Pixie Rogue |
Next up, the amazing Laucian!
In the murk, you can see Nox drawing back and firing his bow. Sylvanis cast something, by the sound of it, and lunged to reach into the room, but she remains in the hallway. As for the others, you can hear them growling and the sounds of fighting - the dwarf's growls were punctuated by an inarticulate shout of triumph, though, so that's a good sign. You stand where the light is normal, a door to your right (closed) and a door to your left (open). What do you wish to do?
Pixie Rogue |
Give me a second Perception check if you are studying any area in particular (and tell me where, of course).
Gilgar is up - I'm not sure he will be posting this week, but I will give him one day before I roll for him.
Pixie Rogue |
The dwarf, still raging, turns and swings at the other creature.
2-handed Dwarven Waraxe Attack + Raging + flank: 1d20 + 7 ⇒ (18) + 7 = 25
Dwarven Waraxe 2-handed damage + Raging: 1d10 + 7 ⇒ (10) + 7 = 17
He drives the second creature into the floor.
Other than the dwarf's panting as his rage fades, the only sound you hear is the drip of water in the direction that Laucian disappeared.
End of combat. What would you like to do?
Pixie Rogue |
The room is in disarray and looks like it was abandoned long ago, all valuables long since taken away.
The only item of significance is the unusually large anvil, large enough to be used as an altar and once decorated with carving that have been defaced and ruined. In fact, considering it's size and location...
Laucian Galanodel |
... Not hearing any more shouting, Laucian yells over to the group, "Guys, are you safe?..." A slight pause, "I might of found something to help us." Laucian anxiously waits for a reply.
Pixie Rogue |
As for the book, the shelves are quite tall, at least 8', so the book's a bit out of reach. The shelves might hold you if you climb, but you'd probably come in contact with the mold.
Gilgar turns to see what Nox is talking about and, loud enough for Laucian to hear clearly, shouts in outrage, "By Torag's Holy Hammer! What have they done to the anvil!" He begins to run his hands over the defaced artifact like an artist that has found his prize statue tossed and broken on the side of the road, muttering to himself angrily.
Laucian Galanodel |
Laucian turns and walks out of the room, and back down the hallway to the rest of the group. Looking over the scene, "I apologize that I had nothing to help with these creatures. They were more powerful than I with their magic."
Taking a breath Laucian continues, "While looking for anything that could help us in the fight, I came across what once was the library." Turning to Nox, "I didn't see any coin or talisman; however, the mold in the room is so great that I could be covering such items."
Including Sylvanis in his glance as to ask both druids, "Do you have any ties with nature that could remove this mold, or at least you could check it out to see if it is safe to remove it by hand." Laucian waits for their response, and is ready to show them the room if they are ready to come."
Laucian Galanodel |
Laucian shows Nox, and any others that follow to the room.
The double doors leading into this chamber are shattered and broken, one of them lying on the floor. The room beyond is in an equal state of disrepair. What was once a library is now a shattered mess with one corner being completely collapsed and dominated by a wide pool of stagnant water. Thick fungus grows on most of the books that still remain on the shelves lining the walls.
"I am curious if these 'coins' you are looking for are under this mold." I also find in interesting that the mold left that book up there, alone" Laucian points to a book 8 foot up on the self. "What do you make of this mold, and what would be the best way to clear it?"
Pixie Rogue |
Sylvanis follows the dwarf, then moves past to examine the mold.
Knowledge (Nature) 1d20 + 11 ⇒ (5) + 11 = 16
Well, then. It appears that our druids combined for an 18 on the check, no matter how you slice it.
Pixie Rogue |
Hmmm, I just don't....
Nox will take 20 to examine the mold further +8
Laucian Galanodel |
"That would work. I figured was thinking I could handle getting some of this, but I wanted to make sure that if I did, I wouldn't bring something to me on the item that I don't want to have."
Standing a few feet from the mold, Laucian points to the top of bookshelf at the book not even the moss wants to touch, followed by saying some short quick words. When finished he retracts his finger as if pulling the trigger on a crossbow.
Range 35 ft.
Target: one nonmagical; unattended object weighting up to 5 lbs
Desc: Can lift and move object from distance
Now reading this, I am not sure this will work because it is suppose to be a "nonmagical" object.
Pixie Rogue |
Sylvanis offers, "That might work. The spores are usually localized to the area that's disturbed - if everyone stays back 15' or more, our chances of being affected should be minimal."
I will assume that, having just been told to stay back 15' or more, your 'few feet' was 15'.
The book rises slowly from the shelf and floats down to Laucian's waiting hands without disturbing the mold. The other shelves are full of books, but between the mold and moisture in this room, it seems unlikely that any of them will be salvageable. Do you want to 'sweep' your mage hand along the shelves looking for coins or other objects?
Laucian Galanodel |
Putting the book in his bag for the time being, Laucian again starts pointing at the mold this time wth an open hand. After speaking the same words as before he sweeps his open hand from left to right as if creating a wind to blow away the mold to look for coins mentioned earlier.
[Ooc]same spell casted, yet back 15'[ooc]
Perception : 1d20 + 2 ⇒ (11) + 2 = 13
Pixie Rogue |
The first 'contact' with the mold creates a cloud of spores. Soon, it's impossible to see through it and it does billow out, but it really doesn't fill the room, mostly staying the area around the bookcases. A gust of wind right now would be bad, though...
Wiping away the mold and waiting for the cloud to settle does not yield any coins - either heard as they fall from the shelf or seen after the mold has been disturbed. Truly cleaning the mold away would take days, but pushing it back and forth gives you a pretty good idea of whether something small might rest on the shelves in front of the books.
It also becomes clear that the mold-covered books are indeed ruined.
Laucian Galanodel |
"I don't see anything else of interest here, unless any one of you see something I have missed." Laucian turns to the group as he finishes. After looking at each person his hand disappears in his back searching for the book he just put in it. Once his hand locates the binding of the book, he grabs it and pulls it out.
"Now what is so special about this book that not even the mold will touch it?" Laucian turns the book over in his hands inspecting it for any writting or reasons to not open it. If able he will read it aloud to the party, opening the book to continue as long as obvious harm does not seem apparent.
Pixie Rogue |
Collaborating, the party determines that this is a book of hymns glorifying Torag and quite artfully done. Folded in the back is a single sheet of parchment done in a different hand, also primarily in Dwarven, but Gilgar can't make heads or tails of what it says. Anyone else speak dwarven? Have anything specific you want to know about the book?
Pixie Rogue |
There does not appear to be anything else of interest in this room - between the mold and the water, everything has been effectively destroyed.
The worg steps into the doorway. "My girls tell me you have already taken the mushrooms I owed you for killing the cloak-monsters. That fulfills my part of the bargain." With that, he turns and walks down the hallway.
You have collected the items necessary for the cure. There are rooms in the monastery you have not explored. What do you wish to do?
Laucian Galanodel |
I believe the group is all here in the room. If not Laucian will go back to the group.
"We have what we have come for. I suspect we need the cure needs to be administered as soon as possible. If I remember right, this was the last thing needed. Should we get this back to town?"
Pixie Rogue |
How do you want to return to Falcon's Hollow?
As the party exits the monastery, I need to Perception checks - one before you leave the courtyard, one as you pass through the fallen double doors (I'm making assumptions about your initial exit - if I'm off-base, let me know know and we will adjust.
Nox La'Athvanna |
On our way then, Nox will head back the way they came with Perrin flanking him.
1d20 + 9 ⇒ (18) + 9 = 27 Perception Courtyard
1d20 + 9 ⇒ (13) + 9 = 22 Perception Double Doors
Perrin:
1d20 + 1 ⇒ (8) + 1 = 9 Perception Courtyard
1d20 + 1 ⇒ (11) + 1 = 12 Perception Double Doors