
Miya Setsuko Fuyaki |

1d20 + 6 ⇒ (5) + 6 = 11 Sense Motive
You hear a growling from under the bed,
"Some thing is not right here but what?"
Have we lost most of the players, seems a bit light here on game play?

Miya Setsuko Fuyaki |

Yes so did I GM, you make a Alt for him and posted him and said you would run him, I'm fine with runing Koda
Koda flys down and talks to the two,
"now now little ones, you know there is more to this and fish scale words, talk or the big one may come back and eat you."

Miya Setsuko Fuyaki |

OK done GM

Miya Setsuko Fuyaki |

If this game is dead can you pull the plug GM so I can have less showing up on my board.

Miya Setsuko Fuyaki |

yep its dead, GM could you drop Miya Setsuko Fuyaki out of the game, so I can free her up for a live game I want to put her in.

Herkymr the Silly |

sorry guys wife left on an emergency trip and I had to help get her prepped and out of here
From down below you suddenly here a loud screeching and the two kobolds attempt to rush past you and out the window
1d20 + 3 ⇒ (13) + 3 = 16
1d20 + 4 ⇒ (5) + 4 = 9
Koda suddenly chirps up That's a creature in danger!! Grab these two they must have something to do with it. QUick we can take them below and see what is happening.
You all here a bellow from outside and then the sound of the cart rumbling like a thunder beast down the street. The driver lets out a long winded stream of profanity that makes most of you uncomfortable. From his comments about stupid orcs and ugly dwarves you gather he is not having a great success on getting these creatures back under his control.
Suddenly the hair on you body seems to electrify going rigid as you here and smell bolts of lightning sizzle in the air outside.

Jim Seeker |

Jim draws his whip and tries to trip the other.
trip: 1d20 + 9 ⇒ (1) + 9 = 10

Miya Setsuko Fuyaki |

Yeerr back

--Heimdallr-- |

Heimdallr was in the room with Tazz when he heard the commotion, a bit alarmed by the unusual noise he commands Tazz to follow behind him as he exits the room. Then, hearing everything going on in the other room, Heimdallr walks expediantly toward the room he came from to see what all the noise is about.
By my guess, it would take me 2-3 rounds to get there. When I created Heimdallr the idea was for someone very physically imposing, but pretty naive to fighting between sentient races. So I put him at slightly faster than a normal walk right now.
Also, very glad to have you back and I hope everything is okay with whatever your wife had to leave suddenly for.

Miya Setsuko Fuyaki |

The back of the bed cloths flips up a tad at Koda;s call and a fury hand cast Sleep DC14 on the two green Varmints.
"bed time for you"

Herkymr the Silly |

1d20 + 3 ⇒ (1) + 3 = 4
1d20 + 2 ⇒ (9) + 2 = 11
The two creatures slump into a slumber and Faagaki is just in time to catch the smallest one from hitting the floor.
Finally you got something right. Of course it did take my prompting to get you to move!!! Koda huffs obiviously trying to decide whether to be irritated or be pleased.
About this time Heim enters the room....[spoiler = your turn ????]....???? your shot to "act" ..... boo boo booo don't jump I am not a ghost.[/spoiler]
The smell of burning or burnt wood begins to seep up through the floor boards.

Miya Setsuko Fuyaki |

"They where scarry Koda!"
Miya comes out from under the bed,
"tie them up ok tie them up, but with...?"
She looks around for some thing to do that with.
Then she stops,
"I can smell burning"

--Heimdallr-- |

[spoiler = your turn ????]....???? your shot to "act" ..... boo boo booo don't jump I am not a ghost.[/spoiler]
Whut?
Heimdallr walks into the room just in time to catch Miya commenting on the smoke. Burning? Heimdallr proceeds to sniff the air. Oh, this is not good, why is everyone standing around? We need to leave! Heimdallr notices the two Kobolds on the floor motionless. Gesturing towards them he exclaims with a hint of frustration in his voice. Honestly sleeping at a time like this...Hatchlings! He walks into the room toward the Kobolds and gathers each of them under his arms like a parent would carry a small child.
DM:
After picking up them up he moves quickly to the door to head downstairs, looking back he addresses the group.
Lets go!

Miya Setsuko Fuyaki |

"good idea I have a feeling this place is on fire, I could be wrong but its the smell that.. O blast it lets go"
She heads for the door as.
"come on Koka, this is bad we need to get"
Genuine concern is in her voice, for the little Dragon
"tess its time to go get your things"
She grabs Tess's hand and her things and follows Heimdallr out the door.

Herkymr the Silly |

** spoiler omitted **
Whut?
** spoiler omitted **Heimdallr walks into the room just in time to catch Miya commenting on the smoke. Burning? Heimdallr proceeds to sniff the air. Oh, this is not good, why is everyone standing around? We need to leave! Heimdallr notices the two Kobolds on the floor motionless. Gesturing towards them he exclaims with a hint of frustration in his voice. Honestly sleeping at a time like this...Hatchlings! He walks into the room toward the Kobolds and gathers each of them under his arms like a parent would carry a small child.
DM: ** spoiler omitted **
After picking up them up he moves quickly to the door to head downstairs, looking back he addresses the group.
Lets go!
[ooc]that was your cue to enter....:)[ooc]

Jim Seeker |

"Well I won't be left behind." Jim says, following and holding his whip.

Miya Setsuko Fuyaki |

GM what do we head into down there?

--Heimdallr-- |

Ok, was not sure if you would have let go of it or not, so it seemed reasonable at the time to say I grabbed both in order to advance advance advance advance the plot... So I think we can just say that I picked up the one you did not grapple, so you got one and I got one.