KenderKin's Kingmaker Part 1 (Inactive)

Game Master Freddy Honeycutt

Kingmaker AP
Book 1


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Half Elf Hunter/Rogue 5/1| HP 61/61| AC 18 (20) T 12 FF 16 (18)| Fo +6 Re +8 Wi +4| Init +3| Percep +16| Spells: Lvl 2: 2/3; Lvl 1: 5/5

Torod continues to make a half-hearted attempt to open the gate while maintaining a calm demeanor for the owlbear's benefit and trying not to yell at the archers. "I'm trying to give the owlbear someplace to go once it's done eating. Now lay off unless you want to coral it back into it's pen now that it has a taste for human meat."


Male Human Paladin 3 of Cayden Cailean

Eadric will delay until after Torod has let the Owlbear out of the fort... unless the bandit archers continue to fire on Torod. If they do, Eadric will consider going up top to deal with them.


M somewhat akin to a kender Y / MA

The archers wait but the owlbear does not it shreiks a terrible noise and bolts out of the fort!

Now what?


Ellaria looks around at her comrades and the bandits, puzzled as what will happen now. She makes sure most of her body is behind some sort of cover from the group of bandits.


M somewhat akin to a kender Y / MA

"Identify yourselves! Comes a call from the archers above as they seem to be watching something in the distance..

Perception
DC 7

Spoiler:

likely the running owlbear

Obi is up!

Spoiler:

Action? will you be doing something to one of the archers?


KK:
Both actually, if I can.

Rushing through the spell and praying it works, Obi sends a surge of colored fire at the archers.

Casting color spray, which makes the invisibility go away. Dc14 Will save.


M somewhat akin to a kender Y / MA

A rainbow of colorful lights lights up the upper balcony area....

The archers are caught in the swirling pattern....

Will saves
1d20 ⇒ 17

1d20 ⇒ 17

The named bandits and staglord do not act..


Ellaria keeps still, standing behind both Eadric and her bandit until things will get clearer.


M somewhat akin to a kender Y / MA

Eadric is up!


Male Human Paladin 3 of Cayden Cailean

Eadric strides up to the bandit leaders, before pointing his sword at the Stag Lord and his lieutenants, Enough of this chicanery! We are the Wardens of the Greenbelt and we are here to end your reign of terror in the Stolen Lands! We are authorized to put any and all bandits to the sword for their crimes! Any who lay down their arms have my word that they will not be executed for their crimes! Those that resist will be dealt with extreme prejudice!

Looking directly at the Stag Lord, Eadric adds, Law and order will be restored! Those that stand with you shall only know defeat, as will you! This I promise! Readied action to attack any who who move to attack him.

As a swift action, Eadric will declare smite evil vs. the Stag Lord.

Current Status:
HP: 36 of 36
AC: 22 (25 vs the Stag Lord)
Active effects:
Shield of Faith


Half Elf Hunter/Rogue 5/1| HP 61/61| AC 18 (20) T 12 FF 16 (18)| Fo +6 Re +8 Wi +4| Init +3| Percep +16| Spells: Lvl 2: 2/3; Lvl 1: 5/5

Did he just say chicanery?


Male Human Paladin 3 of Cayden Cailean

Yes. Yes I did. Would you have preferred skulduggery? :D


M somewhat akin to a kender Y / MA

Eadric are you making a diplomacy check or an intimidation check?

;)


Male Human Paladin 3 of Cayden Cailean

Seeing as how diplomacy takes 1 minute... intimidate (+3) it is. :) 1d20 + 3 ⇒ (17) + 3 = 20

Mind you, Eadric isn't convinced anyone is really going to give up (though he wouldn't mind if some laid down their arms)... he just wants the "arrest" legal and all. ;)


M somewhat akin to a kender Y / MA

It takes at least a minute to say the word chicanery!


Half Elf Hunter/Rogue 5/1| HP 61/61| AC 18 (20) T 12 FF 16 (18)| Fo +6 Re +8 Wi +4| Init +3| Percep +16| Spells: Lvl 2: 2/3; Lvl 1: 5/5

Chicanery makes Eadric sound old. He could have used shenanigans, machination, ploy, ruse, or duplicity. Antics or foolery would have worked as well.
Now, every time I do an imitation of Eadric, I'll do it as him saying chicanery.


Male Human Paladin 3 of Cayden Cailean

lol


Female Human Witch 2

Green with envy that Eadric never whooped out the word chicanery on her!


M somewhat akin to a kender Y / MA

Staglord

”Join me and together we may conquer these lands!”

New Initiative reminder
Staglord 23
Ellaria 23
Akiros 20
Torod 19
Obi 10
Eadric 9
Dovan 4
Auchs 2


Male Human Paladin 3 of Cayden Cailean

I think not...


M somewhat akin to a kender Y / MA

Staglord

”So now you die!”

Quicker than the eye can follow the Staglord fires his bow at Eadric!

Composite longbow
@Eadric
1d20 + 10 ⇒ (11) + 10 = 21 Damage 1d8 + 7 ⇒ (4) + 7 = 11
1d20 + 5 ⇒ (7) + 5 = 12 Damage 1d8 + 7 ⇒ (7) + 7 = 14

Sneak attack 3d6 ⇒ (2, 4, 2) = 8

These are versus your flat-footed AC! ;)

Ellaria is up!


Male Human Paladin 3 of Cayden Cailean
KenderKin wrote:

These are versus your flat-footed AC! ;)

How so?


Half Elf Hunter/Rogue 5/1| HP 61/61| AC 18 (20) T 12 FF 16 (18)| Fo +6 Re +8 Wi +4| Init +3| Percep +16| Spells: Lvl 2: 2/3; Lvl 1: 5/5

Are we in the same positions?


M somewhat akin to a kender Y / MA
Eadric Cuthwulf wrote:
KenderKin wrote:

These are versus your flat-footed AC! ;)

How so?

Stag’s Helm

Spoiler:

Aura faint divination; CL 5th
Slot head; Price 3,500 gp; Weight 3 lbs.
Description
This striking helmet is crafted to resemble the skull of a
mighty stag. Although made from bone, the antlers and
helm are as strong as metal. When worn, the helm greatly
enhances eyesight and hearing, granting a +2 competence
bonus on Perception checks. In addition, once per day the
helm may be called upon to enhance any ranged attack
made by the wearer to make an insightful shot. Activating
this ability is a free action, and once activated, your next
ranged attack against a target within 30 feet is made as if
that target were flat-footed against you—this allows a rogue
to gain the benefit of sneak attack with this shot. If you don’t
make a ranged attack within 1 round of activating this power,
the insight fades and is wasted for that day.

A worshiper of Erastil who wears this helm may utilize the
insightful shot ability up to 3 times per day.
Constructio n
Requirements Craft Wondrous Item, creator must have at
least 5 ranks in Perception, true strike; Cost 1,750 gp

Torod
yes everyone but Eadric he walked up to the bandits, though they are currently "behind bars"!


Male Human Paladin 3 of Cayden Cailean

Alrighty then... hit Eadric's flat footed AC on the nose (21 vs the Stag Lord) unless he suffers any penalties for cover/melee etc. ;)

I would also assume that triggers Eadric's readied action?

Current Status:
HP: 36(?) of 36
AC: 22 (23 vs the Stag Lord)
Active effects:
Shield of Faith

Edited Eadric's AC, as Shield of Faith and Smite AC bonuses are both deflection and don't stack. :P


M somewhat akin to a kender Y / MA

Sorry E. Pulled it straight out of the AP! :(

No worries though you can escape out the open doors if you have to!

Ellaria is up!
might need to move somewhere...


Male Human Paladin 3 of Cayden Cailean

Eadric isn't going to flee... so no to hit penalties then? Or readied action?

Current Status:
HP: 17 of 36
AC: 22 (23 vs the Stag Lord)
Active effects:
Shield of Faith (+2)


M somewhat akin to a kender Y / MA

They are likely to engage you at range and from behind the steel bars of the owlbears pen!........Since you really want to use that readied action go ahead!

Then Ellaria is up!


Male Human Paladin 3 of Cayden Cailean

Apparently Eadric cannot attack as there is a steel gate blocking him. ;)


M somewhat akin to a kender Y / MA

Ellaria?


Ellaria urgently gestures her charmed bandit foward, "Help me against those evil bandits... You must save me!". As the bandit rushes forward to attack, Ellaria picks up a handful of pebbles, slowly dropping them next to her feet while muttering some arcane words.

Stone Call on the bandits (without hitting Eadric or Ellaria's bandit), for 2d6 ⇒ (2, 1) = 3 points of damage.


M somewhat akin to a kender Y / MA

The damage stands as Ellaria has rolled it. In her haste to miss Eadric the bandits received some shelter from the roof above.
Note this is merely descriptive ;)

Initiative reminder

Spoiler:

Staglord 23
Ellaria 23
Akiros 20
Torod 19
Obi 10
Eadric 9
Dovan 4
Auchs 2

Akiros

Fires @ Eadric
Composite longbow 1d20 + 5 ⇒ (18) + 5 = 23 Damage 1d8 + 2 ⇒ (4) + 2 = 6

Torod is up!


Half Elf Hunter/Rogue 5/1| HP 61/61| AC 18 (20) T 12 FF 16 (18)| Fo +6 Re +8 Wi +4| Init +3| Percep +16| Spells: Lvl 2: 2/3; Lvl 1: 5/5

Torod will try to fire from cover at the Stag Lord.
Stormburst: RTouch
to hit 1d20 + 4 ⇒ (7) + 4 = 11 damage 1d6 + 1 ⇒ (1) + 1 = 2 + -2 pen to hit for 1 rd


M somewhat akin to a kender Y / MA

The storm forces some of the smaller particles in the area to fly around but the tornado of energy misses the Staglord!

Obi is up!


Are they bandits I tried to color spray still near me or did the join the Staglord downstairs?


M somewhat akin to a kender Y / MA

They are a bit out of sorts at the moment....

......call them confused they do not know whether to attack you, re-load, or to attack Eadric for the use of profane words ie chicanery.....

They will likely decide shortly what to do!

Best hurry if you are going to beat them to the punch!


Lack of an updated map isn't helping...

Obi quickly throws more colored flame at the bandits in front of him, hoping to catch them off-guard, before moving to go back downstairs.

Casting color spray(Dc14), and then taking a move action to geet away.

Dark Archive

No longer matters Drow Lich Epic level Wizard/Cleric of considerable ability

Since nobody seems to use the map by posting co-ordinates, it is difficult for me to update it... and with things like movement/position/actions/rounds/rules being glossed over, the problem only compounds. For example, the two archers upstairs are in towers 60' apart, which I am sure puts them out of range of a single color spray. :)

Not much has changed since the last update but if people want a map I can do it, but then I need everyone's positions... again.

Eadric will be dead soon and then things will get interesting for the rest of you. Good luck. :P


M somewhat akin to a kender Y / MA

The two bandits were both headed downstairs and both met Obi who got them with color-sprays.

The bandits are caught full force in the spray and both go down under the magical onslaughter

Eadric - Obi wants an updated map....I see Obi at J19 and the two bandits who wanted to figure out what was going on at F20 (the bandit from the far side came to there trying to figure out what is going on).

Eadric should be around AE 14
Torod was near the gate AC 14 or 15
Ellaria (charmed bandit) around AE 15

Eadric is up!


KK:
Considering the rush of actions, I'm okay with this. Obi's going to try and help.

Dark Archive

No longer matters Drow Lich Epic level Wizard/Cleric of considerable ability

That puts Torod out of range for Stormburst. Eadric walked up to the Staglord so he is much closer than that (AK 12). Where are the two stone call fields of stone particles (40' radius) creating difficult terrain? How long until they expire?


M somewhat akin to a kender Y / MA

The stones fall in round 1 (causing damage), the difficult terrain after lasts 1 round/level of the caster

Dark Archive

No longer matters Drow Lich Epic level Wizard/Cleric of considerable ability

I know that... how long ago were the spells cast? (ie how many rounds are left?)

And Torod?


Half Elf Hunter/Rogue 5/1| HP 61/61| AC 18 (20) T 12 FF 16 (18)| Fo +6 Re +8 Wi +4| Init +3| Percep +16| Spells: Lvl 2: 2/3; Lvl 1: 5/5

Torod needs to be within 30' and, if possible, behind cover.

Dark Archive

No longer matters Drow Lich Epic level Wizard/Cleric of considerable ability

I do not see such a place on the map. Unless you want to use Eadric as cover or have somehow gotten into the cage or behind the Stag Lord. ;)

Here is what I have minus Torod. Let me know where you are/want to be.

UPPER LEVEL
LOWER LEVEL


Half Elf Hunter/Rogue 5/1| HP 61/61| AC 18 (20) T 12 FF 16 (18)| Fo +6 Re +8 Wi +4| Init +3| Percep +16| Spells: Lvl 2: 2/3; Lvl 1: 5/5

It's more important for Torod to be in range than it is for him to have cover. Put him at AK 11 or other suitable spot within 30' of the Stag Lord.


M somewhat akin to a kender Y / MA

Obi

Spoiler:

Do you want to finish off those bandits? and come down so we can get rid of the upper level map?


KK:
They will probably be out for awhile, depending on their hit dice. So, in the hope we don't have to deal with them right away, I'm heading downstairs.

Dark Archive

No longer matters Drow Lich Epic level Wizard/Cleric of considerable ability

Upper Level
UPDATED Lower Level (Now with 100% more Torod!)


Male Human Paladin 3 of Cayden Cailean

If I had recalled the gate was blocking the way prior to stating Eadric strode up to the Stag Lord...

...and now I have company. I guess I accomplished my goal of picking up the pace. :/

Eadric moves to his left move action to AL 14 and yanks the cage door out of his way move equivalent action to get at the bandits. You seal your fates by your actions!

Current Status:
HP: 11 of 36
AC: 22 (23 vs the Stag Lord)
Active effects:
Shield of Faith (+2)

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