Kingmaker

Game Master Tuyena

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M Half-Orc Skald 2 Ini +2; HP 0/17; AC 17 T 12 FF15; Fort+4 Ref +5 Will+4; Perc +4

Can Angor give up on life? I have a suspicion that his unluck will transcend death and secondary characters but it might be worth a shot right? Right? Anyway the roles he was basically fulfilling the role of secondary caster and fighter, and doing it poorly. But we don't have a dedicated survivalist or scout. I was thinking of a halfling ranger with both and eventually able to ride a Roc animal companion. Faster scouting and all from the safety of the sky.


I believe we actually have a few people who are survivalists, yourself, Khargol, and Sugua are all able to fill that role.

I do not have a problem with you retiring Angor but keep in mind that he was picked because he brought a certain dynamic to the party; granted it hasn't been put to much use thus far. But if the party is suddenly without it, they have to find a way to shore it up somehow.

Thus, if you were to remake as an archer, because it is true that we lack a dedicated ranged combatant, then I would rather see an Archer bard.


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

"But we don't have a dedicated survivalist or scout."

I'm all for you trying to make a new character and all but making a new character that is based on that.... when we have both an Inquisitor and Slayer BOTH with Survival and Perception and one with Know Nature and Know Geography kinda makes that portion moot.


I already beat you to the punch Sugua, get out of here.


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

Foiled again!


M Half-Orc Skald 2 Ini +2; HP 0/17; AC 17 T 12 FF15; Fort+4 Ref +5 Will+4; Perc +4

I'll stay as Angor. Just checking. Going to be busy today so DMPC as necessary.


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

If you want you might just change Angor's focus.. Not to hard to switch around stats to be an archer. Though Human would have been a better starting race.

I also noticed something Khargol.... How are you able to use a Longsword?


If you want to re-structure Angor just let me know. My concern is the party becoming weaker as a result of a change in group dynamic.

But if you want to change your feats or stats we can work with that no problem.

-Posted with Wayfinder


This is also the same reason I had to shoot down the idea of a Ranger in the recruitment thread. If we were to replace Tomas with a Ranger right now, the group would be stronger, mostly, barring a few encounters.

But come lvl 3,4,5,etc. The party starts to become much weaker and it's only a matter of time until that leads to someone dying because of it.

Don't get me wrong, people are going to die in this game and the party dynamic is going to change. But if I can see a problem coming, I might as well try to prevent it.

-Posted with Wayfinder


Male Half-Orc Inquisitor 4; Init. +4; HP 29/31; AC 18 T 11 FF 17; F+6/R+2/W+7; Perc +11

Khargol has the alternate racial trait City-Raised which removes the weapon familiarity trait and replaces with proficiency in longswords and whips as well as granting a +2 on Know (Local) checks.

DM Tuyena, I've accidentally posted on this thread twice as another alias, Barundar Hammerfist, and since that's alphabetically before Khargol, it always comes up as the default when I post from Wayfinder. Can you remove that alias from the game so that won't happen again?


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

Ahh I forgot I Too have that trait I just forgot Sugua didnt have a whip for story reasons.


M Half-Orc Skald 2 Ini +2; HP 0/17; AC 17 T 12 FF15; Fort+4 Ref +5 Will+4; Perc +4

Actually i think i will go back to bard. Inspire Courage is far superior to Inspire Rage and will provide a better bonus later.

-Posted with Wayfinder


Male Half-Orc Inquisitor 4; Init. +4; HP 29/31; AC 18 T 11 FF 17; F+6/R+2/W+7; Perc +11

Yay! Angor's comin' back!


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

" Inspire Courage is far superior to Inspire Rage and will provide a better bonus later. "

For ranged? Yes overall I would not say so as barbarian proves time and time again Rage + Rage Powers > Alot of other things. But if you DO, do so, You will have to pick up Longbow prof or stick with a Shortbow and you might as well go Arcane Duelist.


Inspire Courage most certainly is NOT superior to Rage powers, which your song grants.

They are different and serve different purposes.

-Posted with Wayfinder


M Half-Orc Skald 2 Ini +2; HP 0/17; AC 17 T 12 FF15; Fort+4 Ref +5 Will+4; Perc +4

I meant for everyone else. Inspire Rage hampers casters if they use it but everyone can use Inspire Courage.

-Posted with Wayfinder


Male Aasimar Sorcerer (Celestial:Empyreal) 4 | HP 22/22 | AC 16 T 12 FF 14 | Fort +3 Ref +3 Will +8 | CMD 13 | Init +2 | Perception +13

inspire courage helps for any attack that requires an attack roll, but concidering we have no dedicated archers and i dont use any spells that would benifit from inspire courage, inspire rage is actually pretty good overall for the party really


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

IC only works on weapon attacks yes. IR only hampers casters if they want to cast and considering you choose every round whether to be effected by IR they can choose to cast when they feel like it unless the song is keeping them from dying.. something IC does not do. The powers are different things all together IR does a plethora of things that IC cannot do by the very nature of its mechanic.

I will simplify it at this level so it is easy to compare baring other abilities

IC +1 Hit and Damage with Weapon Attacks +1 Morale vs Charm/Fear
goes up +to 4 eventually becomes Swift at 13

IR +2 Morale Str and Con (+1 Hp per HD +2 Death Threshold), -1 AC, +1 Morale Will. Goes up to +6 Morale Str and Con (+3 Hp per HD +6 Death Threshold), -1 AC, +6 Morale Will. Auto-effects Unconscious allies. Stops casters from casting or using some skills but not the Skald. Can still use SU and Ex abilities and eventually becomes Swift at 13

Thats from a purely Objective point of view.


Male Aasimar Sorcerer (Celestial:Empyreal) 4 | HP 22/22 | AC 16 T 12 FF 14 | Fort +3 Ref +3 Will +8 | CMD 13 | Init +2 | Perception +13

and because its a choice every round IR sounds alot better to me, only negative in my books is the -1 AC


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

For an archer however it can be less so, thats why Im saying if he does change.. and goes Bard he might as well go Arcane Duelist maybe even Multiclass Fighter to get the feat needs. Because He would need at least Point Blank Shot and Precise Shot to be any good right now. Or get the rest of the feats he will need later. He would also have to pretty much start every round with IC to break about even there.

By comparison IR could improve both Hit and damage but would require an Adaptive bow and Reckless abandon.. which works on archery.


That's before you start factoring in nonsense too like beast totem applied to all your melee combatants so that every single person has pounce.

IC actually loses pretty brutally to IR, EXCEPT if you have multiple archers.

Even then, with reckless abandon you can get similar or higher to hit and slightly less damage with an adaptive bow, which you will always have.

I understand your frustration with Angor but don't let that cloud your judgement of the Skald, it's extraordinarily good.

-Posted with Wayfinder


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

I wasnt comparing Rage powers because that was a given, I was just pointing out the differences of the two separate abilities by themselves.


Stop posting right before me, get out of here.

-Posted with Wayfinder


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

I win this Round, GM.


Welcome to the game Gonzo, get in the van.

-Posted with Wayfinder


"Thank you kindly for your admittance."

I still need to whip up his backstory bit heres the gist of it: he spent the past couple of years traveling brevoy with a circus and performing magic tricks for an audience. His contract ran out and his boss didn't ha Ave the finances to keep him around so he now roams about looking for a company to join and adventure with.
I am working on the minor discrepancies on his character sheet. That should be fixed by tomorrow.


M Half-Orc Skald 2 Ini +2; HP 0/17; AC 17 T 12 FF15; Fort+4 Ref +5 Will+4; Perc +4

Made some changes minor changes. Went with the suggested point by online for stats. Dumped wis to 8, int to 14, strength to 18, and dex to 10. Still 20 points. Replaced weapon focus, which I can't have cause it requires a BAB of 1, for improved init. Added longsword and heavy shield to make up for the loss of AC from dex reduction. Won't make a difference but I didn't want to lose out. Think I made all the appropriate changes to stats and skills. Hope I didn't miss anything. I am sure someone will point a mistake out if there is one.


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

So you are now trying to tank and spank?


Male Half-Orc Inquisitor 4; Init. +4; HP 29/31; AC 18 T 11 FF 17; F+6/R+2/W+7; Perc +11

Does banging on your shield with your sword count as a percussion instrument? ;)


M Half-Orc Skald 2 Ini +2; HP 0/17; AC 17 T 12 FF15; Fort+4 Ref +5 Will+4; Perc +4

Not with an AC 17. And it should count but I still have sing for perform if not.


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

I know Gorumites do so when they observe Gorum ringing the weapon against armor, Sugua does it from time to time. I'm just trying to figure out what you plan on doing with Angor right now? The real issue I've just seen is more.. You either need to take toughness or like most Bardic characters.. spend your first round Inspiring. In almost every fight if you had inspired You wouldnt have dropped or someone might have been alive (Morgrym as the +2 con would have made him not bleed out and have a little more HP. Not blaming you but noting facts)

If you plan on going into combat more con would have helped or Switching to A Reach weapon (Particularly Something like a Bardiche) and getting Combat Reflexes.. That way even if you were caught FF you could strike out. Ah well these are just suggestions. You have a perfectly fine instructor so any of your changes would at least make Story sense.


Just wanted to give everyone a congratulations on our first 1k posts, here's to many more such milestones.


Male Half-Orc Inquisitor 4; Init. +4; HP 29/31; AC 18 T 11 FF 17; F+6/R+2/W+7; Perc +11

What's even more incredible is that we hit that 1K posts in one month. Actually less than that; in 28 days. That's averaging nearly 36 posts a day.

EDIT: I think I know Khargol's problem. He's very good at knowing things, but not exceptionally skilled at hitting things.


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

Well knowing some things.. otherwise Sugua wouldnt have harped on him so much.


Init +3 | HP 27/27 | AC 16 T 13 FF 13 | Fort +0 Ref +4 Will +5 [-2 Ref (trap/hazard)] | Perc +9 (LowL) -2 Perc (Surprise) | Spells: 1st 7/7, 2nd 2/5 | Time Flkr 4/5| wand CLW CL1 37/50

I think he's referring to how he rolls well for his Know checks but not his combat checks there, Sugua. ;-P


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

HAHA! You might be right Durielle Elf! Religion isnt Sugua's strong suit though.


M Half-Orc Skald 2 Ini +2; HP 0/17; AC 17 T 12 FF15; Fort+4 Ref +5 Will+4; Perc +4

Essentially I just made him legal without sacrificing anything. I can't get weapon focus until I get a BAB of +1 so I upped strength to not lose attack bonus. That meant dropping dex so shield. And Improved init so hopefully I go first and can start the song before the others so they will gain its benefit. I also keep forgetting about the Con boost and I read that he stabilized.


Init +3 | HP 27/27 | AC 16 T 13 FF 13 | Fort +0 Ref +4 Will +5 [-2 Ref (trap/hazard)] | Perc +9 (LowL) -2 Perc (Surprise) | Spells: 1st 7/7, 2nd 2/5 | Time Flkr 4/5| wand CLW CL1 37/50

Man, I have been so on top of it today! But where is everybodyyyyyyyyyy? :(


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

I dunno I find it weird, I was gunna wait but Sugua can't respond to your THOUGHTS. As for Angor, I see. Understandable.


Male Human Cleric (Crusader) of Iomedae 13 | 50/97 HP | AC 29 T 13 FF 28 | Fort +10 Ref +5 Will +14 | Init +1 | Perception +18 | Channel Energy 5/5 | Touch of Glory 8/8 | Aura of Heroism 11/11 rounds | Cohort |

Hey, I gave my sermon for Tomas, my work here is done.


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

I think its more on the current topic.. Tomas is dead.. that was yesterday. This is today.


Male Aasimar Sorcerer (Celestial:Empyreal) 4 | HP 22/22 | AC 16 T 12 FF 14 | Fort +3 Ref +3 Will +8 | CMD 13 | Init +2 | Perception +13

between pregnant GF and work ive been swamped today, i will certainly post today but it might not be fro a bit still


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

S'alright man, take care of her. Also I assume Donovan has his spelllist ready for the day? He hasnt used his Domain powers at all.. might want to. And on the adventure Im pretty sure we are going back to the temple. We are waiting on Khargol to inform us of the knowledge he knows.


Init +3 | HP 27/27 | AC 16 T 13 FF 13 | Fort +0 Ref +4 Will +5 [-2 Ref (trap/hazard)] | Perc +9 (LowL) -2 Perc (Surprise) | Spells: 1st 7/7, 2nd 2/5 | Time Flkr 4/5| wand CLW CL1 37/50

I'm just concerned since the GM's posting requirements are certainly not being met today, lol. :-P


I've been out since 8:00 this morning, my dog had a dental appointment and I bought a car, just got back


Male LN Human (Varisian) Order of the Dragon Cavalier (Daring Champion) 4 / Bard 1 | HP: 25/39 | AC: 20 (14 Tch, 16 FF) | CMB: +5 (+6), CMD: 18 (19) | Fort +5, Reflex +6, Will +4 | Initiative: +5 | Perception: +8, Sense Motive: +8 | Speed 30ft | Active conditions: None | Performance 7/7 | 1st Level Spells 0/2 | Panache 2/3 | Challenge 1/2 | Tactician 1/1

Here and ready, just waiting on the DM to get us back to the temple.


I've been waiting on anyone else to say they're fully ready to go back there. If we're waiting on me then let's move forward.

-Posted with Wayfinder


Male Human Cleric (Crusader) of Iomedae 13 | 50/97 HP | AC 29 T 13 FF 28 | Fort +10 Ref +5 Will +14 | Init +1 | Perception +18 | Channel Energy 5/5 | Touch of Glory 8/8 | Aura of Heroism 11/11 rounds | Cohort |

I'm ready to go. My spells are prepared and have been since yesterday.

The reason I haven't used my domain powers is because in every battle I've either been casting buffs, channeling, or fighting off enemies who were directly threatening me in melee. Action economy!


Well you're back at the temple.

-Posted with Wayfinder


Init +3 | HP 27/27 | AC 16 T 13 FF 13 | Fort +0 Ref +4 Will +5 [-2 Ref (trap/hazard)] | Perc +9 (LowL) -2 Perc (Surprise) | Spells: 1st 7/7, 2nd 2/5 | Time Flkr 4/5| wand CLW CL1 37/50

Holy crap!!! :O

Not that I'm upset he did, but how did Sugua avoid that crazy rush of damage???

Damn, this might be over our heads people.

Also, DM Tuyena. Since you named PCs in that damage train who haven't even posted a position, is there a map to go with this? I'm assuming you must have us laid out, but Roll20 doesn't show it.

Edit: Okay, weird. Maybe you saw Khargol's post before I did, because all of a sudden he has a post in after yours that has him at the front along with the others. Not sure about that though...

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