
Michael Johnson 66 |

No race restrictions, as bio-engineering can pretty much explain any racial crunch. RAW Core races, and all races from ARG, are acceptable.
No class restrictions.
25-point buy for Ability Scores, optimizing is encouraged.
Maximum starting wealth.
Max starting hit points, one-half max plus 1 hit points each level after 1st.

Michael Johnson 66 |

What are weapon options and can I make a custom race?
Start with max starting wealth, any weapon from Core, APG, UCG, UMG, AEG, that u can afford and justify having fluff-wise.
No custom races, but any of the featured or uncommon races from ARG can be played as either a bioengineered super soldier, freak of nature, alien, et cetera.

Michael Johnson 66 |

Can you give us any additional information?
How did the world end? How long ago? Anything that might help set the tone?
The dictator of North Korea, advised by insane cultists, performed a ceremony found in the Necronomicon that raised R'lyeh and resurrected Cthulhu on Dec 21st, 2013, at midnight over R'lyeh.
Civilization was destroyed over the course of several days of slaughter and feasting. The major population centers became ground zero of carnage, with survivors resorting to cannibalism in short order.The game begins on New Year's Day, 2013.
Pcs are survivors living at a top secret research lab in the Florida Everglades called Pandora's Box.

Michael Johnson 66 |

Billybrainpan wrote:How many players. I am certainly interestedI'd say no more than 8. The first eight interesting PCs posted to this board.
Spots are reserved for 6 of my friends, but some of them have not confirmed interest yet, so I will start selecting others in 72 hrs.

Michael Johnson 66 |

The first adventures will involve exploring Lido Key in search of supplies. Formerly a tourist destination known for its upscale shopping area (St Armand's Circle) and beach resorts, this island off the Gulf coast in Sarasota is now likely to be a place filled with danger. There is a wooded park at the south end, St Armand's Circle at the north end, and resorts and residences in between.
A motorized pontoon will drop the PCs off on the beach at the south end of Lido in the wooded park area.

Michael Johnson 66 |

Rules on Psionics? I'd like to make an Elan (set-up as a human infested by an alien entity who has regained control but not his memories) Psion. if you aren't familiar with psionics and would rather not use them I don't mind, thought I'd ask
Sorry, only classes from Core, APG, UCG, and UMG please. In other words, no 3rd party stuff, only what can be found in the PRD.

Billybrainpan |

Billybrainpan wrote:There seems to be some argument about if you can use rapid reload with advanced firearms, what do you think about it?Although it seems like a reasonable use for the feat, I'd have to say no. RAW, only crossbows can be used with Rapid Reload.
Thats fine thought i would ask.

Michael Johnson 66 |

Here is my (Billybrainpan) character.
Pretty damn sweet, Billybrainpan!
Bred at Pandora's Box in the Everglades, and trained in the art of shooting by the infamous Monkey Dude (a bioengineered vanara gunslinger), young Kinyama Urai, known to most of his associates as Foxy, is selected to provide security on a salvage expedition to Lido Key.....

cjgrimm |

According to Paizo's own reference doc, Rapid reload DOES work on firearms. As is seen here. Just depends on whether you are reading the description pulled from Core or Ultimate Combat.

Michael Johnson 66 |

Hey Michael.
I had a friend named Michael Johnson that ran some Cthulu stuff here in Oklahoma City. You wouldn't be him would ya?
That said, I'd like to toss my hat in. I understand Cthulu setting and thoughts on magic, I just want to make sure that functionally, the game mechanics are unchanged.
I'm not that Michael. :). Magic will work RAW. Not quite what Lovecraft had in mind, but arcane and divine magic can be mastered by studying such books as the Necronomicon, and other blasphemous tomes.

Michael Johnson 66 |

According to Paizo's own reference doc, Rapid reload DOES work on firearms. As is seen here. Just depends on whether you are reading the description pulled from Core or Ultimate Combat.
Right you are. In the SOR, I'll rule that you can reload advanced firearms as a free action with Rapid Reload.

Michael Johnson 66 |

Hey Michael.
I had a friend named Michael Johnson that ran some Cthulu stuff here in Oklahoma City. You wouldn't be him would ya?
That said, I'd like to toss my hat in. I understand Cthulu setting and thoughts on magic, I just want to make sure that functionally, the game mechanics are unchanged.
Okki was also bred at Pandora's Box, and trained in the way of ninjutsu by Hell-No Kitty (catfolk ninja). He has been selected to join the expedition as well.

Billybrainpan |

cjgrimm wrote:According to Paizo's own reference doc, Rapid reload DOES work on firearms. As is seen here. Just depends on whether you are reading the description pulled from Core or Ultimate Combat.Right you are. In the SOR, I'll rule that you can reload advanced firearms as a free action with Rapid Reload.
Cool I will edit Kinyama accordingly.

Radsworth |

Hey DM, it's Okki.
I missed those posts until you mentioned it!
That said, I should have posted under a general alis. Okki is actually a toon from another game. I would actually like to submit Radsworth, an archeologist and professor turned spellslinger when Cthulu was reborn.
He escaped his campus in Boston and into hiding in an old library in Dallas. There he discovered an old grimoire written in latin that contained simple cantrips for reading and detecting other magical texts.
From there he discovered that many seemingly ordinary books in libraries across the country contained some version of magical texts, their secrets often locked away through code or illusion.
In one such library in Tulsa Oklahoma, he found a crate containing a thick book (his current spellbook) and and a magnum revolver with strange inscribed ammunition.
I'll let you decide how he came to Pandoras Box.

Lakra |

I saw the gameplay thread come up and didn't realize this was still going on. I hope it isn't too late to get Lakra in.
Not so long ago, Lakra was an ordinary teenager living in Miami, skulking around the fringe of what you might call decent society. He grew up in a rough area, and he knew how to talk trash and handle himself in a scrap, but he was no different than anyone else in his neighborhood. Then there was the fight. It should have been just a regular brawl, but somehow a bat got in his hands, and that poor sucker wound up in the hospital, and Lou wound up doing two years in juvie.
That turned out to be a good education for him. When he got out, a month ago, his P.O. got him a job as a custodian at someplace called Pandora's Box out in the swamps. It was supposed to keep him cut off from the gangs while he rejoined the civilized world. Some kind of luck, he was there when the Koreans did their thing and the world turned into some kind of horror movie.
Even out in the Everglades, it changed him. His skin thickened and warped, and his eyes changed, to where he could see in the dark. He watched with the government freaks while the city ate itself alive, and then they said they could use him. Not to push a mop, but to go back into the world to scavenge supplies. It wasn't really a choice. The government types weren't big on choices. You did it their way, or you took a bullet in the head.
Half-Orc Rogue (Scout, Skulking Slayer) 1
CG Medium Humanoid (human, orc)
Init +2; Senses darkvision 60 ft.; Perception +4
--------------------
Defense
--------------------
AC 17, touch 13, flat-footed 14 (+4 armor, +2 Dex, +1 dodge)
hp 10 (1d8+2)
Fort +2, Ref +4, Will +1
Defensive Abilities orc ferocity (1/day)
--------------------
Offense
--------------------
Speed 30 ft.
Melee Greataxe +4 (1d12+6/x3)
Ranged Light crossbow +2 (1d8/19-20/x2)
Special Attacks sneak attack +1d6
--------------------
Statistics
--------------------
Str 18, Dex 14, Con 14, Int 10, Wis 10, Cha 14
Base Atk +0; CMB +4; CMD 17
Feats Dodge
Traits Dirty Fighter, Indomitable Faith
Skills Acrobatics +4, Bluff +6, Climb +2, Disguise +6, Escape Artist +0, Fly +0, Perception +4 (+6 to find hidden objects (inc. secret doors and traps), determine whether food is spoiled, or identify a potion by taste), Ride +0, Sense Motive +4, Stealth +4, Swim +2, Use Magic Device +6 Modifiers pass for human, scavenger
Languages Common, Orc
SQ underhanded maneuvers +1/+1
Combat Gear Potion of cure light wounds, Acid (5); Other Gear Chain shirt, Greataxe, Light crossbow, Backpack (empty), Barbed vest, Bedroll, Grappling bolt, Silk rope, 39 GP, 11 SP, 9 CP
--------------------
Special Abilities
--------------------
Barbed vest Those injuring you with an unarmed or natural attack must make a DC 15 Ref save or take 1 damage.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Dirty Fighter You receive a +3 trait bonus on all attempts to feint in combat using your Bluff skill.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Pass for Human +1 (Ex) +1 to disguise checks to conceal half-orc heritage, with no penalty to appear as another race.
Scavenger +2 Perception to find hidden objects (inc. secret doors and traps), determine if food is spoiled or identify a potion by taste.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Underhanded Maneuvers +1/+1 Perform a dirty trick or steal maneuver when you could sneak attack.

Michael Johnson 66 |

I saw the gameplay thread come up and didn't realize this was still going on. I hope it isn't too late to get Lakra in.
Not so long ago, Lakra was an ordinary teenager living in Miami, skulking around the fringe of what you might call decent society. He grew up in a rough area, and he knew how to talk trash and handle himself in a scrap, but he was no different than anyone else in his neighborhood. Then there was the fight. It should have been just a regular brawl, but somehow a bat got in his hands, and that poor sucker wound up in the hospital, and Lou wound up doing two years in juvie.
That turned out to be a good education for him. When he got out, a month ago, his P.O. got him a job as a custodian at someplace called Pandora's Box out in the swamps. It was supposed to keep him cut off from the gangs while he rejoined the civilized world. Some kind of luck, he was there when the Koreans did their thing and the world turned into some kind of horror movie.
Even out in the Everglades, it changed him. His skin thickened and warped, and his eyes changed, to where he could see in the dark. He watched with the government freaks while the city ate itself alive, and then they said they could use him. Not to push a mop, but to go back into the world to scavenge supplies. It wasn't really a choice. The government types weren't big on choices. You did it their way, or you took a bullet in the head.
** spoiler omitted **...
Cool. Hell-No Kitty (catfolk ninja 9) and Sergeant Gore Illa (orc barbarian 9) probably took you under their tutelage and taught you how to wield that big axe you carry around.

Michael Johnson 66 |

Hey DM, it's Okki.
I missed those posts until you mentioned it!
That said, I should have posted under a general alis. Okki is actually a toon from another game. I would actually like to submit Radsworth, an archeologist and professor turned spellslinger when Cthulu was reborn.
** spoiler omitted **
Radsworth's former academic colleague from Massachusetts, Professor Solomon Dirge of Arkham University, invited him to Pandora's Box back in 2009 with an urgent and frankly nonsensical e-mail, but it wasn't until Cthulhu's apocalyptic return to Earth that Radsworth took his old schoolmate's offer seriously.
He has just arrived at the facility after a perilous trek down the Gulf Coast from Texas, most likely rowing up in a stolen canoe.
Where are the rest of Rad's stats please? Feats, Skills, CMB, CMD, saves, attacks, damage, spell-like abilities, spells prepared, spellbook, gear, et cetera?