| GM Qwerty |
apologies for the delay in posting. was traveling back to the states for a reprieve.
Grimnir destroys the first skeleton in his range which is the same skeleton that Teena struck with her magic missile...
As the next skeleton advances Grimnir once again strikes out but misses...
Grimnir Hammerhand
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Grimnir shortens the length of chain of his weapon, and slams at one of the skeletons at close-range.
MW Dorn Dergar: 1d20 + 4 ⇒ (10) + 4 = 141d10 + 4 ⇒ (3) + 4 = 7
Elric Woodsborne
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Just a post to let you guys know I'm still here, just just is literally nothing I can do. Once the arena opens up a bit, I'll be able to take some kind of action.
Toctep
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sorry guys, I had inadvertently hidden the thread, map is problematic from phone, will update this afternoon on my commute home.
Toctep
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"Grimnir! Retreat ssso we I can alsssso attack thossse pilesss of bonessss!" Toctep hisses while he grabs a javelin and hurls it at the nearest skeleton. Although it is a long shot with the cover and distraction of the melee it hits and deals superficial damage! The nagaji then steps east to allow Grimnir the possibility to back up
Attack: 1d20 + 2 - 8 ⇒ (20) + 2 - 8 = 14
Confirm Attack: 1d20 + 2 - 8 ⇒ (15) + 2 - 8 = 9
Damage: 1d6 + 4 ⇒ (3) + 4 = 7
| GM Qwerty |
apologies, had some ex issues to resolve.
Toctep steps into the line of sight of the blue skeleton and throws the javelin... it strikes the skeleton nicking it and doing minimal damage but it does slow the skeletons advance some...
Grimnir and Teena retreat from the room to create better combat positions...
The skeletons halt their advance towards the intruders, it appears they do not desire to leave the room... and they begin moving back to their original locations minus the red bordered one who was destroyed earlier...
[b\Combat 2nd Round [/b]
Skeletons
Teena, Toctep, Chankotu, Grimnir
you can try to regroup for a different attack, or re-enter the room on your turn for continued combat
Teena Akash PFS
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I've got a terrible bout of food poisoning. It might be a couple of days before I am back posting full speed. Please run Teena as needed. Thanks.
Grimnir Hammerhand
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Grimnir adjust his dwarven weapon to give it some reach, then steps into the room.
"Come an' gie some!" he calls out to the skeletons. He takes a swing at the skeleton with the blue tabard, but misses.
I think we can get through these pretty quickly in the room. I also have reach and combat reflexes, so any that come near me I'll get an AoO. I suggest we just get through them.
MW Dorn Dergar atk: 1d20 + 4 ⇒ (1) + 4 = 51d10 + 4 ⇒ (5) + 4 = 9
Potential AoO, MW Dorn Dergar: 1d20 + 4 ⇒ (7) + 4 = 111d10 + 4 ⇒ (4) + 4 = 8
Potential AoO, MW Dorn Dergar: 1d20 + 4 ⇒ (15) + 4 = 191d10 + 4 ⇒ (3) + 4 = 7
Potential AoO, MW Dorn Dergar: 1d20 + 4 ⇒ (20) + 4 = 241d10 + 4 ⇒ (10) + 4 = 14
CRIT?: 1d20 + 4 ⇒ (9) + 4 = 131d10 + 4 ⇒ (9) + 4 = 13
Toctep
|
Agreed, Toctep is not one to wait... now that they backed away we can enter the room
attack blue: 1d20 + 4 ⇒ (20) + 4 = 24
slashing damage: 1d10 + 9 ⇒ (2) + 9 = 11
crit?: 1d20 + 4 ⇒ (11) + 4 = 15
additional slashing damage: 1d10 + 9 ⇒ (1) + 9 = 10
Toctep enters the room behind Grimnir, nodachi swinging in a wide arc towards the skeleton's head.
| GM Qwerty |
Grimnir strides back into the room and swings at the closest skeleton but misses... Toctep follows the dwarf in and attacks the blue skeleton and with his fury and nodachi he destroys the skeleton...
The teal skeleton decides to charge at Grimnir and takes a diagonal step towards the dwarf ... and promptly goes under the water... Grimnir and Toctep determine there is a pit on the east side of the room the skeleton must have walked into...
Combat 2nd Round
Skeletons
Teena, Toctep, Chankotu, Grimnir
Teena Akash PFS
|
Teena is going to delay again, seeing the boys had the situation well in hand. "We really need to rest soon. I'm almost out of magic."
| GM Qwerty |
Chankotu enters the room and Teena delays...
The skeletons once again make their way towards the three intruders... the green one advances against Toctep and Grmnir misses with an attack of opportunity...
The purple one advances against the Kitsune and Grimnir manages to wound it with a swing from his weapon...
The Orange one is out of reach of the dwarf...
Combat 3rd Round
Skeletons
Teena, Toctep, Chankotu, Grimnir
Grimnir Hammerhand
|
Grimnir's weapon whirls around his head as he tries to eliminate another skeleton. light blue.
MW Dorn Dergar: 1d20 + 5 ⇒ (9) + 5 = 141d10 + 4 ⇒ (5) + 4 = 9
Elric Woodsborne
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Screw it.
Elric shoves past Necuametl and races toward the closest skeleton, Anto close behind.
Double Move
Toctep
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Toctep slashes again at the skeleton that was kind enough to walk next to him.
Attack: 1d20 + 4 ⇒ (12) + 4 = 16
Slashing Damage: 1d10 + 9 ⇒ (7) + 9 = 16
Toctep disappeared from the map, I put him back where he was
| GM Qwerty |
altering Grimnir's attack since the lt blue skeleton fell into the pit under the water and is way underwater and the dwarf would have seen that....that being said, do not fall down into the pit...
Grimnir and Chankotu attack the purple skeleton and destroy it...
Toctep rips the green skeleton to shreds as well...
Anto and Elric cross the previous room slowly and manage to get across just before the water receives its electrical charge...
Grimnir Hammerhand
|
I wasn't really sure who was up. If I'm up again, here's an attack.
Grimnir waits for an opening, then tries to finish off another skeleton.
MW Dorn Dergar: 1d20 + 5 ⇒ (14) + 5 = 191d10 + 4 ⇒ (6) + 4 = 10
Teena Akash PFS
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Teena nodded in appreciation at the undead destroying machine standing before her. "Even if we find the girl, I'm not going to be in any position to help her, if we don't rest for a bit. My magicks are weak as water right now. Anyone with me?"
Assuming Grim destroyed the remaining skelly.
Toctep
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"We need to find a proper placccce to ressssst then, that area where the man was hiding sssseemed ok. Sssstill I am woried that the girl might die while we are resssting"
Teena Akash PFS
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"Let's be honest, Toctep. If she's been on her own down here for any amount of time, the undead have already taken her. I don't have the heart to tell that to her brother, but those are the facts, the way I see thhem."
| GM Qwerty |
Grimnir indeed moves up and finishes the last skeleton. The only remaining one is the one that fell down the pit under the water, but unless you decide to dive down after him it cant attack you.
Combat Over
You own the room and see the large wheel is set into the floor of the dry area, attached to chains that rise up into the ceiling.
Elric Woodsborne
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Elric gestures to the wheel with his sword before sheathing it on his back.
What do you think that does? And be hopeful, Teena. The girl may live yet. If we rest, we could be condemning her to death.
Toctep
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"I hope thessse chainssss open the path upssstairsss" Toctep waits a moment and then starts putting the wheel in motion
Toctep
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take 10 for 14, to the left
Teena Akash PFS
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"Do you hear that snapping sound? Chains are breaking and something heavy is straining against them. I'm not sure we need to keep cranking that thing!"
Grimnir Hammerhand
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"Aye, let's go back th' other direction an' see if we fin' th' way open," Grimnir says, then leads the way.
Running through the electric room the same way we came through previously.
Toctep
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"Ssssure"
Investigating everything we have already investigated, if nothing has changed come back down and turn the wheel to the right
Toctep
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"Allright, letsss go ssssouth" Toctep says while he leads the group into the unknown
Perception: 1d20 + 5 ⇒ (17) + 5 = 22
| GM Qwerty |
Grimnir leads the group to the south with Toctep close behind him and then the others follow suit. The short passageway takes a bend before ending in a small chamber dominated on the far side by a silver fountain quietly burbling perfectly clear water. An inscription above the fountain reads “Kassen’s legacy lives on with his people. Drink and be refreshed.”
Toctep
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"Let me try a drink firssst, I am not eassily overcome by poisssonssss"
Toctep takes a drink