Pummeling Pit (Inactive)

Game Master subway rat

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Discuss...


Male Human Brawler/3 | HP 23/23, AC: 17 T: 13 FF: 14 | F: +4, R +6, W: +2 | CMB: +7 (10 Trip), CMD: 18 (19 v. Trip) | Initiative: +5, Perception: +6 | Martial Flexibility 5/5 left

Hello! Dot.
Just a note: For some reason, this alias keeps reverting to an earlier version, when I was just a wee level one. I've updated it multiple times, and made sure to click save, but it seems to keep reverting after a few minutes/hours/days. Just so's you know, don't trust any stats by this alias that say I'm level 1.


Vitals:
HP: 15/17 | AC: 17 T: 13 FF: 14 CMD: 15 | Fort: +2, Ref: +6, Will: +4 | Init: +3 Perc: +9(11) | Effects: None
Abilities:
Inspiration 3/5, prepared extracts, aid another +5
Male Human Investigator 2 (Empiricist)

I'm curious as to what we'll get ourselves into this time around :)


Sure. Seems like you're not the only one with strange problems like that on the forums.


Don't let the title scare you. It's all...diplomacy...yeah, that's it. Diplomacy.


Male Human Brawler/3 | HP 23/23, AC: 17 T: 13 FF: 14 | F: +4, R +6, W: +2 | CMB: +7 (10 Trip), CMD: 18 (19 v. Trip) | Initiative: +5, Perception: +6 | Martial Flexibility 5/5 left

I vote we call ourselves the Murderous Squirrels.
Or the Rabid Penguins, although none of us are likely to know what a penguin is.
Or what about the Rampaging Puppies? Yeah, I think that's my favorite.


Male Human Brawler/3 | HP 23/23, AC: 17 T: 13 FF: 14 | F: +4, R +6, W: +2 | CMB: +7 (10 Trip), CMD: 18 (19 v. Trip) | Initiative: +5, Perception: +6 | Martial Flexibility 5/5 left

Are we ready for the battle to begin? I'm set, and everyone's replied at least once.


I haven't seen any posts for a while. I suppose everyone's taking the weekend off.


Male Human Brawler/3 | HP 23/23, AC: 17 T: 13 FF: 14 | F: +4, R +6, W: +2 | CMB: +7 (10 Trip), CMD: 18 (19 v. Trip) | Initiative: +5, Perception: +6 | Martial Flexibility 5/5 left

I'm still here, and Glyn is still here... I guess nobody else is here, though.


Vitals:
HP: 15/17 | AC: 17 T: 13 FF: 14 CMD: 15 | Fort: +2, Ref: +6, Will: +4 | Init: +3 Perc: +9(11) | Effects: None
Abilities:
Inspiration 3/5, prepared extracts, aid another +5
Male Human Investigator 2 (Empiricist)

Was waiting on my turn. If I got it right the following people still need to go before me :
Tagatha
Glyn
Alchemist

Must admit it was a busy weekend for me as well, so only could check a few times.

I'm having fun in the pit :p ... Curious what will happen next.


Glad to hear you're having fun. If you know what you would like to do, feel free to post it. But I know sometimes it depends on what the person before you does.


Male Human Brawler/3 | HP 23/23, AC: 17 T: 13 FF: 14 | F: +4, R +6, W: +2 | CMB: +7 (10 Trip), CMD: 18 (19 v. Trip) | Initiative: +5, Perception: +6 | Martial Flexibility 5/5 left

Fwhew - the barbarian is on the ground. That soothes my worries a bunch - I've been terrified of getting hit by that thing :P. In theory, it should be easier from now on, for me, at least. :D


Vitals:
HP: 15/17 | AC: 17 T: 13 FF: 14 CMD: 15 | Fort: +2, Ref: +6, Will: +4 | Init: +3 Perc: +9(11) | Effects: None
Abilities:
Inspiration 3/5, prepared extracts, aid another +5
Male Human Investigator 2 (Empiricist)

Don't want to clog up gameplay, so a few questions :

- As he went down before I did my trip attempt, does that mean I didn't use my inspiration + have my round 3 standard action left? As I would already put the potion away with my move action, as previously stated in my post.
- Would stealing an item from my downed opponent be frowned upon? If not, could I use the steal combat maneuver to steal something from the alchemist's belt? (high chance of success due to his unconscious state ...)

What I do might be different depending on those answers :)


Yes to your first question. You still have the standard from round 3 + inspiration.
As far as stealing goes, to the victor goes the spoils. He is unconscious, so you can steal freely.

His dexterity mutagen is visible on his hip, as is a flask of alchemist's fire. If you want to retrieve either, it's a move action (I don't know if investigators can imbibe mutagens). If you take a full round to search him, you would find his formula book, 3 unmarked potions, a masterwork dagger, hybridization funnel, as well as the alchemists fire and mutagen. You can take any one of those as a full round if you like.


Disregard what I just said above about searching. I tried to clarify in the gameplay thread, so go with that instead.


Male Human Brawler/3 | HP 23/23, AC: 17 T: 13 FF: 14 | F: +4, R +6, W: +2 | CMB: +7 (10 Trip), CMD: 18 (19 v. Trip) | Initiative: +5, Perception: +6 | Martial Flexibility 5/5 left

I looked it up, and any penalties to AC also apply to CMD (I learned something new, wasn't sure about that).

Core Rulebook Combat wrote:

Any penalties to a creature's AC also apply to its CMD. A flat-footed creature does not add its Dexterity bonus to its CMD.

You can find this in the paragraph underneath the line that says how to calculate CMD. It is the last sentence in the paragraph.

SOURCE


Thanks for pointing that out. In that case, the barbarian WAS disarmed last round!


Male Catfolk Sorceror 3 hp: 22/22 ac:14 [t/f 14/11] f/r/w: 3/4/4 Per 2: Init: 3

Well done, C-DM! I liked the small space with traps: pits within a pit, as it were.


Vitals:
HP: 15/17 | AC: 17 T: 13 FF: 14 CMD: 15 | Fort: +2, Ref: +6, Will: +4 | Init: +3 Perc: +9(11) | Effects: None
Abilities:
Inspiration 3/5, prepared extracts, aid another +5
Male Human Investigator 2 (Empiricist)

Yup, very enjoyable encounter :)

And I must say, never seen so many low rolls on my D6 in a row ^_^ ... slapping the alchemist silly with my sap ...


I agree, that was quite an entertaining scenario.

Though there were many 2's rolled, at least they weren't 1's :P.


I'm glad you all had fun. I know I had a great time. See you all in other adventures I'm sure.


Vitals:
HP: 15/17 | AC: 17 T: 13 FF: 14 CMD: 15 | Fort: +2, Ref: +6, Will: +4 | Init: +3 Perc: +9(11) | Effects: None
Abilities:
Inspiration 3/5, prepared extracts, aid another +5
Male Human Investigator 2 (Empiricist)

Had a bunch of fun.

So how do you want to divide the loot :
From the Alchemist:
Potion of Vanish (50gp)
Potion of Cure Moderate Wounds (300gp)
Potion of Anticipate Peril (50gp)
Masterwork Dagger (302gp)
Hybridization Funnel (200gp)
Alchemist Fire (20gp)
Formula book containing Anticipate Peril, Disguise Self, Cure Light Wounds, Enlarge Person, Jump, Long Shot, Reduce Person, Shield, True Strike

From the Wizard:
Scroll of Cause Fear (25gp)
Scroll of Lock Gaze (25gp)
Scroll of Disguise Self (25gp)
Wand of Mage Armor (7 charges) (105gp)
Spell book containing Cause Fear, Color Spray, Disguise Self, Lock Gaze, Recharge Innate Magic, Shield, Silent Image

From the Barbarian:
+1 Greatsword (2050gp)
Potion of Cure Serious Wounds (750)

From the Rogue:
+1 Short Bow (2030gp)
20 Arrows (1gp)
Short Sword (10gp)
Tangleburn Bag (150gp)
Efficient Quiver (1800gp)

Total value of looted gear = 7893gp (half if you sell it all)
Winnings = 8000gp

The potions with eye symbols on them were potions of invisibility.
I picked up one of those & Glyn used the other.

The healing potion from the middle, is that the one counted under the barbarian's gear? If not which type of cure potion was it?

For myself I'm mostly interested in :
- Hybridization Funnel (200gp)
- the formulae book
- having both the cure moderate & cure serious wounds potions for a while, as I'm planning on buying a Formula alembic after this encounter, so I can add those to my formulae list, I wouldn't mind giving them to someone after that (as the process does not ruin the potion).
- the alchemist's fire if no-one wants it
- share of the money so I can buy some new equipment.


I am interested in the +1 short bow, The scroll of cause fear or disguise self, the efficient quiver, and the tangleburn bag if no one wants it.


Male Human Brawler/3 | HP 23/23, AC: 17 T: 13 FF: 14 | F: +4, R +6, W: +2 | CMB: +7 (10 Trip), CMD: 18 (19 v. Trip) | Initiative: +5, Perception: +6 | Martial Flexibility 5/5 left

I would like the potion of cure serious wounds, when you're done with it, Jahir. I'll also take the greatsword, planning on selling it. Glyn, mind if I take the tanglefoot bag?
Everything else, I don't really feel like I have a use for it/can use it.
Tagatha will probably want the potion of CMW, and I can't see any situations when I'd need the other stuff :P
Of course, I also want my share of the gold. (8000/4)=2,000 gp each? How does this work with the new ruling for endless encounters of giving everyone WBL?


Male Catfolk Sorceror 3 hp: 22/22 ac:14 [t/f 14/11] f/r/w: 3/4/4 Per 2: Init: 3

Personally I am interested in the scrolls and wand. Everything else that no one wants ca be totaled and split by four.

Anyone want to do that?


Male Human Brawler/3 | HP 23/23, AC: 17 T: 13 FF: 14 | F: +4, R +6, W: +2 | CMB: +7 (10 Trip), CMD: 18 (19 v. Trip) | Initiative: +5, Perception: +6 | Martial Flexibility 5/5 left

That should work.


Tagatha can have the scrolls and Rayne can have the tangleburn bag, I will be satisfied with the +1 short bow, and the efficient quiver. I agree with selling the extra equipment and splitting by four.


Male Human Brawler/3 | HP 23/23, AC: 17 T: 13 FF: 14 | F: +4, R +6, W: +2 | CMB: +7 (10 Trip), CMD: 18 (19 v. Trip) | Initiative: +5, Perception: +6 | Martial Flexibility 5/5 left

Haha! I did the math. After we take the stuff we're interested in, that leaves 412 gp worth of equipment left. Dividing by 4, that leaves 103 gp of equipment each. When we sell it, that's only worth half, so we each get 51gp 5 sp each.
We're rich!

However, I'm not sure how this works with the new rules for wealth recently decided on the discussion tab of endless encounters. C-GM, could you shed some light on this?


Male Catfolk Sorceror 3 hp: 22/22 ac:14 [t/f 14/11] f/r/w: 3/4/4 Per 2: Init: 3

If I understand it right, we level up to the next level - for me, 3rd. I take my earnings for this encounter, and if I am short what the rules say should be my WBL for 3rd, I add the extra. So I earned 2051gp, 5 sp. For 3rd level, WBL is 3000gp. I take what I already have, add the earnings, and see where I am compared to the 3000gp. If I am short, I get the difference.


Male Human Brawler/3 | HP 23/23, AC: 17 T: 13 FF: 14 | F: +4, R +6, W: +2 | CMB: +7 (10 Trip), CMD: 18 (19 v. Trip) | Initiative: +5, Perception: +6 | Martial Flexibility 5/5 left

Okay, thank you.


So, that means that we all walk out of here with the equipment we wanted and 2,051 gp and 5sp?


Male Human Brawler/3 | HP 23/23, AC: 17 T: 13 FF: 14 | F: +4, R +6, W: +2 | CMB: +7 (10 Trip), CMD: 18 (19 v. Trip) | Initiative: +5, Perception: +6 | Martial Flexibility 5/5 left

Sort of? I assume that you just take whatever wealth is necessary to bring your total wealth up to 1000 gp?
(1000gp is the WBL for level 2 PCs)


Vitals:
HP: 15/17 | AC: 17 T: 13 FF: 14 CMD: 15 | Fort: +2, Ref: +6, Will: +4 | Init: +3 Perc: +9(11) | Effects: None
Abilities:
Inspiration 3/5, prepared extracts, aid another +5
Male Human Investigator 2 (Empiricist)

Not trying to be difficult, but wouldn't it be more fair to divide the money in 3 if glyn takes the bow and efficiënt quiver? As those two items alone are worth 4130 gp (2065 gp if sold)

Or something else along these lines?


Male Human Brawler/3 | HP 23/23, AC: 17 T: 13 FF: 14 | F: +4, R +6, W: +2 | CMB: +7 (10 Trip), CMD: 18 (19 v. Trip) | Initiative: +5, Perception: +6 | Martial Flexibility 5/5 left

I have/will have soon 2563gp of equipment, so I only get 437 gp. I think I did that right.


Rayne Oremé wrote:

Sort of? I assume that you just take whatever wealth is necessary to bring your total wealth up to 1000 gp?

(1000gp is the WBL for level 2 PCs)

No, it is the level you going to, not the one you are at right now. The 'adjustment' is to keep you up with your peers at the new level.


Jamir O'Quai wrote:

Not trying to be difficult, but wouldn't it be more fair to divide the money in 3 if glyn takes the bow and efficiënt quiver? As those two items alone are worth 4130 gp (2065 gp if sold)

Or something else along these lines?

Personally, I don't care. With the WBL adjustments, we will be at the same wealth level.


Contentious GM needs to retire this thread to take it off of our campaign lists. We can continue this in the main thread.


You just leveled up at the end of this encounter, so you will use 3rd level WBL (3000).

As far as I understand it, you should each calculate your total wealth, then add enough gold to make the total 3000. Except for Glyn. He should make it 1000. Now, I think WBL is a lower limit, not an upper limit.

So if you really want to game the system, it seems like you could give everything to Glyn, collect your WBL gold, and then "buy" loot off glyn.

I kind of wish they didn't even bother trying to balance everything. Balance seems less important in a campaign like this. Just my two cents.


How exactly does one retire a thread?


Vitals:
HP: 15/17 | AC: 17 T: 13 FF: 14 CMD: 15 | Fort: +2, Ref: +6, Will: +4 | Init: +3 Perc: +9(11) | Effects: None
Abilities:
Inspiration 3/5, prepared extracts, aid another +5
Male Human Investigator 2 (Empiricist)

I personally feel that how the loot + money is divided right now it's not an equal 4 way split, which one would expect after 4 people "randomly" working together, but it seems I am alone in this thought.

I would like to have the MW dagger if you just plan on selling it off as part of the group pot. I didn't ask it as I thought someone else might have had a better use for it.


So, If I did this right, we can equally divide the wealth like so:

Jamir: Hybridization Funnel, the formulae book, alchemist's fire, MW dagger, 3,308 gp

Tagatha: Scrolls and wand, potion of cure moderate wounds(after Jamir is done with it), 3,350gp

Rayne: Greatsword, Potion of cure serious wounds(after Jamir is done with it), tangleburn bag, 880 gp

Glyn: +1 shortbow, efficient quiver, 570 gp

That should give the loot and money a more equal 4-way distribution.


Male Human Brawler/3 | HP 23/23, AC: 17 T: 13 FF: 14 | F: +4, R +6, W: +2 | CMB: +7 (10 Trip), CMD: 18 (19 v. Trip) | Initiative: +5, Perception: +6 | Martial Flexibility 5/5 left

The impression I got from the WBL discussion was that the WBL would be the line, where everyone would be at. It did occur to me about Glyn having slightly more wealth than everyone else, but given the rules about WBL, I figured it wouldn't matter, 'cause we were all being raised the difference to our WBL categories. I'm gonna link to this page in the main discussion page on Endless Encounters, let's continue the conversation there, so we can get the advice of our "sage elders" :P


Contentious GM wrote:

How exactly does one retire a thread?

There is a way to make it inactive. I'm trying to find that, its been a while since I did it.


You go into the 'Campaign Info' tab, then 'Edit Campaign'. There is a checkbox for 'Make this campaign inactive.'


Vitals:
HP: 15/17 | AC: 17 T: 13 FF: 14 CMD: 15 | Fort: +2, Ref: +6, Will: +4 | Init: +3 Perc: +9(11) | Effects: None
Abilities:
Inspiration 3/5, prepared extracts, aid another +5
Male Human Investigator 2 (Empiricist)
Glyn Cadwalder wrote:

So, If I did this right, we can equally divide the wealth like so:

Jamir: Hybridization Funnel, the formulae book, alchemist's fire, MW dagger, 3,308 gp

Tagatha: Scrolls and wand, potion of cure moderate wounds(after Jamir is done with it), 3,350gp

Rayne: Greatsword, Potion of cure serious wounds(after Jamir is done with it), tangleburn bag, 880 gp

Glyn: +1 shortbow, efficient quiver, 570 gp

That should give the loot and money a more equal 4-way distribution.

I can agree with this arrangement. Anyone have a problem with it?

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