Nevynxxx's CotCT (Inactive)

Game Master Nevynxxx

Curse of the Crimson Throne

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Male Human (Shoanti) Monk (Martial Artist) 1, HP: 8/9 AC: 17, CMD: 19, Perception: 8, Fort/Ref/Will: 3/4/6, Harrow Points: 7

Askan flurries. Kicking with his legs.

Flurry1: 1d20 + 2 ⇒ (20) + 2 = 22
Critical?: 1d20 + 2 ⇒ (4) + 2 = 6
Flurry2: 1d20 + 2 ⇒ (19) + 2 = 21
Damage1: 1d6 + 3 ⇒ (6) + 3 = 9
Damage2: 1d6 + 3 ⇒ (5) + 3 = 8


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Wooot

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Askan's blows squash the spider to pulp against the wall. No other spiders seem to be coming forward.

25 XP each woot!

The air in this room is thick and musty. Thick sheets of cobwebs hang from the walls and mounds of blankets, cushions, and straw clutter the floor. A narrow flight of stairs leads down to the south into the ship’s hold.

I'll repeat that on this page...


Male Elf Ranger 3 (Divine Tracker / Infiltrator) (HP 21/21) (AC 19/14/15) (CMD 19) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)

Well then, I guess we head down to the ship's hold...

"Good job with that spider! That was a very solid kick..."


Male Human (Shoanti) Monk (Martial Artist) 1, HP: 8/9 AC: 17, CMD: 19, Perception: 8, Fort/Ref/Will: 3/4/6, Harrow Points: 7

Askan shrugs.

I hate spiders. They bite and you can't get any good meat off of them. It's terrible. I don't suppose any of you fellows of mine can do something to stop this bleeding here?


Male Elf Ranger 3 (Divine Tracker / Infiltrator) (HP 21/21) (AC 19/14/15) (CMD 19) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)

"Sure. Be careful, though - I can only do this a limited number of times per day..."

CLW: 1d8 + 1 ⇒ (4) + 1 = 5.

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Any other prep before you go below decks?

Init please from each of you, and a marching order, one at a time down the steps into the dark.


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Init: 1d20 + 2 ⇒ (8) + 2 = 10

I go down after the Monk covering him with my long spear


Male Elf Ranger 3 (Divine Tracker / Infiltrator) (HP 21/21) (AC 19/14/15) (CMD 19) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)

Initiative: 1d20 + 1 ⇒ (5) + 1 = 6, 1d20 + 1 ⇒ (6) + 1 = 7. Hmm. I guess I will take the 7 ;-)

Basil will head down after Borden.


Male Human (Shoanti) Monk (Martial Artist) 1, HP: 8/9 AC: 17, CMD: 19, Perception: 8, Fort/Ref/Will: 3/4/6, Harrow Points: 7

Guess that means I go first.

Initiative: 1d20 + 2 ⇒ (3) + 2 = 5 SIgh

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

init alex: 1d20 + 0 ⇒ (9) + 0 = 9Can't see alex's init anywhere
init kaz: 1d20 + 2 ⇒ (4) + 2 = 6

Name Init Conditions
Borden 10
Alex 9
Basil 7
Kazandru 6
Asken 5

Dark and dank, the ship’s hold smells of mildew. Several barrels, crates, and other containers lie stacked here and there, and a shallow layer of river water has collected in puddles. A soft scratching sound comes from behind a few of the crates.

gm:
1d20 + 7 ⇒ (10) + 7 = 17


Male Human (Shoanti) Monk (Martial Artist) 1, HP: 8/9 AC: 17, CMD: 19, Perception: 8, Fort/Ref/Will: 3/4/6, Harrow Points: 7

I suggest you come out now, whatever's behind those crates.


Status:
  • HP 6/6 AC 12 | T 12 | FF 10 | CMD 14
  • F +0 | R +2 | W +4
  • Init +2 | Per +9
  • Spells per day | Level 1: 4
  • Arcane Bolt: 2/6 per day.

Kazandru steps over and looks behind the crates to see what makes the noise.

Perception: 1d20 + 9 ⇒ (15) + 9 = 24

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

As Kazandru steps forward, four spiders dart from behind the crates to attack.

Name Init Conditions
Spiders 17
Borden 10
Alex 9
Basil 7
Kazandru 6
Asken 5

Atk Spider1: 1d20 - 1 ⇒ (3) - 1 = 2dmg: 1d2 - 5 ⇒ (2) - 5 = -3 Attacks Asken
Atk Spider2: 1d20 - 1 ⇒ (15) - 1 = 14dmg: 1d2 - 5 ⇒ (2) - 5 = -3 Attacks Kaz
Atk Spider3: 1d20 - 1 ⇒ (8) - 1 = 7dmg: 1d2 - 5 ⇒ (2) - 5 = -3 Attacks Bordan
Atk Spider4: 1d20 - 1 ⇒ (4) - 1 = 3dmg: 1d2 - 5 ⇒ (1) - 5 = -4 Attacks Basil

Looks like just Kaz hit. Could I have a fort save please?


Male Elf Ranger 3 (Divine Tracker / Infiltrator) (HP 21/21) (AC 19/14/15) (CMD 19) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)

"Great. More vermin..."

Basil attacks the spider that attempted to bite him...

Greatsword: 1d20 + 4 ⇒ (4) + 4 = 8, for 2d6 + 6 ⇒ (4, 2) + 6 = 12 damage.


Status:
  • HP 6/6 AC 12 | T 12 | FF 10 | CMD 14
  • F +0 | R +2 | W +4
  • Init +2 | Per +9
  • Spells per day | Level 1: 4
  • Arcane Bolt: 2/6 per day.

Fortitude: 1d20 ⇒ 12


Male Human (Shoanti) Monk (Martial Artist) 1, HP: 8/9 AC: 17, CMD: 19, Perception: 8, Fort/Ref/Will: 3/4/6, Harrow Points: 7

Askan once again kicks out with his feet. More spiders?! Agh!

Attack: 1d20 + 3 ⇒ (6) + 3 = 9
Damage: 1d6 + 3 ⇒ (4) + 3 = 7

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Waiting on actions from Bordan, Kaz and Alex....

Basil and Askan attempt to squash the spiders on them, but the things scuttle around their armour out of the way.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Could someone make rolls please for actions.... Waiting on actions from Bordan, Kaz and Alex....


Status:
  • HP 6/6 AC 12 | T 12 | FF 10 | CMD 14
  • F +0 | R +2 | W +4
  • Init +2 | Per +9
  • Spells per day | Level 1: 4
  • Arcane Bolt: 2/6 per day.

Kazandru fires another bolt of energy the spider.

Ranged Touch Attack: 1d20 + 2 ⇒ (1) + 2 = 3 What is this with the die roller? I can't hit a single thing! Non-combat rolls seem to be high except my attacks. Grr.

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

It's almost as if it knows what you are doing....


Male Human (Shoanti) Monk (Martial Artist) 1, HP: 8/9 AC: 17, CMD: 19, Perception: 8, Fort/Ref/Will: 3/4/6, Harrow Points: 7

Borden shifts backward and attacked the spider that tried to bite him.

Attack: 1d20 + 3 ⇒ (4) + 3 = 7

damage: 1d8 + 4 ⇒ (1) + 4 = 5

As does Alex.

Attack: 1d20 + 3 ⇒ (9) + 3 = 12

Damage: 2d4 + 3 ⇒ (1, 3) + 3 = 7


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Borden stabs out with his long spear, using arcane strike.

The map on the map link has an orc on it - not sure if its the right map

Spear 1d20 + 3 ⇒ (19) + 3 = 22
Damage 1d8 + 3 + 1 + 1 ⇒ (8) + 3 + 1 + 1 = 13

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Aparently, I missed a bit of ruling here. The spiders are small so they have to move into your space, which means you get an AoO when they do.

For speed I'll roll the AoOs on the spiders go for now. I'll also assume you all took a step back, since you can, and it's a good plan. This is going to get like a waltz....

Askan AoO: 1d20 + 3 ⇒ (5) + 3 = 8dmg: 1d6 + 3 ⇒ (2) + 3 = 5 Attacks Asken
Kaz AoO: 1d20 + 2 ⇒ (20) + 2 = 22dmg: 1d4 + 2 ⇒ (1) + 2 = 3 Attacks Kaz
Borden AoO: 1d20 + 3 ⇒ (2) + 3 = 5dmg: 1d8 + 4 ⇒ (2) + 4 = 6 Attacks Bordan
Basil AoO: 1d20 + 4 ⇒ (6) + 4 = 10dmg: 2d6 + 6 ⇒ (2, 4) + 6 = 12 Attacks Basil

Atk Spider1: 1d20 - 1 ⇒ (2) - 1 = 1dmg: 1d2 - 5 ⇒ (1) - 5 = -4 Attacks Asken
Atk Spider3: 1d20 - 1 ⇒ (12) - 1 = 11dmg: 1d2 - 5 ⇒ (2) - 5 = -3 Attacks Bordan
Atk Spider4: 1d20 - 1 ⇒ (16) - 1 = 15dmg: 1d2 - 5 ⇒ (1) - 5 = -4 Attacks Basil

As the spiders scuttle foreward to attack again, Kaz slashes at the one coming for him with his dagger and slices it in two.

These things have a really high AC due to their size, but no HP, so no need to borther confirming Kaz's crit there.

Anyone who takes damage I need a fort save from. Thank You. Everyone Up!


Male Elf Ranger 3 (Divine Tracker / Infiltrator) (HP 21/21) (AC 19/14/15) (CMD 19) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)

Basil frantically attempts to crush the spider attempting to bite him...

Fort: 1d20 + 1 ⇒ (11) + 1 = 12.

Greatsword: 1d20 + 4 ⇒ (5) + 4 = 9, for 2d6 + 6 ⇒ (3, 3) + 6 = 12 damage.


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

How many left now? I am hoping my spear attack hit

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Borden Read wrote:

Borden stabs out with his long spear, using arcane strike.

Spear 1d20 + 3
Damage 1d8 + 3 + 1 + 1

Ahh, you posted the same time I did, and I didn't notice! We shall take that action for this round, as Askan had rolled your action for the last round. Yes you take out your spider, so two left. Waiting on actions for Asken, Kaz, Alex.

Basil flails futilly with his sword as Borden pins a spider to the deck.

Borden Read wrote:
The map on the map link has an orc on it - not sure if its the right map

That's because there is no map.....


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Mind.Blown

Nah - just kidding... wasn't sure is all


Status:
  • HP 6/6 AC 12 | T 12 | FF 10 | CMD 14
  • F +0 | R +2 | W +4
  • Init +2 | Per +9
  • Spells per day | Level 1: 4
  • Arcane Bolt: 2/6 per day.

Kazandru fires yet again another bolt of energy the spider.

Ranged Touch Attack: 1d20 + 2 ⇒ (11) + 2 = 13

Damage: 1d4 ⇒ 2


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Another arcane strike spear attack 1d20 + 3 ⇒ (18) + 3 = 21 and 1d8 + 3 + 1 + 1 ⇒ (1) + 3 + 1 + 1 = 6


Male Human (Shoanti) Monk (Martial Artist) 1, HP: 8/9 AC: 17, CMD: 19, Perception: 8, Fort/Ref/Will: 3/4/6, Harrow Points: 7

Do not try to read the map. That is impossible. Instead only try to realize the truth. There is no map.

Another kicked spider: 1d20 + 3 ⇒ (15) + 3 = 18


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

LOL

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Borden takes out another spider. Someone roll for Alex

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Bump....


Male Elf Ranger 3 (Divine Tracker / Infiltrator) (HP 21/21) (AC 19/14/15) (CMD 19) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)

Alex, Ranseur: 1d20 + 3 ⇒ (8) + 3 = 11, for 2d4 + 3 ⇒ (2, 2) + 3 = 7 damage.

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Ok, again assuming some 5ft steps and ther two spiders that are left...

Askan AoO: 1d20 + 3 ⇒ (19) + 3 = 22 dmg: 1d6 + 3 ⇒ (2) + 3 = 5 Attacks Asken
Basil AoO: 1d20 + 4 ⇒ (14) + 4 = 18 dmg: 2d6 + 6 ⇒ (4, 2) + 6 = 12 Attacks Basil

Atk Spider4: 1d20 - 1 ⇒ (6) - 1 = 5 dmg: 1d1d2 - 5 ⇒ (2) - 5 = -3 Attacks Basil

As the sp[iders jump to attack Alex finally takes the one attacking him out.

I'm going to assume the rest of you take out the last spider, it's only a matter of time now, and they aren't reducing your resources at this point.

Fast Forward: All spiders are dead.

Perception checks please...


Male Elf Ranger 3 (Divine Tracker / Infiltrator) (HP 21/21) (AC 19/14/15) (CMD 19) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)

Basil breathes a sigh of relief when the last spider goes down.

"That was unpleasant. I came her to find Lamm, not fight overgrown arachnids!"

Perception: 1d20 + 2 ⇒ (15) + 2 = 17.


Male Human (Shoanti) Monk (Martial Artist) 1, HP: 8/9 AC: 17, CMD: 19, Perception: 8, Fort/Ref/Will: 3/4/6, Harrow Points: 7

Agreed. These things are just a waste of time.

Perception: 1d20 + 8 ⇒ (15) + 8 = 23

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Asken:
THe dust in the room seems to have a path cleared through it, as though someone, or something has taken the same route through it many times.

The path leads from the steps to the hull, and a little close inspection of the hull in that area reveals a very cunningly hidden door.


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Come now, what hero ever slew the dragon without a few adventures first... we'll get the bastard in the end.


Male Elf Ranger 3 (Divine Tracker / Infiltrator) (HP 21/21) (AC 19/14/15) (CMD 19) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)

Basil nods.

"Fair enough. I suppose that I should be grateful that we haven't had to wade through sewerage..."

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Basil Kettering wrote:

Basil nods.

"Fair enough. I suppose that I should be grateful that we haven't had to wade through sewerage..."

*cough* yet *cough* :D


Male Human (Shoanti) Monk (Martial Artist) 1, HP: 8/9 AC: 17, CMD: 19, Perception: 8, Fort/Ref/Will: 3/4/6, Harrow Points: 7

Haha, look at this!

Asken goes and opens the door.

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

A narrow space exists under the fishery, with about four feet of room between the floor of the building above and the languid, foamy river water below. Wooden pilings support the building, and moss and cobwebs hang thick from ropes and rusted chains between them. A wooden walkway floats on the river surface, winding along the inner wall of pilings that supports the building’s frame above, leading from the sodden barge to the east all the way west to a wooden door that leads into an understructure below the fishery’s landbound half.

A Jigsaw shark swims lazily around the piering.


Male Elf Ranger 3 (Divine Tracker / Infiltrator) (HP 21/21) (AC 19/14/15) (CMD 19) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)

Basil looks at the shark thoughtfully.

We might have a use for that, later...

Basil (gingerly!) follows the path to the wooden door, and opens it.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Unlike the ones upstairs the doors down here are unlocked.

The air in this large room is somewhat chilly and stinks of the river, no doubt thanks to a huge opening in the floor that drops away to the river shore five feet below. Several pilings emerge from the waters to support the roof above, with mossy ropes slung between them. In two places, rusty manacles hang from the ropes over the water. Two five-foot-wide walkways cross the hole’s edge to the other side of the chamber, where a collection of old cabinet, lockboxes, and piles of clutter are strewn about.

Chipped porcelain plates, a cracked goblet, badly rusted silverware, an old wooden shield with a crossbow bolt embedded in it, the odd dinged helm, and other “treasures” litter the floor of this entire chamber.

Three tables, their tops heaped with additional clutter, stand amid this mess, while just west of that a wooden door seems to provide access to a walled-off section.


Male Elf Ranger 3 (Divine Tracker / Infiltrator) (HP 21/21) (AC 19/14/15) (CMD 19) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)

Basil wrinkles his nose.

"Charming. Is he a collector of refuse, or simply a disgusting hoarder, I wonder?"

Not seeing anyone in this area, he then plods forward towards the only other apparent exit from the room...


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

As usual the failed Pathfinder and teller of tall tales follows the monk.


Male Human (Shoanti) Monk (Martial Artist) 1, HP: 8/9 AC: 17, CMD: 19, Perception: 8, Fort/Ref/Will: 3/4/6, Harrow Points: 7

Askan steps lightly over and listens at the door.

Can I take 10?

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Absolutely.

From behind the door you hear a muffled, though distinct snoring.

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