Qwerty's PFS Crypt of the Everflame Module (Inactive)

Game Master qwerty1971

MAPS and Stuff
COTEF Chronicles

Initiative:

Teena:[dice]1d20+4[/dice]
Toctep:[dice]1d20+1[/dice]
Grimnir:[dice]1d20+2[/dice]
Chankotu:[dice]1d20+2[/dice]
Necuametal:[dice]1d20+3[/dice]
Elric:[dice]1d20+1[/dice]

Perception:

Teena:[dice]1d20+4[/dice]
Toctep:[dice]1d20+5[/dice]
Grimnir:[dice]1d20+4[/dice]
Chankotu:[dice]1d20+1[/dice]
Necuametal:[dice]1d20+5[/dice]
Elric:[dice]1d20+8[/dice]


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Sovereign Court

Dead! Sylph Psychic 2 | AC 12, touch 12, flat-footed 10 | HP -16/14 | CMB -1; CMD 11 | Fort +2, Ref +2, Will +3 | Init +4; Perception +5 | Darkvision 60' | Electricity Resistance 5

Teena tries to assist the dwarf, and moves to the second lever and pulls it as well, waiting to see what might happen.

Scarab Sages

hp 91/91 (+24 rage) Effect: Phantom Blood (2 hrs) | Ac 21 T12 FF 20 (-2 rage, add -2 when large) | Init +1 | F +14 (rage +2) Ref+6 (large -1) Will +3 (+2 vs. mind-affecting and poison) | Resist Acid 3, Cold 3, Electricity 6, Fire 3 |Perception +12 | Rage 13/13 | Omen 1/1 | Spells 1/2 | Reroll 1/1

Toctep moves to the third lever and pulls that one


GoM//Glass WotW Maps//WOGH Map //

Teena and Toctep both watch Grimnir pull his lever and observe nothing happen. They then get the bright idea to pull the other levers they found in their search and move to those locations and pull those levers as well, but since they did not time theirs with Grimnir's first pull, their lever pull also does nothing.

Scarab Sages

hp 91/91 (+24 rage) Effect: Phantom Blood (2 hrs) | Ac 21 T12 FF 20 (-2 rage, add -2 when large) | Init +1 | F +14 (rage +2) Ref+6 (large -1) Will +3 (+2 vs. mind-affecting and poison) | Resist Acid 3, Cold 3, Electricity 6, Fire 3 |Perception +12 | Rage 13/13 | Omen 1/1 | Spells 1/2 | Reroll 1/1

"All at oncccce! One, two, three!"


GoM//Glass WotW Maps//WOGH Map //

The group decides to pull the levers all at once and Toctep shouts out the countdown. The levers are pulled and the group can hear some grinding....and after a good 6 seconds or so the grinding stops and the levers reset.

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

Chankotu looks at the levers closely to see if he can discover any clues.

Perception: 1d20 + 1 ⇒ (13) + 1 = 14

Hmmm...

Scarab Sages

hp 91/91 (+24 rage) Effect: Phantom Blood (2 hrs) | Ac 21 T12 FF 20 (-2 rage, add -2 when large) | Init +1 | F +14 (rage +2) Ref+6 (large -1) Will +3 (+2 vs. mind-affecting and poison) | Resist Acid 3, Cold 3, Electricity 6, Fire 3 |Perception +12 | Rage 13/13 | Omen 1/1 | Spells 1/2 | Reroll 1/1

"Did anybody ssssee sssssomething happening? Maybe we ssshould firssst head the other way"

Toctep takes a few steps so he can look south where he suspects that something should happen.

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

"Mebbe th' duir will open noo," Grimnir says as he walks over to the formerly-locked door and tries it.


GoM//Glass WotW Maps//WOGH Map //

GM:

Teena:1d20 + 4 ⇒ (10) + 4 = 14
Toctep:1d20 + 5 ⇒ (5) + 5 = 10
Grimnir:1d20 + 4 ⇒ (12) + 4 = 16
Chankotu:1d20 + 1 ⇒ (4) + 1 = 5
Necuametal:1d20 + 5 ⇒ (13) + 5 = 18
Elric:1d20 + 8 ⇒ (17) + 8 = 25

Elric:

Elric hears some grinding in the south end of the maze room as the levers were pulled and goes to inspect. He comes across a door and sees grooves upon the floor. Testing the door he finds it locked shut. He then surmises the levers must be associated with this door, perhaps they unlock and open the door...

The wailing can be heard echoing in this room and appears to come from the south...

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

"'At doesnae soond guid. Mair wailin' undeid, most likely," Grimnir observes as he makes his way toward the sound.

Scarab Sages

hp 91/91 (+24 rage) Effect: Phantom Blood (2 hrs) | Ac 21 T12 FF 20 (-2 rage, add -2 when large) | Init +1 | F +14 (rage +2) Ref+6 (large -1) Will +3 (+2 vs. mind-affecting and poison) | Resist Acid 3, Cold 3, Electricity 6, Fire 3 |Perception +12 | Rage 13/13 | Omen 1/1 | Spells 1/2 | Reroll 1/1

"Isss the way open?"

If we are able to move south Toctep moves south, otherwise he will try the lever again, timing it with the others

Liberty's Edge

Male Human Hunter 1 HP:16 AC:17, T:11, FF:16, Init:+1 Fort:4, Ref:3, Will:4; Elven Curved Blade +4, 1d10+3; 18-20 x2; Shortbow +1, 1d6; 20x3
Skills:
Acr:5 Bluff:5 Ha An:6 Kn Na:5 Per:8 Ride:5 Stlth:5 Srvl:8

Elric hears some grinding in the south end of the maze room as the levers were pulled and goes to inspect. He comes across a door and sees grooves upon the floor. Testing the door he finds it locked shut. He then surmises the levers must be associated with this door, perhaps they unlock and open the door...

Elric relays the information to the group.
There's a door in the south. I believe the levers unlock it.

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

"It does? We've tried a few times...


GoM//Glass WotW Maps//WOGH Map //

The group decides to have someone stay by the door to keep it open as a few others press the lever and then bolt towards the door before it closes...this works and the group finds themselves in the next part of the crypt. The other side of the door reveals two paths...one to the west (the party's right) and one to the south (the party's front)...the wailing can be heard coming from the front...

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

Grimnir knocks a gauntlet on his dwarven helm.

"Ah dunnae know hoo much longer Ah can stain th' wailin'! We need tae make it stop, whatever it is!"

The dwarf leads the way toward the sounds, his weapon at the ready.

perception: 1d20 + 4 ⇒ (1) + 4 = 5


GoM//Glass WotW Maps//WOGH Map //

Grimnir walks down the southern corridor, sees that it splits into a 'T' intersection and then his path ends at a locked door.The mournful wailing grows louder with each step toward the door at the end of this musty hallway. There are a host of bones strewn on the floor here, many of which are cracked and broken.

Sovereign Court

Dead! Sylph Psychic 2 | AC 12, touch 12, flat-footed 10 | HP -16/14 | CMB -1; CMD 11 | Fort +2, Ref +2, Will +3 | Init +4; Perception +5 | Darkvision 60' | Electricity Resistance 5

Teena follows behind the boys. She too was ready to try to stop those awful sounds emanating from somewhere closeby.

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

Chankotu follows behind the paladin and looks around.

Perception: 1d20 + 1 ⇒ (11) + 1 = 12

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

Grimnir swallows and pushes on the door, but finds it locked.

"Can anyain deal wi' thes locked duir?" he asks. "If nae, i'll hae tae open it mah way."

Anyone have disable device?

Scarab Sages

hp 91/91 (+24 rage) Effect: Phantom Blood (2 hrs) | Ac 21 T12 FF 20 (-2 rage, add -2 when large) | Init +1 | F +14 (rage +2) Ref+6 (large -1) Will +3 (+2 vs. mind-affecting and poison) | Resist Acid 3, Cold 3, Electricity 6, Fire 3 |Perception +12 | Rage 13/13 | Omen 1/1 | Spells 1/2 | Reroll 1/1

"Open it your way"


GoM//Glass WotW Maps//WOGH Map //

Grimnir begins to pound on the door with his weapon...

Perception Grimnir: 1d20 + 4 ⇒ (5) + 4 = 9

Grimnir thought he heard something....but he was mistaken...

Sovereign Court

Dead! Sylph Psychic 2 | AC 12, touch 12, flat-footed 10 | HP -16/14 | CMB -1; CMD 11 | Fort +2, Ref +2, Will +3 | Init +4; Perception +5 | Darkvision 60' | Electricity Resistance 5

"Go ahead and knock it down, Grimnir. As quiet as it is down here, if there's anything left, it has already heard us..."

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

"Yes dwarves in armor aren't known for being quiet"

Chankotu smiles.


GoM//Glass WotW Maps//WOGH Map //

As Grimnir is pushing on the door a bolt slams into the door fired from the inside. Grimnir can now hear someone fumbling through reloading a crossbow.

Scarab Sages

hp 91/91 (+24 rage) Effect: Phantom Blood (2 hrs) | Ac 21 T12 FF 20 (-2 rage, add -2 when large) | Init +1 | F +14 (rage +2) Ref+6 (large -1) Will +3 (+2 vs. mind-affecting and poison) | Resist Acid 3, Cold 3, Electricity 6, Fire 3 |Perception +12 | Rage 13/13 | Omen 1/1 | Spells 1/2 | Reroll 1/1

"Easssy! If you are alive we are from Kassssen to help you!"

No idea if that would calm a human who has never encountered a nagaji


GoM//Glass WotW Maps//WOGH Map //

not without a social skill roll to try and influence him, might be your accent rolling off your tongue...

Scarab Sages

hp 91/91 (+24 rage) Effect: Phantom Blood (2 hrs) | Ac 21 T12 FF 20 (-2 rage, add -2 when large) | Init +1 | F +14 (rage +2) Ref+6 (large -1) Will +3 (+2 vs. mind-affecting and poison) | Resist Acid 3, Cold 3, Electricity 6, Fire 3 |Perception +12 | Rage 13/13 | Omen 1/1 | Spells 1/2 | Reroll 1/1

Diplomacy: 1d20 + 1 ⇒ (16) + 1 = 17

"We already killed sssome undead, sssso if you are one of them we will ssssmite you!"


GoM//Glass WotW Maps//WOGH Map //

"GO AWAY! You won't trick me again! I know about the angry bones!" is heard in a quivering voice from inside as another bolt is heard loaded into the crossbow.

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

diplomacy: 1d20 - 1 ⇒ (17) - 1 = 16

"Aam nae walkin' bones, aam a dwarf, sure as Ah hear ye loadin' a crossbaw in thaur. It's nae a trick...we're haur tae help!" Grimnir says through the door, not unkindly.

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

"Yes as the dwarf said we're here to help you!

diplomacy: 1d20 + 7 ⇒ (10) + 7 = 17

Liberty's Edge

Male Human Hunter 1 HP:16 AC:17, T:11, FF:16, Init:+1 Fort:4, Ref:3, Will:4; Elven Curved Blade +4, 1d10+3; 18-20 x2; Shortbow +1, 1d6; 20x3
Skills:
Acr:5 Bluff:5 Ha An:6 Kn Na:5 Per:8 Ride:5 Stlth:5 Srvl:8

Elric bellows from his side of the door.
If we were skeletons we wouldn't bother talking! We are pathfinders, and we were here to take fire back to the village, but it seems something terrible befell this place! Let us in so we can assist you!

Diplomacy Aid: 1d20 ⇒ 14


GoM//Glass WotW Maps//WOGH Map //

"How do I know you are not some trick of this place. How do I know you are not here to kill me like the others?" The man sobs out not as angry as before which means you are improving his view of your group.

Sovereign Court

Dead! Sylph Psychic 2 | AC 12, touch 12, flat-footed 10 | HP -16/14 | CMB -1; CMD 11 | Fort +2, Ref +2, Will +3 | Init +4; Perception +5 | Darkvision 60' | Electricity Resistance 5

"None of the undead we've encountered so far has said as much as hello! So, hello! We aren't here to harm you. Not at all. Are there others still alive down here? Maybe we could help them too?"

Diplomacy 1d20 + 6 ⇒ (11) + 6 = 17

Liberty's Edge

Male Human Hunter 1 HP:16 AC:17, T:11, FF:16, Init:+1 Fort:4, Ref:3, Will:4; Elven Curved Blade +4, 1d10+3; 18-20 x2; Shortbow +1, 1d6; 20x3
Skills:
Acr:5 Bluff:5 Ha An:6 Kn Na:5 Per:8 Ride:5 Stlth:5 Srvl:8

Elric chuckles.
Nor have any of the undead kept tigers as companions. I believe if you just take a look outside you'll see we mean you no harm.

Diplomacy Aid: 1d20 ⇒ 11


GoM//Glass WotW Maps//WOGH Map //

there is a pause to the conversation.... and then the door opens slightly...and a distressed face peeks out from the opening to gaze upon the people in the hallway...

The man slowly begins to move some of the barricade out of the way. "OK, I will let you in, but I wont but my crossbow down. Come in slowly." he says in a voice that sounds unsure of his abilities...

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

Chankotu slowly steps forward his palms held outward to the man.

"See we're real and won't hurt you. Are you in need of food or healing?

diplomacy: 1d20 + 7 ⇒ (11) + 7 = 18


GoM//Glass WotW Maps//WOGH Map //

"Food....no...healing....i dont think so....who are you...?" the man sputters out as if in shock...

Sovereign Court

Dead! Sylph Psychic 2 | AC 12, touch 12, flat-footed 10 | HP -16/14 | CMB -1; CMD 11 | Fort +2, Ref +2, Will +3 | Init +4; Perception +5 | Darkvision 60' | Electricity Resistance 5

"We are from the town. We are here to clean out this place and claim the Everflame."


GoM//Glass WotW Maps//WOGH Map //

"Oh....yes...the adventurers...I remember that...what are you doing here then?"

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

"We ur haur tae collect th' everflam," Grimnir says.
"Whit abit ye? What are ye doin' haur?"
he asks.

Scarab Sages

hp 91/91 (+24 rage) Effect: Phantom Blood (2 hrs) | Ac 21 T12 FF 20 (-2 rage, add -2 when large) | Init +1 | F +14 (rage +2) Ref+6 (large -1) Will +3 (+2 vs. mind-affecting and poison) | Resist Acid 3, Cold 3, Electricity 6, Fire 3 |Perception +12 | Rage 13/13 | Omen 1/1 | Spells 1/2 | Reroll 1/1

"Are you from Kassssen? And indeed, what are you doing here?"

Scarab Sages

-=Character Look=-
NECUAMETL COATL(Neck-qua-mel){Stat Block}:
HP:12/14|{AC:16|T:11|FF:15|{F:+4|R:+1|W:+5}|{Survival+9}|{Swim+7}|
{Init+1}|{Perception:+8}
COAXOCH (Co-axe-soch){Stat Block}:
HP:15/15|{AC:17|T:12|FF:14|{F:+4|R:+6|W:+1|{Acro+7}|{Stealth+7}
{Init+3}|{Perception:+5}

"yesss why are you hear" coatl looks into the man's soul

seance motive : 1d20 + 3 ⇒ (10) + 3 = 13....probably not...

-Posted with Wayfinder


GoM//Glass WotW Maps//WOGH Map //

The group walks into the room and sees a skinny and bloodied man with a crossbow still in his arms, but pointing down to the ground..."My name...my name...Are you sure you are not some of them angry walking bones that chased me and killed my friends? My name is umm... Roldare"

You recognize his name and his face as one of the village people who left during the festivities to help set up, he left with others...

Sovereign Court

Male Bard 5 | HP 34 | AC 18; Touch 12; FF 15 | F 4; R +7; W +6 | CMB+4; CMD 17 | Speed 30 ft | Init +2| Perc +5 | Stealth: +2 Bard 5

"Roldare we're a group from the town we mean you no harm.

Sovereign Court

Dead! Sylph Psychic 2 | AC 12, touch 12, flat-footed 10 | HP -16/14 | CMB -1; CMD 11 | Fort +2, Ref +2, Will +3 | Init +4; Perception +5 | Darkvision 60' | Electricity Resistance 5

"I'm Teena, Roldare. We have destroyed some of the undead here already. Was it your group that left the horses outside? We found those as well," Teena added,intentionally not telling him they had all been slaughtered.


GoM//Glass WotW Maps//WOGH Map //

He begins to walk in circles in an erratic pattern talking out-loud as he does. "We...we...all came here 3 days ago...is my sister alive? We left the horses outside... Have you seen her? I need to find her before one with the voice of death, who stalks these halls in ancient mail does... There were six of us...you will need to go for a swim...we just finished the traps on the first floor here...i think the voice took her...it must have been two days now since we were attacked...you will need the shield and ...the bones attacked us...and the key...i think me and Dimira are left...it was the walking bones that attacked...and the keys you will need the keys as well...she must be alive...Torgin went down first...they took her alive and she screamed...Valik was stabbed in the back...and I could not save her...this room was supposed to be safe...Korri ran off and i heard him scream...I made it in here but Dimira was taken...you need to find her."

Scarab Sages

hp 91/91 (+24 rage) Effect: Phantom Blood (2 hrs) | Ac 21 T12 FF 20 (-2 rage, add -2 when large) | Init +1 | F +14 (rage +2) Ref+6 (large -1) Will +3 (+2 vs. mind-affecting and poison) | Resist Acid 3, Cold 3, Electricity 6, Fire 3 |Perception +12 | Rage 13/13 | Omen 1/1 | Spells 1/2 | Reroll 1/1

"We will try our bessst, do you want to wait here until we get back or do you want to try to return to Kasssssen?"


GoM//Glass WotW Maps//WOGH Map //

"I wont leave without her..." the man says almost sobbing...

The Exchange

Dwarf Paladin 7 | HP 74/74 | AC 25; Tch 12; FF 25 | F +9; R +4; W +7 | CMB+10; CMD 21 | Speed 20 ft | Init +1 | +1 Dorn Dergar: +11 (1d10+5) | Perc +10

Grimnir strokes his beard.

"We'll dae uir best tae fin' yer sister. If she's still alife, we'll brin' 'er back safe. Walkin' bones dornt scaur us," he adds.


GoM//Glass WotW Maps//WOGH Map //

Hearing some encouraging talk Roldare almost seems hopeful but then he is lost in thought and says "I'm ...not...going with you. I won't leave without her, but I won't go back out there. You all go find her and I will wait right here. I will keep this room safe."

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