Into the Deepest Darkness (Inactive)

Game Master kamenhero25

A perilous trek through the darkest reaches of Golarion to fight an ancient evil that could be the end of everything.


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Congrats.


congrats everyone who made it. good luck in the future for those who didn't.


Can't say I'm surprised. I didn't have time to make an extremely well thought out backstory.

Good luck everyone, mayhaps thalack will make a better replacement than a intital character.


Hello everyone!

We've lost a couple of party members, so I'm putting out feelers to see who's still interested in playing. We've lost a warpriest and a sorcerer, so we could use spell casters to fill the gaps.


Dot
What are the character build guidelines. Still the same as when you started this?


They are. We haven't gotten too far.


Dotting


Hmm, if a healer is needed, I might have an idea. Bae'qeshel always sounded really cool to me.


I'm up for it, do I need to repost?


@Faceless: building something new. I assume even the gear is still not in WBL, right


@Almagafor: Not if you're comfortable with your submission. A link back to it would be helpful though.

@The Chess: Exact same creation rules as on the initial post.


You forget mention best part of being in game! Urf and his Itchy Butt in game, so it glorious game! Who not want be in game with Cockatrice Order's best member?!


I'm still very much interested, and I'm even a spellcaster of sorts! Crunch and Fluff are in the profile.

(A brief side note, since I have a sinking feeling that this was why I wasn't selected first time around. For some reason that's probably a typo, the effects of a toxicant's poison progress from Dazed to Staggered rather than the other way around. T'unavor's crunch was put together using RAW, if selected I'd expect and encourage that to be ruled back to common sense.)


Raok Inquisitor Sanctified Slayer..

Roguish, cast spells, healing and lesser restoration, Invisibility

Applied initially and still interested.


Dot! Thinking of a cleric.


I still kinda like that unchained summoner I submitted earlier here


Here's my character submission. I'll probably flesh out the background a little but I wanted to get something up. I'm a little over on go with the Phylactery of Negative Channeling, but under wealth-by-level, so maybe if I don't start with it but get it back at an appropriate moment (it was mentioned in the opening post that we wouldn't be starting with our equipment anyway).


Azten here with my bard submission. I'm not feeling well today but I will finish it tomorrow if it's not too late.


My submission. I will check over it again to see if I have mistakes


Hi everyone. First, I'm glad there's still interest in this game. Second, our warpriest has finally gotten back to me. Apparently they had some sudden trouble and lost internet access for a bit. So they will still be playing for the moment. However, I believe I will still be recruiting two new players to help round out the party and create a buffer in case someone else loses touch for a while.

I will be out of town for the weekend. I will still have internet access, but I'll be busy so I'm likely going to make a decision on Monday or Tuesday. Make sure to work out your submissions by then.

@Ralya: The party has actually gotten their gear back, so I'm going to have to ask that you stick to the 10000 gp.


Nevermind I'm canning my Summoner concept. The idea of a Shadow Walker Rogue is too much fun to pass up.

EDIT
FFF now I need to find a different profile picture :(


@GM That's totally fine! I'll pick up a few extra pieces of gear and leave myself some gold so I can buy the Phylactery later on.


Think I'm happy with it, Character Here

Kinda based him on Spartacus, but you know, evil.


Just noticed that there's two members of House Rasivrein with vengeance on the brain sitting on the docket. :)


We will try again with this one as well


Fixed...I think. lol


After seeing the groups interest in a healer, Raok is an Inquisitor and they make great healers, they also have a ton of utility and buff spells, as well as being beasts in hth combat.


Although Ralya's a negative-energy channeling cleric, I've set her up to be able to do a good job of healing and affliction-removing too.


Alright, I'm sorry for the delay. I've been having a hard time making choices because I haven't quite seen what I was hoping for. With the warpriest coming back, having a full caster (particularly an arcane caster to replace the sorceress) is far more important than a healer. Not that a back-up healer is bad, but the only arcane character right now is a magus built to melee nova. Someone who's built for utility would be much appreciated, but we ended up with almost exclusively healers. I'm going to give it a few more days.


While I think flavorwise, Ziva being a full Shadow Walker Rogue is more flavorful in a "darklands" game, and largely my prefered option - I do know what it's like sometimes being in a game and missing a crucial skill gap. I am perfectly happy reworking Ziva into a Rogue 1 / Wizard 3 into Arcane Trickster which still keeps her about as close to a full caster as you can get while still being fairly rogue like, which in this specific situation - I'm comfortable doing since it keeps her within the concept I had initially envisioned.

Having said that, I currently play in another game that Faceless GMs, and I'd feel guilty tailoring a character to fit within his guidelines over someone else that might have their heart set on a particular arcane character. So, I am always here if required, but I'm happy taking a back seat to someone else if they had an excellent submission that worked well with the party.


Working on a Bloodmage wizard as we speak and should have her up by tonight.


The Faceless GM wrote:
Alright, I'm sorry for the delay. I've been having a hard time making choices because I haven't quite seen what I was hoping for. With the warpriest coming back, having a full caster (particularly an arcane caster to replace the sorceress) is far more important than a healer. Not that a back-up healer is bad, but the only arcane character right now is a magus built to melee nova. Someone who's built for utility would be much appreciated, but we ended up with almost exclusively healers. I'm going to give it a few more days.

I think I could make that work as a cleric, though I might need to modify my character a bit depending on exactly what you've got in mind. I've already got 6 ranks in Spellcraft, and I can add a selection of knowledge skills. I've got a good CHA mod, so if I put some ranks in Diplomacy I'll be in good condition there.

The 3d6 damage from channel negative energy makes a fair-ish blaster type arcane caster, and from the point of view of debuffing I've got powerful domain abilities available from both madness (-3 to attack rolls and saves) and chaos (roll d20 twice, take worst).

In terms of utility spells, a cleric can leave slots unprepared, then fill them with just 15 minutes of prayer, which adds a lot of flexibility, albeit from the divine spellcasting lists. There are a goodly number of utility spells on the cleric's list too, for example:

Comprehend Languages, Endure Elements, Obscuring Mist (poor man's invisibility, and much more useful as a cleric since it is caster-centered), Ant Haul, Dancing Lantern (like dancing lights), defensive spells like Protection from (alignment) and Sanctuary, Abundant Ammunition (in case supplies for ranged types are an issue), Air Bubble, Deadeye's Lore for a boost to survival checks...

At second level, there's Augury for pseudo divination, the 'Animal' Stat spells for buffing, Resist Energy, Silence. More situational, there's: Find Traps, Make Whole, Zone of Truth, Share Language, Masterwork Transformation (if anyone does any crafting), Web Shelter (super-instead-of-tent), Communal Ant Haul for when we really don't want to abandon something, Communal Endure Elements and Pilfering Hand.

Then at third level Blindness/Deafness debuffs, Daylight, Create food and water, Dispel Magic, Glyph of Warding, Helping Hand (manipulate stupid foes), Invisibility Purge, Locate Object, Obscure Object, Speak with Dead, Stone Shape... this can create cover and all kinds of other useful things. There's Water Walk, Water Breathing, Wind Wall, and the communal version of share language and resist energy.

If there's a particular wizard spell you were thinking of, I could put some ranks in Use Magic Device and buy a wand.


I've been feeling out an illusionist/shadow wizard. There's plenty of utility in the quasi-real shadow spells. I'll get a post up when I've nailed him down, which should be soon if it works out.


Here you go, this is DeviousDevious's Shadow Wizard.


That's a pretty cool character, Shadowcasters are my fav :)


Is this still going to happen or did we miss place the faceless gm. :)


Still waiting on a couple of things.


Alright. Thank you to everyone who submitted. I'll keep people in mind who are still interested if we lose another player for some reason, but for now, will Mika Wisp please report to discussion to get to know the party. I think I've put off getting this rolling again for long enough.

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