Honor´s Echo Core for PBP V (Inactive)

Game Master Helikon

Remaio Alcasti
Encounter Map


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"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

"We bear the sword of Honaria Alcasti," Ezren says to the construct, waving a hand toward Valeros to indicate that he holds the weapon. "The weapon deemed us worthy and our intentions just, and so should you."

Diplomacy (aid): 1d20 ⇒ 1

Any chance you'd permit a reroll for owning a PFS shirt? I can send you a link to a pic of it if you'd need some proof. Just in case you're okay with it, I'll post a reroll.

Retry Diplomacy, aid: 1d20 ⇒ 11 That'll do!


The owl seems to nod and replies that Syagra Tetranella, one of Honaria’s comrades in arms, had always held out faith that the Empire would
come to its senses and Honaria would be exonerated. When Honaria instead died in public ignominy, Syagra
began a long slide into bitterness and resentment. Swearing vengeance for her friend, Syagra cast the blame
on Italice Cenabri, a prominent adviser to the crown. In truth, many people shared responsibility for Honaria’s
disgrace, but Italice served as a convenient scapegoat for Syagra’s rage and sorrow.
After years of preparations, Syagra carried out her plan to assassinate Italice, fleeing from justice and escaping
into the wilderness. She eventually made her way to the mountains where the Alcasti family had given Honaria
a hero’s burial in the family tomb. In her single-minded devotion, Syagra broke into the tomb, planning to
leave Italice’s head as an offering to Honaria’s memory.
Ironically, in her attempts to honor her friend, Syagra was forced to smash apart the tomb guardians and vandalize
most of the magical wards.
As Syagra turned to exit Honaria’s burial chamber, Italice’s clockwork familiar Amantius confronted her.
Syagra struck him down and left him as another twisted offering to Honaria’s memory. When the Alcasti family next returned to the tomb
and saw its ruined state, they resolved to find anotherplace to bury their dead, and to one day restore the tomb to its former glory.
The owl admits he initially blamed Honaria for Italice’s death
as well, his centuries of reflection in her tomb
have changed his opinion. Despite his bitterness and despair, he admits that he believes in Honaria’s innocence—though he does not hold a high opinion of Honaria, he does not believe any of this to be something she would have wanted.
What do you do now?
Do you take the skulls, or Honaria’s corpse?
What about her accolades, including an impressive collection of military ribbons and medals.

Grand Lodge

Droogami:
Animal cat 1 | AC 17 | T 16 | FF 12 | HP: 11/11 | CMD 18 | Fort +4 | Ref +8 | Will +1 | Perception +5 low light, scent
Female Gnome Druid 1 | AC 14 | T 12 | FF 13 | HP: 9/11 | CMD 8 | Fort +5 | Ref +1 | Will +5; +2 vs. illusions | Init +1 | Perception +9 low light

I'm fine with whatever Remaio wants to do.


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

In the letter, Remaio asked us to retrieve "her laurels and medals of service," so I think we should definitely take the ribbons and medals. And one other thing...

Ezren bows his head to think while the construct tells its tale. When it has finished, the wizard looks at the metallic bird and asks, "If you wish to exonerate the sins of your mistress, Italice, perhaps you could recount this tale for the public to hear. Would you be willing to come with us? Our employer, Remaio Alcasti, simply asked us to deliver him some of Honaria's accolades as proof of her heroism. If you were to accompany us, however, your testimony in defense of Honaria's innocence would provide incontrovertible proof on her behalf."


Male Half-Elf Ranger/Sorceror 20 (SP 310/310) (HP 310/310) (RP 17/17) (AC 44) (Fort +33, Ref +36, Will +34)(Perception +36 (+2 Init))

So... we are almost five months into this, and the pace has been a crawl for most of it. As a result, my interest has gradually waned.

I realise that there have probably been mitigating circumstances for this, but I can't take it any more.

Consequently, I am withdrawing from this game.

I hope that you (eventually) manage to finish!


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

*Sigh*
Sorry to see you go. I think we're really close to done here, but I understand your frustration. All the best to you!


Human Female Barbarian 1 | AC 15 (T 11/Fl 14) CMD 16 | hp 6/15 | Init +1 | Fort +4 Ref +1 Will +1 (+2 vs Fear) | Perception +5 | Conditions:

Amiri looks at the owl thinking that the old man's suggestion was wise.


With the owl and the laurels you return to your boss.
Now just one last job to do. Present the Findings at the court.
Each of you receives a letter and a courtiers outfit.
Remaio meets you outside the palace where Eutropia is holding court.

Grand Lodge

Droogami:
Animal cat 1 | AC 17 | T 16 | FF 12 | HP: 11/11 | CMD 18 | Fort +4 | Ref +8 | Will +1 | Perception +5 low light, scent
Female Gnome Druid 1 | AC 14 | T 12 | FF 13 | HP: 9/11 | CMD 8 | Fort +5 | Ref +1 | Will +5; +2 vs. illusions | Init +1 | Perception +9 low light

And...? Do we need diplomacy checks? Can we assist instead of rolling our own?


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

Dressed in his new finery, and with Italice's construct and Remaio beside him on either side, Ezren steps forward.

"Honorable Eutropia, ladies and gentlemen of the court, I, Ezren, Wizard of Absalom and the Pathfinder Society, along with my companions, bring to you a matter of great importance. For generations, a crime has been committed against this man and his ancestors," he motions to Remaio, then continues. "For all these years, the Alcasti family, which was once held in high esteem in your nation and throughout the world, has been subject to the ridicule and disrespect due to those deemed as traitors of the state. This is a grave error and sin against the Alcastis. The charges brought against Honaria Alcasti, the charges for which she and her family were doomed to ignominy, were the machinations of one person and her co-conspirators, Italice Cenabri. This construct, which belonged to Lady Cenabri before her death, can bear witness to the falsehood of these charges. In addition to this testimony, we bring before you evidence of the honors this great nation once paid to the great Honaria Alcasti, to remind you of the faithful and extraordinary service she paid to the crown and to the country she loved." Ezren motions to the others to bring forward the sword, the laurels and medals, and everything else we've retrieved in our various missions. "In light of this testimony and of this evidence, we beseech the court and the crown to restore the honor, title, and station of the Alcasti family, including all of its descendants - deceased, living, or yet to live - until either its line shall fail or Golarion perish, whichever comes first. Thank you. Long live the king!"

Diplomacy: 1d20 ⇒ 13


Please do a Knowledge Nobility:

10:
Eutropia is the only child of Grand Prince Stavian III, the ruler of Taldor. She intends to inherent the throne upon the death of her
father, even though according to the current laws of Taldor, only male heirs are eligible to inherit the throne.

15:
Some Taldan nobles fear that Eutropia’s ambitions may lead to a costly civil war. Others believe that Eutropia’s efforts to make a case for
her inheritance to the Senate will eventually succeed, and believe that the progressive vision of Taldor that she supports is the best way to shake
off centuries of stagnation.

You will be called in one hour to offer your testemony.
You can talk to several officials. You need a DC 16 to get the NPC to Friendly, or 21 to helpfull.
There are the following dignitaries:
PRINCESS EUTROPIA
GLORIANA MORILLA She is talking to Aayef Ghazali already Friendly
DOMINICUS RELL Unfriendly
FATHER BASRI as you retrieved his stolen relics in “Basilica”, his attitude is Helpful, and he offers to aid the PCs in their presentation by placing his blessing on the proceedings.
INKA HELDOTOR
CAPTAIN SEFERI
SOLMON MENANDER
THEON CENABRI a distant descendant of Italice Cenabri Unfriendly

Grand Lodge

Droogami:
Animal cat 1 | AC 17 | T 16 | FF 12 | HP: 11/11 | CMD 18 | Fort +4 | Ref +8 | Will +1 | Perception +5 low light, scent
Female Gnome Druid 1 | AC 14 | T 12 | FF 13 | HP: 9/11 | CMD 8 | Fort +5 | Ref +1 | Will +5; +2 vs. illusions | Init +1 | Perception +9 low light

kn Nobility Untrained: 1d20 + 1 ⇒ (16) + 1 = 17
I would offer to aid the diplomatic character but since there is just me and Ezren I guess he should aid me. With just the 2 of us we are far from a legal table now. Do we even get a chronicle? This section is probably supposed to be heavy RP but this has gone on beyond long enough.

PRINCESS EUTROPIA Diplomacy: 1d20 + 2 ⇒ (18) + 2 = 20

GLORIANA MORILLA Diplomacy: 1d20 + 2 ⇒ (15) + 2 = 17

DOMINICUS RELL Diplomacy: 1d20 + 2 ⇒ (1) + 2 = 3

FATHER BASRI Diplomacy: 1d20 + 2 ⇒ (14) + 2 = 16

INKA HELDOTOR Diplomacy: 1d20 + 2 ⇒ (16) + 2 = 18

CAPTAIN SEFERI Diplomacy: 1d20 + 2 ⇒ (3) + 2 = 5

SOLMON MENANDER Diplomacy: 1d20 + 2 ⇒ (11) + 2 = 13

THEON CENABRI Diplomacy: 1d20 + 2 ⇒ (3) + 2 = 5


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

Ugh, after typing out that whole speech...
Yeah, I'll aid. I'm not sure where all the others stand as far as involvement in the game, aside from those that have explicitly stated they were dropping out. Are Merisiel and Amiri sticking with us?

Know (nobility) untrained: 1d20 + 4 ⇒ (13) + 4 = 17

PRINCESS EUTROPIA Diplomacy (aid): 1d20 + 1 ⇒ (8) + 1 = 9
GLORIANA MORILLA Diplomacy (aid): 1d20 + 1 ⇒ (9) + 1 = 10
DOMINICUS RELL Diplomacy (aid): 1d20 + 1 ⇒ (7) + 1 = 8
FATHER BASRI Diplomacy (aid): 1d20 + 1 ⇒ (11) + 1 = 12
INKA HELDOTOR Diplomacy (aid): 1d20 + 1 ⇒ (20) + 1 = 21
CAPTAIN SEFERI Diplomacy (aid): 1d20 + 1 ⇒ (17) + 1 = 18
SOLMON MENANDER Diplomacy (aid): 1d20 + 1 ⇒ (1) + 1 = 2
THEON CENABRI Diplomacy (aid): 1d20 + 1 ⇒ (9) + 1 = 10

Dark Archive

HP 10/10 || AC:17 T:14 FF:13 CMD:16 || Fort:2 Refl:6 Will:1(+2 vs ench). || Init:6 Perception:7 || CN Female Elf Rogue 1 || rapier +4 (1d6+2/18–20); dagger +4 (1d4+2/19–20)

My deep apologies for abscence. The new year vacation was really long to me.

At the way to the court Merisiel suggests Ezren.

"Maybe your magic will help us a bit, Old Man, coz it seems to me that all of us don't have enough experience in talking to nobles." I mean using guidance before dialog with every person if it is possible

Know (nobility) untrained: 1d20 ⇒ 20

PRINCESS EUTROPIA Diplomacy (aid): 1d20 ⇒ 10
GLORIANA MORILLA Diplomacy (aid): 1d20 ⇒ 1
DOMINICUS RELL Diplomacy (aid): 1d20 ⇒ 1
FATHER BASRI Diplomacy (aid): 1d20 ⇒ 6
INKA HELDOTOR Diplomacy (aid): 1d20 ⇒ 10
CAPTAIN SEFERI Diplomacy (aid): 1d20 ⇒ 19
SOLMON MENANDER Diplomacy (aid): 1d20 ⇒ 12
THEON CENABRI Diplomacy (aid): 1d20 ⇒ 18


Male Human NG fighter 7, HP 74/74, AC 24, T 15, FF 20, F +8, R +6, W +4(+2 vs fear), Perc +0, Init +7

Valeros clears his throat as he speaks.

We have found the character and reputation of Honaria Alcasti beyond reproach. I humbly submit that you listen to our testimony and examine our findings and judge accordingly.

going to make diplomacy aid rolls in order thta the others have listed..saves typing

diplomacy aid: 1d20 ⇒ 17
diplomacy aid: 1d20 ⇒ 1
diplomacy aid: 1d20 ⇒ 6
diplomacy aid: 1d20 ⇒ 15
diplomacy aid: 1d20 ⇒ 4
diplomacy aid: 1d20 ⇒ 15
diplomacy aid: 1d20 ⇒ 7
diplomacy aid: 1d20 ⇒ 8

Dark Archive

HP 10/10 || AC:17 T:14 FF:13 CMD:16 || Fort:2 Refl:6 Will:1(+2 vs ench). || Init:6 Perception:7 || CN Female Elf Rogue 1 || rapier +4 (1d6+2/18–20); dagger +4 (1d4+2/19–20)

i used the "reply" burron and ctrl+v of "[ /dice] )

Grand Lodge

Droogami:
Animal cat 1 | AC 17 | T 16 | FF 12 | HP: 11/11 | CMD 18 | Fort +4 | Ref +8 | Will +1 | Perception +5 low light, scent
Female Gnome Druid 1 | AC 14 | T 12 | FF 13 | HP: 9/11 | CMD 8 | Fort +5 | Ref +1 | Will +5; +2 vs. illusions | Init +1 | Perception +9 low light

I messaged Luke_Perry the day he quit telling him we were nearly done. He is clearly not coming back.

PRINCESS EUTROPIA Helpful

GLORIANA MORILLA Double Friendly?

DOMINICUS RELL still Unfriendly

FATHER BASRI Started Helpful

INKA HELDOTOR Helpful

CAPTAIN SEFERI No change

SOLMON MENANDER No change

THEON CENABRI Unfriendly


Human Female Barbarian 1 | AC 15 (T 11/Fl 14) CMD 16 | hp 6/15 | Init +1 | Fort +4 Ref +1 Will +1 (+2 vs Fear) | Perception +5 | Conditions:

diplomacy aids

PRINCESS EUTROPIA Diplomacy: 1d20 ⇒ 8

GLORIANA MORILLA Diplomacy: 1d20 ⇒ 5

DOMINICUS RELL Diplomacy: 1d20 ⇒ 9

FATHER BASRI Diplomacy: 1d20 ⇒ 4

INKA HELDOTOR Diplomacy: 1d20 ⇒ 12

CAPTAIN SEFERI Diplomacy: 1d20 ⇒ 19

SOLMON MENANDER Diplomacy: 1d20 ⇒ 19

THEON CENABRI Diplomacy: 1d20 ⇒ 8

Grand Lodge

Droogami:
Animal cat 1 | AC 17 | T 16 | FF 12 | HP: 11/11 | CMD 18 | Fort +4 | Ref +8 | Will +1 | Perception +5 low light, scent
Female Gnome Druid 1 | AC 14 | T 12 | FF 13 | HP: 9/11 | CMD 8 | Fort +5 | Ref +1 | Will +5; +2 vs. illusions | Init +1 | Perception +9 low light

That gets SOLMON MENANDER up to friendly.


Human Female Barbarian 1 | AC 15 (T 11/Fl 14) CMD 16 | hp 6/15 | Init +1 | Fort +4 Ref +1 Will +1 (+2 vs Fear) | Perception +5 | Conditions:

too bad about Luke he is the class that has the Diplo skill too lol


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

Thanks for summarizing the position of the nobles, Lini. I was thinking of doing the same thing this morning. So, with Menander now either friendly or helpful, that means we have more than half the court on our side, including the Princess. We've all thrown in our aid rolls, so I think that's probably a good place to move on?


Lini the gnome and Droogami wrote:

I messaged Luke_Perry the day he quit telling him we were nearly done. He is clearly not coming back.

PRINCESS EUTROPIA You manage to chat a bit with the princess, but she is too savy to be swayed by diplomacy. But you learn that she is interested in befriending Dominicus Rell and the Ulfen Guard, as future assets in her bid for the throne.

GLORIANA MORILLA You manage to make Gloriana helpful.

DOMINICUS RELL still Unfriendly You learn that Dominicus is interestd in Historical events. (Maybe a successful Know History?)

FATHER BASRI Started Helpful

INKA HELDOTOR You learn that Inka first want´s some show of strength!
If you manage to impress her you can make her to ally with the princess.

CAPTAIN SEFERI You learn that she bullied her way into court via blackmail and bribery, and its clear that many nobles do not care for
her presence. She is a Zimar Corsair, a pirate in service to Taldor’s Imperial Navy. Maybe if you help her fit in better. Know Nobility or sense motive?

SOLMON MENANDER No change You notice that he is a bitter man, but a perfrom oratory check to complain about Taldor’s bureaucracy. This would really make you an ally!

THEON CENABRI Unfriendly

Maybe if one or two people would aid Merisel?


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

Didn't know if we'd be able to make separate checks for each of us. I'll aid Merisiel since it's an option.

PRINCESS EUTROPIA Diplomacy (aid): 1d20 + 1 ⇒ (5) + 1 = 6

GLORIANA MORILLA Diplomacy (aid): 1d20 + 1 ⇒ (13) + 1 = 14

DOMINICUS RELL Diplomacy (aid): 1d20 + 1 ⇒ (11) + 1 = 12

FATHER BASRI Diplomacy (aid): 1d20 + 1 ⇒ (18) + 1 = 19

INKA HELDOTOR Diplomacy (aid): 1d20 + 1 ⇒ (12) + 1 = 13

CAPTAIN SEFERI Diplomacy (aid): 1d20 + 1 ⇒ (1) + 1 = 2

SOLMON MENANDER Diplomacy (aid): 1d20 + 1 ⇒ (11) + 1 = 12

THEON CENABRI Diplomacy (aid): 1d20 + 1 ⇒ (5) + 1 = 6


Human Female Barbarian 1 | AC 15 (T 11/Fl 14) CMD 16 | hp 6/15 | Init +1 | Fort +4 Ref +1 Will +1 (+2 vs Fear) | Perception +5 | Conditions:

Aiding Merisel then

PRINCESS EUTROPIA Diplomacy aid: 1d20 ⇒ 15

GLORIANA MORILLA Diplomacy aid: 1d20 ⇒ 12

DOMINICUS RELL Diplomacy aid: 1d20 ⇒ 6

FATHER BASRI Diplomacy aid: 1d20 ⇒ 20

INKA HELDOTOR Diplomacy aid: 1d20 ⇒ 19

CAPTAIN SEFERI Diplomacy aid: 1d20 ⇒ 19

SOLMON MENANDER Diplomacy aid: 1d20 ⇒ 3

THEON CENABRI Diplomacy aid: 1d20 ⇒ 5


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

Woo! That should get Captain Seferi up to Helpful! We're really struggling with Dominicus and Theon, though.

Dark Archive

HP 10/10 || AC:17 T:14 FF:13 CMD:16 || Fort:2 Refl:6 Will:1(+2 vs ench). || Init:6 Perception:7 || CN Female Elf Rogue 1 || rapier +4 (1d6+2/18–20); dagger +4 (1d4+2/19–20)

"Captain, Seferi, it's clear that you do not belong to the world of nobles. No offense, me neither, but we know some little tricks about how do behave in such..society" Merisiel winks"We can help you to fit in better..if you wish of coz"

Sense motive: 1d20 + 1 ⇒ (20) + 1 = 21

Nothibg can hide from the all-seeing elf!


To clarify, for some people you used the diplomacy to learn how to impress them, for some others you influenced them for the better.
Merisiel is very much able to aid the Corsair and gives her valueable hints how to blend in better. And gained an useful voice.


Anyone else want to try to impress one of the dignitarys, who are immune to diplomacy. (Can´t be done on the princess)

Grand Lodge

Droogami:
Animal cat 1 | AC 17 | T 16 | FF 12 | HP: 11/11 | CMD 18 | Fort +4 | Ref +8 | Will +1 | Perception +5 low light, scent
Female Gnome Druid 1 | AC 14 | T 12 | FF 13 | HP: 9/11 | CMD 8 | Fort +5 | Ref +1 | Will +5; +2 vs. illusions | Init +1 | Perception +9 low light

Sure. But you haven't told us what knowledge we have gleaned via our diplomatic efforts. What skills are applicable?


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

Well, here's a shot in the dark

Seeing that the diplomatic approach is failing to sway the man, Ezren speaks to Theon Cenabri with a different tone. "Listen, Lord Cenabri, your family has been among the nobility of this nation for a long time. It would be a shame if evidence were to come to light that shows your house to be unworthy of its titles. Perhaps if you help us restore the Alcastis to their rightful place of honor, you will not need to lose your station. Everyone wins."

Intimidate: 1d20 ⇒ 16


I did?
PRINCESS EUTROPIA You manage to chat a bit with the princess, but she is too savy to be swayed by diplomacy. But you learn that she is interested in befriending Dominicus Rell and the Ulfen Guard, as future assets in her bid for the throne.
GLORIANA MORILLA You manage to make Gloriana helpful.
DOMINICUS RELL still Unfriendly You learn that Dominicus is interestd in Historical events. (Maybe a successful Know History? or maybe some old trinket
FATHER BASRI Started Helpful
INKA HELDOTOR NeutralYou learn that Inka first want´s some show of strength!
If you manage to impress her you can make her to ally with the princess.
CAPTAIN SEFERI You learn that she bullied her way into court via blackmail and bribery, and its clear that many nobles do not care for
her presence. She is a Zimar Corsair, a pirate in service to Taldor’s Imperial Navy. Maybe if you help her fit in better. Know Nobility or sense motive? Merisiel did so = Friendly
SOLMON MENANDER: Neutral No change You notice that he is a bitter man, but a perfrom oratory check to complain about Taldor’s bureaucracy. This would really make you an ally!
THEON CENABRI Unfriendly [DC 21 Diplo]


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

I think I missed that post somehow, Helikon. Sorry for the confusion.

Ezren speaks to Dominicus Rell, talking at length with him about the historical events he had learned about while investigating Honaria Alcasti's life and accomplishments.

Knowledge (history): 1d20 + 8 ⇒ (13) + 8 = 21


It is hidden in the quote and for that I apologize.
Ezren quickly and easely impresses DOMINICUS RELL. Also Ezren has a feeling that Dominicus will fall in with others, if you manage to befriend a total of 6 people of the court. (3 Done)


Male Human NG fighter 7, HP 74/74, AC 24, T 15, FF 20, F +8, R +6, W +4(+2 vs fear), Perc +0, Init +7

Valeros steps back and gets his sword out and goes through some of his fighting style in a show of force of arms for Inka.

CMB: 1d20 + 3 ⇒ (4) + 3 = 7

dunno what to roll...lol

And after his show, Valeros shows the old sword he found in the crypt to Dominicus.

I found this in the scatterings in our search for evidence. Pretty handy against the guardian we encountered.


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

Might just be a straight strength check actually, though I think you had a good idea.


Human Female Barbarian 1 | AC 15 (T 11/Fl 14) CMD 16 | hp 6/15 | Init +1 | Fort +4 Ref +1 Will +1 (+2 vs Fear) | Perception +5 | Conditions:

Amiri watches as Valeros goes through his practice thrusts with Inka. Inka looks rather unimpressed. Insulted at how long these nobles are taking Amiri moves up to Inka.

"You have disinterest in your eyes. The bladesmanship has not impressed you. I challenge you test your strength against mine. Let us wrestle and see if we are worthy of your support?"


Goran Baldaril wrote:

Valeros steps back and gets his sword out and goes through some of his fighting style in a show of force of arms for Inka.

[dice=CMB]1d20+3

dunno what to roll...lol
[ooc]A Strength check. D20+ str modifier ;-). I will give you a +2 on it.
Dominicus very gladly accepts the sword.
But then Amiri offers a test of strength. She will offer her right arm for a wrestlematch. Just substract the beards.


Human Female Barbarian 1 | AC 15 (T 11/Fl 14) CMD 16 | hp 6/15 | Init +1 | Fort +4 Ref +1 Will +1 (+2 vs Fear) | Perception +5 | Conditions:

lol will the brawl break out afterwards?

Space is cleared for Amiri and Inka. The barbarian turns and sneers at her companions will use my rage here. Her eyes aflame with the sheer fire of determination looks at her opponent and grabs Inka's right arm with her left.

How will we determine the winner? 3 successful pins? shall we roll ini? Oops sorry arm wrestle ok will make a str check

str check: 1d20 + 6 ⇒ (17) + 6 = 23


It takes long seconds but gradually gradually Amiri manages to lower Inkas fist. With a smile the Ulfen woman takes Amiri to the bar and after two enourmos mugs you found a friend.

Grand Lodge

Droogami:
Animal cat 1 | AC 17 | T 16 | FF 12 | HP: 11/11 | CMD 18 | Fort +4 | Ref +8 | Will +1 | Perception +5 low light, scent
Female Gnome Druid 1 | AC 14 | T 12 | FF 13 | HP: 9/11 | CMD 8 | Fort +5 | Ref +1 | Will +5; +2 vs. illusions | Init +1 | Perception +9 low light

"Cheer up Salmon. Have you heard the story about the man who waited so long for permission to start up a seed store that he had to change to a full gardening store partway through? They made him start over with the process of course. So many trees died for such a waste of paper."

SOLMON MENANDER Perform Oratory untrained with Guidance: 1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13


Lini, on the dot! He is now Friendly Solmon hints about Remaio’s illicit financial behavior, and offers to tell the PCs a secret for 20 gold pieces.

Valeros is approached by GLORIANA MORILLA. She tells you that Solmon Menander has some suggestive letters—while not incriminating, they are enough to create suspicion if the wrong person got hold of them.
Gloriana asks Valeros to try to take a look at the letters.

Grand Lodge

Droogami:
Animal cat 1 | AC 17 | T 16 | FF 12 | HP: 11/11 | CMD 18 | Fort +4 | Ref +8 | Will +1 | Perception +5 low light, scent
Female Gnome Druid 1 | AC 14 | T 12 | FF 13 | HP: 9/11 | CMD 8 | Fort +5 | Ref +1 | Will +5; +2 vs. illusions | Init +1 | Perception +9 low light

Lini only has 13 gold. Maybe if we pooled our resources.


Human Female Barbarian 1 | AC 15 (T 11/Fl 14) CMD 16 | hp 6/15 | Init +1 | Fort +4 Ref +1 Will +1 (+2 vs Fear) | Perception +5 | Conditions:

Amiri will donate 7 gp. also has 14 gp altogether


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

Ezren has 15gp presently. I'd be glad to share some of that. How about Lini gives 6, Amiri gives 7, and Ezren gives 7? That's a fairly even split.

Intrigued by the possibility of discovering some unknown information about their employer, Ezren, along with a couple of the other party members, pays Solmon for his secret.


Human Female Barbarian 1 | AC 15 (T 11/Fl 14) CMD 16 | hp 6/15 | Init +1 | Fort +4 Ref +1 Will +1 (+2 vs Fear) | Perception +5 | Conditions:

sounds good make it so old man!


Soloman reveals Remaio’s long history of taking bribes, and notes that Remaio funded the PCs’ quests with ill-gotten gold. Solmon wryly admits he sympathizes—the Taldan government is dysfunctional, and Remaio is
barely given one month’s pay for six months of work.


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

Sense Motive: 1d20 + 1 ⇒ (5) + 1 = 6

Ezren fumes as he hears about Remaio's deception. He's hardly able to believe Soloman as he reveals the truth about their employer. He feels some sympathy at hearing how poorly Remaio is paid, but feels certain that his illicit behavior will harm their case to restore the Alcasti name.

In order to work off his frustration and hopefully help their case, he speaks to Dominicus Rell and Inka Heldotor about joining aiding the Princess in her bid for the throne when the time comes.


Recap
PRINCESS EUTROPIA:neutral Not swayed by diplomacy, interested to gain favor with Dominicus Rell and Inka Heldotor
GLORIANA MORILLA: Helpful would like a look at Solomon´s letters
DOMINICUS RELL: neutral Moved from unfriendly to neutral
FATHER BASRI: helpful for aiding with the basilicas treasures
INKA HELDOTOR: friendly by Alains musclework could now be swayed to support the princess.
CAPTAIN SEFERI:friendly by Lems guidance
SOLMON MENANDER: neutral Moved from unfriendly to neutral But now open to diplomacy. Still has some letters. Maybe some more coins or another diploamcy check
THEON CENABRI: unfriendly for not bringing the remains of his ancestor home. Still some work to be done here.


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

Ezren speaks to Inka about supporting the princess when the time comes for her to make her bid for the throne. "You know, Miss Heldotor, I am rather impressed by strong young women such as you and my friend Amiri. It's not only your strength for your own uses, though, it's the way you can lend your strength to make others strong. Take the Princess for example. She has great potential to be a strong and just leader for this nation, but its traditions would prevent her from realizing that potential. Perhaps if you were to lend her your support, you could make her strong enough to overcome these traditions that hold the nation back in the past. Help her to rule, and you will make all of Taldor strong again!"

Diplomacy: 1d20 ⇒ 1

His pleas apparently fall on deaf ears, so the old wizard makes his way elsewhere, and attempts to get some help from Solmon Menander. Perhaps he could have a look at Menander's letters and see how they might affect things.

Diplomacy: 1d20 ⇒ 6 Ugh! I hate these dice sometimes.

Again, he fails to sway the man with words, so instead he offers the rest of his wealth to see if his gold will speak more fluidly than his tongue. Offering the rest of my 8 gold.

Finally, Ezren tries to speak again to Theon Cenabri. Hearing that the man is upset that the group did not recover his ancestor's remains from the Alcasti tomb, he explains that they thought it best to allow his ancestor to rest where they were. Perhaps if he were to help Remaio with his return from ignominy, Remaio could return the favor by sending someone to retrieve the remains.

Diplomacy: 1d20 ⇒ 20 That's more like it! Now could someone give me some aid? Just need one person to make it! Let's go, folks!

Grand Lodge

Droogami:
Animal cat 1 | AC 17 | T 16 | FF 12 | HP: 11/11 | CMD 18 | Fort +4 | Ref +8 | Will +1 | Perception +5 low light, scent
Female Gnome Druid 1 | AC 14 | T 12 | FF 13 | HP: 9/11 | CMD 8 | Fort +5 | Ref +1 | Will +5; +2 vs. illusions | Init +1 | Perception +9 low light

"Wise words indeed Ezran. You should hear him out."
Aid Diplomacy: 1d20 + 2 ⇒ (18) + 2 = 20

Plus Guidance on Ezran if allowed.

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