| The Voice from the Depths |
Reflex save: 1d20 + 3 ⇒ (17) + 3 = 20
Reflex save: 1d20 + 3 ⇒ (20) + 3 = 23
Reflex save: 1d20 + 3 ⇒ (10) + 3 = 13
Reflex save: 1d20 + 3 ⇒ (5) + 3 = 8
Reflex save: 1d20 + 3 ⇒ (11) + 3 = 14
Reflex save: 1d20 + 3 ⇒ (19) + 3 = 22
Reflex save: 1d20 + 3 ⇒ (14) + 3 = 17
Reflex save: 1d20 + 3 ⇒ (7) + 3 = 10
Reflex save: 1d20 + 3 ⇒ (17) + 3 = 20
Reflex save: 1d20 + 3 ⇒ (3) + 3 = 6
Initative: 1d20 + 4 ⇒ (13) + 4 = 17
Initative: 1d20 + 2 ⇒ (7) + 2 = 9
Initative: 1d20 + 6 ⇒ (14) + 6 = 20
Two of the ankhegs are burned to death by the fires of Imperius's fireball. The other two sufer serious burns but the seem to be ready to continue. The six ankhegs hit by David's fireball are wounded but none of them fall even the ones who took the brunt of the blow. Two ankhegs fall under Leo's assault of fang and steel.
Initative
Little Annie (and Tibbers)
????
Leo (Acted)
Ankhegs
Imperius
Schwartz
Moneez
David
NPC
| Schwartz |
I've incapacitated (on the map) the two ankhegs Leo took down. I'm not sure which ones got killed by Imperius, so I didn't mark them.
| Little Orphan Annie |
Annie's aura of heat continues to ignite any combustible around her. the rune on her and Tibber's head ignite in a firey gl;ow. as annie channels firey energy to Tibbers.
a pair of horns made of flame erupt from Tibber's head and Tibber's advances toward the bugs.
Cast lesser Evolution Surge granting Tibbers a pair of horns and a gore attack
Tibbers Gore attack w/PA: 1d20 + 8 ⇒ (6) + 8 = 14
damage if a hit: 1d6 + 8 ⇒ (6) + 8 = 14
AC 24, touch 12, flat-footed 22 (+4 Armor, +1 Dex, +8 natural, +1 dodge)
hp 37 (3d10+7)
Fort +4, Ref +2, Will +3
Defensive Abilities evasion; Resist fire 5
Melee bite +7 (*+9) (1d6+6)(*1d6+8) and
. . 2 claws +7 (*+9) (1d6+4)(*1d6+6)
. . Bite (PA) +6 (*+8) (1d6+8)(*1d6+12)
. . 2 Claws (PA) +6 (*+8) (1d6+6)(*1d6+8)
. . Gore (PA) +6 {*+8) (1d6+6) (*1d6+8)
(* +2 to hit and damage with ring of the savage beast activated)
| Leo Silvertail |
Just realized what we can actually do with that map tool, it's very cool. The aura around me is a Magic Circle which grants +2 AC and +2 to all saves to anyone who wants to hang out inside it.
| Little Orphan Annie |
cool on that, the Aura around annie is DC 15 reflex or catch on fire and take 1d4 fire damage, for anyone that wants hang out inside that instead.
| David Duebillon |
Round 1 actions
"That was pathetic (in reference to his own fireball) We really need to thin these numbers. *sigh* I do hate to have to repeat myself." David thinks to himself
Targeting the same ankhegs as before David lets loose another fireball.
5d6 ⇒ (5, 6, 2, 6, 5) = 24
I have resist acid? I must have missed that.
| The Voice from the Depths |
After Tibbers attacks an ankheg the ankhegs themselves begin to spring into action. They begin skittering out of almost every entrance that they can, but a few seem to be staying to fight.
Schwartz 3 ankhegs have provoked attacks of opportunity from moving by you and you can take them if you wish but you are invisible right now.
Two ankhegs begin to attack Tibbers, and one attacks Annie. Another two ankhegs attack Monteez while a final ankheg attacks Leo.
Leo that magic circle against law only provides a +2 to ac and saves if the creature attacking them is lawful. None of the ankhegs are lawful so the bonus will not apply.
Bite attack: 1d20 + 7 ⇒ (4) + 7 = 11
Bite damage: 2d6 + 4 ⇒ (5, 5) + 4 = 14
Grab: 1d20 + 11 ⇒ (15) + 11 = 26
Bite attack: 1d20 + 7 ⇒ (14) + 7 = 21
Bite damage: 2d6 + 4 ⇒ (4, 5) + 4 = 13
Grab: 1d20 + 11 ⇒ (1) + 11 = 12
Bite attack: 1d20 + 7 ⇒ (2) + 7 = 9
Bite damage: 2d6 + 4 ⇒ (1, 4) + 4 = 9
Grab: 1d20 + 11 ⇒ (1) + 11 = 12
Bite attack: 1d20 + 7 ⇒ (4) + 7 = 11
Bite damage: 2d6 + 4 ⇒ (5, 2) + 4 = 11
Grab: 1d20 + 11 ⇒ (1) + 11 = 12
Bite attack: 1d20 + 7 ⇒ (14) + 7 = 21
Bite damage: 2d6 + 4 ⇒ (1, 5) + 4 = 10
Grab: 1d20 + 11 ⇒ (17) + 11 = 28
Bite attack: 1d20 + 7 ⇒ (20) + 7 = 27
Bite damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10
Grab: 1d20 + 11 ⇒ (16) + 11 = 27
Crit?: 1d20 + 7 ⇒ (4) + 7 = 11
Crit damage: 2d6 + 5 ⇒ (1, 6) + 5 = 12
Reflex save: 1d20 + 3 ⇒ (12) + 3 = 15
Reflex save: 1d20 + 3 ⇒ (13) + 3 = 16
Reflex save: 1d20 + 3 ⇒ (17) + 3 = 20
Reflex save: 1d20 + 3 ⇒ (15) + 3 = 18
Reflex save: 1d20 + 3 ⇒ (5) + 3 = 8
Reflex save: 1d20 + 3 ⇒ (1) + 3 = 4
Reflex save: 1d20 + 3 ⇒ (14) + 3 = 17
None of the ankhegs can seem to land a blow on Tibbers or Annie, but one ankheg not only bites but also begins to hold onto Leo 10 damage to Leo and currently grappled. One of the ankhegs manages to bite Moneez and get a good hold of the goblin 10 damage to Moneez and grappled.
While several of the ankhegs seem to get away from the blast of two fireballs and only one falls from the burning.
Initative
Little Annie (and Tibbers) (acted)
???? (acted)
Leo (Acted)
Ankhegs (acted)
Imperius (acted)
Schwartz
Moneez
David (acted)
NPC
| Moneez |
Sorry i havent acted yet, i keep trying to see the map. My phone can handle it but apparently my wifi cannot :(
If someone could just give me a short description of my immediate surroundings would be great :) Actually if i am grappled in combat, should make my actions very easy XD
Hey, dinner was coming right at him but no one rang the dinner bell! Momentairly off guard Moneez was even more surprised when the creature started grabbing onto him, looking for a close fight. This i can handle, all i got to do is apply pressure here and... BITE!
Moneez then savagly assaults the bug holding onto him
Raging and animals pre-grapple bite
Animal fury bite, move action: 1d20 + 16 ⇒ (18) + 16 = 34 (-2 for being grappled, +2 for rage)
Damage: 1d4 + 13 ⇒ (2) + 13 = 15
Reverse Grapple Check: 1d20 + 29 ⇒ (14) + 29 = 43 (8 BAB, -1 Size, 7 Str, 4 Gtr Grapple, 2 Hive Totem, 2 Hive Totem Resilience, 4 Grab, 1 Armbands, 2 Animal Fury)
Bite Damage: 1d4 + 13 ⇒ (2) + 13 = 15
Now that Moneez was firmly in control of the skirmish it was time to press the advantage!
Move action Animal Fury Bite: 1d20 + 18 ⇒ (16) + 18 = 34
Bite Damage: 1d4 + 13 ⇒ (3) + 13 = 16
Maintain Grapple: 1d20 + 29 ⇒ (13) + 29 = 42
Bite Damage: 1d4 + 13 ⇒ (3) + 13 = 16
Moneez starts fiercely feasting on the bug he is attached to, biting it 4 times and tearing large chunks off of the creature. 62 damage
| Little Orphan Annie |
the one on Annie needs DC 15 reflex or catch on fire and take 1d4 fire damage. this is every round it is within 5' of Annie.
| Schwartz |
Since it looks like moving past me provokes 3 AoO, I'm going to assume that they provoke my max number, which is 5. As many as possible will go towards the furtherest ankheg along.
First one is while invisible, so FF AC
AoO1: 1d20 + 12 ⇒ (13) + 12 = 25
Damage: 1d6 + 5 + 1d6 ⇒ (2) + 5 + (4) = 11
AoO2: 1d20 + 12 ⇒ (10) + 12 = 22
Damage: 1d6 + 5 ⇒ (2) + 5 = 7
AoO3: 1d20 + 12 ⇒ (16) + 12 = 28
Damage: 1d6 + 5 ⇒ (6) + 5 = 11
Confirm Crit: 1d20 + 12 + 1 ⇒ (4) + 12 + 1 = 17
Extra Crit Damage: 1d6 + 5 ⇒ (6) + 5 = 11 +2 fire damage
AoO4: 1d20 + 12 ⇒ (4) + 12 = 16
Damage: 1d5 + 5 ⇒ (2) + 5 = 7
AoO5: 1d20 + 12 ⇒ (12) + 12 = 24
Damage: 1d5 + 5 ⇒ (1) + 5 = 6
Swinging madly at the ankhegs moving past them, Schwartz silently curses to himself and then yells. "Zis hallway is too big for me to cofer by meinself!"
He then desperately tries to get in front of the ankhegs.
So, a) I physically can't move myself in front of them because we've run out of map. b) Did any of the ankhegs move far enough past me to be off of the map?
Acrobatics check to get there. Where ever "there" is on the non-existent part of the map.
Acrobatics: 1d20 + 14 ⇒ (12) + 14 = 26
Supposing that 30ft is enough movement to get to the other side of the furthest ankheg, Schwartz will then attack. If it's not, he'll take a double move to position himself in the middle of the hallway.
xxSxx
xAAAA
S= Schwartz
A = Ankhegs (presumably there are 2 in the front. Schwartz would target the one not right in front of him since that's currently the one with the best chance of escaping.
Attack: 1d20 + 12 ⇒ (11) + 12 = 23
Damage: 1d6 + 5 ⇒ (6) + 5 = 11
Also, it would be nice to know which of my attacks hit/possibly kill ankhegs, so I have a better idea of when to use motes.
| The Voice from the Depths |
Moneez: On your turn you can try to take control of the grapple thereby getting your bite and grapple check but you cannot try and take control of the grapple until your turn so you only get 2 attacks.
Reflex save: 1d20 + 3 ⇒ (15) + 3 = 18
Schwartz: b)yes, but that is going to come up later since you broke your invisilibty all of the ankhegs that still have standard actions left on their turn get to attack you since they could see you on their turn. You also know that your second AoO hurt badly but you aren't sure if it would go down under the use of a mote.
Attack: 1d20 + 7 ⇒ (16) + 7 = 23
Damage: 2d6 + 4 ⇒ (1, 4) + 4 = 9
Grab: 1d20 + 11 ⇒ (10) + 11 = 21
Attack: 1d20 + 7 ⇒ (5) + 7 = 12
Damage: 2d6 + 4 ⇒ (4, 5) + 4 = 13
Grab: 1d20 + 11 ⇒ (17) + 11 = 28
Attack: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 2d6 + 4 ⇒ (4, 5) + 4 = 13
Grab: 1d20 + 11 ⇒ (2) + 11 = 13
Attack: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 2d6 + 4 ⇒ (3, 1) + 4 = 8
Grab: 1d20 + 11 ⇒ (7) + 11 = 18
One of the ankhegs that rushed by Schwartz is taken down by his blade but all of the ankhegs crowding around the entrance suddenly attack the now visible android. One of them hits the android 9 points of damage. Schwartz then tries to move past the ankhegs but the sheer number of snapping mouths prevents him from moving forward even though they don't hurt him.
| The Voice from the Depths |
The man who had been speaking to the ankhegs seems surprised that so many people are attacking the ankhegs, and in his surprise he just moves a bit further away from the ankhegs.
Initative Round 2
Little Annie (and Tibbers)
????
Leo
Ankhegs
Imperius
Schwartz
Moneez
David
NPC
| Little Orphan Annie |
Round 2
Tibbers lays into the bug directly in front of him with his ferocious attack.
bite - PA: 1d20 + 8 ⇒ (6) + 8 = 14
damage: 1d6 + 12 ⇒ (3) + 12 = 15
claw 1 - PA: 1d20 + 8 ⇒ (7) + 8 = 15
damage: 1d6 + 8 ⇒ (4) + 8 = 12
claw 2 - PA: 1d20 + 8 ⇒ (9) + 8 = 17
damage: 1d6 + 8 ⇒ (4) + 8 = 12
Gore - PA: 1d20 + 8 ⇒ (9) + 8 = 17
damage: 1d6 + 8 ⇒ (1) + 8 = 9
AC 24, touch 12, flat-footed 22 (+4 Armor, +1 Dex, +8 natural, +1 dodge)
hp 37 (3d10+7)
Fort +4, Ref +2, Will +3
Defensive Abilities evasion; Resist fire 5
Melee bite +7 (*+9) (1d6+6)(*1d6+8) and
. . 2 claws +7 (*+9) (1d6+4)(*1d6+6)
. . Bite (PA) +6 (*+8) (1d6+8)(*1d6+12)
. . 2 Claws (PA) +6 (*+8) (1d6+6)(*1d6+8)
. . Gore (PA) +6 (*+8) (1d6+6) (*1d6+8)
(* +2 to hit and damage with ring of the savage beast activated)
Annie takes a slight step back from the bug in front of her
You smell like burning... as she unleashes a fan of flames engulfing the bug in front of her.
5' step back burning hands DC 18 reflex for half.
fire damage: 3d4 + 1 ⇒ (4, 3, 1) + 1 = 9
| Leo Silvertail |
It looks like the metal man could use some help holding the Ankhegs at the main entrance, so Leo bounds over to help him, thankful and impressed that a path still remains for him to charge down in another leaping pounce.
Defensively casting Grace, which will prevent AoO from running past the two Ankhegs that would otherwise get one so they can't grab me.
Concentration (DC 19): 1d20 + 12 ⇒ (11) + 12 = 23
Once again, he's going to keep slashing and attempt to deliver one more leaping strike.
Acrobatics (DC 24): 1d20 + 17 ⇒ (11) + 17 = 28
Once again, AC falls to 29, and any attacks once one Ankheg drops will carry over to others.
Katar 1 to hit: 1d20 + 11 ⇒ (18) + 11 = 29
Katar 1 damage: 1d4 + 6 ⇒ (1) + 6 = 7
Katar 1 to confirm crit: 1d20 + 13 ⇒ (11) + 13 = 24
Katar 1 extra crit damage: 4d4 + 3d8 + 24 ⇒ (2, 2, 3, 2) + (2, 3, 8) + 24 = 46
Katar 2 to hit: 1d20 + 6 ⇒ (19) + 6 = 25
Katar 2 damage: 1d4 + 6 ⇒ (2) + 6 = 8
Katar 2 to confirm crit: 1d20 + 8 ⇒ (18) + 8 = 26
Katar 2 extra crit damage: 4d4 + 3d8 + 24 ⇒ (3, 2, 2, 2) + (7, 7, 3) + 24 = 50
Katar 3 to hit: 1d20 + 11 ⇒ (18) + 11 = 29
Katar 3 damage: 1d4 + 6 ⇒ (2) + 6 = 8
Katar 3 to confirm crit: 1d20 + 13 ⇒ (20) + 13 = 33
Katar 3 extra crit damage: 4d4 + 24 ⇒ (1, 1, 1, 2) + 24 = 29
Bite to hit: 1d20 + 7 ⇒ (10) + 7 = 17
Bite damage: 1d6 + 3 ⇒ (4) + 3 = 7
Bite to confirm crit: 1d20 + 9 ⇒ (4) + 9 = 13
Bite extra crit damage: 2d6 + 6 ⇒ (1, 5) + 6 = 12
Rake 1 to hit: 1d20 + 7 ⇒ (11) + 7 = 18
Rake 1 damage: 1d4 + 3 ⇒ (3) + 3 = 6
Rake 1 to confirm crit: 1d20 + 9 ⇒ (11) + 9 = 20
Rake 1 extra crit damage: 2d4 + 6 ⇒ (3, 4) + 6 = 13
Rake 2 to hit: 1d20 + 7 ⇒ (9) + 7 = 16
Rake 2 damage: 1d4 + 3 ⇒ (1) + 3 = 4
Rake 2 to confirm crit: 1d20 + 9 ⇒ (17) + 9 = 26
Rake 2 extra crit damage: 2d4 + 6 ⇒ (1, 3) + 6 = 10
At this point, I'm going to personally decide that Leo probably can't see much through all the ichor and chitin that's clinging to his fur.
| The Voice from the Depths |
Leo: You cannot get away you are currently being grappled by the ankheg that bit you so no pounce this turn.
Reflex save: 1d20 + 3 ⇒ (8) + 3 = 11
Tibbers can't seem to get the ankhegs with any of his strikes while the ankheg facing Annie is burned by the gout of flame but it only seems to spur the ankheg on.
| Leo Silvertail |
Oh! I missed the grapple entirely. Good to know. In that case, since I'm grappling, I believe I can make two rake attacks against the dude grappling me in addition to my one light weapon attack? I believe they're also considered primary attacks, as long as my main attack is a natural weapon too, although I might be wrong.
Bite to hit: 1d20 + 10 ⇒ (20) + 10 = 30
Bite damage: 1d6 + 4 ⇒ (5) + 4 = 9
Rake 1 to hit: 1d20 + 10 ⇒ (10) + 10 = 20
Rake 1 damage: 1d4 + 4 ⇒ (2) + 4 = 6
Rake 2 to hit: 1d20 + 10 ⇒ (4) + 10 = 14
Rake 2 damage: 1d4 + 4 ⇒ (3) + 4 = 7
Huh, still get one critical threat. Good to know.
Bite to confirm: 1d20 + 10 ⇒ (11) + 10 = 21
Bonus critical damage: 2d6 + 8 ⇒ (1, 5) + 8 = 14
"Watch out, they can grab!" Leo shouts, in between biting.
| Imperius |
Imperius flies down to the nearest Ankheg and attacks with his Scimitar.
Adding Keen with a Arcane Point
Atk: 1d20 + 9 ⇒ (6) + 9 = 15
Dam: 1d6 + 4 ⇒ (1) + 4 = 5
Spellstrike: 1d20 + 9 ⇒ (19) + 9 = 28 +3 if wearing/weilding metal.
Weapon Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Intensified Shocking Grasp: 9d6 + 18 ⇒ (5, 3, 5, 4, 3, 5, 1, 5, 3) + 18 = 52
Confirm: 1d20 + 9 ⇒ (13) + 9 = 22
Extra Weapon damage: 1d6 + 4 ⇒ (5) + 4 = 9
Extra Spell damage: 9d6 + 18 ⇒ (1, 4, 6, 4, 2, 5, 3, 6, 6) + 18 = 55
| The Voice from the Depths |
The ankheg that has Leo in it's mouth seems to be tiring but it chitters and tries to bite down deeper. Some of the ankhegs begin to retreat down the passage ways running as fast as they can. Others withdraw carefully from the warriors that they are next to. Four ankhegs begin to attack Tibbers while the one just burnt by the small girl goes after Annie. Finally two ankhegs begin trying to bite Moneez.
Grapple: 1d20 + 16 ⇒ (20) + 16 = 36
Bite: 2d6 + 4 ⇒ (3, 1) + 4 = 8
Attack 1: 1d20 + 7 ⇒ (18) + 7 = 25
Bite: 2d6 + 4 + 1d4 ⇒ (4, 1) + 4 + (2) = 11
Grapple: 1d20 + 11 ⇒ (7) + 11 = 18
Attack 2: 1d20 + 7 ⇒ (1) + 7 = 8
Bite: 2d6 + 4 + 1d4 ⇒ (5, 1) + 4 + (3) = 13
Grapple: 1d20 + 11 ⇒ (14) + 11 = 25
Attack 3: 1d20 + 7 ⇒ (2) + 7 = 9
Bite: 2d6 + 4 + 1d4 ⇒ (6, 6) + 4 + (4) = 20
Grapple: 1d20 + 11 ⇒ (10) + 11 = 21
Attack 4: 1d20 + 7 ⇒ (1) + 7 = 8
Bite: 2d6 + 4 + 1d4 ⇒ (5, 6) + 4 + (3) = 18
Grapple: 1d20 + 11 ⇒ (15) + 11 = 26
Attack 5: 1d20 + 7 ⇒ (18) + 7 = 25
Bite: 2d6 + 4 ⇒ (2, 4) + 4 = 10
Grapple: 1d20 + 11 ⇒ (19) + 11 = 30
Attack 6: 1d20 + 7 ⇒ (12) + 7 = 19
Bite: 2d6 + 4 ⇒ (1, 2) + 4 = 7
Grapple: 1d20 + 11 ⇒ (14) + 11 = 25
Grapple: 1d20 + 16 ⇒ (11) + 16 = 27
Bite: 2d6 + 4 ⇒ (3, 2) + 4 = 9
The ankheg with Leo in his mouth bites down on the werebeast. 8 points of damaged and still grappled. Only one of the ankhegs attacking Tibbers is able to bite him but Tibbers not having the protection that everyone else has from acid feels its bite even more Luckily the bear is able to avoid having the jaws close around him. 11 damage to Tibbers. Annie is not so luckily having the ankheg facing her not only bite down on her but also latch on with its mandibles. 10 damage to Annie and grappled. The ankheg in Moneez mouth is unable to get a good bite in and neither is his ally. Then after most of the ankhegs have fled one of them moves back into the tunnel and casts a spell closing off that tunnel from the rest of the fight. Then Imperius comes down and slices one of the ankhegs, but it is the electrical energy running through it that truly cooks the beast from the inside out.
Initative
Little Annie (and Tibbers) (acted)
Leo (Acted)
Ankhegs (acted)
???? (Acted)
Imperius (acted)
Schwartz
Moneez
David
NPC
| Schwartz |
Why is there suddenly a wall in the hallway? Can I not go after them? Also, do I get any AoO on the retreating ankhegs? A withdraw action only means that the first square that would normally provoke an AoO doesn't provoke. So if they weren't careful to move directly away and then around out of Schwartz's reach, they'd still provoke.
| Little Orphan Annie |
The ankheg biting / grappling Annie will be taking fire damage every round then.
fire damage initial round: 1d4 ⇒ 1
also needs to make another DC 15 reflex or his mouth catches on fire
EDIT also another DC 15 reflex when it entered her fiery aura. or take another 1d4 fire damage
| The Voice from the Depths |
They did move away from your reach and then moved down the tunnel. One of the ankhegs was apparently a caster and it sealed off that tunnel using magic. As for following them that's up to you, and how you think you can get around this new wall.
EDIT: and reflex save
Reflex save: 1d20 + 3 ⇒ (9) + 3 = 12
Fire damage: 1d6 ⇒ 2
@Annie: Flame-spawned creature says that the fiery aura ability is a fort save not a reflex.
Fortitude save: 1d20 + 6 ⇒ (11) + 6 = 17
| Schwartz |
Displeased, Schwartz says a few not so nice sounding things before yelling, "Does anybody have ein way of openink zis door?"
In the meantime, not wanting to leave his companions to fend for themselves, he charges at the ankheg next to Leo.
To Hit: 1d20 + 12 + 2 + 2 ⇒ (19) + 12 + 2 + 2 = 35 +2 charge, +2 flanking
Damage: 1d6 + 5 + 1d6 ⇒ (1) + 5 + (3) = 9
Confirm Crit: 1d20 + 12 + 2 + 2 + 1 ⇒ (19) + 12 + 2 + 2 + 1 = 36
Crit Damage: 1d6 + 5 ⇒ (4) + 5 = 9 +2 fire damage
Mote for AC: 1d4 ⇒ 2
AC is the same as before, 23
| Little Orphan Annie |
They did move away from your reach and then moved down the tunnel. One of the ankhegs was apparently a caster and it sealed off that tunnel using magic. As for following them that's up to you, and how you think you can get around this new wall.
EDIT: and reflex save
@Annie: Flame-spawned creature says that the fiery aura ability is a fort save not a reflex.
OK my bad then, sorry, I always thought it was reflex...(like a regular fire elemental)
| Leo Silvertail |
IIRC, David never used his Stone Shape spell, which he mentioned having earlier, although I used mine. We could also try to bash it, but that might not go well.
Also, I think my next action depends on whether or not Schwartz killed the guy with me in his mouth.
| David Duebillon |
I can't see the map, but here goes
David runs over to the sealed hallway. With a word and a touch the wall seems to shove itself to the side.
Stoneshape it open
| Moneez |
As it turns out, bug is tasty!
And Moneez wastes no time eating more of the delicious meal.
Pre-grapple bite: 1d20 + 16 ⇒ (8) + 16 = 24
Damage: 1d4 + 13 ⇒ (4) + 13 = 17 +2 to next grapple check
Move action Maintain grapple: 1d20 + 34 ⇒ (9) + 34 = 43 (+2 for animal fury, +5 for second round grapple)
Bite Damage: 1d4 + 13 ⇒ (1) + 13 = 14
31 damage delt. If that kills him Moneez will tear off the chunk of bug head, smile at his next victim with a salivating, tooth filled grin and lunge at his head. If the first bug is still alive, moneez will instead take another pair of bites at it, with a +5 to the grapple check for it being the second round.
Pre-grapple bite: 1d20 + 16 ⇒ (10) + 16 = 26
Damage: 1d4 + 13 ⇒ (4) + 13 = 17 +2 to next grapple check
Move action Inniate grapple: 1d20 + 29 ⇒ (10) + 29 = 39 (+5 instead if he is still eating the first creature)
Bite Damage: 1d4 + 13 ⇒ (1) + 13 = 14
31 damage dealt. (just to clairify, the pre-grapple bite has to hit their AC, -2 if they are grappled (-4 dex when you are grappled) and if it hits they take bite damage and i get +2 to the connected grapple. The second bite is an actual grapple check so against their CMD.)
| The Voice from the Depths |
@David: Check out the link under my name that should allow you to see the map. Also you are currently levitating if I remember correctly so you cannot move over to the sealed hallway in one turn of movement.
With one well placed blow Schwartz slays the ankheg currently holding Leo. Moneez is able to tear both of the ankhegs to pieces.
Initative
Little Annie (and Tibbers)
Leo
Ankhegs
????
Imperius
Schwartz
Moneez
David
NPC
| Leo Silvertail |
Excellent, that frees up Leo to move on his initiative.
Leo charges to engage the Ankheg in melee with Annie, although there's another one in his way; he's going to attack the two he can threaten from here.
Katar 1 to hit: 1d20 + 11 ⇒ (19) + 11 = 30
Katar 1 damage: 1d4 + 6 ⇒ (3) + 6 = 9
Katar 1 to confirm crit: 1d20 + 13 ⇒ (19) + 13 = 32
Katar 1 extra crit damage: 4d4 + 3d8 + 24 ⇒ (3, 3, 2, 2) + (6, 5, 3) + 24 = 48
The second attack is against the ankheg flanked by Tibbers
Katar 2 to hit: 1d20 + 13 ⇒ (17) + 13 = 30
Katar 2 damage: 1d4 + 6 ⇒ (2) + 6 = 8
Katar 2 to confirm crit: 1d20 + 15 ⇒ (11) + 15 = 26
Katar 2 extra crit damage: 4d4 + 24 ⇒ (1, 1, 2, 4) + 24 = 32
| Schwartz |
"Ve finish off zese vons and zen go after zee ozers, ja? Anybody wiz zee magiks kan be making us run faster for zee chase?"
| David Duebillon |
Last round David drops and moves. This round he opens the passage via stoneshape.
"I don't have that spell today. I will tomorrow.
| Little Orphan Annie |
claw 1: 1d20 + 8 ⇒ (13) + 8 = 21
claw 2: 1d20 + 8 ⇒ (16) + 8 = 24
bite: 1d20 + 8 ⇒ (20) + 8 = 28
gore: 1d20 + 8 ⇒ (5) + 8 = 13
bite confirm: 1d20 + 8 ⇒ (8) + 8 = 16
claw 1 damage: 1d6 + 8 ⇒ (6) + 8 = 14
claw 2 damage: 1d6 + 8 ⇒ (6) + 8 = 14
bite damage: 1d6 + 12 ⇒ (2) + 12 = 14
Tibbers lets out a bear roar and lays into the bug directly in front of him once more.
the bug holding onto Annie is burned for 1d4 ⇒ 2 fire damage. and Annie struggles to get let loos another jet of flame on the grappling bug.
concentration grapple: 1d20 + 11 ⇒ (11) + 11 = 22
concentration cast defensively: 1d20 + 11 ⇒ (17) + 11 = 28
she easily is ably to get the spell off
burning hands fire damage: 3d4 + 1 ⇒ (4, 4, 2) + 1 = 11
I forgot about Annie's spell storing armor storing a snowball converted to fire, with the bug grappling her can she use a swift action to set off the spell in her armor?
fire damage from spell storing armor: 3d6 + 1 ⇒ (4, 1, 5) + 1 = 11
so bug needs DC 18 reflex for burning hands and Dc 18 Fort save or be staggered for 1 round from the snow(fire)ball
AC 24, touch 12, flat-footed 22 (+4 Armor, +1 Dex, +8 natural, +1 dodge)
hp 26/37 (3d10+7)
Fort +4, Ref +2, Will +3
Defensive Abilities evasion; Resist fire 5
Melee bite +7 (*+9) (1d6+6)(*1d6+8) and
. . 2 claws +7 (*+9) (1d6+4)(*1d6+6)
. . Bite (PA) +6 (*+8) (1d6+8)(*1d6+12)
. . 2 Claws (PA) +6 (*+8) (1d6+6)(*1d6+8)
. . Gore (PA) +6 (*+8) (1d6+6) (*1d6+8)
(* +2 to hit and damage with ring of the savage beast activated)
| Imperius |
Flying to the next Monster Bug, Imperius continues his sword work, lightning arcing along the path of his blade.
Attack: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Spellstrike: 1d20 + 9 ⇒ (15) + 9 = 24
Weapon Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Intensified Shocking Grasp: 9d6 + 18 ⇒ (4, 5, 4, 5, 3, 1, 6, 5, 5) + 18 = 56
| The Voice from the Depths |
@David: the passage way that was closed by stone shape is 150 ft. away from you right now so I am assuming that you be spending one round to run and then next round you will open the passageway with stoneshape.
@Leo: You didn't actually make an acrobatics check so you don't get to auto crit on any attack that hits.
@Annie: You only needed to make one concentration check to cast the spell grappled but that concentration check failed so you don't get to cast the spell.
One of the ankhegs attacking Tibbers is felled by both the attacks of Tibbers and Leo. Then the others attack.
Fort save: 1d20 + 6 ⇒ (15) + 6 = 21
Attack: 1d20 + 9 ⇒ (20) + 9 = 29
Damage: 2d6 + 4 + 1d4 ⇒ (4, 5) + 4 + (4) = 17
Grapple: 1d20 + 11 ⇒ (7) + 11 = 18
Crit?: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 2d6 + 4 ⇒ (2, 2) + 4 = 8
Attack: 1d20 + 9 ⇒ (20) + 9 = 29
Damage: 2d6 + 4 + 1d4 ⇒ (2, 1) + 4 + (1) = 8
Grapple: 1d20 + 11 ⇒ (14) + 11 = 25
Crit?: 1d20 + 9 ⇒ (2) + 9 = 11
Damage: 2d6 + 4 ⇒ (4, 6) + 4 = 14
Attack: 1d20 + 9 ⇒ (1) + 9 = 10
Damage: 2d6 + 4 + 1d4 ⇒ (2, 5) + 4 + (1) = 12
Grapple: 1d20 + 11 ⇒ (20) + 11 = 31
Attack: 1d20 + 7 ⇒ (14) + 7 = 21
Damage: 2d6 + 4 ⇒ (1, 5) + 4 = 10
Grapple: 1d20 + 11 ⇒ (8) + 11 = 19
Attack: 1d20 + 7 ⇒ (1) + 7 = 8
Damage: 2d6 + 4 ⇒ (3, 5) + 4 = 12
Grapple: 1d20 + 11 ⇒ (6) + 11 = 17
Grapple: 1d20 + 16 ⇒ (6) + 16 = 22
Damage: 2d6 + 4 ⇒ (2, 2) + 4 = 8
Two of the ankhegs are able to get good bites into Tibbers and one of them almost bites off the bears head with it's mandibles. 33 points of damage to Tibbers. The ankheg holding onto Annie shakes its head back and forth and bites down even harder. 8 damage to Annie. The two ankhegs that decided to attack Leo are unable to bite into the snow leapord's skin. Then Imperius comes over and fries one of the ankhegs with his spell.
Initative
Little Annie (and Tibbers) (acted)
Leo (acted)
Ankhegs (acted)
???? (acted)
Imperius (acted)
Schwartz
Moneez
David (moving to do posted actions)
NPC
| Schwartz |
----- Round 3 -----
Seeing the ankheg's vicious gang-up on Tibbers, Schwartz moves to flank the nearest one, hoping to defeat it before it has another chance to move.
Move and then strike
To Hit: 1d20 + 12 + 2 ⇒ (19) + 12 + 2 = 33
Damage: 1d6 + 5 + 1d6 ⇒ (1) + 5 + (1) = 7
Confirm Crit: 1d20 + 12 + 2 + 1 ⇒ (1) + 12 + 2 + 1 = 16 Oh well, if I'm going to roll a nat 1, it may as well be on a confirmation roll
Damage: 1d6 + 5 ⇒ (1) + 5 = 6 +2 fire damage
Mote damage: 1d4 ⇒ 3 Spend a mote to increase damage done to the ankheg
| Leo Silvertail |
Taking a five-foot step to bring his protective aura closer to Annie and Tibbers, Leo nudges past the ankheg, getting in some attacks on it.
Katar 1 to hit: 1d20 + 9 ⇒ (7) + 9 = 16
Katar 1 damage: 1d4 + 5 ⇒ (1) + 5 = 6
Katar 2 to hit: 1d20 + 9 ⇒ (18) + 9 = 27
Katar 2 damage: 1d4 + 5 ⇒ (2) + 5 = 7
Katar 3 to hit: 1d20 + 4 ⇒ (8) + 4 = 12
Katar 3 damage: 1d4 + 5 ⇒ (2) + 5 = 7
Bite to hit: 1d20 + 5 ⇒ (7) + 5 = 12
Bite damage: 1d6 + 2 ⇒ (5) + 2 = 7
| Little Orphan Annie |
you sure the concentration failed? I rolled a 22 DC is 10+spell level (1) + grappler's CMB which is 11 for a DC of 22. and this is one dumb bug getting burned the more he bites..
also, like I mentioned to others Annie is not optimized for combat so start investing in raise dead spells
also that will drop Tibbers to -7 hp (yeah summoners are so OP <rolls eyes>
| Moneez |
Hmmm. Cant charge because of the wall, everyone is more than 30ft away, so I cant attack if I move, tibbers is dead, so I cant grant him flanking :S
I KNOW!!!
Moneez rips of a leg from the last Ankheg he was feasting on, and heads over into the main area of the room, chewing on the leg.
Hmmm. Food is hurting friends. I don't like food hurting friends!
To show his indignation, Moneez will take the half-gnawed leg in his mouth and whips it at the nearest Ankheg. (I figure a half-eaten, meaty leg should be about a medium club? 1d6 damage?)
To hit with a leg!: 1d20 + 11 ⇒ (19) + 11 = 30
Damage of a kick to the face!: 1d6 + 7 ⇒ (1) + 7 = 8
The bloody leg of his former friend flies true and hits the Ankheg square in the face!
Eat that Buggy!
| Schwartz |
Since Tibbers is unconscious, Schwartz only does 6 damage instead of 7. Woo for rolling minimum damage. Note to self: get power attack.
| The Voice from the Depths |
@Annie: Sorry my mistake on the burning hands. Annie can't even try to cast that since it involves somatic components and she is currently grappled.
@Moneez: d6 sounds about right
@Schwartz: Don't forget the 3 from the mote.
Schwartz almost has a great blow land on the ankheg but it evades him at the last second turning a devastating blow into a long scratch instead. Then Moneez hurls a leg of an ankheg into the throng and hits one of them square in the face. David rushes to the completely smooth tunnel and touches the stone, and opens it only to find that further down the tunnel is another stone wall. Then Leo is able to have one of his Katar go through and the ankheg he is facing suddenly has a new wound. The man who was standing by begins to move closer to begin the help of mopping up the creatures.
Initative
Little Annie (and Tibbers)
Leo (acted)
Ankhegs
????
Imperius
Schwartz
Moneez
David
NPC
| Little Orphan Annie |
please see discussion concerning casting while grappled
should have made a melee combat best instead of the "dreaded overpowered summoner." I will be needing the healing most frequently in this group.
| Imperius |
Flying above Leo, in an arch that looks as if he's doing an impossible backflip, Imperius lands behind the bug opposite Leo, lashing out with his blade.
Weapon Attack: 1d20 + 9 ⇒ (11) + 9 = 20
damage: 1d6 + 4 ⇒ (1) + 4 = 5
Spellstrike: 1d20 + 9 ⇒ (3) + 9 = 12
Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Shocking Grasp: 5d6 + 18 ⇒ (3, 5, 1, 5, 5) + 18 = 37
| Moneez |
I'm still waiting to see the reaction of the ankheg, having a dismembered foot hit you in the face is... disturbing. If nothing else, I'll charge on my turn :)
| Schwartz |
I'm still waiting to see the reaction of the ankheg, having a dismembered foot hit you in the face is... disturbing. If nothing else, I'll charge on my turn :)
I believe the ankhegs are waiting on Annie's action. I'll probably just 5ft step and full attack on my turn.
Also, throwing a dismembered leg at the ankheg was amusing.
| Little Orphan Annie |
yeah waiting on me, dang it...
Annie looks rather miffed at the fact that Tibbers is down.
she growls in anger as her hands ignite in flame. she hurls a ball of fire at the closest bug near the downed Tibbers.
ranged touch: 1d20 + 7 ⇒ (1) + 7 = 8
but the flame goes wide. Annie just get angrier. the heat around her intensifies even more.
| The Voice from the Depths |
The ankhegs seem to disperse from Tibbers after he falls expect for one of them that seems angry at the fallen bear and attempts to kill the bear in one blow. One ankheg attacks Moneez for throwing a leg at him and the other attacks Schwartz. Finally one ankheg attacks Leo trying to get through the cat's defenses.
Coup de Grace: 4d6 + 8 + 1d4 ⇒ (5, 4, 1, 4) + 8 + (1) = 23
Attack: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 2d6 + 4 ⇒ (5, 6) + 4 = 15
Grapple: 1d20 + 11 ⇒ (7) + 11 = 18
Attack: 1d20 + 7 ⇒ (9) + 7 = 16
Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8
Grapple: 1d20 + 11 ⇒ (20) + 11 = 31
Attack: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 2d6 + 4 ⇒ (1, 2) + 4 = 7
Grapple: 1d20 + 11 ⇒ (9) + 11 = 20
The ankheg that is angry at Tibbers slams it's legs down upon the bears unprotected head. 23 damage to Tibbers and if that doesn't kill him DC 33 fort save or die. One of the ankhegs manages to bite Moneez but it fails to grab hold of him in its mouth. 15 damage to Moneez. The other two ankhegs fail to find purchase in either Schwartz or Leo. Then Imperius frys another ankheg with his blade.
Initative
Little Annie (and Tibbers)
Leo (acted)
Ankhegs (acted)
???? (acted)
Imperius (acted)
Schwartz
Moneez
David
NPC
| Schwartz |
Schwartz repositions himself slightly, either to give Leo a chance to flank or to put him closer to being able to flank with Moneez. He then launches himself at the ankheg right next to him.
5ft step and full attack
To Hit 1: 1d20 + 12 ⇒ (12) + 12 = 24
Damage 1: 1d6 + 5 ⇒ (2) + 5 = 7
To Hit 2: 1d20 + 7 ⇒ (11) + 7 = 18
Damage 2: 1d6 + 5 ⇒ (6) + 5 = 11
| Little Orphan Annie |
Annie stands there in anger but is witness to the creature attempt to destroy her best friend.
Tibbers she yells out and suddenly as the creature slams down on Tibbers, And tibbers vanishes from existance.
was going to use life link to save Tibbers but I have a better plan, and I cant have Tibbers out for that. <evil grin>