[PFS] #5-08 The Confirmation - Gimble's Table 2 (Inactive)

Game Master Eric Sklavos

The Final Exam

NPCs

Out of Initiative:


201 to 250 of 322 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Scarab Sages

Female Varisian Monk 2 | HP 18/18 | AC 15 (19) T 15 (19) FF 12 | F +6, R +6, W +5 | Init +2 | Perc +7 | 30' | Stunning Fist 2/2 | Timelost Chronicler 1/1

"Aah, by reinacting these carvings, you gain their favor. What blessing does the Thief grant?" Volyana heads to the walls and studies the carvings further. This has to interest the Society, or I'm a frog.

Take 20 on Knowledge (religion), 24 total.

Liberty's Edge

CG Human (Ulfen) Female Warpriest 1 | HP: 14/14 | AC: 17 (11 Tch, 16 Fl) | CMB: +3, CMD: 14 | F: +4, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6

Vigny asks the gillman: "Could you show us?"


Male Gnome Bard 16, Storyteller (aka DM)

The gillman raises an eyebrow at Volyana, "I see you've deciphered some of the writing on the walls. I'm impressed. I do not know, what blessing the ritual of the Thief grants, for my slight of hand did not go unnoticed."

@Vigny: "For uncovering the mystery regarding my lost bretheren, I will be more than happy to share my knowledge of the rituals."

The amazing Diplomacy checks you've rolled every time he's been spoken to, plus returning the cloak, has helped move this along too.

For anyone who participates:

The gillman shows you the 4 rituals that were decipherable on the cavern walls.

1. The Thief: To complete the ritual, you must steal one of the colored stones from the city without anyone commenting on it for at least 1 minute. Anyone completing this receives: +1 AC Circumstance bonus from a single attack while benefiting from cover.

2. The Soldier: To complete this ritual, you must place a torch or other light source in the city. Anyone completing this receives: +1 AC Insight bonus if you've taken damage since the start of your last turn.

3. The Hunter: To complete this ritual, you must kill one of the centipedes in the pool. Anyone completing this receives: +1 AC Dodge bonus from any charge attacks.

4. The Tailor: To complete this ritual, you must wrap one or more garments around the circumference of the city. Anyone completing this receives: +1 bonus on a single attack roll made against a flanked target within 24 hours.

Dark Archive

Soulknife 7 HP: 64/64(+14) AC: (28)24, T: 17, FF:24 Fort:+9 R: +2 W: +12 Perception +0, Lowlight Vision, Effects: Shield, False Life, Resist Energy(Cold)

Kaa will complete the ritual of the hunter as he picks up a centipede and eats it.

Scarab Sages

Female Varisian Monk 2 | HP 18/18 | AC 15 (19) T 15 (19) FF 12 | F +6, R +6, W +5 | Init +2 | Perc +7 | 30' | Stunning Fist 2/2 | Timelost Chronicler 1/1

"Aah, well that's very cool." Volyana grabs a centipede from the water, cracks it in half, then offers it to Kaa. "Waste not, want not."

Hunter ritual.

Liberty's Edge

CG Human (Ulfen) Female Warpriest 1 | HP: 14/14 | AC: 17 (11 Tch, 16 Fl) | CMB: +3, CMD: 14 | F: +4, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6

"Ah, that is very interesting. Thank you for sharing your knowledge Sir."

Vigny scribbles down the ritual descriptions as given by the gillman. Then she finds and skewers a centipede. She'll pass on the meal though. After that she cuts a small length off her rope, a couple of inches, and dips it in lamp oil. Placing it on the city sculpture, she lights it like a small candle.

In case we're not limited to one blessing


Male Gnome Bard 16, Storyteller (aka DM)

Kaa, Volyana, and Vigny complete the Hunter ritual and feel the lingering divine power making them feel more protected and gain the Hunter Blessing.

Vigny:
You feel even more empowered and gain the Soldier Blessing as well.

The Exchange

Kellid Viking Fighter | HP: 19/19 | AC: 18--FF: 16--TCH: 12 | Init: +2 | Per: +1 | F: +5 -- R: +2 -- W: +1

Brud will happily slice a bug in half, then toss it to Kaa as a meal.

Here ya go.

Brud than places his torch within the city walls.

Let there be light! he says in a slight mocking tone.

He doesn't have any thread nor does he feel like stealing from the city.

Dark Archive

Soulknife 7 HP: 64/64(+14) AC: (28)24, T: 17, FF:24 Fort:+9 R: +2 W: +12 Perception +0, Lowlight Vision, Effects: Shield, False Life, Resist Energy(Cold)

Kaa takes the bugs from both Volyana and Brud, snacking on them like popcorn.

Dark Archive

Female Kitsune Sorcerer (Wildblooded:Void-Touched) 1 | HP: 6/6 | AC: 13, FF: 10, TC: 13 | Fort:0, Ref:3, Will:2 | Init:3, Perc:0 Black Motes: 3/7

Just a heads up I'm still here, however Luna is slightly shy sometimes, so at this time she has nothing to say or do during this ritual

Grand Lodge

Gender: Male Taldane Human Magus/2 (HP:14/15 | AC:15 T:12 FF:13 | CMB:+4 CMD:16 | F:+5 R:+3 W:+3 | Init:+3 | Perc:-1 | Speed:30 ft | Conc:+8) Mwk Rapier (APE, AS) +6 (1d6+4+1+1/18-20x2 S) AP 2/3
Skills:
Acro +1 Bluff +1 Climb +6 Diplo +1 Fly +1 Inti +5 Knowledge (Arcana) +6 (Dungeoneering) +6 (Local) +6 (Planes) +6 Perception -1 Ride +5 Sense Motive -1 Spellcraft +6 Stealth +1 Swim +6 Use Magic Device +6

Eazy is glad to cast Light on a gemstone from the miniature city and place it where it will illuminate an interesting neighborhood.


Male Gnome Bard 16, Storyteller (aka DM)

It seems everyone who wanted to has performed a ritual or two.

Kaa: Hunter
Volyana: Hunter
Vigny: Hunter and Soldier
Brud: Hunter and Soldier
Luna: None
Ezekias: Soldier

Anything else before moving on?

Liberty's Edge

CG Human (Ulfen) Female Warpriest 1 | HP: 14/14 | AC: 17 (11 Tch, 16 Fl) | CMB: +3, CMD: 14 | F: +4, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6

Ready to go! What are our options? Another passage?

Grand Lodge

Gender: Male Taldane Human Magus/2 (HP:14/15 | AC:15 T:12 FF:13 | CMB:+4 CMD:16 | F:+5 R:+3 W:+3 | Init:+3 | Perc:-1 | Speed:30 ft | Conc:+8) Mwk Rapier (APE, AS) +6 (1d6+4+1+1/18-20x2 S) AP 2/3
Skills:
Acro +1 Bluff +1 Climb +6 Diplo +1 Fly +1 Inti +5 Knowledge (Arcana) +6 (Dungeoneering) +6 (Local) +6 (Planes) +6 Perception -1 Ride +5 Sense Motive -1 Spellcraft +6 Stealth +1 Swim +6 Use Magic Device +6

There was another passage heading west from the cavern we're in. Let's take it.


Male Gnome Bard 16, Storyteller (aka DM)

Moving on down the west passage: The persistent glow of the bluish fungi dimly lights the way deeper below the Kortos Mounts. The tunnels broaden to reveal a shallow river that bisects an immense tunnel stretching to the north and south. To the east a small passage exits the chamber at a steep incline.

On the opposite side of the river you see three squat humanoid looking creatures who seem to be nearly all head; an unfortunate circumstance, considering how ugly its puffy blue face is, along with a giant centipede.

The one in the middle points at the group and hollers, "Slaa verdi gedish haa!"

Undercommon:
"Get out of our cave!"

They move to attack.

Initiative:

Vigny: 1d20 + 1 ⇒ (10) + 1 = 11
Ezekias: 1d20 + 3 ⇒ (10) + 3 = 13
Kaa: 1d20 + 2 ⇒ (4) + 2 = 6
Volyana: 1d20 + 2 ⇒ (20) + 2 = 22
Brud: 1d20 + 2 ⇒ (20) + 2 = 22
Luna: 1d20 + 3 ⇒ (13) + 3 = 16
Mites: 1d20 + 1 ⇒ (6) + 1 = 7
Centipede: 1d20 + 2 ⇒ (15) + 2 = 17

1-Volyana, 2-Brud: 1d2 ⇒ 2

The water here moves along languidly at an almost imperceptibly slow speed.

Survival DC 10:
By the way the water is moving, you can tell the stream is only about a foot deep, making it difficult terrain, and increasing acrobatics DCs a bit.

Brud and Volyana are up first!

Initiative
Round 1
Brud
Volyana
Centipede
Luna
Ezekias
Vigny
Blue-Headed Fey
Kaa
End of Round

The Exchange

Kellid Viking Fighter | HP: 19/19 | AC: 18--FF: 16--TCH: 12 | Init: +2 | Per: +1 | F: +5 -- R: +2 -- W: +1

Brud moves forward, standing in the stream. His axe at the ready, and waiting for an enemy foolish enough to get near him.

I can use the steam to wash the blood off when I get done

3 squares directly forward please

syrvuval: 1d20 + 5 ⇒ (10) + 5 = 15

Battle Axe readied attack action: 1d20 + 4 ⇒ (10) + 4 = 14 for slash damage: 1d8 + 3 ⇒ (3) + 3 = 6

Grand Lodge

Gender: Male Taldane Human Magus/2 (HP:14/15 | AC:15 T:12 FF:13 | CMB:+4 CMD:16 | F:+5 R:+3 W:+3 | Init:+3 | Perc:-1 | Speed:30 ft | Conc:+8) Mwk Rapier (APE, AS) +6 (1d6+4+1+1/18-20x2 S) AP 2/3
Skills:
Acro +1 Bluff +1 Climb +6 Diplo +1 Fly +1 Inti +5 Knowledge (Arcana) +6 (Dungeoneering) +6 (Local) +6 (Planes) +6 Perception -1 Ride +5 Sense Motive -1 Spellcraft +6 Stealth +1 Swim +6 Use Magic Device +6

Survival, Untrained: 1d20 - 1 ⇒ (3) - 1 = 2

What the hells are those?


Male Gnome Bard 16, Storyteller (aka DM)

Brud moves forward and readies his axe. I moved you, let me know if it's not correct.

Know Nature (Blue Headed Fey) DC 11:
They are Mites. They have Light Vulnerability and a slight DR/Cold Iron.

Know nature (Centipede) DC 11:
Centipedes are Poisonous

Higher Knowledge Checks will reveal more.

Initiative
Round 1
Brud - Readied Action
Volyana
Centipede
Luna
Ezekias
Vigny
Blue-Headed Fey
Kaa
End of Round

Scarab Sages

Female Varisian Monk 2 | HP 18/18 | AC 15 (19) T 15 (19) FF 12 | F +6, R +6, W +5 | Init +2 | Perc +7 | 30' | Stunning Fist 2/2 | Timelost Chronicler 1/1

"Wow, these things are ugly! And that didn't sound like hello either." Volyana moves to the edge of the stream and flicks a shuriken at the centipede.

Move 20' NE to edge of stream
Throw shuriken

shuriken: 1d20 + 1 ⇒ (11) + 1 = 121d2 + 3 ⇒ (2) + 3 = 5


Male Gnome Bard 16, Storyteller (aka DM)

Volyana moves and throws a shuriken at the Centipede, the shuriken doesn't quite find its mark, skipping off the creature's exoskeleton.

As the shuriken skips off of it, the centipede turns its attention to Volyana and tries to bite her.

Bite: 1d20 + 2 ⇒ (2) + 2 = 4

The centipede seems distracted by the others coming from the tunnel and misses its mark completely.

Initiative
Round 1
Brud - Readied Action
Volyana
Centipede
Luna
Ezekias
Vigny
Blue-Headed Fey
Kaa
End of Round

Scarab Sages

Female Varisian Monk 2 | HP 18/18 | AC 15 (19) T 15 (19) FF 12 | F +6, R +6, W +5 | Init +2 | Perc +7 | 30' | Stunning Fist 2/2 | Timelost Chronicler 1/1

Forgot to mention, drawing weapon as part of my movement.

Dark Archive

Female Kitsune Sorcerer (Wildblooded:Void-Touched) 1 | HP: 6/6 | AC: 13, FF: 10, TC: 13 | Fort:0, Ref:3, Will:2 | Init:3, Perc:0 Black Motes: 3/7

Luna uses her Ray of Frost cantrip on the centipede.

Ray of Frost Ranged Touch Attack: 1d20 + 3 ⇒ (4) + 3 = 7
Ray of Frost Damage: 1d3 ⇒ 3

Wow, the d20 hates me but the d3 loves me... :(


Male Gnome Bard 16, Storyteller (aka DM)

@Luna: You have to move into the room a bit to get close enough to hit the centipede. Where do you want to go?

Ezekias and Vigny are up.

Grand Lodge

Gender: Male Taldane Human Magus/2 (HP:14/15 | AC:15 T:12 FF:13 | CMB:+4 CMD:16 | F:+5 R:+3 W:+3 | Init:+3 | Perc:-1 | Speed:30 ft | Conc:+8) Mwk Rapier (APE, AS) +6 (1d6+4+1+1/18-20x2 S) AP 2/3
Skills:
Acro +1 Bluff +1 Climb +6 Diplo +1 Fly +1 Inti +5 Knowledge (Arcana) +6 (Dungeoneering) +6 (Local) +6 (Planes) +6 Perception -1 Ride +5 Sense Motive -1 Spellcraft +6 Stealth +1 Swim +6 Use Magic Device +6

Eazy moves to engage the centipede, drawing his weapon and enhancing it Arcane Strike and Arcane Pool as he goes.

Rapier: 1d20 + 4 ⇒ (20) + 4 = 24 Damage: 1d6 + 5 ⇒ (4) + 5 = 9
Confirm Crit: 1d20 + 4 ⇒ (3) + 4 = 7 Damage: 1d6 + 5 ⇒ (4) + 5 = 9


Male Gnome Bard 16, Storyteller (aka DM)

Ezekias moves in and strikes the centipede in the side of its head. The Giant Centipede falls motionless.

Vigny is up.

Liberty's Edge

CG Human (Ulfen) Female Warpriest 1 | HP: 14/14 | AC: 17 (11 Tch, 16 Fl) | CMB: +3, CMD: 14 | F: +4, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6

Vigny moves to the edge of the stream, sword in hand.

Dark Archive

Female Kitsune Sorcerer (Wildblooded:Void-Touched) 1 | HP: 6/6 | AC: 13, FF: 10, TC: 13 | Fort:0, Ref:3, Will:2 | Init:3, Perc:0 Black Motes: 3/7

Ah sorry forgot to look at the maps... looks like it's dead anyway now... (and I would have missed more than likely) So the centipede is dead, now we got the goblin things? Western Caverns B5 right?


Male Gnome Bard 16, Storyteller (aka DM)

@Luna: No worries. I took away the clutter, so only the current map is in the header. The old maps are under the Campaign Info tab if anyone wants to look at them.

The blue creatures eyes start to buldge hideously open as they stare at Volyana, Ezekias, and Brud. A sense of dread and dispare comes over those three. Will Saves DC 10 or become Shaken.

Shaken:
A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.

Volyana, Ezekias, and Brud need to make Will Saves.

Kaa is up then Next Round.

Initiative
Round 1
Brud
Volyana
Luna
Ezekias
Vigny
Blue-Headed Fey
Kaa
End of Round

Dark Archive

Soulknife 7 HP: 64/64(+14) AC: (28)24, T: 17, FF:24 Fort:+9 R: +2 W: +12 Perception +0, Lowlight Vision, Effects: Shield, False Life, Resist Energy(Cold)

Kaa moves across most of the stream and draws his blade.

Grand Lodge

Gender: Male Taldane Human Magus/2 (HP:14/15 | AC:15 T:12 FF:13 | CMB:+4 CMD:16 | F:+5 R:+3 W:+3 | Init:+3 | Perc:-1 | Speed:30 ft | Conc:+8) Mwk Rapier (APE, AS) +6 (1d6+4+1+1/18-20x2 S) AP 2/3
Skills:
Acro +1 Bluff +1 Climb +6 Diplo +1 Fly +1 Inti +5 Knowledge (Arcana) +6 (Dungeoneering) +6 (Local) +6 (Planes) +6 Perception -1 Ride +5 Sense Motive -1 Spellcraft +6 Stealth +1 Swim +6 Use Magic Device +6

Will DC10: 1d20 + 2 ⇒ (16) + 2 = 18

Eazy has seen worse than bulging eyes in his time, and shrugs off the effect easily.

The Exchange

Kellid Viking Fighter | HP: 19/19 | AC: 18--FF: 16--TCH: 12 | Init: +2 | Per: +1 | F: +5 -- R: +2 -- W: +1

will: 1d10 + 1 ⇒ (1) + 1 = 2

Scarab Sages

Female Varisian Monk 2 | HP 18/18 | AC 15 (19) T 15 (19) FF 12 | F +6, R +6, W +5 | Init +2 | Perc +7 | 30' | Stunning Fist 2/2 | Timelost Chronicler 1/1

"Oooh, spooky." Volyana splashes across the stream, whip twirling around. She swings at one of the blue midgets, then drops back into a defensive stance.

Move next to northern two mites.
Crane Style.
Attack defensively

Will: 1d20 + 4 ⇒ (13) + 4 = 17
Nine-section whip: 1d20 + 2 ⇒ (11) + 2 = 131d8 + 3 ⇒ (4) + 3 = 7


Male Gnome Bard 16, Storyteller (aka DM)

Ezekias and Volyana are unphased by the creepy blue fey.

Brud is Shaken by the spooky blue creature closest to him.

Volyana moves up and slays the northern most creature, bashing it's head with her steel whip.

Initiative
Round 1
Brud
Volyana - move and attack
Luna
Ezekias
Vigny
Blue-Headed Fey
Kaa
End of Round

Dark Archive

Female Kitsune Sorcerer (Wildblooded:Void-Touched) 1 | HP: 6/6 | AC: 13, FF: 10, TC: 13 | Fort:0, Ref:3, Will:2 | Init:3, Perc:0 Black Motes: 3/7

Luna runs to the edge of the water (double move, though I don't need the entire 60 feet, only 40) ready to freeze the goblin things next round!

Grand Lodge

Gender: Male Taldane Human Magus/2 (HP:14/15 | AC:15 T:12 FF:13 | CMB:+4 CMD:16 | F:+5 R:+3 W:+3 | Init:+3 | Perc:-1 | Speed:30 ft | Conc:+8) Mwk Rapier (APE, AS) +6 (1d6+4+1+1/18-20x2 S) AP 2/3
Skills:
Acro +1 Bluff +1 Climb +6 Diplo +1 Fly +1 Inti +5 Knowledge (Arcana) +6 (Dungeoneering) +6 (Local) +6 (Planes) +6 Perception -1 Ride +5 Sense Motive -1 Spellcraft +6 Stealth +1 Swim +6 Use Magic Device +6

Eazy will move across the river and cast Color Spray at the remaining two fey creatures.

Will Save DC13

Liberty's Edge

CG Human (Ulfen) Female Warpriest 1 | HP: 14/14 | AC: 17 (11 Tch, 16 Fl) | CMB: +3, CMD: 14 | F: +4, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6

Vigny crosses the stream and attacks one of the fey creatures if it should resist the color spray. If neither resist, she will coup de grace one of them.

Attack: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Damage: 1d8 + 3 + 1 ⇒ (7) + 3 + 1 = 11

The Exchange

Kellid Viking Fighter | HP: 19/19 | AC: 18--FF: 16--TCH: 12 | Init: +2 | Per: +1 | F: +5 -- R: +2 -- W: +1

Brud moves forward, sloshing through the water to reach the blue ugly enemies.

double moves along arrow


Male Gnome Bard 16, Storyteller (aka DM)

Brud Double moves toward the fey.

Ezekias casts forth an array of bright colors at the creatures.

Will (North): 1d20 + 3 ⇒ (4) + 3 = 7
Will (South): 1d20 + 3 ⇒ (19) + 3 = 22

The Northern one falls unconcious, the southern one shakes off the effect.

Vigny strikes at the Southern one, but it moves to avoid the attack.

Fey: It draws its dagger and attacks Vigny.

Dagger: 1d20 + 0 ⇒ (9) + 0 = 9

The creature misses her completely with the attack.

Initiative
Round 1
Brud
Volyana
Luna
Ezekias
Vigny
Blue-Headed Fey
Kaa
End of Round

Dark Archive

Soulknife 7 HP: 64/64(+14) AC: (28)24, T: 17, FF:24 Fort:+9 R: +2 W: +12 Perception +0, Lowlight Vision, Effects: Shield, False Life, Resist Energy(Cold)

Tumble: 1d20 + 6 ⇒ (4) + 6 = 10

Flank, Katana: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
1d8 + 6 + 1d6 ⇒ (4) + 6 + (2) = 12

Kaaa tumbles into the flank, poorly and his strike is just as clumsy.

The Exchange

Kellid Viking Fighter | HP: 19/19 | AC: 18--FF: 16--TCH: 12 | Init: +2 | Per: +1 | F: +5 -- R: +2 -- W: +1

Brud, sees Volyana a few feet away.

Hey, red, surround this little bugger.

Brud, awaits for Volyana to provide him with a flank, that takes a giant swing with his axe.

Battle Axe + flank - shaken: 1d20 + 4 + 2 - 2 ⇒ (9) + 4 + 2 - 2 = 13 for slash damage: 1d8 + 3 ⇒ (8) + 3 = 11

Grand Lodge

Gender: Male Taldane Human Magus/2 (HP:14/15 | AC:15 T:12 FF:13 | CMB:+4 CMD:16 | F:+5 R:+3 W:+3 | Init:+3 | Perc:-1 | Speed:30 ft | Conc:+8) Mwk Rapier (APE, AS) +6 (1d6+4+1+1/18-20x2 S) AP 2/3
Skills:
Acro +1 Bluff +1 Climb +6 Diplo +1 Fly +1 Inti +5 Knowledge (Arcana) +6 (Dungeoneering) +6 (Local) +6 (Planes) +6 Perception -1 Ride +5 Sense Motive -1 Spellcraft +6 Stealth +1 Swim +6 Use Magic Device +6

Eazy steps up and slashes at the remaining fey.

Rapier: 1d20 + 3 ⇒ (18) + 3 = 21 Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Crit Confirm: 1d20 + 3 ⇒ (3) + 3 = 6 Damage: 1d6 + 3 ⇒ (6) + 3 = 9


Male Gnome Bard 16, Storyteller (aka DM)

Kaa Successfully tumbles past the fey, but forgets they are small and swings over its head.

Once Volyana takes a 5' step forward, Brud's triggered action goes off and he slays the remaining conscious fey.

You still have an unconscious fey to deal with, but you have a couple rounds left to do what you will.

End of Combat

Grand Lodge

Gender: Male Taldane Human Magus/2 (HP:14/15 | AC:15 T:12 FF:13 | CMB:+4 CMD:16 | F:+5 R:+3 W:+3 | Init:+3 | Perc:-1 | Speed:30 ft | Conc:+8) Mwk Rapier (APE, AS) +6 (1d6+4+1+1/18-20x2 S) AP 2/3
Skills:
Acro +1 Bluff +1 Climb +6 Diplo +1 Fly +1 Inti +5 Knowledge (Arcana) +6 (Dungeoneering) +6 (Local) +6 (Planes) +6 Perception -1 Ride +5 Sense Motive -1 Spellcraft +6 Stealth +1 Swim +6 Use Magic Device +6

Eazy binds the fey tightly with rope.

Escape Artist: 1d20 + 1 ⇒ (16) + 1 = 17

What do we see to the North and South?


Male Gnome Bard 16, Storyteller (aka DM)
Ezekias Silverthane wrote:


What do we see to the North and South?

There is a tunnel that continues deeper into the caves to the east. Is there anything anyone wants to do before moving on?

Grand Lodge

Gender: Male Taldane Human Magus/2 (HP:14/15 | AC:15 T:12 FF:13 | CMB:+4 CMD:16 | F:+5 R:+3 W:+3 | Init:+3 | Perc:-1 | Speed:30 ft | Conc:+8) Mwk Rapier (APE, AS) +6 (1d6+4+1+1/18-20x2 S) AP 2/3
Skills:
Acro +1 Bluff +1 Climb +6 Diplo +1 Fly +1 Inti +5 Knowledge (Arcana) +6 (Dungeoneering) +6 (Local) +6 (Planes) +6 Perception -1 Ride +5 Sense Motive -1 Spellcraft +6 Stealth +1 Swim +6 Use Magic Device +6

Eazy searches the fey creatures for weapons and clues.

Do we want to interrogate the sleeper?

-Posted with Wayfinder


Male Gnome Bard 16, Storyteller (aka DM)

Ezekias searches the creatures, but other than a few small daggers and a few small darts, there is nothing of interest on them.

The cavern is a maze of tight passages that include steep ascents and short climbs. As you travel further you hear the sounds of battle echo through the caves. You can also hear Janira's muffled voice in the distance telling tales of heroic Pathfinders.

More to come tomorrow

Liberty's Edge

CG Human (Ulfen) Female Warpriest 1 | HP: 14/14 | AC: 17 (11 Tch, 16 Fl) | CMB: +3, CMD: 14 | F: +4, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6

Janiea didn't lose the minotaur, we should hurry. She must need help by now!

Dark Archive

Soulknife 7 HP: 64/64(+14) AC: (28)24, T: 17, FF:24 Fort:+9 R: +2 W: +12 Perception +0, Lowlight Vision, Effects: Shield, False Life, Resist Energy(Cold)

Kaa nods. "Yes she needs us."

Grand Lodge

Gender: Male Taldane Human Magus/2 (HP:14/15 | AC:15 T:12 FF:13 | CMB:+4 CMD:16 | F:+5 R:+3 W:+3 | Init:+3 | Perc:-1 | Speed:30 ft | Conc:+8) Mwk Rapier (APE, AS) +6 (1d6+4+1+1/18-20x2 S) AP 2/3
Skills:
Acro +1 Bluff +1 Climb +6 Diplo +1 Fly +1 Inti +5 Knowledge (Arcana) +6 (Dungeoneering) +6 (Local) +6 (Planes) +6 Perception -1 Ride +5 Sense Motive -1 Spellcraft +6 Stealth +1 Swim +6 Use Magic Device +6

No time to lose. Let us make haste!


Male Gnome Bard 16, Storyteller (aka DM)

Upon hearing the sounds of battle and the realization that Janira hasn't lost the Minotaur, the group winds through the tunnels with urgency. Now the sounds of battle are much clearer. You can hear Janira, "As the legendary Gregaro Voth successfully battled the wild beasts in the deepest reaches of the Mwangi Expanse, so shall I defeat you, foul servant of Lamashtu!"

You feel you are almost there, but as you round the bend a reek of decay hits you as you see what looks like to be a carpet of fungi and mushrooms suddenly stirs to life.

Initiative:
Vigny: 1d20 + 1 ⇒ (7) + 1 = 8
Ezekias: 1d20 + 3 ⇒ (12) + 3 = 15
Kaa: 1d20 + 2 ⇒ (17) + 2 = 19
Volyana: 1d20 + 2 ⇒ (4) + 2 = 6
Brud: 1d20 + 2 ⇒ (5) + 2 = 7
Luna: 1d20 + 3 ⇒ (16) + 3 = 19
Ooze: 1d20 - 1 ⇒ (11) - 1 = 10

Knowledge Dungeoneering DC12:
The ooze is a Slime Mold. Besides having normal Ooze traits and be large enough to engulf, direct contact with it can result in a contracted disease.

Everyone is under the effects of Janira's Inspire Courage (+1 Attack and +1 Damage)

Initiative
Round 1
Luna
Kaa
Ezekias
Ooze
Vigny
Brud
Volyana
End of Round

1 to 50 of 322 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [PFS] #5-08 The Confirmation - Gimble's Table 2 All Messageboards

Want to post a reply? Sign in.