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"I will take climb down then, yes?" Toshi asks, already knowing the likely answer of "Yes," pending any non-Amira fliers smuggling him down via carrying him.
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GM Tektite |

The party drops down the shaft, Toshi drawing on his inner ninja to scale the slick tube. DC 30
Arriving at the bottom, the party is greeted by six skum warriors and what appears to be a skum leader.
A: 1d20 ⇒ 17
Se: 1d20 + 1 ⇒ (16) + 1 = 17
G: 1d20 + 8 ⇒ (19) + 8 = 27
Sk: 1d20 + 7 ⇒ (20) + 7 = 27
SkL: 1d20 + 4 ⇒ (4) + 4 = 8
Initiative:
Glaurung
Skum Fighters
Sebastian
Amira
Samhain
Skum Leader
Glaurung is up!

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Would we be down the skum or still flying above?
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Hm, unfortunate that they are not clumped together ;)
Deciding that the leader is the best target, Glaurung sends a ball of fire exploding over him.
fire damage: 10d6 + 10 ⇒ (3, 1, 1, 4, 3, 5, 6, 2, 1, 1) + 10 = 37
DC 17 Ref for half

GM Tektite |

Would we be down the skum or still flying above?
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The chamber looks to have 30' ceiling height. I think it is fair to say you guys would have stopped as soon as you entered the chamber. So you're all 30' off the floor.

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Seeing the fish-heads confused reaction, Sebastian pulls out his bow and comments while firing at the skum leader.
"It is literally shooting fish in a barrel."
Declaring smite on leader.
Attack 1d20 + 9 ⇒ (13) + 9 = 22 (Smite)
Damage 1d8 + 15 ⇒ (4) + 15 = 19 (Smite)

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Samhain pulls out his bow while flying over towards the skum leader, still trying to stay out of reach before shooting him with a thistle arrow.
Deadly Aim, Point Blank, Sneak Attack
Attack!: 1d20 + 14 + 1 ⇒ (7) + 14 + 1 = 22 Flat-footed AC
1d8 + 9 + 1 ⇒ (5) + 9 + 1 = 15
1d6 ⇒ 2 Sneak Attack
1d6 ⇒ 6 rounds of bleed unless he removes the arrow
Meanwhile, he sends Buho to start pecking on the skum below.
Charge bite!: 1d20 + 10 + 2 ⇒ (9) + 10 + 2 = 21
1d4 + 3 ⇒ (3) + 3 = 6 damage, no other effects

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What does the Leader have, obvious gear-wise? Asking for Pilfering Hand purposes.
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GM Tektite |

What does the Leader have, obvious gear-wise? Asking for Pilfering Hand purposes.
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holy symbol, phylactery, war razor

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Amira flies within 50 feet of the leader and tries to steal the Holy Symbol while she's flat-footed!
pilfering hand: 1d20 + 10 ⇒ (16) + 10 = 26
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GM Tektite |

Sebastian fires an arrow and hits the leader with an arrow!
Samhain answres by putting his own arrow into the leader, while Buho pecks at the aimless skum!
Amira moves in and casts a spell, stealing the leader's holy symbol!
The leader curses, casts a spell not requiring his symbol and moves toward Amira. Well that really neutered the baddie.
Glaurung!

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GM Tektite |

I am curious, though; What deity?
[dice=kn(r)]1d20+18
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Sifkesh

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Yep. Becca's druid has ended evil-cleric-fights before with Mad Monkeys stealing the holy symbol.
Spellcraft: 1d20 + 7 ⇒ (4) + 7 = 11
--
Glaurung flies closer to the two skum on her right and casts a spell at them! She sends one fiery bolt at each of the foes.
ranged touch: 1d20 + 7 ⇒ (16) + 7 = 23
fire: 4d6 + 4 ⇒ (2, 1, 1, 3) + 4 = 11
ranged touch: 1d20 + 7 ⇒ (6) + 7 = 13
fire: 4d6 + 4 ⇒ (5, 3, 3, 5) + 4 = 20

GM Tektite |

Glaurung sends two fiery rays into two different skum!
The skum continues to mill about, not quite sure how to deal with flying foes!
Attack vs Buho: 1d20 + 16 ⇒ (10) + 16 = 26
Damage: 1d8 + 9 ⇒ (8) + 9 = 17
Seeing a traget that just pecked him, one skum lunges at the owl with his trident, but misses the moving target.
Initiative:
Glaurung
Skum Fighters
Sebastian
Amira
Samhain
Skum Leader
Sebastian, Amira, and Samhain!

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Sebastian sends another pair of arrows at the leader.
Attack 1 1d20 + 9 ⇒ (3) + 9 = 12 (Smite)
Damage 1 1d8 + 15 ⇒ (1) + 15 = 16 (Smite)
Attack 2 1d20 + 4 ⇒ (20) + 4 = 24 (Smite)
Damage 2 1d8 + 15 ⇒ (2) + 15 = 17 (Smite)
Confirm 2 1d20 + 4 ⇒ (4) + 4 = 8 (Smite)
Damage 2 2d8 + 30 ⇒ (3, 6) + 30 = 39 (Smite)

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Spellcraft: 1d20 + 6 ⇒ (13) + 6 = 19 Really? He cast that on himself?
Pondering the point of the boss's spell, Samhain fires a few cold iron arrows at him till he drops, before turning his attentions to the skum to the north.
2d8 + 18 + 2 ⇒ (6, 8) + 18 + 2 = 34
Rapid: 1d20 + 12 + 1 ⇒ (2) + 12 + 1 = 15
1d8 + 9 + 1 ⇒ (2) + 9 + 1 = 12
Iterative: 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16
1d8 + 9 + 1 ⇒ (4) + 9 + 1 = 14
The owl continues to nip and tear at his prey.
1d4 + 2 ⇒ (3) + 2 = 5
Talon: 1d20 + 9 ⇒ (16) + 9 = 25
1d4 + 2 ⇒ (4) + 2 = 6
Talon: 1d20 + 9 ⇒ (8) + 9 = 17
1d4 + 2 ⇒ (3) + 2 = 5

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Amira will delay, happy shutting down the caster, will delay until anyone is hurt more than they are right now.
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Amira looks to the Skum and speaks in whatever language she might think relevant that she knows.
"You can surrender at any time, you know."
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Once the fighting is over, Glaurung will fly about and look for the missing stones.

GM Tektite |

After a few minutes worth of arrows and spells, the party quickly puts down the remaining skum fighters. As you do so, Amira begins feeling an unnatural urge to hurt herself, though she resists the feeling, she thinks it originates from the black stone she picked up earlier.
Searching the cavern temple, the party finds the leader carried potions of cure serious wounds (2), +2 bone breastplate (bones stitched over hardened animal leather; as +2 hide armor), phylactery of faithfulness, and a +2 war razor.
At a stalactite altar, Eiastor Wyrn’s corpse is currently chained to the altar, his wrists and ankles slashed open and his eyes and mouth sewn shut.
The party finds a variety of ceremonial items within a font in front of the altar. The ceremonial items include an obsidian ceremonial dagger with a gold hilt (248 gp), a dark, red-veined marble chalice with a platinum filigree of abyssal runes (437 gp), and a necklace of gold and platinum plated shark’s teeth (308 gp). The font holds 4 bloodstones (60 gp), 3 pieces of black coral (110 gp), 6 pink pearls (80 gp each), 4 white pearls (140 gp each), white opal (800 gp), a blood garnet (1,000 gp), and 400 gp from a variety of nations, some long extinct.
Beneath a statue of Sifkesh, in some natural stone basins, the party finds a thousand pounds of black stones, similar to the one Samhain found and Amira carries.
After gathering the everything and resting, the party manages to make several trips up to the surface, bringing out Wyrn's body and the thousand pounds of demon tainted stones.
Returning to the waystation, Osprey is waiting wit a grin on his face. "So how did the Mwangi treat you? Did you find all that we were searching for?" Upon seeing the the sheer tonnage of demon-linked stones, Osprey says. "It is a good thing you brought all these back. In the wrong hands, the could cause great harm." With that he removes a scroll from his pocket and moments later you find yourselves standing in Absalom.
The End...

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"Honestly, I don't care. We're finally back to civilization." Amira states, shuffling off. "If you'll excuse me. I assume you won't burst into a pillar of light stepping into the bank, Mr. Jai-Rue. Simply return the gloves to the front desk. I'll leave a message with the secretary." She gives a general nod to everyone else, "Good day."
Heal Day Job +2: 1d20 + 16 + 2 ⇒ (18) + 16 + 2 = 36
Amira fly-shuffles off to the Bank, awaiting a huge backlog of patients. Meanwhile, Toshi's chair is returned to the storage closet.

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"Pleasure as always." Sebastian responds with sarcasm as Amira walks off. He then simply trades gloves back with Toshi. "Make sure you return these to that woman or I will never... read the end of it."
"I don't know Samhain. He has always been that way." The paladin answers.

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"Say, Amira!" Glau calls before the priestess is able to get away. "How's about I continue the lesson that demon started with you, eh? You should let your hair down once in a while, it might be good for you!"

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Amira pauses to respond, "No, thank you. Wrestling with a half-naked demon woman was nothing more than a reminder to cast Freedom of Movement more liberally."
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"It was more than haff. I have good notes, rike asked." Toshi notes, trying to find an image he printed of the scene using the Autonomous Cartographer.
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"T-- TOSHI!" Amira turns away, clearly embarrassed by the sketch. "Misuse of borrowed property! Insubordination! Possession of inappropriate materials while on billable hours! Twenty, no, thirty demotions! You'll be lucky to ever see another chair ever again!"
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"But this is better than rife back on farm," Toshi whispers to the Paladin while Amira momentarily looks back to demote him another 5 ranks for ignoring a superior. "Back on rice farm, we had onry work and never time for relaxing chairs. Here, it is opportunity to work for. Opportunity I have achieved and can again. Besides," he grins, holding up the paper, "Goka does not have thing like this."
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"I'll show you some real freedom of movement, honey."
Craft (double entendre): 1d20 + 4 ⇒ (16) + 4 = 20