Razor Coast Texas Style!

Game Master brvheart

Razor Coast, a devil’s paradise, where a man’s fortune can bleed out quicker than a spitted pig, and where the dawn sky blazes across endless oceans. Oceans that for centuries hid a lost people of whom legend whisper were born into these wild reaches as the sons of sharks. Here, within in the kraken’s clutches, law means little while gold breaks all boundaries and blood, pearls, and rum pay for all sin.

The Veiled Isle
Roll20 Map Site
Lighthouse


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Thanks for the reminder! Reroll on the 1 1d6 ⇒ 6


Male Human Rogue6/Clr1 Current Map
Leialoha wrote:
Thanks for the reminder! Reroll on the 1 1d6

My campaigns tend to be a little deadlier than the run of the mill so I don't want people with 1's on hit point rolls. That being said, there have been no deaths in this group as of yet, but this is mostly due to the group using more non-combat means of dealing with things whenever possible. They have been doing very well at earning a great deal of role playing rewards.


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

So will the group be far ahead of us in XP and treasure?

-Posted with Wayfinder


Male Human Rogue6/Clr1 Current Map

They are closing on level six, so they are a little ahead, yes but treasure wise they have not picked up all that much. I am going to put the two of you at the half way point in between 5th and 6th so you are not quite as far behind.


We've also been doing well in using odd spells to make our escape out of sticky situations


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

Hmm... I don't much like playing behind, but I guess it is what it is. And I suppose we're all behind on treasure.


HP 41/41, AC 12, Touch: 10, Flat Footed 12, Fort +8, Ref +3, Will +6, Init +0, Perception +2 | Scarshield 4/4, Kit 8/10, Active Effects: Mage Armor, Ironskin, Longarm, Enlarge Person, Dancing Lights, Prestidigitation Crew

Lialoha, how about if our characters are old friends, perhaps trained by the same shaman, or part of the same group of tribal mystics? We can leave it ambiguous and treat it like a couple of guys who went to school together talking about old fraternity stories, except the fraternity is a bunch of tribal ritualists with a penchant for body modification and psychotropic drugs.

Sandman gets along with just about everybody, so even someone as cranky as you might like him.

Wexley, yeah, we're all a bit light on the treasure side, but that's ok. It makes the game feel more gritty.


Male Human Rogue6/Clr1 Current Map

It's only about 3000 XP and my games are usually light on treasure to start. Never ends that way though! In my Slumbering Tsar game they are now getting +3-+5 items at levels 10-11 in the treasure.


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

Nice! Sounds pretty crazy. I'll see if I can survive this far.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

I'm at a convention from today until Monday. I may have wifi, but I'll probably be sharing with 300 other people.


Probably going to be out a few days, as I seem to be coming down with something...ick..


Male Human Rogue6/Clr1 Current Map

Jarveiyan is an old friend of mine that has been playing with us off and on for about 12 years now


In the hospital right now. Not sure what's going on but no posting until I'm out.


Male Human Rogue6/Clr1 Current Map

Best wishes for a speedy recovery.


Well, good news! It's NOT a heart attack. They sent me home, but told me to go right to my general practitioner. They did a breathing test and APPARENTLY my airways are restricted (I was wheezing), so they did a breathing test.

...And I failed it horribly. Good news is they gave me a breathing treatment in the office and tested again. Still failed, but my lung function was double what it had been before.

So I'm on an inhaler for two weeks, at which point I go back to the doctor, and they do another breathing test to see. They also told me I'm off work until Sunday, and that I'm required to take it easy at work, for the next two weeks.

So that's a plus. But yep, so I'm alive!


Yikes, glad you're out of emergency status, but hope they get everything back in working order for you soon!


I hope so too. I definitely hope so.


Male Human Rogue6/Clr1 Current Map

Take care of yourself Obi. Would kinda miss not having you around now:)


Human Cleric of Quell 7/ Ranger (Freebooter) 1; HP 75/75, AC 21 T: 15: FF 16; Fort +9; Ref +9; Will +9; Init +5; Per +14; CMB +6, CMD +22

That's good news. Take good care of yourself.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Breathing issues aren't great as had the thought it was a heart attack myself. Hopefully inhaler will clear th3m out.


HP 41/41, AC 12, Touch: 10, Flat Footed 12, Fort +8, Ref +3, Will +6, Init +0, Perception +2 | Scarshield 4/4, Kit 8/10, Active Effects: Mage Armor, Ironskin, Longarm, Enlarge Person, Dancing Lights, Prestidigitation Crew

Yikes! Any idea what's causing it?


Not a clue since I wasn't coughing up anything brown or green (so no pneumonia). They're gonna try again in 2 weeks with the breathing test to see if its like asthma or something.


Male Human Rogue6/Clr1 Current Map

Could be asthma. My wife has it and I have a condition that resembles it. Hopefully nothing more serious.


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

Alright guys, character done. Natalie is a ex-pirate, how would you like me to bring the character in? I could have her come in at the docks from having requipped and needing to find another crew to sign up with. Or have her already be in the tavern(or whatever sub ins for one). Honestly I'm open to any suggestions.


Male Human Rogue6/Clr1 Current Map

Just got back from my own breathing test. Failed it also. Best I could do is 50% of normal after a breathing treatment.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

We do probably want to figure meeting Natalie - not sure we're frequenting many taverns at the moment and we probably won't until after the cove.

We also need to figure some tactics as we will probably need to be more effective against the cove enemies.


Male Human Rogue6/Clr1 Current Map

You could probably use her for the cove though. You could run into her on the way back from Thumbs Reach.


Caster level requirement is actually not 17th. It's a confusing part of the rules, but CL for an item is not the requirement to create it.

Lesser selective rod requires
Craft Rod (Caster Level 9th)
Selective Spell (Caster Level 10th since you need 10 ranks of Spellcraft)
1500 gp
So, too high for Leialoha to make himself, but not quite as out of whack for the region.

That said, I totally screwed up and not only have the lesser metamagic rod in excess of 25% at 28.6% :) but also have a headband which is in clear violation at 38%. I totally apologize. No excuse other than poor reading comprehension on my part. I'm going to have to put my thinking cap on to come up with a different way to spend those gp for a caster. Maybe a bunch of scrolls and wands although I was already stretching it with those first two wands.

Sounds like you're ok with the stretch on the rod, but I'll come up with an alternative for the headband. DC didn't matter on that save, but I'll clear up future ones.


Male Human Rogue6/Clr1 Current Map

Ring of Protection +1 or Nat armor would be good and help his AC. Just suggestions.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23
brvheart wrote:
You could probably use her for the cove though. You could run into her on the way back from Thumbs Reach.

Yes that was my point. That's why I was trying to illicit alternative ways of getting her in. If we had just been a little cagier she could have been another on the trail of Grymmer.


Human Cleric of Quell 7/ Ranger (Freebooter) 1; HP 75/75, AC 21 T: 15: FF 16; Fort +9; Ref +9; Will +9; Init +5; Per +14; CMB +6, CMD +22
Silas Frey wrote:
brvheart wrote:
You could probably use her for the cove though. You could run into her on the way back from Thumbs Reach.
Yes that was my point. That's why I was trying to illicit alternative ways of getting her in. If we had just been a little cagier she could have been another on the trail of Grymmer.

Another possibility is that she can be a friend/contact of Falken Drango as we still have to meet him. Or someone from his crew who escaped the slaughter.


I'll be GMing 6 slots at a con this weekend so if needed GMPC me. Will try to check in, but you might not hear from me until Sun night/Monday.


Male Human Rogue6/Clr1 Current Map
Beth Macara wrote:
Silas Frey wrote:
brvheart wrote:
You could probably use her for the cove though. You could run into her on the way back from Thumbs Reach.
Yes that was my point. That's why I was trying to illicit alternative ways of getting her in. If we had just been a little cagier she could have been another on the trail of Grymmer.
Another possibility is that she can be a friend/contact of Falken Drango as we still have to meet him.

We had a long chat last night on Yahoo Messenger (Yeah, we are that ancient<G>) and that was what we decided on.


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

I know we've been gaming on and off for about 12 or 13 years, but I'm 36 that makes me old not ancient.


Male Human Rogue6/Clr1 Current Map

Actually it has been closer to 14 as you were the one that suggested the Scarred Lands for a campaign back in 2000, but I was more referring to the method of communication:)


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

Yeah, I have skype, but rarely use it.


Male Human Rogue6/Clr1 Current Map

I bought Kara a new Skype TV cam and a new Web Cam for christmas but it gets almost no use. We don't Skype much either.


Male Human Rogue6/Clr1 Current Map

FYI, please note that per a discussion of my rules committee, I am going back to RAW on surprise attacks for rogues.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

is there a reason why we're not progressing at all?


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

I am waiting to see what happens with Beth's action.


Male Human Rogue6/Clr1 Current Map

Sorry I have been waiting for the group to get to the meeting place.


HP 41/41, AC 12, Touch: 10, Flat Footed 12, Fort +8, Ref +3, Will +6, Init +0, Perception +2 | Scarshield 4/4, Kit 8/10, Active Effects: Mage Armor, Ironskin, Longarm, Enlarge Person, Dancing Lights, Prestidigitation Crew

Waiting on us to get to the meeting place?

Isn't that sort of narrative scene-changing up to you? Usually we say something like "we're headed to this place" and then the GM says "here's what happens when you get there." or "you're interrupted along the way!"

I don/t mind if you want us to frame the scene, but that's usually not something left up to the players.


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

I think he meant he was waiting for a more clear consensus.


HP 41/41, AC 12, Touch: 10, Flat Footed 12, Fort +8, Ref +3, Will +6, Init +0, Perception +2 | Scarshield 4/4, Kit 8/10, Active Effects: Mage Armor, Ironskin, Longarm, Enlarge Person, Dancing Lights, Prestidigitation Crew

Ah! That makes more sense. :)


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

To be clear, we're all in the same place?


Male Human Rogue6/Clr1 Current Map

Yes, you should be and that means Natalie also if she is still with us.


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

Sorry guys Kingmaker at Dragon's Lair today. I'll get the lead out now.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

I certainly had posted that we had split up with the two new players going with Sandman. No one gave a good reason why we would trust, primarily a self proclaimed Inquisitor, to come along to meet someone we rescued from the 'law'.


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

I have no knowledge of the man myself. Just that you are meeting him.
But I'd be fine hanging back. That's the impression I got from Silas.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Too many new people for Silas - he's reverting to old ways from his non bard days :)

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