[PFS]DM Elanmorin's The Silverhex Chronicles (Inactive)

Game Master Rogar Valertis

Handouts

Maps

Initiative:
[dice=Kyra]1d20[/ dice]
[dice=Seelah]1d20[/ dice]
[dice=Valeros]1d20+2[/ dice]
[dice=Zadim]1d20+2[/ dice]


The River Kingdoms is a tumultuous land of bloodthirsty bandits, treasure laden ruins, and self-proclaimed kings, and for years it has been the subject of study for Ulisha, a curious and capable half-orc explorer.

Shortly after performing a heist that enraged the local nobility, she came across a collapsing stone circle and discovered Silverhex, an enchanted sickle used by druids millennia before. She did not have long to admire her find, though, for the nobles had posted a bounty to end her meddling for good.

Unable to deal with her pursuers on her own, she has contacted the you, who she's heard about from common acquantainces from Taldor. If you can raise enough money, she’s willing to sell you Silverhex at a steep discount and then pay off her bounty.

By the time you arrive at Ulisha’s meeting place, she is nowhere to be found. However, she left behind her journal full of profitable leads as a sign of good faith. Using her journal as a guide, the PCs can explore the region, seek their fortune, and earn enough gold to buy the ancient relic.