Beldan Vale |
Even without adamantine weapons, Stig does enough damage that he should be able to hurt it. Beldan can hurt it with sneak attacks (generally constructs are not immune to sneak attacks, though this one might be I guess). Gjetost should be able to damage it. If Altai can summon some monsters that are heavy hitters, we can probably wear it down. Edit - a few of your triceratops equivalents might do nicely, using power attack and powerful charge.
The explosion bit is troubling, but Stig can probably survive it if he doesn’t get too badly hit (we try to use the summoned monsters to soak up its attacks), and if it allows a reflex save Beldan might be ok.
This is where we need a cleric – stand back thirty feet or so and keep channelling energy every round to keep everyone healthy – I don’t think positive energy would heal the golem.
Beldan Vale |
oh yeah; you guys ditched out on a golem in The Castle of Amber too, iirc....I've found your Achilles Heel!
Tough golems do scare the crap out of me. We should go read the optimisation or Fighters Is Teh Suxxor threads, someone always throws out a scenario with a wizard vs an iron golem in those, the solution always seems to be a spell that creates a pit, or a pre-existing pit with an illusionary floor over the top of it.
dungeonmaster heathy |
Right on; time to crash for the heathymeister.....
lemme know what you guys want to do; that way I can either run a fight against a brass golem or start slapping something else together.
Metagame to game conversion of that statement:
you get the feeling that something's definitely going down. Definitely something heavy. There's a certain.....funk that hangs in the air when the joining of battle is imminent, and being as you're all old salts at this sort of thing, you can definitely feel it.....
Mothman |
I think we can take it (though those might be famous last words ...)
Altai summons 2+ hard-hitting beasties, Pip lays down some buffs, Beldan sneaks around and opens with a ranged sneak attack from the rear, Stig, Gjetost and the beasties charge in, Beldan flanks to continue sneak attacking, Pip stands by to heal if needs be, Altai stands by to summon more monsters if any go down. If Elgan shows up he can join in the summoning fun and provide healing support.
Pendobar 'Pip' Bushytoe |
I think we can take it (though those might be famous last words ...)
Altai summons 2+ hard-hitting beasties, Pip lays down some buffs, Beldan sneaks around and opens with a ranged sneak attack from the rear, Stig, Gjetost and the beasties charge in, Beldan flanks to continue sneak attacking, Pip stands by to heal if needs be, Altai stands by to summon more monsters if any go down. If Elgan shows up he can join in the summoning fun and provide healing support.
I also can spend a round and summon another dino if you want. Feel free to do so, I'm a little pressed for time. I have a Summon Monster V scroll.
Altai Iscarni |
I think we can take it (though those might be famous last words ...)
Altai summons 2+ hard-hitting beasties, Pip lays down some buffs, Beldan sneaks around and opens with a ranged sneak attack from the rear, Stig, Gjetost and the beasties charge in, Beldan flanks to continue sneak attacking, Pip stands by to heal if needs be, Altai stands by to summon more monsters if any go down. If Elgan shows up he can join in the summoning fun and provide healing support.
Sounds like a plan. It's too bad I don't have one of those pit spells memorised.
Beldan Vale |
Mothman wrote:I also can spend a round and summon another dino if you want. Feel free to do so, I'm a little pressed for time. I have a Summon Monster V scroll.I think we can take it (though those might be famous last words ...)
Altai summons 2+ hard-hitting beasties, Pip lays down some buffs, Beldan sneaks around and opens with a ranged sneak attack from the rear, Stig, Gjetost and the beasties charge in, Beldan flanks to continue sneak attacking, Pip stands by to heal if needs be, Altai stands by to summon more monsters if any go down. If Elgan shows up he can join in the summoning fun and provide healing support.
Wooly Rhino might be a good choice for damage output. I think you have the spell on your list of known spells, so no need to use up your scroll.
Beldan Vale |
So, the plan as I see it is something along these lines:
Round 1: everyone gather together. Altai summons a goliath beetle (triceratops), Pip summons a wooly rhino, Elgan summons the Jolly Green Giant – all within charge range of the golem. Others self-buff if appropriate.
Round 2: Pip casts haste on the PCs, Gjetost and as many summoned critters as possible. Elgan and Altai drop any other buff / prep spells they can (an enlarge on Stig and or / Gjtost might be good). Then Beldan flies around to a good ranged sneak attack position. Stig and Gjetost get into charge and/or rock throwing position.
Round 3: Pip Inspires courage. Beldan opens up with a ranged sneak attack. The summoned dudes charge in (hopefully soaking up any AoOs. Then Stig charges in (summoned monsters need to leave room for him). Gjtost can charge in to melee or throw rocks.
Round 4: Beldan keeps doing ranged sneak attacks if possible or tumbles in to flank and melee sneak attack. Summons critters and melee hitters keep whaling away. If needs be, Altai summons a giant dragonfly (roc) to attack the golem from above OR use melf’s acid arrow (I don’t think golem will be immune as it doesn’t allow spell resistance?) Pip and Elgan use spells if they can or standby for healing.
Round 5: Repeat. If the summoned dudes are doing ok, melee PCs can retreat to avoid the explosion.
Altai Iscarni |
Duh. My bad - I misremembered an earlier reference to a pothole.
Altai mutters a few arcane phrases as he takes cover in an alleyway. "Let's see if we can dispatch this thing back to the City of Brass quickly. There's bound to be some other shenanigans going on to the east."
dungeonmaster heathy |
S&&%. I was gone for so long that I forgot I was in a PbP. I only remembered after I saw your (Heathansson's) post on FAWTL. Did Vilya get killed off in my absence, or is she still sneaking around somewhere?
you got about 4,500 g.p.; you're in a city; go ahead and read up to find out what's happening;
when you're ready and done buying whatever just jump in.....they're waiting for Elgan to buy some stuff then they're gonna fight a golem. Oh, and don't go buying one of them golem whacking scarabs; you ain't Nostradamus.dungeonmaster heathy |
Kruelaid wrote:Stig is somewhere L22ish.dungeonmaster heathy wrote:new map; testing
Map updated.
Pendobar 'Pip' Bushytoe |
Kruelaid wrote:Stig is somewhere L22ish.dungeonmaster heathy wrote:new map; testing
Pip will back up Stig in L23
1d20 + 3 ⇒ (4) + 3 = 7
dungeonmaster heathy |
Stigwold Mæch'Hæmmær wrote:Kruelaid wrote:Stig is somewhere L22ish.dungeonmaster heathy wrote:new map; testingPip will back up Stig in L23
1d20+3
map updated.
Pip's a little Pinker than Stiggy; just trying to provide contrast, not saying anything. ;)
Altai Iscarni |
dungeonmaster heathy |
dungeonmaster heathy |
might want to stick Elgan on the ground though; the whole place is filled with smoke, and visibility's only about 20 feet, however, you guys can see the golem really good because it's glowing.
I guess everybody go ahead and take a round of actions to fire this thing off, because the golem can't see you yet.