Goblins Wreck Kingmaker (Inactive)

Game Master Whack-a-Rogue

Hex Map
Party Loot


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Legendary Barbarian 1/Ranger (Shapeshifter) 1 HP: 8/21 | AC: 17; T: 14; FF: 14; CMD: 13 | Fort: +5; Ref: +5; Will: +2 | Int: +4; Perc: +9 Rage:5/5

Survival: 1d20 + 11 ⇒ (11) + 11 = 22

Know Nature: 1d20 + 6 ⇒ (18) + 6 = 24


Ser Helmut racks his brain but can come up with no explanation for this unnatural flora. It must be magic! Breakfast stomps off in search of the smelly thing. He soon finds it ... or rather, it finds him. An enormous spider bursts forth from a cunningly-concealed trapdoor in the earth and attempts to bite the tyrannosaur before scuttling back underground.
Spring Attack Bite: 1d20 + 5 ⇒ (8) + 5 = 13 Damage: 1d6 + 3 ⇒ (1) + 3 = 4
If successful, Fort DC 15 (poison) vs 1d2 STR damage


HP 9/9, AC 18*, Fort +3, Dex +8, Will +3, Perc +5, Init +5

Initiative?


Not necessary in this case. I do block initiative, and you've all seen the spider now. XD


Male Goblin Thaumaturge [Eldritch Researcher] 4 HP 20/46 AC(T) 21/22, Fort(E)+10, Ref(E)+11, Will(E)+7 Perception(E)+7 Darkvision

Ser Helmut busily begins stuffing flowers in a sack.


HP 9/9, AC 18*, Fort +3, Dex +8, Will +3, Perc +5, Init +5

Scrabbler jumped in surprise as the spider erupted from the ground, then whipped out his savage little blade. "Lotslegs!"

Moving next to trapdoor, readied action to stab.


Female Gunslinger (Musket Master) 2 | HP 14/20 | AC 19 Tch 16 Ff 14 | Fort +5, Ref +8, Will +2 | Darkvision 60 ft, Perception + 6 | Init +6 | CMD 14

"Lunch? Where?"

Dys swings around, scrambling to get the boomstick aimed roughly in the right direction.

Standard action to load.


Male Goblin Incanter 2 | HP 14/14 _ nonlethal | AC 15; FF 13; T 14; | Fort +2; Ref +2; Will +3 | Init +2 | CMB -1; CMD 13 | Spell Pool 4/4

"Lotslegs!" Mogawg repeats the name bestowed by Scrabble.

Ready action to cast exhausting strike on the spider. If ranged touch hits, DC 13 Fort save or it is fatigued for 2 rounds.
Readied ranged touch attack: 1d20 + 4 ⇒ (10) + 4 = 14


Male Goblin Cavalier 2 | Init +2 | AC19 t13 ff 16 | CMD 15 | hp 16/20 | Fort +6 Ref +3 Will -1 | Dkvs 60 Perc +3 | perform 3/7 | challenge 0/1 || Breakfast AC17 t13 ff 14 | CMD 17 | hp 7/16 | Fort +3 Ref +6 Will +3 | llv, scent, Perc +6

The spider's fangs narrowly miss digging into Brekfast. Flatfooted AC 14

Rugnut commands Breakfast to kill, spends a move action to try to aid Breakfast's AC, then readies to stab the spider if he sees it.
Aid AC, DC 10: 1d20 + 5 ⇒ (14) + 5 = 19

Breakfast is confused about what Rugnut wants him to kill, but readies to bite the stinky spider that tries to bite him.


After a few seconds, the lotslegs reappears from its burrow and charges Ser Helmut!

Since everyone else has readied actions, I'll let those trigger before posting anything else. Go ahead and make your rolls! XD


Male Goblin Thaumaturge [Eldritch Researcher] 4 HP 20/46 AC(T) 21/22, Fort(E)+10, Ref(E)+11, Will(E)+7 Perception(E)+7 Darkvision

The little goblin shrieks!
Gits its aways fer mees! Yuck!


Male Goblin Cavalier 2 | Init +2 | AC19 t13 ff 16 | CMD 15 | hp 16/20 | Fort +6 Ref +3 Will -1 | Dkvs 60 Perc +3 | perform 3/7 | challenge 0/1 || Breakfast AC17 t13 ff 14 | CMD 17 | hp 7/16 | Fort +3 Ref +6 Will +3 | llv, scent, Perc +6

Rugnut Sword!: 1d20 + 5 ⇒ (15) + 5 = 201d6 + 2 ⇒ (1) + 2 = 3
Breakfast Bite!: 1d20 + 6 ⇒ (15) + 6 = 211d8 + 2 ⇒ (8) + 2 = 10


Female Gunslinger (Musket Master) 2 | HP 14/20 | AC 19 Tch 16 Ff 14 | Fort +5, Ref +8, Will +2 | Darkvision 60 ft, Perception + 6 | Init +6 | CMD 14

Dys squeezes the squeezy bit on the boomstick, making it go boom.

Attack: 1d20 + 7 ⇒ (15) + 7 = 22 Damage: 1d12 ⇒ 5


HP 9/9, AC 18*, Fort +3, Dex +8, Will +3, Perc +5, Init +5

Stabbing!: 1d20 + 7 ⇒ (14) + 7 = 21
Damage: 1d4 - 2 + 1 + 1 ⇒ (3) - 2 + 1 + 1 = 3

Scrabble lunged.

Limb Climber vs CMD: 1d20 + 15 ⇒ (17) + 15 = 32


You unleash the fury of a half-dozen angry goblins upon the Lotslegs as it burst forth from its hidden burrow once again. It suffers a great deal of damage, but as you know, Lotslegs are strong and tough and fast. Scrabble barely has time to latch on before it bolts toward Ser Helmut and attempts to carry him off!
Spring Attack Bite: 1d20 + 5 ⇒ (1) + 5 = 6 Damage: 1d6 + 3 ⇒ (5) + 3 = 8
... or at least it would have if Dys and Scrabble hadn't knocked out its mandibles.

Unless everyone gets really unlucky, it'll be defeated next round, so let's skip ahead. XD

Loot
DC 15 Harvesting check gets you 2 vials of Spider Venom. Rolling a nat1 on the Harvesting check means you poison yourself, though.
Inside the Lotslegs lair, you find the body of a dead badnit!
- M Leather Armor
- M Shortsword (can be used as a S Longsword without penalty)
- Silver Stag Amulet (worth 20gp)
- 10gp
- Paper tucked in left boot (crude drawing of a claw-shaped tree with an 'X' at the base)


Male Goblin Incanter 2 | HP 14/14 _ nonlethal | AC 15; FF 13; T 14; | Fort +2; Ref +2; Will +3 | Init +2 | CMB -1; CMD 13 | Spell Pool 4/4

Loot sheet updated! Except for spider venom...I don't have Knowledge (nature) or a decent Heal mod to be trying the harvesting checks myself.


Male Goblin Thaumaturge [Eldritch Researcher] 4 HP 20/46 AC(T) 21/22, Fort(E)+10, Ref(E)+11, Will(E)+7 Perception(E)+7 Darkvision

Bravely staring down at the dead spider, the little goblin takes out his alchemical tools to extract the venom.
Knowledge (nature): 1d20 + 7 ⇒ (20) + 7 = 27


Legendary Barbarian 1/Ranger (Shapeshifter) 1 HP: 8/21 | AC: 17; T: 14; FF: 14; CMD: 13 | Fort: +5; Ref: +5; Will: +2 | Int: +4; Perc: +9 Rage:5/5

Chompy looks up having been sniffing perhaps too eagerly in the flowers. He looks over at the others where they have a lotslegs pinned. He nods seeing that his teeth weren't needed. He goes back to sniffing and trying to find things worth rooting up.


HP 9/9, AC 18*, Fort +3, Dex +8, Will +3, Perc +5, Init +5

"What flowers are, Chompy?" Scrabble asked their resident dragon.


Male Goblin Cavalier 2 | Init +2 | AC19 t13 ff 16 | CMD 15 | hp 16/20 | Fort +6 Ref +3 Will -1 | Dkvs 60 Perc +3 | perform 3/7 | challenge 0/1 || Breakfast AC17 t13 ff 14 | CMD 17 | hp 7/16 | Fort +3 Ref +6 Will +3 | llv, scent, Perc +6

Rugnut grabs the sword and eyes the leather armor, comparing it to Breakfast. He packs it up for the time being and mounts back hi p.


Female Gunslinger (Musket Master) 2 | HP 14/20 | AC 19 Tch 16 Ff 14 | Fort +5, Ref +8, Will +2 | Darkvision 60 ft, Perception + 6 | Init +6 | CMD 14

Dys snags the amulet, in case it can be traded for metal rocks later, then nibbles not-so-delicately on a spider leg.

"Ahw 'e hweady ta go fhwindh da godbug?"


Legendary Barbarian 1/Ranger (Shapeshifter) 1 HP: 8/21 | AC: 17; T: 14; FF: 14; CMD: 13 | Fort: +5; Ref: +5; Will: +2 | Int: +4; Perc: +9 Rage:5/5

Chompy shrugs a bit as he looks over the flowers, there was just something different about them that he wasn't sure of. Maybe lotsalegs had chosen this spot because it hid him with good distractions...but perhaps plants could be useful elsewhere too.

He goes about collecting some alongside the casty gobbo. "Not sure...Lotsalegs chose spot for reason, flowers seen odd. Chompy wants to see if we can use them like spider did." he said talking out his thoughts.


I've been feeling 'off' for quite a while, and it's only recently that I've been able to figure out what's going on. I've let myself get extremely burnt-out. As much as it pains me to say it, I need to take a break from GMing for a while so my creative energy can recharge. I'm not sure how long it'll take, but I'll definitely let everyone know when I'm back in the saddle.


HP 9/9, AC 18*, Fort +3, Dex +8, Will +3, Perc +5, Init +5

Thanks for letting us know. Take all the time you need. I can't speak for everyone, but I'll still be here when you are feeling recharged.


Female Gunslinger (Musket Master) 2 | HP 14/20 | AC 19 Tch 16 Ff 14 | Fort +5, Ref +8, Will +2 | Darkvision 60 ft, Perception + 6 | Init +6 | CMD 14

Burnout is no fun at all, so do what you need to do, GM. Thanks for letting us know, and wishing you all the best. I've had a lot of fun with this campaign and if/when you return I'll be here.

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