| Gimble, The Storyteller |
@Luna: Snowball has a range of close (25 feet for a 1st level character) You can run up to the edge of the water on this turn, but it will take your turn.
Volyana will run to the edge of the water.
Vigny attempts to cross the log, but fails horribly, and falls in the water. Make a Reflex Save please.
The Minotaur truns toward Ezekias and charges, attempting to Gore him with his horns.
Charge: 1d20 + 11 ⇒ (2) + 11 = 13
Ezekias deftly moves out of the way of the charge, then steps forward and attacks, but misses both attacks. Initiative changes to right after the Minotaur.
Initiative
Round 2
Luna
Vigny
Brud
Minotaur
Ezekias Spell Combat - Still holding Spell Charge
Kaa
Volyana
End of Round
Ezekias Silverthane
|
Whew! That was close. I can smell how much worse his armpits are than the rest of him. Now, if I can just avoid that axe long enough to tag him...
| Gimble, The Storyteller |
Kaa makes his way across the log with ease.
Volyana will move over and grab Vigny.
STR: 1d20 + 3 ⇒ (6) + 3 = 9
But doesn't quite pull her out of the water.
On her turn, Vigny can make a swim check at a +2 to climb ashore. DC 15.
Luna casts snowball and hits for 2 cold damage.
Minotaur FORT: 1d20 + 6 ⇒ (9) + 6 = 15
The minotaur is barely able to shake off the staggering effects of the cold.
Initiative
Round 3
Luna
Vigny
Brud
Minotaur
Ezekias Spell Combat - Still holding Spell Charge
Kaa
Volyana
End of Round
Brud Tuskbreaker
|
Brud, despite the Minotaur having size in him moves up to engage the larger foe.
I am gonna have to eat the AOO.
After leaving himself exposed even for the briefest of moments, he takes a hack the the beast.
Battle Axe: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6 for slash damage: 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9
| Gimble, The Storyteller |
Vigny tries to swim back to shore, but makes no progress. Luckily Volyana is holding her and she doesn't move any further downstream.
Brud steps up and swings, but still seems a bit shaken by Janira's fate.
As Brud steps up, the minotaur takes a swing (AoO).
Broken Battleaxe: 1d20 + 7 ⇒ (7) + 7 = 14
. . . and misses.
The minotaur takes a swing each at Brud and Ezekias, then tries to Gore Ezekias
Broken Battleaxe@Ezekias: 1d20 + 7 ⇒ (6) + 7 = 13
Broken Battleaxe@Brud: 1d20 + 2 ⇒ (8) + 2 = 10
Gore@Ezekias: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d6 + 2 ⇒ (2) + 2 = 4
It swings its axe at each of them, but they fail to hit their mark, but in its rage at missing with its axe, Ezekias gets hit with its horns.
Initiative
Round 3
Luna
Vigny
Brud
Minotaur
Ezekias Spell Combat - Still holding Spell Charge
Kaa
Volyana
End of Round
Ezekias Silverthane
|
Eazy tries again to make good on his boasting.
Rapier, Spell Combat: 1d20 + 4 - 2 ⇒ (8) + 4 - 2 = 10 Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Frostbite, Spell Combat, vs Touch: 1d20 + 4 - 2 ⇒ (8) + 4 - 2 = 10 Damage: 1d6 + 1 ⇒ (4) + 1 = 5 + fatigue
Aw, come on dice!
Kaa.
|
Kaa tries to tumble into the flank.
Acrobatics: 1d20 + 6 ⇒ (14) + 6 = 20
Then like a cobra he strikes!
Flank vs fatigued: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13
1d8 + 1d6 + 6 ⇒ (4) + (5) + 6 = 15
Luna Shiratori
|
Luna throws another snowball at the minotaur, hoping to actually stagger him this time.
Ranged Touch Attack: 1d20 + 3 ⇒ (20) + 3 = 23
Snowball Damage: 1d6 ⇒ 5
Whoa you can crit on spells can't you? how does PFS do that? Double the dice or just double damage? Here is another die roll just in case.
Crit Confirmation: 1d20 + 3 ⇒ (4) + 3 = 7
Crit Damage Roll: 1d6 ⇒ 1
Vigny Halgarsdottir
|
Vigny attempts get make it out of the water and onto shore again.
swim: 1d20 + 3 - 4 + 2 ⇒ (17) + 3 - 4 + 2 = 18
She finally manages to find her footing and haul herself onto dry land.
| Gimble, The Storyteller |
Kaa attempts to tumble around the minotaur, but the minotaur barely sees him coming and strikes out at him.
Broken Battleaxe@Kaa, AoO: 1d20 + 7 ⇒ (8) + 7 = 15
Kaa feels the battleaxe deflect off of his armor, just avoiding any damage.
Kaa then strikes the creature with his katana, striking the fatigued creature with a strong blow.
Volyana attempts to pull Vigny up.
STR: 1d20 + 3 ⇒ (8) + 3 = 11
She fails to do so, but maintains a grip on Vigny.
Luna throws a snowball that hits him in the face (the crit did not confirm).
FORT vs. Staggered: 1d20 + 6 ⇒ (9) + 6 = 15
The minotaur is able to shake off the stunning effects of the cold damage.
Vigny is able to swim back to shore and get to her feet.
Brud takes a swing with HIS axe and strikes the creature.
The minotaur, after getting hit from all different directions with swords, axes, spells, and feeling fatigued attempts to run away.
AoO's from Ezekias and Kaa.
If he still stands after the AoO's, anyone who wants to pursue him, can, but he's gone into the trees, and you don't have the light of the moon to guide you.
Initiative
Round 3
Luna
Vigny
Brud
Minotaur
Ezekias
Kaa
Volyana
End of Round
Ezekias Silverthane
|
AoO Rapier, Arcane Pool enhanced, Flanking: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10 Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Or maybe you will. :-(
| Gimble, The Storyteller |
Kaa swings his katana as the minotaur tries to escape, and the sword cuts right through the miontaur's side, and the beast tumbles to the ground motionless. All is quiet.
Conclusion to come . . . If you'd like to submit a "Report" as Janira suggested good Pathfinders do, Write it up in a spoiler (though enough success conditions have been fulfilled already, congratulations)
Ezekias Silverthane
|
Awesome! Thanks for telling this story, Gimble.
-Posted with Wayfinder
| Gimble, The Storyteller |
The group goes to Janira and finds her dead. You gather the body and bring her back to Absolom. The trip back is a quiet one and you make it back to the Grand Lodge without incident. Upon seeing your return Master of Scrolls, Kreighton Shaine, excitedly inquires about your findings and asks to see your notes. His mood immediately turns solemn upon learning of the fate of Janira and reminds everyone that Pathfinding is a dangerous business. Three days later the masters confirm each of you with as a full Pathfinder Agent. You are also gifted a Wayfinder with your name and date of confirmation. The wayfinder is not only a symbol of the Pathfinder's trade, but a reminder of the the three principle duties: Explore, Report, Cooperate.
Thank you everyone. I had a blast. I hope everyone else did too.