GM Tarondor's Emerald Spire Campaign

Game Master Tarondor

MAP OF THE EMERALD SPIRE

Emerald Spire Documents and Images

Perception Skills:

[dice=Lilika Perception ]1d20+14[/dice]
[dice=Marcel Perception ]1d20+10[/dice]
[dice=Nycholas Perception ]1d20+10[/dice] +2 Initiative.
[dice=Wymond Perception ]1d20+11[/dice]

HERO POINTS
Lilika: 2
Marcel: 2
Nycholas: 2
Wymond: 3


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Wymond, Yirrik, go!


Poke!


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Wymond follows Perfire's instructions and tries to torch the spiders.

Improvised Weapon Attack: 1d20 - 2 ⇒ (10) - 2 = 8; Improvised Weapon Damage: 1d3 + 3 ⇒ (3) + 3 = 6 + 1 Fire Damage


Human Ranger (dungeon rover) 2 Hp 17/22 AC: 16/13/13 CMB:+4 CMD:17/14 F +5 R +6 W +0 Init: +7 Perception: +5

Yirrik sheathes his useless weapons and fetches a torch from his pack...cursing the whole time as the little fiends crawl all over him...


Yirrik's saving throw v. Poison: 1d20 + 5 ⇒ (5) + 5 = 10
Yirrik's saving throw v. Distraction: 1d20 + 5 ⇒ (14) + 5 = 19
Yirrik STR damage: 1d2 ⇒ 2

Swarms (of diminutive or fine creatures) take NO damage from weapons. Thus, the torch only does 1 point of damage. Similarly, swarms are immune to any spell or effect that targets a limited number of creatures (such as Lilika's acid dart). I'm stretching the facts by allowing the torch to do anything at all. Basically, only area of effect spells have any effect on swarms.

You know you can move out of the swarm, right?

Swarm Damage: 1d6 ⇒ 4

The team blasts and batters the swarm of tiny biting spiders with little effect. Only

Initiative Order
Lilika (2 damage)
Swarm (1 damage)
Perfire
Yirrik (4 damage)(2 STR damage, poisoned)
Wymond (4 damage)(1 STR damage)
Triath (4 damage)

Wymond, Triath and Yirrik, give me two DC 11 Fort saves. The first is for poison, the second for distraction.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

We can move out of the swarm, but won't the swarm FOLLOW us?

Wymond Fort Save 1: 1d20 + 5 ⇒ (19) + 5 = 24
Wymond Fort Save 2: 1d20 + 5 ⇒ (13) + 5 = 18
Triath Fort Save 1: 1d20 + 7 ⇒ (9) + 7 = 16
Triath Fort Save 2: 1d20 + 7 ⇒ (16) + 7 = 23

Wymond and Triath, both having had enough, barge out of the room to get away from the spiders.


A, it can't follow all of you if you separate. B, it's not that fast.


Female Half-elf Druid 7 | HP: 85/85 | AC 25 (Shield: +2 AC; hardness 3; HP 12) | F:+12 R:+14 W:+15 | Perc +15 | Acrobatics +12, Athletics +10, Cave Lore +10, Crafting +10, Nature +17, Stealth +10, Survival +13 | Speed 30 ft. | Spells: 4th: 0/2, 3rd: 3/3, 2nd: 3/3, 1st: 2/3 | Heal Wand: 1/1, Healer's Gloves: 1/1, Staff 3/3, LSt. Wand: 0/1 | Focus Points: 2/2 | Hero Points: 0/3 | Active Conditions: longstrider (+10 ft., 8 hours)

Looks like Lilika's up next?

With no way to harm the swarm, Lilika backs up deeper into the room filled with spider webs.

I wish I had my gear. She thinks for the tenth time since regaining consciousness. Looking at her companions swinging torches she wonders Do they have no better suited equipment? ...Are insect swarms not common around here...?

She reaches for a vial of alchemist's fire only to remember--for the eleventh time--it's not there.

Mentally scolding herself for foolishness, she looks around the room she's in, curious if there's another way out, or any gear she could make use of...

Perception: 1d20 + 10 ⇒ (12) + 10 = 22


Perfire and Yirrik?


Human Ranger (dungeon rover) 2 Hp 17/22 AC: 16/13/13 CMB:+4 CMD:17/14 F +5 R +6 W +0 Init: +7 Perception: +5

Yirrik curses as the small spiders invade his clothing, their little fangs still delivering quite a punch...

Seeing Wymond exercising his common sense, Yirrik follow suit and runs away from the swarm...


NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

Perfire steps back a few paces and digs his last alchemist's fire out of his pack.

'Wymond, get Triath and yourself out of there' The halfling begins taking aim at the center of the writhing mass of arachnids.

sorry, was out of town for the weekend


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Both man and pig dive out of the way at Perfire's command.


Everyone has fled the mass of spiders. Perfire, do your thing!


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

"Blast and bugger it all!" Wymond says in a frustrated tone while Perfire works his "magic."


NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

Taking as careful aim as he can, Perfire lobs the clay urn at the swarming spiders.

Alchemist's Fire: 1d20 + 5 ⇒ (15) + 5 = 20 vs touch

Damage: 1d6 ⇒ 4


With a woosh! Perfire's alchemist's fire bursts open, splashing the dangerous liquid over a swath of the swarming arachnids and burning their tiny bodies to a crisp! The remaining swarm simply marches mindlessly on, heedless of the deaths of their fellows.

It crawls over Perfire, biting and skittering.

Swarm Damage: 1d6 ⇒ 6

The team blasts and batters the swarm of tiny biting spiders with little effect. Only

Initiative Order
Lilika (2 damage)
Swarm (7 damage)
Perfire (6 damage)
Yirrik (4 damage)(2 STR damage, poisoned)
Wymond (4 damage)(1 STR damage)
Triath (4 damage)

Perfire, give me two DC 11 Fort saves. The first is for poison, the second for distraction.

Then, everyone go!


Female Half-elf Druid 7 | HP: 85/85 | AC 25 (Shield: +2 AC; hardness 3; HP 12) | F:+12 R:+14 W:+15 | Perc +15 | Acrobatics +12, Athletics +10, Cave Lore +10, Crafting +10, Nature +17, Stealth +10, Survival +13 | Speed 30 ft. | Spells: 4th: 0/2, 3rd: 3/3, 2nd: 3/3, 1st: 2/3 | Heal Wand: 1/1, Healer's Gloves: 1/1, Staff 3/3, LSt. Wand: 0/1 | Focus Points: 2/2 | Hero Points: 0/3 | Active Conditions: longstrider (+10 ft., 8 hours)

What did Lilika notice about the room she's in? She spent last turn looking around with her 20 perception check to see if there were other exits, hazards, or useful objects laying around. I don't suppose there's a nice shiny vial of alchemist's fire stuck to a nearby spider web, is there? Haha.


NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

Fortitude: 1d20 + 4 ⇒ (20) + 4 = 24

Fortitude: 1d20 + 4 ⇒ (15) + 4 = 19


Lilika:
Lilika notices a sort of path between the various egg sacs, leading to the far wall (southeast).

Everyone, go!


Female Half-elf Druid 7 | HP: 85/85 | AC 25 (Shield: +2 AC; hardness 3; HP 12) | F:+12 R:+14 W:+15 | Perc +15 | Acrobatics +12, Athletics +10, Cave Lore +10, Crafting +10, Nature +17, Stealth +10, Survival +13 | Speed 30 ft. | Spells: 4th: 0/2, 3rd: 3/3, 2nd: 3/3, 1st: 2/3 | Heal Wand: 1/1, Healer's Gloves: 1/1, Staff 3/3, LSt. Wand: 0/1 | Focus Points: 2/2 | Hero Points: 0/3 | Active Conditions: longstrider (+10 ft., 8 hours)

Knowing there's nothing she can do against the spiders, Lilika follows the path through the egg sacs, and examines the wall.

Perception: 1d20 + 10 ⇒ (5) + 10 = 15


NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

Perfire runs out of the mass of legs and fangs and swats spiders from his person.

Alch Fire Round 2: 1d6 ⇒ 5


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

"Perry, get over 'ere!" Wymond barks, and should he oblige, he says a prayer to Erastil and touches Perfire's injuries to heal them.

Lay on Hands: 1d6 ⇒ 5


The fire at last kills enough spiders to disperse the swarm. The little biting pests retreat into the webs and up the walls.

[spoiler=Lilika]You find nothing out of the ordinary.[/ooc]


NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

'Does anyone remember Grulk saying anything about this level being infested with spiders? Or do you suppose this is new?' Perfire wonders, swatting the last of the spiders from his person.


Grulk didn't mention spiders. He mentioned the Numerian wizard Klarkosh and his metal men. But also clearly didn't understand exactly where Klarkosh was, so the wizard could be down on the twentieth level of the Spire for all you know. Sounds like maybe Grulk had no clear idea of what was down here.

For that matter, neither do you. There's a lot more to this level. :-)

Status
Lilika (2 damage)
Perfire (1 damage)
Yirrik (4 damage)(2 STR damage)
Wymond (4 damage)(1 STR damage)
Triath (4 damage)


Human Ranger (dungeon rover) 2 Hp 17/22 AC: 16/13/13 CMB:+4 CMD:17/14 F +5 R +6 W +0 Init: +7 Perception: +5

As the swarm disperses, Yirrik lets out a big long breath, flicking off the last few little spiders crawling on his arm, "They're very cute little critters one on one, but so many...."

He looks over at Perfire, "Likely, our good friend Grulk has never been down here in person..."

He then joins Lilika in examining the room with all of the webs...

Perception: 1d20 + 5 ⇒ (4) + 5 = 9


Female Half-elf Druid 7 | HP: 85/85 | AC 25 (Shield: +2 AC; hardness 3; HP 12) | F:+12 R:+14 W:+15 | Perc +15 | Acrobatics +12, Athletics +10, Cave Lore +10, Crafting +10, Nature +17, Stealth +10, Survival +13 | Speed 30 ft. | Spells: 4th: 0/2, 3rd: 3/3, 2nd: 3/3, 1st: 2/3 | Heal Wand: 1/1, Healer's Gloves: 1/1, Staff 3/3, LSt. Wand: 0/1 | Focus Points: 2/2 | Hero Points: 0/3 | Active Conditions: longstrider (+10 ft., 8 hours)

Lilika nods at Perfire. "Thank you."

Then she waits to see if her companions find anything she's missed.


NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

'No problem. That WAS the last of those I have. I can make more, given time, supplies, and equipment, but none of those are in high supply right now.' Perfire gives a strained smile to his friends and follows into the web room. He waits anxiously as the pair search.


Lilika and Yirrik's search reveals nothing out of the ordinary.


Female Half-elf Druid 7 | HP: 85/85 | AC 25 (Shield: +2 AC; hardness 3; HP 12) | F:+12 R:+14 W:+15 | Perc +15 | Acrobatics +12, Athletics +10, Cave Lore +10, Crafting +10, Nature +17, Stealth +10, Survival +13 | Speed 30 ft. | Spells: 4th: 0/2, 3rd: 3/3, 2nd: 3/3, 1st: 2/3 | Heal Wand: 1/1, Healer's Gloves: 1/1, Staff 3/3, LSt. Wand: 0/1 | Focus Points: 2/2 | Hero Points: 0/3 | Active Conditions: longstrider (+10 ft., 8 hours)

Lilika rejoins the others.

"Is that it?" she asks them. "Locked doors and gates prevent us from progressing?"

Is that right?


There is the locked gate. There is also a door beyond the northernmost pit. Finally, there is retrying if you feel certain you know where something should be.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0
Yirrik Roone wrote:
As the swarm disperses, Yirrik lets out a big long breath, flicking off the last few little spiders crawling on his arm, "They're very cute little critters one on one, but so many...."

"Yirrik, ye've a very weird definition of cute. Triath is cute," Wymond says as the pig gives an appreciative grunt. "Yeh're welcome. A cat is cute, a fawn is cute, but a spider? Really?"

He looks around at the others.

"Anyone else need healin'? That damn venom sapped my strength, so any more fights down 'ere'll be rougher goin'."


Female Half-elf Druid 7 | HP: 85/85 | AC 25 (Shield: +2 AC; hardness 3; HP 12) | F:+12 R:+14 W:+15 | Perc +15 | Acrobatics +12, Athletics +10, Cave Lore +10, Crafting +10, Nature +17, Stealth +10, Survival +13 | Speed 30 ft. | Spells: 4th: 0/2, 3rd: 3/3, 2nd: 3/3, 1st: 2/3 | Heal Wand: 1/1, Healer's Gloves: 1/1, Staff 3/3, LSt. Wand: 0/1 | Focus Points: 2/2 | Hero Points: 0/3 | Active Conditions: longstrider (+10 ft., 8 hours)

Lilika shakes her head 'no.'

Only two wounds. She's fine.


NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

'I'm fine. You took care of most of my wounds already. Thank you.' Perfire smiles up at Wymond. 'We haven't been across the pit near the big green wall. Should we rest Wy?'


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Wymond smiles back and nods.

"We got enough food? If so, I'd say yes. I'll use whatever healin' I got on the others but Triath an' me can only do so much today. Erastil helps those wot help themselves after all, an' I think after the scare we've had from them spiders, we could all do with a little shut-eye."


Do you want to do that here, in the spider nursery?


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Obviously NOT! I thought my statement carried the implicit assumption we'd fall back to a safer room to do so.


NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

The Room with the cage/zombie is probably our safest bet. At least, by appearances


Human Ranger (dungeon rover) 2 Hp 17/22 AC: 16/13/13 CMB:+4 CMD:17/14 F +5 R +6 W +0 Init: +7 Perception: +5

Yirrik rolls his shoulder , then flexes his hands, still feeling the effects of the little spider's venom, "I'll gladly take whatever you've got, Wy." he says wearily, "Best to find another room, perhaps to rest in. Perhaps the room with the spire within..."


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Wymond nods and lays hands on Yirrik.

Lay on Hands: 1d6 ⇒ 4


Female Half-elf Druid 7 | HP: 85/85 | AC 25 (Shield: +2 AC; hardness 3; HP 12) | F:+12 R:+14 W:+15 | Perc +15 | Acrobatics +12, Athletics +10, Cave Lore +10, Crafting +10, Nature +17, Stealth +10, Survival +13 | Speed 30 ft. | Spells: 4th: 0/2, 3rd: 3/3, 2nd: 3/3, 1st: 2/3 | Heal Wand: 1/1, Healer's Gloves: 1/1, Staff 3/3, LSt. Wand: 0/1 | Focus Points: 2/2 | Hero Points: 0/3 | Active Conditions: longstrider (+10 ft., 8 hours)

Lilika listens in confusion.

Has it been so long already?

As the others have decided to rest, Lilika follows after them without complaint.


Human Ranger (dungeon rover) 2 Hp 17/22 AC: 16/13/13 CMB:+4 CMD:17/14 F +5 R +6 W +0 Init: +7 Perception: +5

Yirrik sighs as some of the little bites close up, but he still looks a little worn around the edges, "As always, my friend, thank you." he says with a smile.

Picking up his pack, he leads the others back to the room with the spire...


Female Half-elf Druid 7 | HP: 85/85 | AC 25 (Shield: +2 AC; hardness 3; HP 12) | F:+12 R:+14 W:+15 | Perc +15 | Acrobatics +12, Athletics +10, Cave Lore +10, Crafting +10, Nature +17, Stealth +10, Survival +13 | Speed 30 ft. | Spells: 4th: 0/2, 3rd: 3/3, 2nd: 3/3, 1st: 2/3 | Heal Wand: 1/1, Healer's Gloves: 1/1, Staff 3/3, LSt. Wand: 0/1 | Focus Points: 2/2 | Hero Points: 0/3 | Active Conditions: longstrider (+10 ft., 8 hours)

"I can take first watch," Lilika remarks as everyone settles in to rest.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Wymond helps the others get the camp set up, and then begins making a fire to cook the evening meal.


NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

Perfire does his best to help make the room a little more liveable. He carries what bits of decaying matter he can outside of the room and throws them into the pit trap outside of the door.


The injured party members settle in for the evening in the unnerving room where they previously trapped a skeleton. It rattles and bangs endlessly against the cage, providing little opportunity for rest. Moreover, the noxious smell of blood and old offal is only somewhat reduced by Perfire's cleaning.

It's not impossible to sleep here. It might be easier out in the entry hall, but that is less defensible.

Status
Lilika (2 damage)
Perfire (1 damage)
Yirrik (2 STR damage)
Wymond (4 damage)(1 STR damage)
Triath (4 damage)


Female Half-elf Druid 7 | HP: 85/85 | AC 25 (Shield: +2 AC; hardness 3; HP 12) | F:+12 R:+14 W:+15 | Perc +15 | Acrobatics +12, Athletics +10, Cave Lore +10, Crafting +10, Nature +17, Stealth +10, Survival +13 | Speed 30 ft. | Spells: 4th: 0/2, 3rd: 3/3, 2nd: 3/3, 1st: 2/3 | Heal Wand: 1/1, Healer's Gloves: 1/1, Staff 3/3, LSt. Wand: 0/1 | Focus Points: 2/2 | Hero Points: 0/3 | Active Conditions: longstrider (+10 ft., 8 hours)

Lilika looks at the skeleton rattling around in the cage.

"...Any reason why you didn't kill it?" she asks.

If there's not, Lilika shoots acid at it through the bars of the cage.

Rolls:
Using up to five uses of her acid dart ability.
Ranged Touch Attack 1: 1d20 + 3 ⇒ (13) + 3 = 16
Acid Damage 1: 1d6 ⇒ 6

Ranged Touch Attack 2: 1d20 + 3 ⇒ (2) + 3 = 5
Acid Damage 2: 1d6 ⇒ 4

Ranged Touch Attack 3: 1d20 + 3 ⇒ (9) + 3 = 12
Acid Damage 3: 1d6 ⇒ 3

Ranged Touch Attack 4: 1d20 + 3 ⇒ (12) + 3 = 15
Acid Damage 4: 1d6 ⇒ 6

Ranged Touch Attack 5: 1d20 + 3 ⇒ (11) + 3 = 14
Acid Damage 5: 1d6 ⇒ 5


Lilika destroys the skeleton and the room is quieter. Your first watch begins!

Lilika, give me a Perception check!


Female Half-elf Druid 7 | HP: 85/85 | AC 25 (Shield: +2 AC; hardness 3; HP 12) | F:+12 R:+14 W:+15 | Perc +15 | Acrobatics +12, Athletics +10, Cave Lore +10, Crafting +10, Nature +17, Stealth +10, Survival +13 | Speed 30 ft. | Spells: 4th: 0/2, 3rd: 3/3, 2nd: 3/3, 1st: 2/3 | Heal Wand: 1/1, Healer's Gloves: 1/1, Staff 3/3, LSt. Wand: 0/1 | Focus Points: 2/2 | Hero Points: 0/3 | Active Conditions: longstrider (+10 ft., 8 hours)

Perception: 1d20 + 10 ⇒ (16) + 10 = 26


You hear a sound in the northeast corner of the room - from beyond a secret door!

Lilika, you have one round of action. Whaddya do?

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