
Kitsune314 |

Well, it's been 4 months (to the day) since Aloha bowed out. I was really kind of hoping she'd return, but it's looking less and less likely...drat!

GM Ten-Speed |
- none yet

*blows the dust off*
So Paizo looks a little different since the last time I was around. I am really sorry about my absence and leaving you guys hanging. I nursed some serious depression over the last half a year or so.
I'm not sure if dead campaigns fall off of your tracker naturally, or if they come back when there's a fresh message in one of their threads. I'm gonna give this a shot first, and if there's no response I'll send out a round of PMs.
Who's still here/interested?
If anybody's still around, I'm probably going to kill the current session and start fresh since I've kind of lost track of everything in my absence (plus, handling maps as large as I was trying to in Roll20 is a nightmare).

Ghiv Masdara |

Present

Kitsune314 |

Ready and willing! Sorry to hear you were in such a bad place, but really glad you're back!
Just FYI, Alanna's player (Atlas2112) dropped off the map about 4 months ago, with no warning. Haven't seen a sign of him since.

GM Ten-Speed |
- none yet

Hey, cool. I'm gonna send out a round of PMs and see who else is still around, if anyone, and I'll see if I can get in touch with Atlas somehow too.
After that, I can either start up a recruitment thread or just start the game back up.

Kitsune314 |

I sent a message to 1dr0meda's player yesterday (I know him IRL), I know he *really* enjoyed playing her, but his PbP plate may be too full to come back...

1dr0meda |

I was AFK most of the weekend. I'm able to continue, although my plate is pretty full, so this will have to be a lower priority for posting when I am very busy and don't have time to post to all the games I'm GMing and playing in at present.

GM Ten-Speed |
- none yet

Ayyyy, welcome back 1! It looks like we're up to 4/5. I tried one last thing to get in touch with Atlas but I did kind of want to run down what I'm gonna do here for the campaign before I got to it.
1. I'm pretty much just gonna fast forward us to the next step of this situation. We left off with you guys in the middle of combat--tracking combat is already a bit of a pain over Paizo and I don't have a few of the statblocks I need (the creature involved in this chase scene was homebrew and I no longer have access to the hard drive where I was keeping those files, live and learn). 1dr0meda had a spoofed key that would get you in the elevator and everybody made the correct decision to beeline it into the elevators from what I recall and what I'm seeing. It would have turned into a chase scene per Savage Worlds, but barring some astonishingly terrible rolls on your part you would have made it with time to spare. I'd rather not kick the campaign back off with what's basically homework, so we're just gonna fast forward and let it ride.
2. Assuming I can't get in touch with Atlas, I'll have Alanna on autopilot for the next few scenes and then put her on a bus at the appropriate time.
3. If anybody has any confusion owing to the half-year+ of downtime on this campaign, I'm working on a recap for myself to remember what has and hasn't happened, and I'll post that (minus some spoilery stuff I'm tracking on the backend) over here in the discussion thread. Barring shenanigans I should have a post up in Gameplay over the weekend and I'll try to get the campaign summary up around that time too.
Cheers everybody!

Ghiv Masdara |

Cool deal. I'll need to do some serious rereading myself.

1dr0meda |

Ready here. Remember to make the campaign active, so we will see it in our campaign summary page and will be quicker to spot new posts. I'll review the posts myself, although I think I have a pretty good sense of the plot so far.

1dr0meda |

I just reread the posts starting with the encounter with Maji to where things stopped. I had forgotten an awful lot, so it was good to review it all. I'd recommend everyone do the same. Lots of good role playing, by the way. Looking forward to getting back into things, although I'm going to be a bit rusty on my Savage Worlds rules.