PBP Beginner GM Kyle "Worg" H (Inactive)

Game Master Kyle "Worg" H

9.16 Fallen Family, Broken Name


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Scarab Sages

Pathfinder Society Subscriber | Venture Agent

Welcome to my first jump into PBP GMing! This will be a learning experience, and possibly my first step on a journey of more to come. :D

Sovereign Court

820-15 | Gender Fluid Aquatic Elf Bloodrager 1 | HP 12/12 | AC 15 T 12 FF 13 | CMB +3, CMD 15 | F: +3, R: +2, W: +0, +2 vs enchantments | Init: +2 | Perc: +8, SM: +2 | Speed 40ft, Swim 30ft | Bloodrage: 5/5 | Reroll 1/1 | Active conditions: Darkvision, Amphibious

Hey Worg,

I haven’t set up Dr Splash yet! Are you going to use your own avatar for GMing, or set up a special GM identity for this?

Hmm

The Concordance

Poly Vine Leshy Brawler 1 / Alchemist 1 | HP 22 | AC 18 tch 13 ff 16 | Fort +5 Ref +6 Will +2; +2 vs Fear | 10/10 Sling Stones | 49/50 CLW stick | GM reroll used | Init +2 | Perception +2 | Conditions:

I, Captain Chlorophyll, the Green Knight of Taldor, defender of gourd, am ready for action!

Liberty's Edge

NG Kellid-Tian Male Pathfinder-5 | HP 39/43 | AC 19 / 12 T / 17 FF | CMD 20 (22 vs Awesome Blow)| Fort +6, Reflex +7, Will +6 | Init +5 | Perception +9, Sense Motive +5 | Speed 30 ft. | Conditions: None

Mishka Krieger is a Vigilante (Avenger)-3. His alter ego is "The Foreigner."

Thanks for extending the invitation, Hmm. Thanks for letting me join the party, Worg!

Larry Smith
aka Mishka Krieger/"The Foreigner"
aka GM Lorenzo


Hi guys! Big thanks from me as well for the invite! And welcome to PBP, Kyle!

I'll be rollin up a new character for this. Looks like we've got a brawler and a vigilante. What class is Dr. Splash?

I've kinda got my character's RP persona in mind already...

Scarab Sages

Pathfinder Society Subscriber | Venture Agent
Dr. Splash wrote:

Hey Worg,

I haven’t set up Dr Splash yet! Are you going to use your own avatar for GMing, or set up a special GM identity for this?

Hmm

I will use my own Avatar for GMing to keep it simple for now.

Sovereign Court

820-15 | Gender Fluid Aquatic Elf Bloodrager 1 | HP 12/12 | AC 15 T 12 FF 13 | CMB +3, CMD 15 | F: +3, R: +2, W: +0, +2 vs enchantments | Init: +2 | Perc: +8, SM: +2 | Speed 40ft, Swim 30ft | Bloodrage: 5/5 | Reroll 1/1 | Active conditions: Darkvision, Amphibious

Alas, Dr. Splash is intended to be a bloodrager 1 / investigator X.

But given the makeup of everyone else, maybe I should make her first level investigator, and then take advantage of the free retrain to go back to Bloodrager for level one before I skip to level two? It will mean doing without my amazing sea monkey for a game, but it would allow her to be more doctor-y.

Hmm


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage
Kyle "Worg" H wrote:
I will use my own Avatar for GMing to keep it simple for now.

Fair enough! Be prepared to prep your profile for GMing. Just like players have headers (check out Captain Chlorophyll & Mishka Krieger) GMs have headers as well. Up to two days ago I had links to maps for my OutPost Games in my GM Headers. I still have links in my headers to some PBP information including the PBP GM Kit.

Having links to your maps and other pertinent information in your headers will help your players find it all quickly.

GM Bret, can you post here as an example of what I’m talking about?

Hmm


I had three games a week ago, but am now down to just the one I recently finished. Soon I will be replacing it with a different one.

I tend to put the links in the short campaign description and my header. That way people can quickly locate them via two different methods,

It is usually only a single link to a slides presentation. I have learned via school of hard knocks that referencing slide numbers doesn’t work because in every game I’ve had someone rearrange the slides on me. Now I just say something like “currently on slide 3” and maybe give the slide title. I’m still trying to find a best practices for this.

Scarab Sages

Pathfinder Society Subscriber | Venture Agent

Actually, valid point. I'll make a GM profile.


Hmmm, you should definitely go blood rager! I can fill the gap with a caster class.

Anyone with a suggestion on what works? Wizard, cleric, bard, other? I'm open to any ideas...

The Concordance

Poly Vine Leshy Brawler 1 / Alchemist 1 | HP 22 | AC 18 tch 13 ff 16 | Fort +5 Ref +6 Will +2; +2 vs Fear | 10/10 Sling Stones | 49/50 CLW stick | GM reroll used | Init +2 | Perception +2 | Conditions:

@Bigboom I generally find the Bard to be best when trying to fill in skills. Note that it looks like Mishka already has good Diplomacy and Intimide skills.

At first level, one of the biggest advantages of a Bard is the Bardic Knowledge allowing them to roll against all knowledge skills.

Since my character is still first level, I can move things around a bit if needed. This will be my first time playing it or any other brawler.

Sovereign Court

820-15 | Gender Fluid Aquatic Elf Bloodrager 1 | HP 12/12 | AC 15 T 12 FF 13 | CMB +3, CMD 15 | F: +3, R: +2, W: +0, +2 vs enchantments | Init: +2 | Perc: +8, SM: +2 | Speed 40ft, Swim 30ft | Bloodrage: 5/5 | Reroll 1/1 | Active conditions: Darkvision, Amphibious

It is will be so weird starting out on first level. It’s a level that I normally skip with GM credit. I will have to build her both ways, as a bloodrager and an investigator, and see how each looks.


Sounds good... I'll put together a bard. Will probably take me a day or so to get it together. Hope that's ok!


|Kintargo Area Map | Combat Slides |

Hello all. Thanks for the invite and welcome to PbP GMing!

I'll be bringing along a brand new leshy. Need to finish building it, but looking at going with an oracle.

The Concordance

Poly Vine Leshy Brawler 1 / Alchemist 1 | HP 22 | AC 18 tch 13 ff 16 | Fort +5 Ref +6 Will +2; +2 vs Fear | 10/10 Sling Stones | 49/50 CLW stick | GM reroll used | Init +2 | Perception +2 | Conditions:

I get to meet another Pathfinder Vine Leshy!


|Kintargo Area Map | Combat Slides |

Earned my boon this past Friday. :-)

Grand Lodge

He/Him

Hi all. Not sure what I'm going to play yet, but I'll get something set up this afternoon.

Sovereign Court

820-15 | Gender Fluid Aquatic Elf Bloodrager 1 | HP 12/12 | AC 15 T 12 FF 13 | CMB +3, CMD 15 | F: +3, R: +2, W: +0, +2 vs enchantments | Init: +2 | Perc: +8, SM: +2 | Speed 40ft, Swim 30ft | Bloodrage: 5/5 | Reroll 1/1 | Active conditions: Darkvision, Amphibious

Actually, if I just give myself the feat Breadth of Experience, I can be Doctor Smash Splash as a Bloodrager. I am trying to decide what a “sea” monkey (actually a monkey that is covered in golden scales by chronicle fiat) should be named.

Shrimpy? Gill? Ebi? Oh, wait. Urchin!!!

The Concordance

Poly Vine Leshy Brawler 1 / Alchemist 1 | HP 22 | AC 18 tch 13 ff 16 | Fort +5 Ref +6 Will +2; +2 vs Fear | 10/10 Sling Stones | 49/50 CLW stick | GM reroll used | Init +2 | Perception +2 | Conditions:

Breath of Experience would work. Then you could decide if you want to trade it out or keep it at 2nd level. I think that the +2 to all knowledge skills alone can be worth the feat.

I have found it worth the feat on my Gnome sorcerer.

Grand Lodge

He/Him

So vigilante, bloodrager, brawler, bard. Maybe I'll put together a caster of some sort.

Scarab Sages

Pathfinder Society Subscriber | Venture Agent

To everyone: Whenever you are ready to meet your party, they are converging at a table near the fireplace in the Wounded Wisp. The adventure will begin on Tuesday May 8th.
Please do make yourselves comfortable, but don't put your feet on the table; they just polished it :)

Liberty's Edge

CG male oracle (dual-cursed oracle) 2 | hp 19/19 | AC 18, T 12, F 17 | F +3, R +2, W +4 (+2 vs. fear) | Speed 20ft (15ft) | Init -3 | Percept +2 | longspear +1 (1d6-1/x3) | aid another +4 | spells: 1st - 0/5 | active conditions: | misfortune used: Suna

I'll get the details into my profile in the next day or two, but here's Wertlos, Lunar Oracle and former Chelaxian slave.

Liberty's Edge

N male wolf | hp 22/22 | AC 18, T 12, F 16 (w/Shield of Faith AC 20, F18) | F +5, R +5, W +2 | Speed 50ft | Init +2 | Percept +5 (scent, low-light) | Bite +3/1d6+1 plus trip | CMB +4, CMD 15 (19 vs. trip) | Tricks: attack, attack any, break out, defend, down, flank, stay | Current conditions: shield of faith

And his lupine friend.

The Concordance

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Male CN Small Halfling Archaeologist Bard 1 | HP 8/8 | AC 16, T 14, FF 13 | CMD 11| F +0 R +5 W +2; +2 vs. fear | Init +2 | Perc +6 | Speed 20ft | Spells 1st 2/2 | Archaeologist's Luck 5/7 | Adaptable Luck 3/3 | Active Conditions: None

I've always wanted to give an archaeologist bard a spin... My profile is filled out and I'll get an opening post into the gameplay thread over the next day or two!

Liberty's Edge

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NG Kellid-Tian Male Pathfinder-5 | HP 39/43 | AC 19 / 12 T / 17 FF | CMD 20 (22 vs Awesome Blow)| Fort +6, Reflex +7, Will +6 | Init +5 | Perception +9, Sense Motive +5 | Speed 30 ft. | Conditions: None

Great names!

Does the oracle suffer from low self-esteem? Does the wolf wear dentures?

Sovereign Court

820-15 | Gender Fluid Aquatic Elf Bloodrager 1 | HP 12/12 | AC 15 T 12 FF 13 | CMB +3, CMD 15 | F: +3, R: +2, W: +0, +2 vs enchantments | Init: +2 | Perc: +8, SM: +2 | Speed 40ft, Swim 30ft | Bloodrage: 5/5 | Reroll 1/1 | Active conditions: Darkvision, Amphibious

I have decided that Dr. Splash is from the waters outside Hermea and like the other residents of that general area, the result of the genetic experimentation of that benevolent and autocratic draconic scientist, Mengkare. I'm one of his emissaries, seeking the best and brightest to become test subjects happy and productive citizens of the world's only Golden Dragon Utopia! Both I and my 'sea' monkey are the result of his experimentation with sea elves in order to better secure the island's defenses.

Now I have to decide what sort of familiar my 'sea' monkey -- covered in gold scales by chronicle fiat -- is. Yes, it's a monkey... But what archetype? I need to look at my familiar options and see if there's something fun. Figment? Sage? Emissary?

- EDIT -

I was going to go with a 'sea' monkey because I love the idea of sea monkeys (I wasted some of my childhood cash on that disappointing brine shrimp scam) but I just saw the Ambassador Familiar archetype from Ultimate Wilderness, which requires that a familiar speak. Oh, this one is so tempting, but it would require a bird. I wish that they had just let amabassadors be able to magically speak.

Liberty's Edge

NG Kellid-Tian Male Pathfinder-5 | HP 39/43 | AC 19 / 12 T / 17 FF | CMD 20 (22 vs Awesome Blow)| Fort +6, Reflex +7, Will +6 | Init +5 | Perception +9, Sense Motive +5 | Speed 30 ft. | Conditions: None

If you're going mostly Bloodrager, the 'Sage' archetype would help with skill checks.

'Emissary' seems consistent with your character's mission on behalf of Mengkare and Hermea.

Having known and worked with many diplomats, a parrot would make a great 'Ambassador.' (Ability to speak, few other skills being required in the civil service.) A backstory at sea should be a natural.

Sovereign Court

820-15 | Gender Fluid Aquatic Elf Bloodrager 1 | HP 12/12 | AC 15 T 12 FF 13 | CMB +3, CMD 15 | F: +3, R: +2, W: +0, +2 vs enchantments | Init: +2 | Perc: +8, SM: +2 | Speed 40ft, Swim 30ft | Bloodrage: 5/5 | Reroll 1/1 | Active conditions: Darkvision, Amphibious

Mostly investigator, actually. So Sage would likely actually cost him skill points later on. I just think it would be hilarious imagining a monkey with a clipboard and an attitude.

But the Parrot is intriguing too. "Salty the Sea Parrot" is a distinct possibility. Whatever choice I make, there will be golden scales or feathers involved. The downside is that Salty will never need to make use of the bloodline power of sprouting dragon wings, though, because he would already fly!

The Concordance

Poly Vine Leshy Brawler 1 / Alchemist 1 | HP 22 | AC 18 tch 13 ff 16 | Fort +5 Ref +6 Will +2; +2 vs Fear | 10/10 Sling Stones | 49/50 CLW stick | GM reroll used | Init +2 | Perception +2 | Conditions:

A flying weasel? How about a flying snake ala Sea Krait?

UW 190 wrote:


SEA KRAIT CR 1/2
Variant Use the statistics for a viper (Bestiary 133), but it has a swim speed of 30 feet.
This semiaquatic snake has a flat, paddle-shaped tail, giving it greater speed and agility in the water. Though it can’t breathe underwater, it does all of its hunting in the water and is more agile there than on land. The largest sea kraits can grow to 5 feet long.

The Concordance

LN Vine Leshy Zen Archer 3 | Mods: Deflect Arrows | HP: 24/24 | AC 17, Tch 17, Fl 11 | CMB: +3, CMD: 18 | F: +5, R: +5, W: +7 | Speed 30ft | Goodberry: 1/1; Perfect Strike: 3/3 | Perc: +10; SM: +4 | Init +2 |

vigilante, bloodrager, brawler, bard, lunar oracle, and an investigator is where we're at now?

Was going with an oracle, but looks like we may have a need for some ranged damage. I think I can work with that.

The Concordance

Poly Vine Leshy Brawler 1 / Alchemist 1 | HP 22 | AC 18 tch 13 ff 16 | Fort +5 Ref +6 Will +2; +2 vs Fear | 10/10 Sling Stones | 49/50 CLW stick | GM reroll used | Init +2 | Perception +2 | Conditions:

I have a sling...

Grand Lodge

He/Him
RePete Leshy wrote:

vigilante, bloodrager, brawler, bard, lunar oracle, and an investigator is where we're at now?

Was going with an oracle, but looks like we may have a need for some ranged damage. I think I can work with that.

If you want to play an oracle with your leshy I can build something else for this game and play Wertlos later. I was debating between oracle and something ranged (bolt ace?) anyway.

The Concordance

LN Vine Leshy Zen Archer 3 | Mods: Deflect Arrows | HP: 24/24 | AC 17, Tch 17, Fl 11 | CMB: +3, CMD: 18 | F: +5, R: +5, W: +7 | Speed 30ft | Goodberry: 1/1; Perfect Strike: 3/3 | Perc: +10; SM: +4 | Init +2 |

No worries Dennis. Looking through some old builds I've made over the years (and never played) I fell into a Zen Archer Monk for it. Should have stats on the profile today or tomorrow. I can always rebuild after this if I want.

On a separate note....why do all the viny looking icons have to look angry?

Liberty's Edge

NG Kellid-Tian Male Pathfinder-5 | HP 39/43 | AC 19 / 12 T / 17 FF | CMD 20 (22 vs Awesome Blow)| Fort +6, Reflex +7, Will +6 | Init +5 | Perception +9, Sense Motive +5 | Speed 30 ft. | Conditions: None

Too much kale will do that. Try some Lucky Charms.

The Concordance

LN Vine Leshy Zen Archer 3 | Mods: Deflect Arrows | HP: 24/24 | AC 17, Tch 17, Fl 11 | CMB: +3, CMD: 18 | F: +5, R: +5, W: +7 | Speed 30ft | Goodberry: 1/1; Perfect Strike: 3/3 | Perc: +10; SM: +4 | Init +2 |

Still not sold on the Icon, but it'll do for now. At least it doesn't look mad to be alive. :-P

Most of the mechanical stuff is up in profile now.

Liberty's Edge

CG male oracle (dual-cursed oracle) 2 | hp 19/19 | AC 18, T 12, F 17 | F +3, R +2, W +4 (+2 vs. fear) | Speed 20ft (15ft) | Init -3 | Percept +2 | longspear +1 (1d6-1/x3) | aid another +4 | spells: 1st - 0/5 | active conditions: | misfortune used: Suna

GM, how would you like to handle the dual-cursed oracle Misfortune revelation in PbP? I'm planning to set some conditions (such as "the first time any given enemy within 30ft rolls a crit threat, Wertlos will use Misfortune to make them re-roll"), but I'd love to hear other ways to make it work in PbP. At a F2F table, it's easy to speak up at opportune moments, but in an asynchronous environment it seems trickier. Does anyone else have insight or suggestions for ways that work well?


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"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

I am not Kyle, but I’ve GMed for Lady Ladile’s Corona Merrion, a dual-cursed oracle, multiple times in PBP. What you should do is set rules out here with Kyle and also set up a botting spoiler listing your tactics.

1) Will you cause allies to re-roll failed will and fort saves?
2) Will you use your ability on the first hit of a monster, or only a crit threat?
3) Will you use your ability on successful spell attacks (the kind that require attack rolls)?

Set it up in your botting spoiler, and then as a GM I just followed the tactic as I dealt with it.

ALLIES

In general with dual-cursed oracles you are picky about re-rolling the actions of your fellow players because you can do it only ONCE in an adventure. However if your ally rolls below a 10 on a fort or will save, that’s usually bad. So using your ability on low save rolls in these conditions can be a valid tactic.

OPPONENTS

With monsters, you can be more generous with the ability, since there’s almost always new opponents. A constant stream of them in an adventure. So you could simply try to undermine the first hit each time it lands against an ally, or you could just be concerned about crit threats.

IMPLEMENTATION

Once the tactic is agreed upon (and included in your botting spoiler) the GM keeps it in mind and activates it whenever you meet the condition specified. I got used to double rolling successful attack rolls in my GM posts with Corona around, and just did it. It was very smooth, and slowed nothing down in PBP.

Pick your tactic and then you and Kyle agree. Make sure that Kyle feels comfortable with it, and never second-guess his action if it’s the tactic you two agreed upon.

Does this all make sense?

Hmm

Liberty's Edge

The Slithering Maps

So good news is my inspections were done and I can focus on this again. I will catch up on everything I missed in the discussions now.

Liberty's Edge

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The Slithering Maps
Wertlos Kurz wrote:
GM, how would you like to handle the dual-cursed oracle Misfortune revelation in PbP? I'm planning to set some conditions (such as "the first time any given enemy within 30ft rolls a crit threat, Wertlos will use Misfortune to make them re-roll"), but I'd love to hear other ways to make it work in PbP. At a F2F table, it's easy to speak up at opportune moments, but in an asynchronous environment it seems trickier. Does anyone else have insight or suggestions for ways that work well?

Tell you what, give me a list of 2 things I should keep my eye open for that you would want me to reroll for misfortune on and I will make sure to keep those in mind for the effect of it.

Since its 5 mini-adventures I can see this going off a lot.


Male Monkey Valet Familiar 1 HP 6/6 | AC 15 T 14 FF 13 | CMB +1, CMD 7| F: +2, R: +4, W: +1 | Init: +2 | Perc: +5, SM: +1 | Speed 30ft, Climb 30ft | Dragon’s Flight: 1/1; Dragon Fire: 1/1 | Spells: Prestigitation, Open/Close| Active conditions: None.

A haughty looking monkey covered in shimmering gold scales, scribbles on a clipboard.

Who needs parrots when you have me? I am the Amazing Urchin. I will be taking notes on ALL of you.

And Dr. Splash’s familiar.

Liberty's Edge

CG male oracle (dual-cursed oracle) 2 | hp 19/19 | AC 18, T 12, F 17 | F +3, R +2, W +4 (+2 vs. fear) | Speed 20ft (15ft) | Init -3 | Percept +2 | longspear +1 (1d6-1/x3) | aid another +4 | spells: 1st - 0/5 | active conditions: | misfortune used: Suna
GM Worg wrote:

Tell you what, give me a list of 2 things I should keep my eye open for that you would want me to reroll for misfortune on and I will make sure to keep those in mind for the effect of it.

Since its 5 mini-adventures I can see this going off a lot.

Great, thanks Hmm, that sounds easy. GM Worg, if this works for you let's go with:

  • Allies: The first time each day an ally within 30ft of me rolls a 10 or lower on a Fort or Will save.
  • Enemies: I like Hmm's suggestion, if it works for you. The first time an enemy within 30ft of me hits an ally. The ability states that it's activated after the dice roll but before success is determined, but I do know their ACs so it doesn't seem to be me to be too much of a stretch to say "on a successful attack". If you'd rather, I can put a specific numerical target (for instance first attack roll at or above a 15 or touch attack at or above a 13).

    If there are important and/or dangerous skill checks (like jumping over a pit or some such) I may want to activate misfortune on a failure for allies that haven't used it yet, as well.

    Does that sound alright?

  • Liberty's Edge

    The Slithering Maps
    Wertlos Kurz wrote:
    GM Worg wrote:

    Tell you what, give me a list of 2 things I should keep my eye open for that you would want me to reroll for misfortune on and I will make sure to keep those in mind for the effect of it.

    Since its 5 mini-adventures I can see this going off a lot.

    Great, thanks Hmm, that sounds easy. GM Worg, if this works for you let's go with:

  • Allies: The first time each day an ally within 30ft of me rolls a 10 or lower on a Fort or Will save.
  • Enemies: I like Hmm's suggestion, if it works for you. The first time an enemy within 30ft of me hits an ally. The ability states that it's activated after the dice roll but before success is determined, but I do know their ACs so it doesn't seem to be me to be too much of a stretch to say "on a successful attack". If you'd rather, I can put a specific numerical target (for instance first attack roll at or above a 15 or touch attack at or above a 13).

    If there are important and/or dangerous skill checks (like jumping over a pit or some such) I may want to activate misfortune on a failure for allies that haven't used it yet, as well.

    Does that sound alright?

  • Sounds good to me, this should be manageable.

    Liberty's Edge

    NG Kellid-Tian Male Pathfinder-5 | HP 39/43 | AC 19 / 12 T / 17 FF | CMD 20 (22 vs Awesome Blow)| Fort +6, Reflex +7, Will +6 | Init +5 | Perception +9, Sense Motive +5 | Speed 30 ft. | Conditions: None

    Sorry, folks. I probably won't have time to post till tomorrow evening.

    Liberty's Edge

    NG Kellid-Tian Male Pathfinder-5 | HP 39/43 | AC 19 / 12 T / 17 FF | CMD 20 (22 vs Awesome Blow)| Fort +6, Reflex +7, Will +6 | Init +5 | Perception +9, Sense Motive +5 | Speed 30 ft. | Conditions: None

    Anybody attending/volunteering at Gen Con in August?

    Event sign-ups begin in an hour or so. I going with my wife and high school friend, renting an Air BnB place.

    It's a little frustrating that I have to sign us up for scenarios now, even though I have no idea which scenarios I'll be GMing. Hopefully, I can switch their tables later to seat them at tables I'm running, once the organizers reveal the assignments.

    The Concordance

    Poly Vine Leshy Brawler 1 / Alchemist 1 | HP 22 | AC 18 tch 13 ff 16 | Fort +5 Ref +6 Will +2; +2 vs Fear | 10/10 Sling Stones | 49/50 CLW stick | GM reroll used | Init +2 | Perception +2 | Conditions:

    I do not plan to attend GenCon, but I believe others are.

    Hope you have a good time there!

    Sovereign Court

    820-15 | Gender Fluid Aquatic Elf Bloodrager 1 | HP 12/12 | AC 15 T 12 FF 13 | CMB +3, CMD 15 | F: +3, R: +2, W: +0, +2 vs enchantments | Init: +2 | Perc: +8, SM: +2 | Speed 40ft, Swim 30ft | Bloodrage: 5/5 | Reroll 1/1 | Active conditions: Darkvision, Amphibious

    I’m also going to GenCon but my assignment is set to the team in the DemoHall, so I know exactly what I’m going to be GMing. Playtest quests and nothing but Playtest quests. Thanks to your reminder though I just bought my Tier 5-6 seat for the Starfinder Special. Kyle (our GM), and Dennis Muldoon and Kate will be at GenCon too.

    Hmm

    Liberty's Edge

    CG male oracle (dual-cursed oracle) 2 | hp 19/19 | AC 18, T 12, F 17 | F +3, R +2, W +4 (+2 vs. fear) | Speed 20ft (15ft) | Init -3 | Percept +2 | longspear +1 (1d6-1/x3) | aid another +4 | spells: 1st - 0/5 | active conditions: | misfortune used: Suna

    As Hmm said, I'll be there. I'm GMing 8 slots, which I know will include 10-00, but I'm not sure what else yet.


    10-04 should include a Rubber Duck and the vehicle rules.

    Scarab Sages

    Pathfinder Society Subscriber | Venture Agent

    So it looks like just about everyone is ready, and I got my ordeals in order also. So if we want to start I can post in gameplay this evening.

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