In an attempt to save their beloved forests, druids and elves combined the magics of life and nature embedding the rune-fated forests with a living sentience. The forest canopy swelled and closed off access to the sky for those below and the outskirts of the forests grew more rampant and thick consolidating into a wall of foliage that stopped the taints of the Ashfall from gaining access to the interior of the forests.
During the years of Ash, the creatures in the forest were mutated by the magics to enable them to better survive.Those who were in the forests at the time of the "blessing" adapted slowly but those born within the "protection" of the forest were born with mutations. These mutations separated the "rune-fated" into 2 groups: shadow and glimmer. Each group developed separate ways to survive in the forest and achieved a certain genetic ability to manipulate light or darkness. As these mutations continued to strengthen, all creatures in the forest became more like plants: gaining some of their strengths and some of their weakness'.
The magic that formed the forest is still alive and active. Those who are born within its confines are considered "rune-born. or "rune-fated." Those willing to endure the tests of survival long enough, have the magic of the forest slowly seep into them until they become "rune-fated" as well.
As Unforeseen as the mutations were,a greater challenge also challenge also came with the enchantment. At sun down all creatures know to leave the ground for the safety of the trees or the security of a burrow. Mist's and swirling fog engulf the forest floor. Those who do not take precaution are left dried, dehydrated, and dead when the sun rises the following morning.
The magic that drives the forest, is channeled through a willingly bound druid. This druid is bound to within the grove where the original enchantment was worked. They do not eat, sleep,thirst, or physically age while fulfilling their task.They however also "feel" how the forest is doing by a mystical connection to each tree and plant. In order for the magic of life to continue its protection,the conduit through which the magic is bound to the forest must be willing and should another come willingly to replace the current Guardian, the guardian may choose to accept this replacement or not.
However to safe guard the Guardian of the Grove, an enchantment was also laid upon the grove. It moves within the forest's boundaries rarely staying in the same pace more than a day or two. Only willingness to replace the Guardian or strong need allow one to enter the grove if they can find it. The grove has also been blessed with the protection from all divination or magical attempts to locate it.
The forest's magic is so integrally linked to the conduit that it takes on some of the personality traits of the guardian as well. Thus when a creature of a more evil personality is guardian, the vegetation becomes thick with poisonous sap,brambles, and many carnivorous plants.
The creatures become more predatory and less friendly and many times they kill just because they can.
When a kind and good personality describes the Guardian, the forests are filled with more gentle and friendly creatures. Many plants have healing and consumption value and are beneficial to those around them.
Rumor, and no one can confirm otherwise, states that the current guardian is the 4th creature to hold that honor.The guardian of the grove is also the Arch druid for all druidic enclaves in the Forest.