PbP GameDay IV: PFS #6-09 By Way of Bloodcove (3-7) - Tier 3-4 (Inactive)

Game Master Magabeus


Mission goals:
1) Get Malika's information
2) Sabotage Aspis expedition
3) Get an ally in Bloodcove
4) Talk to people to get their feeling for Aspis

Initiative:

[dice=Ash Crane]1d20+4[/dice]
[dice=Branson Davelock]1d20+1[/dice]
[dice=Fuzzfoot]1d20+3[/dice]
[dice=Nemesis Melek]1d20+0[/dice]
[dice=Oleander Anwamanë]1d20+3[/dice]
[dice=Quinray]1d20+1[/dice]
[dice=Van Potter]1d20+2[/dice]

Perception:

[dice=Ash Crane]1d20+7[/dice]
[dice=Branson Davelock]1d20+14[/dice]
[dice=Fuzzfoot]1d20+11[/dice]
[dice=Nemesis Melek]1d20+4[/dice]
[dice=Oleander Anwamanë]1d20+12[/dice]
[dice=Quinray]1d20+7[/dice]
[dice=Van Potter]1d20+1[/dice]

GM Screen, don't look:
Awareness points after entry: 2
Awareness points after moving to warehouse: 2+2 = 4
Awareness points after burning down warehouse: 4+ 3= 7
Awareness points after moving to free trade square: 7 +2 = 9
Awareness points after moving to Novaria: 9 +2 = 11

Tresholds:
--> Minor = 5
--> Moderate = 10
Major = 15
Severe = 20

Disguises wrote:

Nemesis as missionary: Knowledge (Religion) +5 = 15

Ash as Merchant: Diplomacy +8 = 18
Van Potter as crafsman: Craft (Mechanical) +9 = 19
Branson as sailor: Profession (Sailor) +10 = 20
Fuzzfoot is not disguised but uses Stealth +11 = 21
Oleander is not disguised but uses Stealth +12 = 22
Quinray as musician: Perform (Drums) + 14 = 24

DC = base + 5 for disguises