Helio's Crypt of the Everflame (Inactive)

Game Master Helio


51 to 100 of 383 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>

Human Male Human Fighter 1 ( Shielded Fighter ), +2 Initiative, +0 Perception, AC 18 / Touch AC 12 / Flat Footed AC16, Saves F+5/ R +2 / W +0 HP:07/13

These poor saps, they better not think that paying these low lives is gonna change anything. But, here we go

Pressing himself forward, closer to the leader, Edvard gives a bright smile and begins barking and snarling at the bandits - especially eying the portly chap of the 2.

Oh ha! You'd think we'd be so stupid to fall for that trick? Your only plans are to Lift, and extort us. Therefore, as I am a dog, you are a threat to us all! Have at you!

Edvard exclaimed as he brandished both his shield and battle axe, showing well his pride.

AR AROOOO!!!!!

We easily got this


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

OH yes. We're committed to a fight now.

How close is the lead bandit?


Male Human Witch 1

Glowering, Sevrin edges forward, he needs to be a bit closer the leader. He feels a kind venomous malice he has experienced before.

Threaten me and my friends? They're going to pay.

He knows he can make his hatred manifest.

Sevrin moves to hex range of the leader, 30 feet. At the first sign of violence he will use Evil Eye (saves -2) . DC 15 if I have my math right.


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Arrgh! Don't leave yourself open, you idiot!

Elaina moves her glaive from it's resting place on her shoulder to her hands in a practiced, fluid motion as she steps out from behind her brother to his side. Her cold glare fixs the two bandits.

"Despite my brother acting a fool, I think he has the right of it. Let us pass and we'll let you keep your heads."

Ready action: Charge with glaive going for the fat one if he or his partner do not back down.
Charge Attack: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
Crap. Are we doing Fumbles?


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

Gods, why they have to be so stubborn? Délia had been quite ready to just pay the bandits, but now it is clear that the situation will devolve into a fight. Deciding that she will rather be the one who initiates the fight, she searches her pouch for a... Piece of butter?

Well, this will have to do.

She throws the butter towards the bandits and utters a short spell.

Casting Grease at one of the bandit's weapons. I did not notice Bosco carrying any weapons, but if he does and it looks at least mildly threathening, the spell will target his weapon. If Bosco is unarmed or only carrying a dagger or something like that, then it will target Rillan's sword.


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

As the others charge forward, Nedyr takes out his sling, whipping it about and then he fires it at which ever one hasn't been engaged in melee yet.

To hit: 1d20 + 2 ⇒ (1) + 2 = 3
If that hits: 1d4 + 1 ⇒ (2) + 1 = 3

RPG Superstar 2015 Top 32

What fun would a game of DND be without critical failures?

As Edvard lunged forward, battle cry and all, his companions took that as a signal for action. Whether or not they wanted to, they'd started a fight with the bandits.

As if trying to one-up her brother's bravado, Elaina leads the charge towards Rillan, her practiced movements with the glade making her look as though gliding over the ground. Unfortunately, gliding wasn't enough to avoid a rotten stump hidden in the tall grass from a long-dead tree. Face foward, Elaina finds herself tumbling into the dirt.

Elaina, you're now prone.

Seeing the battle begin in earnest, Nedyr readies his sling and launches a bullet through the air. It soars across the field... and hits Edvard in the back of his head. Fortunately, it's nothing he's unaccustomed to.

Ed takes the brunt of Nedyr's bullet, 3 damage.

Sevrin stands back, watching his friends begin a battle. Deep within himself, he feels an anger that he's felt before. In the past, he's tried to suppress it - but now he lets it free, as a nearly tangible wave of negative energy. The air reverberates with magic as Rillan recoils in sudden agony.

DM Rolls:
Will1d20 - 1 ⇒ (3) - 1 = 2
Will 1d20 + 4 ⇒ (19) + 4 = 23

Sevrin:
As your magic afflicts the target, Rillan appears to phase in and out of existence for the briefest of moments. Shaking your head to try and clear your vision, you catch another brief glimpse of the bandit's image flashing. You suspect that these might be expertly crafted illusions - unlike any you've seen before.

Delia's butter-based projectile melts midflight, transforming from a slippery glob of butter into a spray of buttery fluid. Bosco, unfortunate enough to be standing too close, catches the shower with his face - and his hands. Although a buttery mess, he manages to hold his grip on his weapon.

DM Rolls:
Reflex 1d20 + 2 ⇒ (17) + 2 = 19
Will 1d20 + 2 ⇒ (7) + 2 = 9

Although Bosco isn't too quick on the draw, Rillan was more than ready for the fight. Reacting to the party's movements, he rushes forward, sword in mid-slash as he approaches Elaina. Nearly tripping over her as she tumbles to the ground, his blade misses its mark, only catching the air where she stood half a second prior.

DM Rolls:
Atk 1d20 + 3 ⇒ (2) + 3 = 5

Sort-of-surprise round is over (poor Bosco, he isn't too bright). Please roll initiative with your next actions and I'll sort everything out in the round 1 summary. In other news, the northeast US is about to be hit with the mother of all storms, or something of the like. It's likely that I'll probably be without power or internet (or both) sometime in the near future.


Male Human Witch 1

Holy crap! Good luck Helio!

Initiative 1d20 + 6 ⇒ (15) + 6 = 21

Sevrin shouts at Rillan.

"Your bravery makes a little more sense now. You're not there are you?
Somebody is trying to trick us!"

Sevrin tries to confirm his suspicion with Detect Magic, reasoning it is unlikely that two highway men would have magical auras for any other reason.

Spoiler:
I don't know the best way to deal with illusions in PF, there seems to be plenty of argument, but I'm hoping the cone effect from DM will count as "interacting" with both targets for the purpose of disbelieving them, if they are indeed illusions.


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

Nedyr winces as he hits Edvard, Erastil, did either of us really need that humbling at this particular time?

He switches to his sickle and moves to Rillan thinking Elaina might need help.

Init: 1d20 + 2 ⇒ (1) + 2 = 3

To hit with sickle: 1d20 + 1 ⇒ (10) + 1 = 11
Dmg if that hits: 1d6 + 1 ⇒ (5) + 1 = 6

And yikes. Good luck, Helio. Stay safe.


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Seconding the stay safe. We'll be here when you get back.
Round 1: Move away from the bandit five feet. Stand and draw Quarterstaff.

Initiative: 1d20 + 5 ⇒ (8) + 5 = 13

Ow.

Elaina winces from the tumble induced headache, but manages to keep her wits to realize that she was not in a good place. She lets go of her glaive and tries to roll out of the reach of the bandit's sword.

Acrobatics: 1d20 + 1 ⇒ (1) + 1 = 2 Go ahead and take the AoO. Yes, I know their illusions, but Elaina doesn't

She does move, but leaves herself incredibly exposed. She hops to her feet, pulling out her quarterstaff as she plants her feet.


Human Male Human Fighter 1 ( Shielded Fighter ), +2 Initiative, +0 Perception, AC 18 / Touch AC 12 / Flat Footed AC16, Saves F+5/ R +2 / W +0 HP:07/13

I'm in a similar situation. East coast's getting some sorta storm that could either be a tease, or some stuff I'm sure yall heard by now. Anyhoo, here we go~

Edvard couldn't believe the scene that was ocurring before him. His sister plunging into a dirt nap and Sevrin act all spooky.

HAVE AT YOU, FELONS! said Edvard whipping his shield to the side and charging for the bandit nearest Elaina.

Must protect the little sister!

Intiative1d20 + 2 ⇒ (9) + 2 = 11

To hit with Battaxe1d20 + 3 ⇒ (8) + 3 = 11
Should I deliver damage1d8 + 2 ⇒ (4) + 2 = 6

Elaina! Remember what Pops taught us!


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

Thirding the stay safe.

Deciding not to exhaust her mind by casting another spell yet, Délia draws her bow, tries her best to minimize the change of skewering either of the Tirels, then fires towards the larger and worse mannered bandit.

Draw bow, then fire at Bosco
Mrpf messed up my rolls


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

All right, here we go again

Initiative: 1d20 + 2 ⇒ (7) + 2 = 9
Attack: 1d20 + 2 ⇒ (9) + 2 = 11
Damage: 1d6 ⇒ 5

RPG Superstar 2015 Top 32

DM Rolls:
Ini 1d20 + 2 ⇒ (15) + 2 = 17

Combat order:
Sevrin=21
Bandits=17
Elaina=13
Ed=11
Delia=9
Nedyr=3

Round One Summary:

Trying to confirm his suspicions, Sevrin focuses his mind to try and discern any magical signatures emanating from the two bandits.

Sevrin:
As you suspected, both of the men are emitting signs of powerful illusory magic. They are nothing more than a figment. It all seems to clear to you now - you can practically see through the images, clean to the other side of the glade.

Smiling over the fallen Elaina, Rillan raises his blade and swings it downward with a chuckle. His blow strikes not Elaina, but her glaive - pinning the weapon to the ground. As she tries to roll away, he grits his teeth and pulls his sword back, just catching the back of her leg with the tip of the blade. She couldn't help but notice that the wound looked far more painful than it felt - perhaps this was the trick Sevrin spoke of?

With a few feet of breathing room, she jumps to her feet. After only a second of standing, the wounded leg buckles underneath her. Perhaps it wasn't as painless as it felt.

Elaina takes 4 points of damage, and is still prone (although now five feet away)

Meanwhile, Bosco finally gets his not-exactly-small anterior moving, charging towards Edvard, the only other apparent threat to his boss. Sword extended, he charges towards the "dog". The steel clashes against the brash young man's shield, sliding past just enough to stick into Ed's abdomen. Recoiling from the blow, Edvard looks down and laughs - it felt far worse than it looked. It almost looked as though he'd barely been injured at all.

Ed takes 4 points of damage

DM Rolls:
Rillan Attack 1d20 + 3 ⇒ (7) + 3 = 10
Rillan AoO 1d20 + 3 ⇒ (10) + 3 = 13
DMG 1d8 + 1 ⇒ (7) + 1 = 8
Elaina Will 1d20 + 0 ⇒ (14) + 0 = 14
Bosco Charge 1d20 + 5 ⇒ (10) + 5 = 15
DMG 1d6 + 1 ⇒ (6) + 1 = 7
Ed Will 1d20 + 0 ⇒ (13) + 0 = 13
Bosco AoO1d20 + 3 ⇒ (5) + 3 = 8
Nedyr Will1d20 + 5 ⇒ (4) + 5 = 9

The melee is far from over, as Edvard unleashes his own attack. Axe hefted above his head, he charges past Bosco towards his employer. Certain he would strike his target, he cleaves downward with his axe, a smile plastered on his face - which only fades as the axe finds nothing but thin air. He was certain that blow would have hit its target - something had to be wrong.

Not as excited to enter a melee with two armed thugs as the Tirels, Delia's arrow sails across the battlefield. Despite the rather generous target presented by Bosco, the arrow misses its target by a hair, landing in the path of his charge.

Nedyr, however, brandishes his sickle and moves to Elaina's aid - Erastil knew she'd need all the help in the world just to stand up. Slicing at Rillan's arm, the dexterous bandit pulls his sword-arm back, and your attack just misses its mark.

All three attacks have missed.


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Elaina grits her teeth and fights to stand up, keeping a white-knuckled grip on her staff.

"HRAH!"

The young girl takes a quick step forward and snaps her quarterstaff out in a quick strike at the bandit's head.

Round 2: Stand, five foot step next to Rillian, Attack.
Attack Quarterstaff: 1d20 + 4 ⇒ (7) + 4 = 11
Damage Quarterstaff: 1d6 + 4 ⇒ (3) + 4 = 7


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

Nimble bastard, I'll give him that.

When he can go again.
The sickle swings again, and Nedyr hopes his luck is better this time.

to hit with sickle:1d20 + 1 ⇒ (14) + 1 = 15
dmg if that hits: 1d6 + 1 ⇒ (3) + 1 = 4


Male Human Witch 1

Helio's back!, and presumably above water!

"They're not real! They're illusions! There's no point in fighting them!"

Sevrin rushes straight through the figments to the other side of the glade.

"The real question is, who created them?" He cast detect magic again, concentrating on detecting any lingering aura.


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

Illusionary bandits sounds a little far-fetched, but the sureness in Sevrin's voice convinces Délia. Still, the bandits look real enough and she cant quite make herself do it... Suddenly a magnificent idea crosses her mind.

If they are illusions, they only exist in my mind... And if I can't see them, they don't exist at all!

Not pausing to ponder the deeper metaphysical implications of her sudden display of ingenuity, she charges towards the bandits with her eyes tightly shut.


Human Male Human Fighter 1 ( Shielded Fighter ), +2 Initiative, +0 Perception, AC 18 / Touch AC 12 / Flat Footed AC16, Saves F+5/ R +2 / W +0 HP:07/13
Quote:
I'm still outta power over by me. On a side note, Helio and I had met up ran a quick module during the huricane - it was awesome

.

Edvard was surprised that he missed such a large target and cursed himself for the blunder.

There' no way I couldn't miss piggy. Arghhh.

Come! I challenge you to test the might of the Tirel Clan!!! Elaina, lets plow through this figment! .

Quote:
Edvard takes a position near Elaina, and fights defensively

RPG Superstar 2015 Top 32

Yay for unstable internet. Hopefully we can get the ball rolling again

Round 2:

Certain that the bandits before them were nothing more than illusions, Sevrin turns his attention to the treeline. Scanning the trees for any signs of the figments' master.

DM rolls:
Sevrin Perception 1d20 ⇒ 3

While there appear to be sure signs that the caster of the illusions is lying somewhere nearby, he is unable to pinpoint an exact source of the magic.

DM Rolls:
Bosco Attack 1d20 + 3 ⇒ (17) + 3 = 20
Bosco Dmg 1d6 + 1 ⇒ (4) + 1 = 5
Ed Will 1d20 + 6 ⇒ (6) + 6 = 12
Rillan Atk 1d20 + 3 ⇒ (8) + 3 = 11
Elaina Will 1d20 + 6 ⇒ (2) + 6 = 8

Bosco smiles as he turns his girth around and takes another pass at Edvard. Despite his best efforts to parry away the fat man's sword, the blade catches him in the arm. Once again, the wound barely looks as though it has scratched the surface, yet it stings surprisingly badly.

Ed takes 3 damage

"Oi, boss, the twig says we ain't real! Shoulds I crush 'im?"

Caught up in his own melee, Rillan tosses a quick glance towards his bumbling partner before sighing. "Sure, sure."
He moves towards Elaina, his sword outstretched towards the young woman. With a clunk, she manages to parry away the blow with her quarterstaff.

Turning the parry to her advantage, Elaina strikes out with her staff, aiming to give him quite a bad headache. The ever-dexterous Rillan, however, leans away from the attack, the wooden tip of the overgrown stick grazing past his forehead.

Edvard, having failed to mimic his sister's skill at parrying blades, forgoes any sense of strategy and uses Bosco's proximity as a means of striking back. Even as his arm was bloodied, he raised his axe and swung it down towards the bandit's skull. The fat man laughs as the slow and clunky axe misses the equally slow and clunky man.

DM Rolls:
Fighting Defensively 1d20 - 1 ⇒ (13) - 1 = 12
Ed Will 1d20 + 6 ⇒ (10) + 6 = 16

Ed:
To your surprise, the blow does not land - but that's because it seems to strike straight through the bandit. You almost can't believe your eyes, but it looks as though your axe struck nothing but air. Perhaps there's something to Sevrin's statement? Are these really nothing but illusions? As if in response to the realization, the blood flowing down your arm seems to have stopped, and the hole in your gut doesn't ache nearly as much either.

Throwing caution to the wind with her faith in Sevrin's words, Delia closes her eyes and charges across the battlefield. She charges straight past the bandits, finally slowing to a stop when she realizes she hadn't actually hit anything.

DM Rolls:
Delia Will1d20 + 8 ⇒ (17) + 8 = 25

Delia:
As you run headlong towards the bandits, eyes closed, you feel a strange sensation wash over you as you pass clean through Rillan. Slowing down and opening your eyes on the other side, you look back. You definitely went straight through him, but he appears to be standing there as though nothing happened at all. It seems your faith in Sevrin was well-deserved - they're nothing but very convincing illusions.

Still trying to keep the nimble bandit off of Elaina, Nedyr swings his sickle in a wide arc. The curved blade nearly cleaves off a piece of Rillan's hand, but with a quick twist of his wrist, the sickle finds nothing but the man's longsword, the sound of steel impacting dulling out Rillan's chuckle.

DM Rolls:
Nedyr Will1d20 + 9 ⇒ (11) + 9 = 20

Nedyr:
As you strike at the bandit, your sickle appears to pass straight through the man's blade, completely undeterred. Rillan doesn't appear to notice, though, and acts as though he's parried away your blow. It seems as though Sevrin was correct - they aren't actually there.


Male Human Witch 1

Yes, yay for ball rolling. Less so for unstable internet.

Sevrin shouts-

"Oh come on! Ignore the figments, help me find the caster!"

He continues to focus on locating the caster, concentrating on keeping his detect magic spell going.

rolls if you need 'em:

Perception: 1d20 ⇒ 11
Spellcraft: 1d20 + 8 ⇒ (4) + 8 = 12


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

"Sorry, Sevrin, I believe you, especially now. I just was already committed to the blow." and he stops fighting.

Some rolls that might help
Perception: 1d20 + 9 ⇒ (14) + 9 = 23
Will Save: 1d20 + 5 ⇒ (13) + 5 = 18


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

"Then they're bloody good ones!"

Elaina calls out, before noticing that everyone else had stopped fighting.

Well, if they aren't real...

Elaina stands still and closes her eyes.

Will: 1d20 ⇒ 3

But that one cut me!

The young fighter tenses for the expected blow.


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

Délia sighs in relief as her faith in Sevrin proves right. Noticing that everyone except Elaina had stopped fighting, she sighs again, walks over to the fighter and starts dragging her towards the illusions.

"Come on, they are not real! See? I can walk right through them!"

Drag: 1d20 ⇒ 8

Not really thinking I will succeed, but it is worth it, for the funny mental image.


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Elaina's eyes pop open as Delia grabs her arm and starts to drag her towards the illusions.

"Then how did they cut me!"

The fighter, proving just as stubborn as her brother, digs her heels in and refuses to budge.

CMD 17, 14 Flatfooted
I agree with this being worth it. :)


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

"Belief is a powerful thing," Nedyr says as he looks about still for the source.


Human Male Human Fighter 1 ( Shielded Fighter ), +2 Initiative, +0 Perception, AC 18 / Touch AC 12 / Flat Footed AC16, Saves F+5/ R +2 / W +0 HP:07/13

Edvard hadn't fought any sort of illusion before, the whole thing seemed baffingly, but blindly chasing about figments didn't seem like as much fun the youth thought.

HEY SIS! FOCUS YOUR BLADE ON SOMETHING REAL!!! belted Ed.

Hm, might as well run interference, no idea who/what we're up against...

Edvard shifts his protection towards Sevrin, and has his shield out hoping to protect the frail witch.

Alright Witch-Boy. I'll be your shield. Guide us to victory

At will, Edvard has "Saving Shield" which would grant a +2 AC bonus for one round to an adjacent Ally. If anything targets Sevrin, Edvard activates this ability

RPG Superstar 2015 Top 32

Bosco stood dumbfounded, looking at the scene unfolding before them.

"Oi, boss, dey's stop fighting? Well, 'cept dat one."

He points to Elaina, who is struggling against Delia's efforts to budge her. If nothing else ran in the Tirel blood, it was good ol' stubbornness. At this rate, it'd take a small army to move the girl. Even as she gritted her teeth against any of Delia's efforts to convince her of the illusions, she lashed out at Rillan with her quarterstaff, the hunk of wood passing straight through Rillan's midsection without a hint of impacting anything. Only a slight wavering in the image of Rillan betrayed any sign of disturbance.

Sevrin and Nedyr stand behind them, scanning the trees for signs of the puppetmaster behind these images. Unfortunately, they can neither see him nor find his magical signature - the air still resonates with the powerful illusions before them.

With a sigh, Rillan sheathes his blade.

"No, Bosco, we're done here."

At his words, the image of Bosco begins to fade away, the fat man disappearing into thin air as if slowly pulled away from the material realm.

"Ah," Rillan's voice is distinctly less... "noble" sounding than before. It sounds older, hoarser. He speaks slightly slower and a little lower than he had before. If you didn't know better, you'd swear you'd heard that voice somewhere before. "My job here is done, travelers. The wilds are a dangerous place - do take care." With a half-cough, half-chuckle, Rillan's image follows Bosco into nothingness. Along with Rillan, the various wounds that marred the Tirels faded away as well, the pain that had seemed so real just moments ago disappearing in an instant. Only a throbbing lump on the back of Ed's head remained, the product of being a rock-magnet.

Nedyr:
The sound of movement in the brush catches your attention. It's rather far off - a good hundred and fifty feet away - but you are no stranger to sounds of the wilderness. From the movement of the leaves, it appears as though something is trying to run from the glade. You can't see what's actually moving the leaves, though.


Male Human Witch 1

"Well, okay then."

Sevrin is vastly irritated. He shouts to nobody in particular.

"We know the wilds are dangerous, we brought weapons and stuff!"

Not that we looked like we know how to use them.

"Maybe that was someone from the village having fun with us? Teaching us a lesson?"

Jerks.

"Hey Edvard. What did you call me?"


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

"Whoever they are, they're about a hundred and fifty feet that way, or so I suspect..." He gestures,"Should we pursue, or keep going on our mission and hope we are not harassed again?"


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

"Got it."

Elaina falls to the ground and grimaces.

"Please tell me I'm not an idiot. Please?"


Human Male Human Fighter 1 ( Shielded Fighter ), +2 Initiative, +0 Perception, AC 18 / Touch AC 12 / Flat Footed AC16, Saves F+5/ R +2 / W +0 HP:07/13

Turning his head towards Sevrin, Ed had acted is he was summoned to a saintly duty. He stared for a moment, and seemed so intent, as if a divine revolution had arrived. And in that instant, he opened his mouth as if to speak but his face had resumed a placid appearance.

"Nope"

Snapping his attention back into the world, he brotherly senses kicked in at the sight of his bewildered sister.

Steadly picking up his sister Elaina, Ed had spoke words of wisdom to his sister.

We've been had...but you'll always be my idiot


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

"Thanks..."

Elaina accepts her brother's "wisdom" with a smirk.

"No use going after whoever that was. We'd never catch them if they're that far off."


Male Human Witch 1

"You're probably right!" Sevrin says quietly but with evident ferocity.

"Rilyeh!" Sevrin hisses, speaking his familiar's name for the first time in front of others.
"See if you can spot them and circle above."
He points in the direction Nedyr indicated, and runs after.

"Not an idiot!" He says over his shoulder as he hurries off.

RPG Superstar 2015 Top 32

DM Rolls:
Rilyeh's Perception1d20 + 6 ⇒ (1) + 6 = 7

Rilyeh takes to the skies, zipping up into the air with surprising agility. Despite taking a few passes over the clearing, each circle drifting closer and closer to the area Nedyr indicated, Sevrin gets the feeling that his little friend did not see whoever - or whatever - they'd been looking for.


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

Nedyr smiles at Elaina, "Sevrin is the only one who didn't fall for that, Elaina. If you're an idiot, you're not alone. I'd be right with you." He sighs, "And yes, they're probably long gone. Still, it is very very odd."


Male Human Witch 1

With his familiar unable to spot his quarry, Sevrin relents in his pursuit. But not happily.

"This isn't over." He mutters to nobody.

Whatever happened here, Sevrin took offense to it. He's is disturbed at the hostility of his own response, and that feeling only makes him more outwardly annoyed.

I'll find out who was behind this, and repay them somehow.

Sevrin comes trotting back to the group after dashing off impulsively.

"I was fooled at first too. Until, you know, I wasn't. I dunno, I don't appreciate being toyed with like that, I mean, even with illusions someone could get really hurt with weapons flying about. Ed's lucky he's got a sturdy skull."


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Elaina laughs at Sevrin's comment.

"True, Momma always did say his skull was a lot thicker than everyone else's!"

She gathers up her glaive and looks at the others.

"Well, let's keep going. We've still got plenty of daylight."


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

Nedyr smiles at the joking, "So we do." He will pick up the pace again unless someone sees some reason to linger.


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

Délia keeps silent as she walks, pondering about the odd encounter. She did not know that much about illusions, but she is sure that such a life-like and complicated one is quite tricky to pull off.

She starts making a mental list of people she thinks might be able to create something like that.

RPG Superstar 2015 Top 32

As the group crosses the half-dead grassland of the Broken Glade, the light of day begins to wane. With only a few hours of daylight left remaining, it becomes evident that you won't be able to make it to the landmark on the map - the Gray Lake - before dark. To make matters even more troublesome, the path indicated on the map no longer follows the hunting trail - you're going to need to make your own path through the dense Fangwood, and that's bound to take far longer than it did to follow the trail. The good news was that there hadn't been any surprises since the whole illusion business.


Human Male Human Fighter 1 ( Shielded Fighter ), +2 Initiative, +0 Perception, AC 18 / Touch AC 12 / Flat Footed AC16, Saves F+5/ R +2 / W +0 HP:07/13

Hm, that familiar nocturne is bound for us if do not hurry he thought to himself.

Securing his shield behind his back, Ed brandished his great axe and took a position before the group.

Listen, you all know as well as I do that anything can be out there. All I need is some cover. I've the idea to make our path through this thicketed wood.

Being that the group had a difficult time coming to a united decision against the bandits, Ed didn't hesistate towards pushing on.

Ed moves to the nearby brush and beings cleaving at it, making a path.

1d20 + 4 ⇒ (15) + 4 = 19


Male Human Witch 1

Sevrin eyes Edvard somewhat skeptically.

"Err, lead on!

At least he'll be all tuckered out by bed time

Sevrin and Rilyeh keep watch while Edvard hacks at the forest.

Sevrin Perception: 1d20 + 0 ⇒ (1) + 0 = 1
Rilyeh Perception: 1d20 + 6 ⇒ (18) + 6 = 24


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

"I have a severe problem with this," Nedyr frowns, "I serve nature, I'm not keen on us hacking through it." He adds, "And the noise is going to carry."


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

"Ed, Nedyr's right. It may be slower, but I think that we should respect the woods."


Human Male Human Fighter 1 ( Shielded Fighter ), +2 Initiative, +0 Perception, AC 18 / Touch AC 12 / Flat Footed AC16, Saves F+5/ R +2 / W +0 HP:07/13

Whaddya mean? said Ed has he mowed a good berth of weeds that stood before him.

His face meeting the sternful gaze of his sister, Ed had swallowed a gulp, flaced Nedyr a dirty look and stopped his activity. Tucking back his great axe, Ed crossed his arms and stepped to the side.

Them by all means... Ed said casually.


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

"Thank you, Edvard, if there's no other way, we'll try yours... or maybe mix the two and just find the right points to thin the foliage. " He shoots Elaina a grateful smile.
I hope I get this right, or Ed may never let me hear the end of it.
He'll try to find natural trails animals use and the like or natural clearings from past fires that hadn't fully overgrown yet.
Some rolls that might be germane to the task at hand.
Survival: 1d20 + 11 ⇒ (9) + 11 = 20
Knowledge Nature: 1d20 + 7 ⇒ (4) + 7 = 11
Knowledge Geography: 1d20 + 5 ⇒ (13) + 5 = 18
Perception: 1d20 + 9 ⇒ (8) + 9 = 17

RPG Superstar 2015 Top 32

A bit more versed with the wilderness than Edvard, it doesn't take long before Nedyr manages to locate a small, overgrown trail. Most likely used by the local fauna, it'll be easy enough to follow - though still a bit slower, and certainly more narrow, than the well-traveled hunter's path. As Nedyr pushes away some of the undergrowth to reveal the path to his companions, a rabbit scurries out of a nearby bush and rushes further into the forest. From here, the path looks clear.


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

"Hey, look! A rabbit!"

As they walk along, Délia starts singing a quite... Intresting amalgam of a song: It is singed in elven, and the melody is from a relatively well-known folk song, but the lyrics are translated from an orcish war chant, taught to her by a half-orc guard of a travelling trader who had travelled through the town. (Nice guy, though spending his childhood with an orc tribe had made him a little agressive.)

While the melody is cheery, a more linguistics-oriented person would be slightly disturbed by the dissonance between the macabre lyrics and the relative "softness" of the elven language.


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

"See, we didn't need to go hacking every limb in sight."

Elaina gives Edvard a good-natured elbow to the ribs.

1 to 50 of 383 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Helio's Crypt of the Everflame All Messageboards

Want to post a reply? Sign in.
RPG Superstar 2015 Top 32

As promised, here's the discussion thread for the Crypt of the Everflame adventure - and, assuming everything goes as planned, for the two modules to follow.

As I said in the recruitment thread, I figure I'll start the adventure on Tuesday night. I don't want to just start it up now, before people even get a chance to realize they're accepted and it's starting. This way people can get to know one another - out of character, at least - before the whole thing actually starts. Since everyone is from Kassen, they probably have at least a passing knowledge of each other, anyway.

So yeah - this is for most OOC discussion, questions, comments, criticisms, etc. (Seriously, please let me know if I'm screwing up, PBPs are new to me)


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

You're doin' alright as far as I can tell.

Thanks for picking me. I greatly look forward to playing these modules, and maybe even continuing on to something else.


Human Male Human Fighter 1 ( Shielded Fighter ), +2 Initiative, +0 Perception, AC 18 / Touch AC 12 / Flat Footed AC16, Saves F+5/ R +2 / W +0 HP:07/13

I like the sound of it. I'm sure we'll be able to help each other along the way. I mean, aren't we all brothers and sisters?


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

Well, not all of us. :)
Thanks for the chance btw. Like I said, I was curious about playing in this adventure one day.


Male Human Witch 1

Hi everybody! Just got home for work and found out I was chosen! Thanks for the opportunity. I'd better go ahead and finalize my stats and read everyone's backgrounds. I look forward to working with you.


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

I found this theard, yay!

Sorry that I made you wait.


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Well, I guess it's pretty obvious that Edvard and Elaina know each other pretty well. Elaina would probably know Nedyr pretty well, since she is a follower of Ol' Deadeye. She would probably be an acquaintance of Delia, since it seems like she spent a little time learning to be a guide. Sevrin, well, I guess she wouldn't know Sevrin apart from his name and his looks.

I do have one question, is Sevrin eventually going to turn into one of those baby-munching witches? The first time I went though the Mask of the Living God, we had a witch in the party that terrorized my character, pretty much the first incarnation of this character, who looked about 4 years younger than she was. Needless to say my character stayed the hell away. :)


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)
Elaina Tirel wrote:
Elaina would probably know Nedyr pretty well, since she is a follower of Ol' Deadeye.

That sounds sensible to me. They've probably chatted together more than once. I noticed Délia's background mentions that she learned a little of something from everyone, so perhaps she visited the same cleric(s) that Nedyr studied under.


Male Human Witch 1

Sevrin has no plans to become a baby munching witch, but all he knows about witches are dark stories of baby munching and the like. He is intelligent, but naive. I'm actually forgoing a skill point in arcane knowledge at first level to reflect this. The path he takes will be determined by what options he sees as open to him. He's not going to turn his back on his power, but he's not set on becoming a monster. Elania can rest easy for the moment.


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Oh good.

The Witch in question was a gravewalker that kept commenting on how good my character smelled, almost got us thrown out of not one but two inns, and would have joined an evil cult if we hadn't managed to talk her (the player was a guy, the witch was a female elf) out of it.

Still, some of the craziness that happened was what made that so much fun.


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

Well, Délia knows half the town. And I doubt that attractive half-orcs who volunteer in the church choir are very common in most places, so I think most of the town knows her too. :)

Also, Sevrin can not go munching babies, since he does not have a cauldron. You gotta cook them first. No self-respecting witch would munch raw babies. That would be of bad taste.


Male Human Witch 1

Well, let's hope he doesn't try to improvise on the baby munching front.

Sevrin is a herbalist by profession, so that would be his likely point of contact with most villagers. He also could be encountered in the woods searching for rare plants, or more disturbingly, in silent communion with his familiar and patron.


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

Well, it might be just me, but I don't see how sitting quietly with a lizard would be very disturbing.


Male Human Witch 1

Haha, maybe not. I'm just imagining stumbling across some strange kid from the village in a dark, out of the way place staring raptly into a lizard's eyes. It looks like he may have been there for a while and he doesn't acknowledge your presence. Maybe it's just a little odd.


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

The correct procedure in that situation would be start tickling the strange kid. Or steal the lizard. Or vice versa.

RPG Superstar 2015 Top 32

And so it begins...

RPG Superstar 2015 Top 32

With Elaina's mention of encumbrance I realized I probably should have said something about house rules. All GMs have their own things, and it completely slipped my mind.

Encumbrance, for me, is highly handwaved. As long as you don't try to carry around a small town, you'll probably never get called out on it. Same thing with backpack sizes - as long as you don't have five kitchen sinks in there, I'm just going to assume everything fits just fine. I mean, we all cram stuff into our bags. Adventurers can probably do that ten times better than me. It's still good to track (if you really want to) just to get an idea of what kind of burden you're lugging around roleplay wise, but it won't ever really affect the rollplay elements of the game.

The only other thing that I can think of off the top of my head is potions. Rather than a standard action, I prefer making them a move equivalent action that provokes attacks of opportunity.

I'm almost positive there's other things that I usually mess with, but I guess I'll remember them when they come up.


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

Thank you. I hate tracking encumbrance.

Also, forgot to mention the possible bonus from the Charming trait.


Male Human Witch 1

I've not played a witch before, so I've been doing some looking into how hexes are handled. They appear to be supernatural abilities, rather than spell-like, and unless otherwise specified to not have verbal or somatic components (I would think cackle could be considered to have a verbal component, others disagree).

The upshot is that I could potentially use a hex like Evil Eye to reduce a targets skill rolls the next time, for example, Delia makes a bluff attempt without necessarily alerting the target and spoiling the bluff.

Depending upon Helio's opinion on the matter.

RPG Superstar 2015 Top 32

Yep, I'm back. Cy still has no power, and half the state doesn't either. New Jersey essentially got hit by a truck, but most of the real damage was in south Jersey and on the coastline.

And to answer Sevrin's question from a week ago, I'd argue that you could make it obvious or not when you cast it, depending on how you describe the casting of the spell. For instance, if you want Evil Eye to be more subtle, perhaps it functions more like a gaze attack than a spell cast. Alternatively, you could manifest some big, evil looking eye and throw that thing at your target. This would obviously be slightly less subtle.

The same thing goes for any type of magic or spell - Ray of Frost might be a literal flying ray of ice (as the vanilla description), a snowball, a vacuum-chilled ball of nothing, or a zone created around the target that sucks all the heat (all 1d3 damage of it!) out of your victim and leaves little icicles on his beard.

(putting this here because it's probably too long to throw in ooc chat)


Human Male Human Fighter 1 ( Shielded Fighter ), +2 Initiative, +0 Perception, AC 18 / Touch AC 12 / Flat Footed AC16, Saves F+5/ R +2 / W +0 HP:07/13

Howdy folks, boy does it feel good to be back! I'll spare you folks the story - basically wizards and their magicks had a fun time with screwing around with NJ. Needless to say, thanks for the concerns everybody and lets get this show rolling!


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

Glad to hear you are alright in NJ


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

I had completely forgotten to tell you that I was going to be absent for a few days. I'm so sorry. :(

Commences Self-flagellation.


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

I think we're going to get bitten


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

The dice roller hates us. Seriously.


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Yep. but my real dice hate me too, so it's all good :)


Oh hey guys, I should've mentioned this before.

This is gonna sound pretty far-fetched, but its pretty awesome.

Our DM has moved to Korea for a year, to pursue a new change in his career. What that means for us is that he's gonna need a few days to get settled and figure out how to connect to the grid.

In any case, he's a time lord now - 14 hours into the future, if you're on the east coast.


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

Damn, he's 15 ahead of me.


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

Fine, I guess moving halfway across the world COULD be a bit tricky ;)


North or South?

Just kidding, good luck with the moving.

RPG Superstar 2015 Top 32

Hey guys - I can't believe I completely forgot to mention I was traveling halfway around the world. My bad.

I'm here and I'm alive, but I don't actually have my place set up yet. I'm typing from the floor because I have a desk but no chair, and I'm stealing internet from some guy down the street.

In any case, I'll be able to post now (so long as that guy down the street doesn't figure something out and password his router like a normal person)


Male Human Witch 1

You can't be bothered to mention every little detail in your day to day life. Why, if I brought it up every time I moved halfway around the world you'd never hear the end of it. But seriously that's awesome, good luck to you!


Happy New Years folks!


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

Happy New Year to you as well :)


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

Sorry for going AWOL. I'll be catching up tonight.


Hey, if you guys ever wanted to check out my work I've got a link to my most recent stuff.

http://fratmancy.deviantart.com/gallery/


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

That was brilliant Delia. I kinda wish I was playing a character that was more inclined to joke about stuff like that.


We gotta get Nedyr some new rolls - or maybe a new god lolol. A Cleric of the Old Deadeye should be able to hit...unless he didn't make Erastil happy? (Just poking fun).


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

He's a Druid of Ol' Deadeye I think. Sentiment's the same though.


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

At last, Nedyr no longer shames his god!

:)


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Yep, but you may have to catch the fleeing fighter before breaks a leg in the muck.


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

At least Délia does not have a deity to shame. Though if this keeps on, she might take on worshiping Urgathoa. :P


I would to get some sort of feat that allows me to become Mecha-Shiva with Elaina. It would be a sick combo to do during battle, and most definately hilarious.


Everyone died again? Game's gone silent.


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)
FratManCy wrote:
Everyone died again? Game's gone silent.

Well, I was responding yesterday, and then the forums went down which later made neglect it until I realized that had been postponed. And now, I forget what awesome post I had in mind and had to settle for something lame :o


Female Half-Orc Warpriest 3 HP: 23/23 Init: +1 AC: 19 (T: 12, FF 17) Saves: F: +4 R: +2 W: +5 Blessings: 3/4

Sorry, I'll try not to die anymore. :(


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Still here. I was waiting on the GM to post.


Male Half Elf Swashbuckler-1/Rogue-1 (HP: 17/17; AC 15, 13tch,12 ff; F+1.R+8, W+0)

Well, I think the game is dead. I hope Helio is well whatever transpired in RL to take him away but I believe I'm going to free up this alias for another game.


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Same here. Good luck to you all.

Community / Forums / Online Campaigns / Play-by-Post Discussion / Helio's Crypt of the Everflame Discussion All Messageboards

Want to post a reply? Sign in.