Pathfinder Greyhawk Legacy

Game Master Dick G

I'm using Pathfinder rules to run a Greyhawk campaign.


For now, this will run for 13 week sessions with a break between sessions.
I want to run a low level game, but I hope to see the characters pass the torch to proteges or children. Perhaps they die of old age, in glorious battle or ascend as Gods.
The players have dual personages in the game. Each gets one or more PCs. Each also has a singular member of the organization that is assembling the party. These "members" are secretive and can be developed over time. They should never get directly involved with the main characters.
Posting Especially in the gameplay area, should flow like a story. in character speaking and or thinking as well as actions should be easy distinguish from Out Of Character or OOC text and comments.
If you use the ooc BBC Code tags your text turns blue. You can use the bbc code to make italics, bold text, bold italics etc. Each one has a different purpose. I don't expect everyone to find all this right away, it takes time. Over time I would appreciate it if everyone made the effort.

Character Creation:
character creationUse point buy method for epic characters.

The Organization:
in many games a sandbox mentality exists. Everyone contributes. I get stuck with various opinions and requests. Trying to keep everyone happy is daunting and impossible. This mechanic of an in game council is not to make players work harder for no reason. It's to insure, that I don't misinterpret an idea and run in the wrong direction with it. A group consensus should streamline participation and innovation .