Masks of the Living God 5e conversion

Game Master Koldoon

Are Razmir's priests models of generosity or masters of intimidation and fear? Following a trail from the Crypt of the Everflame, a group of brave adventurers is determined to find out.

Razmir the Living God used his power to conquer an entire country; now he and his mask-wearing priests enforce peace and generosity—though some say their tools are intimidation and fear. His worshipers preach charity and self-worth, blaming rival faiths for crafting lies about the glories of the Living God. Now the cult has come to the city of Tamran, feeding the poor and promising happiness to those who serve Razmir. Yet ugly rumors persist of bribery, extortion, and strange disappearances associated with the new temple. Are these stories just gossip and lies spread by rival faiths? Or is the church of the Living God more than it seems?

This is a 5e conversion of the classic adventure!

This campaign continues the Crypt of the Everflame 5e conversion