GM R Box - Jade Regent AP

Game Master Twistlok

* Tactical Maps *
* Player Notes *
* Loot Sheet *
* Caravan Sheet *


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Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

"Proudstump, thank you for your hospitality, and this CLOAK!"

Losjien places his hands on the cloak while it is still in Kagyu's arms.
"I sense it may be more than a mere cloak. If we could stay for a few hours it could be determined. After all I expect we will be outnumbered three to one by goblins...with explosives. It may be of great assistance."

Spellcraft: 1d20 + 7 ⇒ (3) + 7 = 10

uh ohh, might have to wait another week for that cloak

Sovereign Court

Male Half-Orc Samurai(Sword Saint) 4 | 39/39 HP | AC 20 | T 12 | F 18 | Init +2 | Per +1 | | Fort +5 | Ref +3 | Will -1 | Samurai Sword +10 1d8+7/18-20 | Longbow +6 1d8/ x3 | Challenge 2/day(+4 Damage, DR 2/--), Iajutsu Strike +2d6, Honor in All Things 1/day

Gortrek shook his head. "We don't have a few hours to sit around and wait. Give it to me. I'll wear it into battle. That will be all the test we need."


M Samaran Monk 4 | 36/36 HP | AC 16 | T 16 | F 13 | Init +6 | Per +11 | Fort +6 | Ref +5 | Will +4 | Unarmed Strike +7 1d8+2 x2 | Ki Pool: 4/5
GM Red Box wrote:
"I have also hear a rumor of some undead about. Skeletons and worse in Tian insipred armor. I think there may be a connection to the goblins being more active."

"Can confirm undead sightings. If goblins cause of stirring dead, then more of a threat than first thought." He sighed as he cracked his knuckles. "Perhaps tea can wait for after we squish little green troublemakers."


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

"It would be impolite to so quickly give up a gift so freely given," Kagyu says as he looks down at the cloak in his arms. He swings it around his shoulders before continuing.

"As the Sheriff said, it's been three days since the last group of people attempted to deal with the goblins. While I doubt a few hours further delay would affect much, I agree that we should continue with our original goal before pursuing other actions, as preferable as they may be. " Kagyu directs this last comment at Walthus with a nod and a smile.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Losjien examines the cloak, it is clearly magical but he cannot quite put his finger on it. I will allow another roll after a nights rest.

"Yes, yes. If there are undead about again things should not wait. It has been years since their kind stirred in the swamps."

The halfling shakes his head.

"I wish you luck in your quest. I have a lot of repairing to do on my home and myself but I will be here if you need a place to stay."

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

"We should head south now and pressure these goblins...perhaps scathe a chunk of flesh." Losjien shows off his gross smelling orb again, holding it out as if to impress Proudstump.

"We should stay close though. If things get..hairy, we can come here quickly. Safer than setting a camp. After all it's getting late." We still have time to head south a bit right?


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Since it has been more then a day I am assuming you are going to go with Losjien's plan and yes there is time it is mid-day at this point.

What I would like someone to do is either give me the squares you are headed to and passing though. I do not want to railroad or make assumptions.


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

Kagyu looks to Gortrek, defering to him where to head

Sovereign Court

Male Half-Orc Samurai(Sword Saint) 4 | 39/39 HP | AC 20 | T 12 | F 18 | Init +2 | Per +1 | | Fort +5 | Ref +3 | Will -1 | Samurai Sword +10 1d8+7/18-20 | Longbow +6 1d8/ x3 | Challenge 2/day(+4 Damage, DR 2/--), Iajutsu Strike +2d6, Honor in All Things 1/day

As the directions take us south east, with more south than east, I say we head for square C4 by way of C3. Only the finest explosives. Unless someone has a different location they'd prefer.


M Samaran Monk 4 | 36/36 HP | AC 16 | T 16 | F 13 | Init +6 | Per +11 | Fort +6 | Ref +5 | Will +4 | Unarmed Strike +7 1d8+2 x2 | Ki Pool: 4/5

No objections.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

The group travels south though a swamp that clearly has seen little of civilized life during its existence. The bugs are a constant nuisance and at one point you hear something large move behind you but it is going the other direction.

After crossing a wide but shallow stream, wet to the bone and sure you will have at least a rash you spot something off to the east.

A filthy village-fort surrounded by a crude wooden palisade sits atop a low hummock of solid ground here. A wooden gate in the north wall of the palisade lies in shambles on the ground. Nearby, a large, algae-filled pool on the northeastern side breaks the palisade and allows a clearer view into the village’s interior, which consists of a collection of ramshackle huts connected by wooden walkways, all built on thick wooden stilts.

The area looks as though there was a battle. The town looks, in a word, devastated but of course goblins have been living there.

You are outside a gate on the north side of the village , in the woods, and have not been seen. The most unusual thing is that the gates have been knocked down outward. To the east of the smashed gate is a fetid algae filled pool of water. These are the only visible breaks in the palisade.

The town feels deserted, errie. You would swear the constant sound of small animals has suddenly stopped as you approached which may be due to the overwhelming stench of waste and decay. Some of this is most certainly due to the bodies you can see lying in the river. They appear to be smaller than a human, probably goblins.

Tatical map updated. You are off to the north west of the village about 50 yards off the map. There is room to move around the map as well.

Sovereign Court

Male Half-Orc Samurai(Sword Saint) 4 | 39/39 HP | AC 20 | T 12 | F 18 | Init +2 | Per +1 | | Fort +5 | Ref +3 | Will -1 | Samurai Sword +10 1d8+7/18-20 | Longbow +6 1d8/ x3 | Challenge 2/day(+4 Damage, DR 2/--), Iajutsu Strike +2d6, Honor in All Things 1/day

As Gortrek approached the village, he wrinkled his nose at the smell.

"Well... there is a small chance we are fortunate and the goblins have blown themselves up. But something tells me we aren't that fortunate. Something else was here."

Gortrek begins to make his way towards the smashed open gates.

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

Losjien follows Gortrek through the breach, the stench does not bother him and he is familiar with the smell of decay. It is the silence of the animals that is most concerning. "I'm not sure if goblins did this. What have we here?"

Losjien walks slowly to the water being sure to keep the palisades to his back. He peers out at the fetid water and tries to tell how long the creatures have been dead and what may have caused it.

Knowledge Nature: 1d20 + 7 ⇒ (1) + 7 = 8

I figure knowledge nature can answer questions about decaying things, if that's too out there subtract my modifier :)

There seems to be thick haze over the water preventing him from gathering much info.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Get all your tokens where you want to be when you first enter the village.


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

As Kagyu steps through the blown-out gate, he draws his needle spear and looks for any signs of movement.

Perception: 1d20 + 4 ⇒ (16) + 4 = 20


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Miyagi-san's enterance should not effect this part so I will move forward.

Coming though the gate, as quietly as you can, the area does not appear to be occupied though there was a fire in the open area not to long ago. The sent of smoke is there but not visible.

There is a quiet, different from being vacant but more like something that doesn't want to be seen.

The buildings are raised out of the swampy ground, connected by aged walkways. To the left and the right stairs lead up to doors into small buildings. Further to the left, party left is an area where a building as collapsed.


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

Kagyu strains his ears for any movement. He walks over to the fire and prods at the debris checking for firework remnants. He tries to guess how long ago the fire was abandoned.

Survival: 1d20 + 2 ⇒ (5) + 2 = 7

yup...looks like there might have been a fire here.


M Samaran Monk 4 | 36/36 HP | AC 16 | T 16 | F 13 | Init +6 | Per +11 | Fort +6 | Ref +5 | Will +4 | Unarmed Strike +7 1d8+2 x2 | Ki Pool: 4/5

Miyagi took in the atmosphere of the seemingly abandoned village. It was too quiet around. Far too quiet for noisy and boisterous goblins. "Something not feel right about this. Expect goblins... not emptiness." the monk said aloud as he carefully looked for traces of the goblins.

Perception: 1d20 + 8 ⇒ (17) + 8 = 25


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Kagyu confirms that there had been a fire there recently though he is a little unclear as to where it was located.

Miyagi-san is more in control of the situation assessing the village and the destruction of the gates. Looking around you notice there there are indeed several gobin bodies laying in the lake and one laying under a building. You also notice two piles of broken bones in the water along with Tian style armor. These skeletons are clearly similar to the ones dispatched at the second bridge.

You also hear movement in one of the buildings in front of you and what sounds like a goblin attempting to whisper.

I am surprised that I have not been able to find any pictures of dead goblins.

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

Losjien looks around suspiciously and walks quietly to a more centralized area. He whispers to the group as he walks slightly ahead of them.
"somthing may verywell be here after all"

His pupils sink into his eyes until they are a solid green-white. Losjien opens his hands against his side palms facing upwards.
Detect Magic: 60ft


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Even taking your time you find nothing of a magical nature.


M Samaran Monk 4 | 36/36 HP | AC 16 | T 16 | F 13 | Init +6 | Per +11 | Fort +6 | Ref +5 | Will +4 | Unarmed Strike +7 1d8+2 x2 | Ki Pool: 4/5

While he observed the bodies, the older monk's ears perked up when he heard what could be described as a whisper coming from a building in front of him. "Goblins attacked by skeletons... and ears say some still here hiding in homes." He says in a low voice for the group to hear.

Sovereign Court

Male Half-Orc Samurai(Sword Saint) 4 | 39/39 HP | AC 20 | T 12 | F 18 | Init +2 | Per +1 | | Fort +5 | Ref +3 | Will -1 | Samurai Sword +10 1d8+7/18-20 | Longbow +6 1d8/ x3 | Challenge 2/day(+4 Damage, DR 2/--), Iajutsu Strike +2d6, Honor in All Things 1/day

Gortrek looked towards the building Miyagi had mentioned. He turned to the others.

"So, what do you we should do? Attempt to sneak up on the hidden creature, or attempt to parley?"


M Samaran Monk 4 | 36/36 HP | AC 16 | T 16 | F 13 | Init +6 | Per +11 | Fort +6 | Ref +5 | Will +4 | Unarmed Strike +7 1d8+2 x2 | Ki Pool: 4/5

"Goblins known for trouble, not parley." Miyagi said, his mind made up. "Besides, they hurt others already. Why else Sandpoint put bounty on their heads?"

Sovereign Court

Male Half-Orc Samurai(Sword Saint) 4 | 39/39 HP | AC 20 | T 12 | F 18 | Init +2 | Per +1 | | Fort +5 | Ref +3 | Will -1 | Samurai Sword +10 1d8+7/18-20 | Longbow +6 1d8/ x3 | Challenge 2/day(+4 Damage, DR 2/--), Iajutsu Strike +2d6, Honor in All Things 1/day

Gortrek nodded before placing a hand to his chin. "While your logic is sound, this creature may be the only one knowledgeable about whatever happened here. If we're going to sneak up on it, I would recommend we attempt to capture it alive first, that we may garner a better idea of what has happened here. Whatever caused this destruction could conceivably be a worse threat to Sandpoint than the goblins themselves."


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

"Or it could have been some explosive fireworks, " Kagyu countered. "But if you think you can subdue one of the goblins, I'll back your plan for as long as we remain relatively uninjured."
I'm not about to risk any of us for the word of a goblin.

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

Losjien's pupil's return to their normal size and color. Feeling confident at the absence of magic he takes another step closer to the village. "There will be no parley Gortrek. Beings with explosives tend to not"

Losjien holds one hand behind his cloak and the other conjures the green orb he likes showing off.

Party:
would love to give magic weapon to Gortrek/Kagyu before things get rough. Don't think Miyagi-san has any eligible weapons


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Nothing much for me to add until a path is set. If there are indeed goblins they do not seem to be inclined to come out and greet you at present.


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

Kagyu watches Gortrek and Losjien at opposite sides, waiting to see which plan will prevail.

Party :
Gortrek will always hit harder than Kagyu. It could drive Losjien's point/desire home if he enhances Gortrek's weapon.

Sovereign Court

Male Half-Orc Samurai(Sword Saint) 4 | 39/39 HP | AC 20 | T 12 | F 18 | Init +2 | Per +1 | | Fort +5 | Ref +3 | Will -1 | Samurai Sword +10 1d8+7/18-20 | Longbow +6 1d8/ x3 | Challenge 2/day(+4 Damage, DR 2/--), Iajutsu Strike +2d6, Honor in All Things 1/day
Losjien Hallow wrote:
Losjien's pupil's return to their normal size and color. Feeling confident at the absence of magic he takes another step closer to the village. "There will be no parley Gortrek. Beings with explosives tend to not"

"No parley, then. But I must insist we attempt to capture the creature alive. We can then interrogate them, and learn of what has happened."

Gortrek pointed to the skeletons clad in Tian armor. "It is clear the goblins are not the only threat present. To charge forth without information is a fool's errand."

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

"We should inspect this hovel with care. Taking a squirming goblin alive will be no easy task."

Losjien continues his treck cautiously into the hovel.


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

Kagyu turns to Gortrek, "Lead the way. I'll be right behind you." Kagyu places his hand on Gortrek's shoulder and grins slyly, "Good luck. "

Kagyu grants Bit of Luck to Gortrek


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Ok I am making the call that the group was heading this way. Do not worry about committing the group at times folks, if things go for a while without an action just make the choice and go for it. In PbP there is a fine line between slow play and people lost interest.

Going threw the door you coming into a small room that smells like nothing quite so much as pig offal. The room is small and it would be a stretch for all of you to fit comfortable in the room.

In the room there is nothing but a few rags and an old make shift spear covered in rust and filth.

Perception DC16:

There is a slight sound of movement to the south east (east door) but you are sure there is more then the one wall between you and the sound.


M Samaran Monk 4 | 36/36 HP | AC 16 | T 16 | F 13 | Init +6 | Per +11 | Fort +6 | Ref +5 | Will +4 | Unarmed Strike +7 1d8+2 x2 | Ki Pool: 4/5

Perception: 1d20 + 8 ⇒ (6) + 8 = 14 [ooc]S*@$... just a bit short of the spoiler tab.[/dice]

As he entered the hovel, Miyagi had a bit of difficultly squeezing in with the others so close to him. While he also tried to hear out the goblins, the movement of the others was interfering a bit. "None in here..." the monk said in a hushed voice for his comrades to hear.

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

Losjien lets the others pass as he scopes the room carefully. Losjien has Low Light Vision as well

Perception: 1d20 + 4 ⇒ (8) + 4 = 12

Even with his creepy looking pupils there are too many people in the room for him to notice anything particularly interesting.

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

Losjien seems bored with this first room and squeezes past the party into the next. On his way he grasps Gortreks samurai sword for support. "'scuse me Sir Honorable."

The sword has a faint green glow after Losjen's touch.

Magic Weapon:
Touch Magic Weapon: gives a weapon a +1 enhancement bonus on attack and damage rolls. 1 hour.


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

Perception : 1d20 + 4 ⇒ (5) + 4 = 9

Kagyu's eyes adjust as he steps inside and moves after Losjien.

Better make sure he doesn't get caught isolated. That's the trouble with casters. Head in the clouds. You never can tell what they'll accidentally set off.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

The impetuous and inexperienced sorcerer throws open the door (based on the map) and a howl of anger immediately answers the action. The reak of pig offal is stronger out behind the building and you can see a collapsed pig sty off to the east.

“O khruur shagaan draalkuuc. Khruur shagaan draalkuuc khruun haar hec. Khruun haar Tolec

Goblin:

“You not cave demons. Not cave demons no get pig. No get Squeaky.”

O khruur shagaan draalkuuc. Khruur shagaan draalkuuc khruun haar hec. Khruun haar Tolec

Initiative:

Initiative Gortrek: 1d20 + 1 ⇒ (1) + 1 = 2
Initiative Miyagi: 1d20 + 2 ⇒ (3) + 2 = 5
Initiative Kagyu: 1d20 + 1 ⇒ (9) + 1 = 10
Initiative Losjien: 1d20 + 2 ⇒ (8) + 2 = 10

Initiative Goblin Pig Watchers: 1d20 + 6 ⇒ (13) + 6 = 19

Bold may act.
Round 1
Losjien, Kagyu, Miyagi, Gortrek

Round 2
Goblins

If Damaged Read:

Roll a d100 - if 15 or below roll for Swine-Tetanus
Type disease, injury; Save Fortitude DC 14
Duration 1 Day
Effect 1d4 Dex damage and 15% chance stiffened jaw muscles prevent speech for the next 24 hours

GM Notes P34

Sovereign Court

Male Half-Orc Samurai(Sword Saint) 4 | 39/39 HP | AC 20 | T 12 | F 18 | Init +2 | Per +1 | | Fort +5 | Ref +3 | Will -1 | Samurai Sword +10 1d8+7/18-20 | Longbow +6 1d8/ x3 | Challenge 2/day(+4 Damage, DR 2/--), Iajutsu Strike +2d6, Honor in All Things 1/day

It wasn't difficult to see the agitation in Gortrek's face as someone touched his sword. Magic or no magic, one did not lightly lay hand upon his most trusted weapon. But before he could air his grievances, the door was opened, and the shrieks of goblins could be heard.

"Keep one alive! Kill the rest!" he shouted before moving in. He pulled out his blade as he ran, and brought it down upon the first goblin he encountered.

Katana Power Attack: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
Damage: 1d8 + 9 + 1 ⇒ (2) + 9 + 1 = 12

Sovereign Court

Male Half-Orc Samurai(Sword Saint) 4 | 39/39 HP | AC 20 | T 12 | F 18 | Init +2 | Per +1 | | Fort +5 | Ref +3 | Will -1 | Samurai Sword +10 1d8+7/18-20 | Longbow +6 1d8/ x3 | Challenge 2/day(+4 Damage, DR 2/--), Iajutsu Strike +2d6, Honor in All Things 1/day

I was just reminded that I have Bit o' Luck, so I'ma do the second attack roll to see if something magical happens.

Katana Power Attack Again: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24

That's a critical threat....

Confirmation: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24

Critical Damage: 1d8 + 9 + 1 + 12 ⇒ (6) + 9 + 1 + 12 = 28


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Must not have hit Submit Post last night. Normally I let all the actions that are up happen before summarize so that it can be done in order, that said....

Gortrek the Honorable pushes past his cohorts, blade high, and advanced on the goblins. The lead goblin's eyes briefly grew wide and you could see it's naked fear as the blade comes down splitting the creature nearly in half.

Its body falls in two directions, part left, part right but its internal organs fall straight down in a wet, messy pile.

Bold may act.
Round 1
Losjien, Kagyu, Miyagi

Round 2
Goblins
Gortrek


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

Kagyu wasted little time after Gortrek's impressive slash.

That certainly took more than a bit of luck!

He moved to get his shield in front of the goblins and lashed out with his spear.

Move and basic attack
Spear melee: 1d20 + 1 ⇒ (3) + 1 = 4
Damage: 1d6 ⇒ 4


M Samaran Monk 4 | 36/36 HP | AC 16 | T 16 | F 13 | Init +6 | Per +11 | Fort +6 | Ref +5 | Will +4 | Unarmed Strike +7 1d8+2 x2 | Ki Pool: 4/5

With conflict starting, Miyagi knew that the confines of a the building would do more to hinder him at this point than help him. "Too closed for me to fight here. Going around!" He warns his comrades as he dashes out the door to find a position to engage the goblins properly at.

Move Action: Move 30 feet out the entrance and around the building.
Standard Action: Ready an unarmed strike if a goblin comes within range.

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

Losjien can barely fit through the cramped hallway. Knowing his magic ability is moot or plain dangerous at close quarters he approaches the goblins with a dangerous smile. He leap-frogs Gortrek and the bloody mess below him and squeezes aside Kagyu as his spear thrusts forward. Knowing that the Monk is on the other side gives him reassurance that his approach may not get him killed.

With one hand swinging forward and glowing green his fist opens at the apex of a punch. An ancient fey shimmer appears on his grin. [At Blue]

Laughing Touch:
(Sp): At 1st level, you can cause a creature to burst out laughing for 1 round as a melee touch attack. A laughing creature can only take a move action but can defend itself normally.

Attack: 1d20 + 1 ⇒ (16) + 1 = 17

Hope this movement is ok in such a tight space, maybe Losjien bursting aside Kagyu caused him to miss so badly. Knew this was a risky move but damn I think I’m just outside of a hit


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

You can move freely though allies and dead bodies so that part is fine. You cannot be in the same square though so I moved you 5ft more. Not doing the AOO for the goblin because I don't feel like it.

The yellow goblin see Miyagi coming around the back and decides to head him off yelling in common. "Sneaky sneaky but not so sneaky. U's not get away so easy." as it brings it's rusty dirty sword at him.

Attack Yellow @ Miyagi: 1d20 + 2 ⇒ (7) + 2 = 9
Damage: 1d4 + 2 ⇒ (1) + 2 = 3 + notes form start of combat

Take your prepared action. Beat AC16 and 6hp and ignore its attack

The other remaining goblin is too busy laughing to attack {I think goblins would be extra susceptible to this one}.

Bold may act.
Round 2
Losjien, Kagyu, Miyagi, Gortrek

Round 3
Goblins

Sovereign Court

Male Half-Orc Samurai(Sword Saint) 4 | 39/39 HP | AC 20 | T 12 | F 18 | Init +2 | Per +1 | | Fort +5 | Ref +3 | Will -1 | Samurai Sword +10 1d8+7/18-20 | Longbow +6 1d8/ x3 | Challenge 2/day(+4 Damage, DR 2/--), Iajutsu Strike +2d6, Honor in All Things 1/day

Gortrek did not waste time focusing on the slain goblin. Without missing a beat, he moved after his fellows, taking up a position opposite the sorcerer, and taking another strike.

I'm assuming our sorcerer is wielding his dagger, but if not, you can recalculate the following attack without the flanking bonus. As well, I accept any resulting AOO.

Power Attack Katana: 1d20 + 5 + 1 + 2 ⇒ (3) + 5 + 1 + 2 = 11

... Not that the flanking made much difference.


M Samaran Monk 4 | 36/36 HP | AC 16 | T 16 | F 13 | Init +6 | Per +11 | Fort +6 | Ref +5 | Will +4 | Unarmed Strike +7 1d8+2 x2 | Ki Pool: 4/5

The monk wisdom had saved him. He knew charging headlong into combat would only put him into danger. Sticking his ground, he attempted to punch the goblin...

Prepared Attack: 1d20 + 4 ⇒ (5) + 4 = 9

Only to miss his mark and narrowly avoid an attack from a rusty sword. Side stepping a bit, he attempted a two punch combo to rattle the goblins brains a bit.

Five foot step and Flurry of Blows.

Attack: 1d20 + 4 ⇒ (1) + 4 = 5 S%%%... how are we handling nat 1's?
Attack: 1d20 + 4 ⇒ (9) + 4 = 13


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

Kagyu was surprised the remaining goblins had stood their ground after their companion was split near in two. A couple extra holes would change that. He lashed out again pressing the flanking advantage.

Spear melee: 1d20 + 3 ⇒ (1) + 3 = 4
Damage: 1d6 ⇒ 2

-Posted with Wayfinder


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Natural Ones - Just a normal miss that will get some flavor at level one I may have some wore things after this.

Terrible rolls guys. Will wait on L for round 2.

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

Losjien is very pleased at the results of his laughing touch, fey bloodline makes him a little cocky. He steps towrds the goblin and whips his short spear from his cloak in an extravegant display of twists and turns.

[Blue]
Attack: 1d20 + 1 ⇒ (2) + 1 = 3
Damage: 1d6 + 1 ⇒ (4) + 1 = 5

He turns towrds Gortrek and Kagyu with a 'what-have-we-done' expression.

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