Post Apocthulhu Pathfinder RAW

Game Master Michael Johnson 66

The PCs are survivors in a version of modern Earth ravaged by Cthulhu and his minions.


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No race restrictions, as bio-engineering can pretty much explain any racial crunch. RAW Core races, and all races from ARG, are acceptable.

No class restrictions.

25-point buy for Ability Scores, optimizing is encouraged.

Maximum starting wealth.

Max starting hit points, one-half max plus 1 hit points each level after 1st.

Dark Archive

What's the setting?

Are you open to 3PP?


Setting is a post-apocalyptic version of modern Earth. No 3PP please, but UCG, UMG, APG, ARG, etc are ok.


sounds like fun ...
definitely dotting for interest.

Grand Lodge

Thinking seriously about it -- I guess time commitment and campaign Fluff are my concerns.

To the OP, will the Fluff be more traditional D&D, high fantasy swords & sorcery or more Cthulhu/ dark modern-world fantasy?


Also interested, as I always love me a good post-apocalypse.


W E Ray wrote:

Thinking seriously about it -- I guess time commitment and campaign Fluff are my concerns.

To the OP, will the Fluff be more traditional D&D, high fantasy swords & sorcery or more Cthulhu/ dark modern-world fantasy?

Dark modern fantasy


What are weapon options and can I make a custom race?


Can you give us any additional information?

How did the world end? How long ago? Anything that might help set the tone?


Ptolmaeus Arvenus wrote:
What are weapon options and can I make a custom race?

Start with max starting wealth, any weapon from Core, APG, UCG, UMG, AEG, that u can afford and justify having fluff-wise.

No custom races, but any of the featured or uncommon races from ARG can be played as either a bioengineered super soldier, freak of nature, alien, et cetera.


Doomed Hero wrote:

Can you give us any additional information?

How did the world end? How long ago? Anything that might help set the tone?

The dictator of North Korea, advised by insane cultists, performed a ceremony found in the Necronomicon that raised R'lyeh and resurrected Cthulhu on Dec 21st, 2013, at midnight over R'lyeh.

Civilization was destroyed over the course of several days of slaughter and feasting. The major population centers became ground zero of carnage, with survivors resorting to cannibalism in short order.
The game begins on New Year's Day, 2013.

Pcs are survivors living at a top secret research lab in the Florida Everglades called Pandora's Box.


I would respectfully suggest making this a 'Guns Everywhere' setting to reflect modern weapons and military training.


Ptolmaeus Arvenus wrote:
I would respectfully suggest making this a 'Guns Everywhere' setting to reflect modern weapons and military training.

Yarp. Guns are everywhere.


How many players. I am certainly interested


Are we imagining magic is some sort of bio engineering shenanigans as well.


Billybrainpan wrote:
How many players. I am certainly interested

I'd say no more than 8. The first eight interesting PCs posted to this board.


lvl. 1 ?

edit: sorry wrong alias


Michael Johnson 66 wrote:
Billybrainpan wrote:
How many players. I am certainly interested
I'd say no more than 8. The first eight interesting PCs posted to this board.

Spots are reserved for 6 of my friends, but some of them have not confirmed interest yet, so I will start selecting others in 72 hrs.


To submit a PC, make one using the guidelines I declared in the first post, post full stats and include a few lines of interesting fluff/backstory.


I will submit a character soon. I am still not sure of the level.


Billybrainpan wrote:
Are we imagining magic is some sort of bio engineering shenanigans as well.

Magic is magic. Are you familiar with Lovecraft's mythos? Research Cthulhu mythos if not before considering joining please. :)


Level 1.


do gunslingers start with an advanced firearm in everywhere


Billybrainpan wrote:

do gunslingers start with an advanced firearm in everywhere

Yes, a revolver or rifle.


The first adventures will involve exploring Lido Key in search of supplies. Formerly a tourist destination known for its upscale shopping area (St Armand's Circle) and beach resorts, this island off the Gulf coast in Sarasota is now likely to be a place filled with danger. There is a wooded park at the south end, St Armand's Circle at the north end, and resorts and residences in between.

A motorized pontoon will drop the PCs off on the beach at the south end of Lido in the wooded park area.


There seems to be some argument about if you can use rapid reload with advanced firearms, what do you think about it?


Billybrainpan wrote:
There seems to be some argument about if you can use rapid reload with advanced firearms, what do you think about it?

Although it seems like a reasonable use for the feat, I'd have to say no. RAW, only crossbows can be used with Rapid Reload.


Rules on Psionics? I'd like to make an Elan (set-up as a human infested by an alien entity who has regained control but not his memories) Psion. if you aren't familiar with psionics and would rather not use them I don't mind, thought I'd ask


Alphonse Gregori wrote:
Rules on Psionics? I'd like to make an Elan (set-up as a human infested by an alien entity who has regained control but not his memories) Psion. if you aren't familiar with psionics and would rather not use them I don't mind, thought I'd ask

Sorry, only classes from Core, APG, UCG, and UMG please. In other words, no 3rd party stuff, only what can be found in the PRD.


Michael Johnson 66 wrote:
Billybrainpan wrote:
There seems to be some argument about if you can use rapid reload with advanced firearms, what do you think about it?
Although it seems like a reasonable use for the feat, I'd have to say no. RAW, only crossbows can be used with Rapid Reload.

Thats fine thought i would ask.


1 person marked this as a favorite.

Here is my (Billybrainpan) character.

edit: I put a little fluff but no backstory. do want a fairly long one or just a few sentences.


Ah, well Psychic made the most sense for Cthulu to me, but that's fair. I withdraw my partial submission.


Kinyama Urai wrote:
Here is my (Billybrainpan) character.

Pretty damn sweet, Billybrainpan!

Bred at Pandora's Box in the Everglades, and trained in the art of shooting by the infamous Monkey Dude (a bioengineered vanara gunslinger), young Kinyama Urai, known to most of his associates as Foxy, is selected to provide security on a salvage expedition to Lido Key.....


Hey Michael.

I had a friend named Michael Johnson that ran some Cthulu stuff here in Oklahoma City. You wouldn't be him would ya?

That said, I'd like to toss my hat in. I understand Cthulu setting and thoughts on magic, I just want to make sure that functionally, the game mechanics are unchanged.


Sweet I look forward to it.


Pathfinder Rulebook Subscriber

According to Paizo's own reference doc, Rapid reload DOES work on firearms. As is seen here. Just depends on whether you are reading the description pulled from Core or Ultimate Combat.


That is the version I read however it says nothing about advanced firearms which already reload as a move action.


Okki wrote:

Hey Michael.

I had a friend named Michael Johnson that ran some Cthulu stuff here in Oklahoma City. You wouldn't be him would ya?

That said, I'd like to toss my hat in. I understand Cthulu setting and thoughts on magic, I just want to make sure that functionally, the game mechanics are unchanged.

I'm not that Michael. :). Magic will work RAW. Not quite what Lovecraft had in mind, but arcane and divine magic can be mastered by studying such books as the Necronomicon, and other blasphemous tomes.


cjgrimm wrote:
According to Paizo's own reference doc, Rapid reload DOES work on firearms. As is seen here. Just depends on whether you are reading the description pulled from Core or Ultimate Combat.

Right you are. In the SOR, I'll rule that you can reload advanced firearms as a free action with Rapid Reload.


Okki wrote:

Hey Michael.

I had a friend named Michael Johnson that ran some Cthulu stuff here in Oklahoma City. You wouldn't be him would ya?

That said, I'd like to toss my hat in. I understand Cthulu setting and thoughts on magic, I just want to make sure that functionally, the game mechanics are unchanged.

Okki was also bred at Pandora's Box, and trained in the way of ninjutsu by Hell-No Kitty (catfolk ninja). He has been selected to join the expedition as well.


Michael Johnson 66 wrote:
cjgrimm wrote:
According to Paizo's own reference doc, Rapid reload DOES work on firearms. As is seen here. Just depends on whether you are reading the description pulled from Core or Ultimate Combat.
Right you are. In the SOR, I'll rule that you can reload advanced firearms as a free action with Rapid Reload.

Cool I will edit Kinyama accordingly.


@Okki - just so you know we are doing 25 point buy. you only used 20.


In case you hadn't noticed, I've posted a few posts in the gameplay thread involving Foxy and Okki and their respective mentors at Pandora's Box.


Michael Johnson 66 wrote:
In case you hadn't noticed, I've posted a few posts in the gameplay thread involving Foxy and Okki and their respective mentors at Pandora's Box.

Cool I will check it out.


Hey DM, it's Okki.

I missed those posts until you mentioned it!

That said, I should have posted under a general alis. Okki is actually a toon from another game. I would actually like to submit Radsworth, an archeologist and professor turned spellslinger when Cthulu was reborn.

Spoiler:

He escaped his campus in Boston and into hiding in an old library in Dallas. There he discovered an old grimoire written in latin that contained simple cantrips for reading and detecting other magical texts.

From there he discovered that many seemingly ordinary books in libraries across the country contained some version of magical texts, their secrets often locked away through code or illusion.

In one such library in Tulsa Oklahoma, he found a crate containing a thick book (his current spellbook) and and a magnum revolver with strange inscribed ammunition.

I'll let you decide how he came to Pandoras Box.


I saw the gameplay thread come up and didn't realize this was still going on. I hope it isn't too late to get Lakra in.

Not so long ago, Lakra was an ordinary teenager living in Miami, skulking around the fringe of what you might call decent society. He grew up in a rough area, and he knew how to talk trash and handle himself in a scrap, but he was no different than anyone else in his neighborhood. Then there was the fight. It should have been just a regular brawl, but somehow a bat got in his hands, and that poor sucker wound up in the hospital, and Lou wound up doing two years in juvie.

That turned out to be a good education for him. When he got out, a month ago, his P.O. got him a job as a custodian at someplace called Pandora's Box out in the swamps. It was supposed to keep him cut off from the gangs while he rejoined the civilized world. Some kind of luck, he was there when the Koreans did their thing and the world turned into some kind of horror movie.

Even out in the Everglades, it changed him. His skin thickened and warped, and his eyes changed, to where he could see in the dark. He watched with the government freaks while the city ate itself alive, and then they said they could use him. Not to push a mop, but to go back into the world to scavenge supplies. It wasn't really a choice. The government types weren't big on choices. You did it their way, or you took a bullet in the head.

Crunch:
Lakra
Half-Orc Rogue (Scout, Skulking Slayer) 1
CG Medium Humanoid (human, orc)
Init +2; Senses darkvision 60 ft.; Perception +4
--------------------
Defense
--------------------
AC 17, touch 13, flat-footed 14 (+4 armor, +2 Dex, +1 dodge)
hp 10 (1d8+2)
Fort +2, Ref +4, Will +1
Defensive Abilities orc ferocity (1/day)
--------------------
Offense
--------------------
Speed 30 ft.
Melee Greataxe +4 (1d12+6/x3)
Ranged Light crossbow +2 (1d8/19-20/x2)
Special Attacks sneak attack +1d6
--------------------
Statistics
--------------------
Str 18, Dex 14, Con 14, Int 10, Wis 10, Cha 14
Base Atk +0; CMB +4; CMD 17
Feats Dodge
Traits Dirty Fighter, Indomitable Faith
Skills Acrobatics +4, Bluff +6, Climb +2, Disguise +6, Escape Artist +0, Fly +0, Perception +4 (+6 to find hidden objects (inc. secret doors and traps), determine whether food is spoiled, or identify a potion by taste), Ride +0, Sense Motive +4, Stealth +4, Swim +2, Use Magic Device +6 Modifiers pass for human, scavenger
Languages Common, Orc
SQ underhanded maneuvers +1/+1
Combat Gear Potion of cure light wounds, Acid (5); Other Gear Chain shirt, Greataxe, Light crossbow, Backpack (empty), Barbed vest, Bedroll, Grappling bolt, Silk rope, 39 GP, 11 SP, 9 CP
--------------------
Special Abilities
--------------------
Barbed vest Those injuring you with an unarmed or natural attack must make a DC 15 Ref save or take 1 damage.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Dirty Fighter You receive a +3 trait bonus on all attempts to feint in combat using your Bluff skill.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Pass for Human +1 (Ex) +1 to disguise checks to conceal half-orc heritage, with no penalty to appear as another race.
Scavenger +2 Perception to find hidden objects (inc. secret doors and traps), determine if food is spoiled or identify a potion by taste.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Underhanded Maneuvers +1/+1 Perform a dirty trick or steal maneuver when you could sneak attack.


Lakra wrote:

I saw the gameplay thread come up and didn't realize this was still going on. I hope it isn't too late to get Lakra in.

Not so long ago, Lakra was an ordinary teenager living in Miami, skulking around the fringe of what you might call decent society. He grew up in a rough area, and he knew how to talk trash and handle himself in a scrap, but he was no different than anyone else in his neighborhood. Then there was the fight. It should have been just a regular brawl, but somehow a bat got in his hands, and that poor sucker wound up in the hospital, and Lou wound up doing two years in juvie.

That turned out to be a good education for him. When he got out, a month ago, his P.O. got him a job as a custodian at someplace called Pandora's Box out in the swamps. It was supposed to keep him cut off from the gangs while he rejoined the civilized world. Some kind of luck, he was there when the Koreans did their thing and the world turned into some kind of horror movie.

Even out in the Everglades, it changed him. His skin thickened and warped, and his eyes changed, to where he could see in the dark. He watched with the government freaks while the city ate itself alive, and then they said they could use him. Not to push a mop, but to go back into the world to scavenge supplies. It wasn't really a choice. The government types weren't big on choices. You did it their way, or you took a bullet in the head.

** spoiler omitted **...

Cool. Hell-No Kitty (catfolk ninja 9) and Sergeant Gore Illa (orc barbarian 9) probably took you under their tutelage and taught you how to wield that big axe you carry around.


Radsworth wrote:

Hey DM, it's Okki.

I missed those posts until you mentioned it!

That said, I should have posted under a general alis. Okki is actually a toon from another game. I would actually like to submit Radsworth, an archeologist and professor turned spellslinger when Cthulu was reborn.

** spoiler omitted **

Radsworth's former academic colleague from Massachusetts, Professor Solomon Dirge of Arkham University, invited him to Pandora's Box back in 2009 with an urgent and frankly nonsensical e-mail, but it wasn't until Cthulhu's apocalyptic return to Earth that Radsworth took his old schoolmate's offer seriously.

He has just arrived at the facility after a perilous trek down the Gulf Coast from Texas, most likely rowing up in a stolen canoe.

Where are the rest of Rad's stats please? Feats, Skills, CMB, CMD, saves, attacks, damage, spell-like abilities, spells prepared, spellbook, gear, et cetera?


So when are you planning on starting up. No rush just wondering.


Dm - you'll have it in a bit. Still constructing while at work. A little here and there but it's coming together.

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