Qwerty's PFS Crypt of the Everflame Module (Inactive)

Game Master qwerty1971

MAPS and Stuff
COTEF Chronicles

Initiative:

Teena:[dice]1d20+4[/dice]
Toctep:[dice]1d20+1[/dice]
Grimnir:[dice]1d20+2[/dice]
Chankotu:[dice]1d20+2[/dice]
Necuametal:[dice]1d20+3[/dice]
Elric:[dice]1d20+1[/dice]

Perception:

Teena:[dice]1d20+4[/dice]
Toctep:[dice]1d20+5[/dice]
Grimnir:[dice]1d20+4[/dice]
Chankotu:[dice]1d20+1[/dice]
Necuametal:[dice]1d20+5[/dice]
Elric:[dice]1d20+8[/dice]


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Scarab Sages

-=Character Look=-
NECUAMETL COATL(Neck-qua-mel){Stat Block}:
HP:12/14|{AC:16|T:11|FF:15|{F:+4|R:+1|W:+5}|{Survival+9}|{Swim+7}|
{Init+1}|{Perception:+8}
COAXOCH (Co-axe-soch){Stat Block}:
HP:15/15|{AC:17|T:12|FF:14|{F:+4|R:+6|W:+1|{Acro+7}|{Stealth+7}
{Init+3}|{Perception:+5}

Necu agrees as he begins to form a ball of acid in his hand...

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

Okay, so everyone pull an acid flank or something that can hit them from your pack, then we do a silent 1, 2, 3, and throw?

Sovereign Court

Dead! Sylph Psychic 2 | AC 12, touch 12, flat-footed 10 | HP -16/14 | CMB -1; CMD 11 | Fort +2, Ref +2, Will +3 | Init +4; Perception +5 | Darkvision 60' | Electricity Resistance 5

Lets do it.


GoM//Glass WotW Maps//WOGH Map //

how many people are contributing to this acid fest? Go ahead and roll your attacks and damage

Scarab Sages

-=Character Look=-
NECUAMETL COATL(Neck-qua-mel){Stat Block}:
HP:12/14|{AC:16|T:11|FF:15|{F:+4|R:+1|W:+5}|{Survival+9}|{Swim+7}|
{Init+1}|{Perception:+8}
COAXOCH (Co-axe-soch){Stat Block}:
HP:15/15|{AC:17|T:12|FF:14|{F:+4|R:+6|W:+1|{Acro+7}|{Stealth+7}
{Init+3}|{Perception:+5}

attack: 1d20 + 1 ⇒ (2) + 1 = 3
damage: 1d3 ⇒ 2

wow that was really bad...

Sovereign Court

Dead! Sylph Psychic 2 | AC 12, touch 12, flat-footed 10 | HP -16/14 | CMB -1; CMD 11 | Fort +2, Ref +2, Will +3 | Init +4; Perception +5 | Darkvision 60' | Electricity Resistance 5

RTA 1d20 + 2 ⇒ (19) + 2 = 21

Damage 1d6 ⇒ 5

Liberty's Edge

Male Human Hunter 1 HP:16 AC:17, T:11, FF:16, Init:+1 Fort:4, Ref:3, Will:4; Elven Curved Blade +4, 1d10+3; 18-20 x2; Shortbow +1, 1d6; 20x3
Skills:
Acr:5 Bluff:5 Ha An:6 Kn Na:5 Per:8 Ride:5 Stlth:5 Srvl:8

Acid Flask: 1d20 + 1 ⇒ (13) + 1 = 14
Damage: 1d6 ⇒ 5


GoM//Glass WotW Maps//WOGH Map //

1d8 ⇒ 1

Teena and Elircs throwing arm makes good and both their acid attacks strike at the heart of where the bats lie splashing acid on the tiny creatures who begin to flutter about... Necu's aim is off, possibly due to throwing when the others did who blocked his line of sight and he throws his acid and it lands just short of the bats and almost splashes Grimnir and Toctep...

anyone else with acid?

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

Nope

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

Grimnir passes out two additional acid flasks to anyone who does not have one, then prepares and throws his own.

ranged touch: 1d20 + 2 ⇒ (6) + 2 = 81d6 ⇒ 2 I have 3 flanks total, so if two of you without want to throw one, please roll.


GoM//Glass WotW Maps//WOGH Map //

Hopefully the dwarf gave the flasks out to folks with better aim

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

One would hope. Chankotu, I've handed you an acid flask. Go ahead and throw it. Toctep, I'll give you the other.

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

Chankotu lobs the flask.

attack: 1d20 + 2 ⇒ (8) + 2 = 10

damage: 1d6 ⇒ 2

Scarab Sages

-=Character Look=-
NECUAMETL COATL(Neck-qua-mel){Stat Block}:
HP:12/14|{AC:16|T:11|FF:15|{F:+4|R:+1|W:+5}|{Survival+9}|{Swim+7}|
{Init+1}|{Perception:+8}
COAXOCH (Co-axe-soch){Stat Block}:
HP:15/15|{AC:17|T:12|FF:14|{F:+4|R:+6|W:+1|{Acro+7}|{Stealth+7}
{Init+3}|{Perception:+5}

WOOOT we suck lol

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

remember it's touch attack against flat-footed...still probably hit, and even if not, splash dmg


GoM//Glass WotW Maps//WOGH Map //

The Kitsune manages to throw the acid towards the right spot and with the combined efforts of all the throws the acid burns at the small bat swarm forcing them to fly in all directions until they either fall down dead from damage or fly out through the fissure to escape...it appears the room is safe for you to enter just mind the floor with the hundreds and hundreds of dead bats...

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

Chankotu enters with his rapier in his hand and looks around for anything interesting.

Perception: 1d20 + 1 ⇒ (11) + 1 = 12

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

Grimnir nods in satisfaction, then leads the way into the room, looking uncomfortable with the squishing of dead scorched bats under his feet.

perception: 1d20 + 4 ⇒ (5) + 4 = 9

heading through to the next room...


GoM//Glass WotW Maps//WOGH Map //

The vaulted ceiling of this vast chamber shows significant signs of damage, with numerous cracks along its surface. In the center of the room, a 10-foot-wide bridge crosses a deep chasm. On the other side, a pair of stone statues watch over the end of the bridge in front of a set of grand brass double doors. The statues depict villagers holding shields and spears.

Sovereign Court

Dead! Sylph Psychic 2 | AC 12, touch 12, flat-footed 10 | HP -16/14 | CMB -1; CMD 11 | Fort +2, Ref +2, Will +3 | Init +4; Perception +5 | Darkvision 60' | Electricity Resistance 5

"Ugh, is there any other way around? Last thing we need is the whole roof to come collapsing down on all of us!"

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

Grimnir also looks skeptical.

"It's tay quiet in haur. Best tak' care," he mutters as he examines the bridge and statues carefully.

perception take 20: 20 + 4 = 24


GoM//Glass WotW Maps//WOGH Map //

Grimnir:

off in the distance on the other side of the bridge, in front of the statutes, you think you see grooves in the floor or possibly faint trail marks. hard to tell unless you get closer

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

Grimnir looks carefully at some potential grooves in the floor.

"A dwarf knows his staine, an' thaur ur some grooves in th' staine aheid. We hud best be careful."

Grimnir cautiously makes his way closer to the bridge, hoping he can see more.

Sovereign Court

Dead! Sylph Psychic 2 | AC 12, touch 12, flat-footed 10 | HP -16/14 | CMB -1; CMD 11 | Fort +2, Ref +2, Will +3 | Init +4; Perception +5 | Darkvision 60' | Electricity Resistance 5

Teena keeps he back of the group well guarded, making sure the others were between she and the trouble she knew was waiting just ahead of them.


GoM//Glass WotW Maps//WOGH Map //

how close does Grimnir advance?

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

"Yes be careful. Perhaps you should have a rope with you?"

Chankotu grabs a rope from his pack.

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

Grimnir shrugs and takes the rope from Chankotu, then ties it around his waist and hands the other end to the party members.

"Aye, why nae?" he says, then ventures a step at a time onto the bridge with the strange grooves.


GoM//Glass WotW Maps//WOGH Map //

Grimnir advances roughly 10 feet forward and suddenly the statues spring to movement and appear to glide down the bridge towards him in straight lines as if trying to force him to fall off the bridge to his death below...if not for the attached rope the dwarf would have fallen...but the group manages to pull him back away from the edge and certain doom...after a few moments the statues return to their natural position back on the other side of the bridge...Grimnir now knows what the grooves were for...

Sovereign Court

Dead! Sylph Psychic 2 | AC 12, touch 12, flat-footed 10 | HP -16/14 | CMB -1; CMD 11 | Fort +2, Ref +2, Will +3 | Init +4; Perception +5 | Darkvision 60' | Electricity Resistance 5

"Um, let's not bother those statues again, guys," Teena wheezes as she wasn't used to the sudden exertion of trying to help save Grimnir.

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

"Oy!!! Get mah feit back oan solid grin!" Grimnnir shouts at the statue pushes him over the side.

Once back up top, he says "Thenk goodness fur th' rope!" he tells Chankotu with a hard swallow.

Knowing where the grooves are, is it possible to bypass the statutes now? Or do we have to descend and climb back up to get past them?


GoM//Glass WotW Maps//WOGH Map //

Teena:1d20 + 4 ⇒ (1) + 4 = 5
Toctep:1d20 + 5 ⇒ (9) + 5 = 14
Grimnir:1d20 + 4 ⇒ (2) + 4 = 6
Chankotu:1d20 + 1 ⇒ (18) + 1 = 19
Necuametal:1d20 + 5 ⇒ (18) + 5 = 23
Elric:1d20 + 8 ⇒ (11) + 8 = 19

As Grimnir was busy getting pushed around by the statue, Necu noticed and points out that it appears a section of the bridge floor is the trigger that makes the statues move. Elric and Chankotu both affirm Necus assessment and the three of them identify the are on the bridge that springs the trap...
[occ]ID'd by a red box on the map[/ooc]

Scarab Sages

hp 91/91 (+24 rage) Effect: Phantom Blood (2 hrs) | Ac 21 T12 FF 20 (-2 rage, add -2 when large) | Init +1 | F +14 (rage +2) Ref+6 (large -1) Will +3 (+2 vs. mind-affecting and poison) | Resist Acid 3, Cold 3, Electricity 6, Fire 3 |Perception +12 | Rage 13/13 | Omen 1/1 | Spells 1/2 | Reroll 1/1

"I guesssss we can all jump that 10 without difficulty" Toctep says as he takes a running start and jumps over the trigger area

Take 10 acrobatics for 17

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

"Can anyone fix that?

Chankotu points to the spring on the bridge.

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

After removing his heavy gear and tossing it across, Grimnir makes the attempt to jump over the trigger plate, but keeps the rope tied to himself for good measure.

acrobatics: 1d20 - 2 ⇒ (16) - 2 = 14 Can't remember what the DC is with a running start...


GoM//Glass WotW Maps//WOGH Map //

Toctep and Grimnir make the jump across what they think is the trap spring and after collecting their wits and observing the statues determine their action did not provoke the statues to move...

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

Chankotu tries to jump across.

Acrobatics: 1d20 + 5 ⇒ (11) + 5 = 16

Scarab Sages

-=Character Look=-
NECUAMETL COATL(Neck-qua-mel){Stat Block}:
HP:12/14|{AC:16|T:11|FF:15|{F:+4|R:+1|W:+5}|{Survival+9}|{Swim+7}|
{Init+1}|{Perception:+8}
COAXOCH (Co-axe-soch){Stat Block}:
HP:15/15|{AC:17|T:12|FF:14|{F:+4|R:+6|W:+1|{Acro+7}|{Stealth+7}
{Init+3}|{Perception:+5}

Necu takes a running jump with his companion coiled about him

acro: 1d20 + 2 ⇒ (15) + 2 = 17

-Posted with Wayfinder

Sovereign Court

Dead! Sylph Psychic 2 | AC 12, touch 12, flat-footed 10 | HP -16/14 | CMB -1; CMD 11 | Fort +2, Ref +2, Will +3 | Init +4; Perception +5 | Darkvision 60' | Electricity Resistance 5

Teena wasn't sure about the jump. She asked the others to toss the rope back to her, and she tied it to her waist. "Catch me if I fall," she calls out as she takes a run, and tries to clear the area.

Acrobatics 1d20 + 2 ⇒ (11) + 2 = 13


GoM//Glass WotW Maps//WOGH Map //

Grimnir and Toctep help the othes land as safe as possible on the other side until it is only Elric and his companion left to try the jump...

The statues do not move with the party past the pressure plate. To the south of the room lies a double door...

Liberty's Edge

Male Human Hunter 1 HP:16 AC:17, T:11, FF:16, Init:+1 Fort:4, Ref:3, Will:4; Elven Curved Blade +4, 1d10+3; 18-20 x2; Shortbow +1, 1d6; 20x3
Skills:
Acr:5 Bluff:5 Ha An:6 Kn Na:5 Per:8 Ride:5 Stlth:5 Srvl:8

Elric sighs, and ties the rope around his waist.
This... is not my strong suit.

Acrobatics: 1d20 + 5 ⇒ (12) + 5 = 17


Male Tiger HP:14 AC:17 T:13 FF:14 Init:+3 Fort:4 Ref:6 Will:2; Bite +2, 1d6+2; 20x2, 2 Claws +2, 1d4+2; 20x2 , Rake 1d4
Skills:
Acrobatics:7 Perception:6 Stealth:8

Anto gives the floor a loud Mrowf!, and then follows Elric.
Acrobatics: 1d20 + 7 ⇒ (19) + 7 = 26


GoM//Glass WotW Maps//WOGH Map //

Anto proves to be the most graceful of all jumping over the trap...making Elric smile...

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

Once the others have cleared the trap, Grimnir nods his head toward the double doors.

"Ye ready?" he asks.

Once everyone is set, I'll open the door.


GoM//Glass WotW Maps//WOGH Map //

under the impression folks are ready

Grimnir tests the doors and find they give way. The wide brass doors swing open on silent hinges to reveal a vast crypt. The only light emanates from a torch mounted above the crypt, flickering with a pale golden fire. Tall pillars march across the chamber, ending at a dais on the far side, on which is set a large stone sarcophagus. A single form rests beside the coffin, that of a comely woman in tattered clothing. She appears to be dead, asleep or unconscious.

Sovereign Court

Dead! Sylph Psychic 2 | AC 12, touch 12, flat-footed 10 | HP -16/14 | CMB -1; CMD 11 | Fort +2, Ref +2, Will +3 | Init +4; Perception +5 | Darkvision 60' | Electricity Resistance 5

"Is that the girl," Teena whispers to the others.

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

"I'm not sure."

Chankotu takes a few steps towards her.

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

"There's uir lassie. Let's hope she's nae deid," Grimnir says as he moves cautiously toward her.

perception: 1d20 + 4 ⇒ (15) + 4 = 19

Scarab Sages

hp 91/91 (+24 rage) Effect: Phantom Blood (2 hrs) | Ac 21 T12 FF 20 (-2 rage, add -2 when large) | Init +1 | F +14 (rage +2) Ref+6 (large -1) Will +3 (+2 vs. mind-affecting and poison) | Resist Acid 3, Cold 3, Electricity 6, Fire 3 |Perception +12 | Rage 13/13 | Omen 1/1 | Spells 1/2 | Reroll 1/1

"And it ssseemsss that is alsssso the light we were tasssked to take!" Toctep adds while he moves forward next to Grimnir


GoM//Glass WotW Maps//WOGH Map //

As Grimnir makes movement towards the dais a a dry, mirthless laugh can be heard from the dark recesses of the tomb.
“So, Kassen’s heroes have come to fight me again. You will make fine minions in my army of the dead. Come and meet your fate.” With that, a wicked-looking skeleton strides into view wearing ancient polished mail and brandishing a cruel sword in both hands. A cold blue flame burns in its empty eye sockets.

Init:

Teena:1d20 + 4 ⇒ (18) + 4 = 22
Toctep:1d20 + 1 ⇒ (19) + 1 = 20
Grimnir:1d20 + 2 ⇒ (17) + 2 = 19
Chankotu:1d20 + 2 ⇒ (10) + 2 = 12
Necuametal:1d20 + 3 ⇒ (9) + 3 = 12
Elric:1d20 + 1 ⇒ (1) + 1 = 2
Foe:1d20 + 6 ⇒ (12) + 6 = 18

Combat 1st Round
Teena, Toctep, Grimnir

Foe
Necu, Chankotu,Elric

Sovereign Court

Dead! Sylph Psychic 2 | AC 12, touch 12, flat-footed 10 | HP -16/14 | CMB -1; CMD 11 | Fort +2, Ref +2, Will +3 | Init +4; Perception +5 | Darkvision 60' | Electricity Resistance 5

Teena takes out her dagger and flings it at the skeleton, with the weapon flying much faster than would normally be expected.

Ranged attack 1d20 + 2 ⇒ (18) + 2 = 20
Bludgeoning Damage to both weapon and skeleton if hits 1d6 ⇒ 2

Casting telekinetic projectile and using dagger as the projectile.

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