| GM_Pace |
Sasha = 15
Phillip = 9 (higher dex)
Ashana = 8
Adriano = 7
(I took the liberty of putting Ashana on the map, just in case she missed it.)
Surprise Round
The snakes slither and crawl over each other in a furious mass, several showing fangs in the flash-light of the thunderstorm. The boiling tangle flows over the closest person, Phillip, covering his legs even as the man manifests his particular talent of coating himself in ectoplasm. The snakes bite Phillip's legs from several angles.
Swarm damage: 1d6 ⇒ 5 (And I'll need a Fort save from Phillip)
Round One
Amid the thunder and lightning, the disturbed snakes continued to defend their nest, attacking Phillip again.
Swarm damage: 1d6 ⇒ 2 (Continue the Fort saves, once per round)
(Sasha up first, then Phillip's already-rolled move, then Ashana and Adriano.)
| GMP-Sasha Nevah |
"Aaahh!" the redhead fairly screamed, drawing her masterwork rapier and curved kukuri, attacking the serpents with both weapons.
Masterwork Rapier attack: 1d20 + 4 ⇒ (20) + 4 = 24 (Confirm.) 1d20 + 4 ⇒ (2) + 4 = 6 (Not confirmed.) Damage: 1d6 + 1 ⇒ (4) + 1 = 5
Kukuri attack: 1d20 + 3 ⇒ (15) + 3 = 18 Damage: 1d4 ⇒ 4
Her blades sliced at the snakes on Phillip, cutting a few.
"They've got fangs - they're poisonous!" Sasha declared to the others.
| GM_Pace |
Venomous Snake Swarm = 17
Sasha = 15
Phillip = 9
Ashana = 8
Adriano = 7
37-5-4-8-6-1=13
There's plenty of snakes to go around, as everyone's steel finds reptile after reptile to attack. The venomous snake swarm continued to swarm over Phillip, now wrapping their multiple coils around his legs, going ever upwards. The large mass of snakes had individuals sliced, stabbed, and cut, but there were quite a few jungle killers.
Adriano's magical fire alights the refuse in the cave, giving everyone a few seconds to look around, compared to the instantaneous lightning flashes. The cave you are in has rock to all three sides, with several plant roots dangling from the ceiling. Everyone can smell the stench of old snake skins and regurgitated snake meals. Adriano setting the garbage afire didn't improve the smell.
Thunder crashed outside, the rain still continuing.
Round Two
The snakes, not liking all the steel attacking them, moved from Phillip to Ashana (Five foot move of a 10-foot creature, no AOOs). The movement had a few leaving the swarm to hiss at Adriano, their serpentine bodies swaying as the reptiles follow the cleric's hand and arm movements from his spell. Their long fangs glinted in the fire-and-lightning. (Phillip, you successfully shook off the poison but you are still distracted by all the slithering. Roll a Fort save for distraction.)
The swarm attacked the cat woman for 1d6 ⇒ 1 points of damage. (With a Fort save this round and the next, or I'll tell you to keep going.)
| GMP-Sasha Nevah |
"Can't trust tiny heads. Poison is cheating, when it's one of my friends!" Sasha muttered, regaining her composure, looking more maniacal. The woman attacked with both weapons again.
Masterwork Rapier attack: 1d20 + 4 ⇒ (18) + 4 = 22 (Crit threat.) 1d20 + 4 ⇒ (6) + 4 = 10 (Not confirmed.) Damage: 1d6 + 1 ⇒ (2) + 1 = 3
Kukuri attack: 1d20 + 3 ⇒ (15) + 3 = 18 Damage: 1d4 ⇒ 2
The redhead did what she could, whittling down the swarm one by one.
| Phillip Conti |
Rapier Attack: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d6 + 5 ⇒ (1) + 5 = 6
Crit confirm: 1d20 + 7 ⇒ (18) + 7 = 25
Crit Damage: 1d6 + 5 ⇒ (1) + 5 = 6
Don't worry, Sasha, I'll confirm mine to make up for yours. :P
Keep it up, guys!
fort save: 1d20 + 4 ⇒ (14) + 4 = 18
Sorry, I didn't see the Fort save necessary.
| Ashana Blacktail |
Ashana cries out as the snakes bite her and she lets out a feril sounding hiss and growl as she swipes at the swarm with her dagger and one set of her claws.
Dagger Attack:1d20 + 4 ⇒ (14) + 4 = 18
Claw Attack:1d20 - 1 ⇒ (3) - 1 = 2
Dagger Damage:1d4 + 2 ⇒ (1) + 2 = 3
Claw Damage:1d4 + 1 ⇒ (3) + 1 = 4
Fort save:1d20 + 4 ⇒ (16) + 4 = 20
| GM_Pace |
Venomous Snake Swarm = 17
Sasha = 15
Phillip = 9
Ashana = 8
Adriano = 7
13-3-2-6-6-7=small "eehh" sound, like in the video games
The four of you manage to chop, slice, and dice the snakes until the entire swarm is nothing more than bloody pieces on the muddy ground. Phillip and Ashana also didn't take any damage from the venom, either. The cave is now cleared of its former inhabitants. (A Level 4 attack was still not enough of a challenge for you guys?)
The rain comes to a sudden stop, and a cool breeze rushes through the jungle, including the wide cave you are in. After a few minutes the sunlight brightens the wet jungle outside, and the birds start chirping and squawking again.
Looking outside, the former rivers of rain runoff have begun to shrink, making the ground only soggy, instead of treacherous.
(So what do you do now?)
| GM_Pace |
(Some very good rolls that battle, nearly all of them over 15, especially the poison Fort saves. If anybody wants the snake meat, make a Survival DC 15 skill check. Otherwise...)
(Didn't some people have heat exhaustion subdual damage from earlier? Maybe I was too lenient on that swarm damage.)
After a few minutes you venture out from the snake cave, a cool breeze adding to the bright sunlight. Making your way around the hill, on the other side several familiar jungle trees indicate you are only a few hundred yards from your campsite.
The four of you hack-and-slash your way through the thick underbrush, making it down to the forest floor again from the hill. It is getting late, perhaps four o'clock or four-thirty in the afternoon by the time you push your way through the thick jungle to your campsite area.
Varash Ironskull meets you on the northeastern side of the campsite. He is carrying a burlap sack full of mushrooms and dirt-crusted tubers.
| GMP-Varash Ironskull |
"Well met." the half-orc greeted the explorers. "I was about to head back myself, if the afternoon rainstorm had not stopped me." The man nodded his head towards the hill all of you just left. "Shevan warned me this morning he saw snakes in the trees on the hill yesterday. Possibly poisonous ones." Varash looked at Sasha's muddy leggings and unkempt hair. "Did you run all the way back?" he asked.
| Phillip Conti |
Yeah, I know I've got some subdual. I'm at 5 hp, with 3 nonlethal. Phillip's looking a little ragged at the moment.
I think we may have found them. In any case, all I want to do is cool off right now, and get cleaned soon after. It's been a tiring day.
Unconsciously, Phillip begins salivating at the sight of the mushrooms.
Those are all good to eat, then? Excellent.
| Adriano Fierro |
Adriano looks at his friends that have been wounded by the events of the day and calls forth Sarenrae's healing energy.
Channel Positive Energy on Phillip, Sasha, Ashana and himself and anyone else that is wounded. Rays of sun shine on those healed
1d6 ⇒ 4
| GMP-Shevan Risa |
The archer paladin greeted the explorer party. "I've been making stake traps all day." he told the four. "As well as working with our Tian friend." Shevan's eyes shift to the other side of the camp, nodding where the trail to the beach began. "He likes to watch the horizon for ships for some reason."
The ravenhaired warrior took Adriano aside.
Shevan says "Ishirou is almost as bad off as the drunk - he puts up a good front, but his hands shake when he thinks no one is looking. Maybe you could help cheer him up? You've spent more time with him, I've been hunting or trap making all this time."
| GM_Pace |
Around the camp the others appear to be working hard to either get food or repair what equipment they have. Jask Derindi and Gelik Aberwhinge are tending to the fishing net, with several fish on sticks around the firepit. Varash Ironskull has been gathering food, Shevan Risa and Ishirou have been guarding the camp, and a weary Aerys Mavato is keeping bugs out of the tents and equipment.
fishing Survival: 1d20 + 5 ⇒ (12) + 5 = 17 1 person for 8 hours = 8 meals
vegetable gathering Knowledge: Nature 1d20 + 6 ⇒ (3) + 6 = 9 Survival: 1d20 + 5 ⇒ (17) + 5 = 22 4 meals of mushrooms and tubers
add:
8 meals of smoked, cured fish
4 meals of mushrooms and tubers
subtract:
1 meal each for Aeyrs, Gelik, Ishirou, Jask, Noel & girl, and Shevan = 7
Varash Ironskull was on hunt and provided for himself.
| GMP-Gelik Aberwhinge |
Gelik was quick to notice the adventurers returning. He jumped up from where he was repairing the net with the cleric, skipping over to where Varash was lowering his sack of mushrooms and roots. "Ah, mushrooms. Not the poisonous type, I hope!" he asked the half-orc. "I think I might remember a good sauteed mushroom recipe from Magimar, but we have no saucepan! Hmm...let me think, let me think." the gnome muttered, one hand on his goatee.
Turning to the others, Gelik saw the large burlap sack the redhead Human was carrying. "Or an omlette! Alas, saucepan, I remember thee fondly." the little blonde man joked.
| GMP-Gelik Aberwhinge |
"Another mouth to feed." Gelik said under his breath, looking away. He caught Phillip's eye. "So!" Gelik asked. "Find anything interesting that can help us on this island? Or was it a fool's-, er, just a walk in the jungle?" The gnome changed his tone when Sasha turned to glare at him in mid-sentence.
| Phillip Conti |
Phillip surveys the camp, before cracking his back loudly.
Unfortunately, we didn't really find much. There's a small islet off the coast, but there wasn't anything useful that I could find. You guys can bring over anything else that's busted up, and I'll get to it in a bit, if you want.
Phillip sits by the fire as well, inspecting his weapons for any wear, and begins cleaning/fixing them.
| Ashana Blacktail |
She sighs and looks at the older cleric. "It does...but with the heat of the day it feels good. More troubled by being trapped here...and the fact that we killed two defenseless birds today for that egg and we can't even eat it...an large omelet does sound good."
| Adriano Fierro |
He nods a Shevan keeping that in mind so to deal with thing a little bit later.
Adriano then walks up behind Phillip and mumbles a pray of healing to cure the rest of his wounds.
Cure light wounds 1d8 + 1 ⇒ (2) + 1 = 3
Adriano then turns to address the group "though we did not find anything but the birds and the egg which means that part of the island is probably safe so, we can start heading south tomorrow." he then looks around at the group "I wish we were safely in a port so we could all be on our way to where we needed to be. But the gods had a different plan for us I do not claim to know what that reason is. But I would like to help everyone's time here pass with ease, so let me know if while we are out on the island searching if there is something we can get for you. he will wait for responses hopefully none that he said is taken poorly.
Diplomacy 1d20 + 2 ⇒ (13) + 2 = 15
| GMP-Sasha Nevah |
"I heard that." Sasha told Ashana. The woman finished with the makeshift nest near the firepit, the large egg prominently surrounded by twigs, grass, and heated rocks. "I can feel the chick inside the shell - it's too late to eat." (Handle Animal 1d20 + 6 ⇒ (5) + 6 = 11) "I can't be sure, but it could hatch in another day or two." she mused. Sasha looked up, happy again. "Nothing now but to wait!" the redhead said enthusiastically.
"Now for a wash." Sasha told everyone. She went to her tent, removing her equipment and armor. Sasha went by Gelik on her way east, following the trail to the beach. "Gelik," the redhead called out, "anybody touches that egg, and I'll cut your beard off with my rapier!". The threat was made in the same tone as one of the gnome's many jokes.
| Phillip Conti |
A few minutes later, Phillip gets up, saying, I need to wash as well. Phillip places his armor and equipment in his hammock, except for his rapier, and proceeds to leave towards the beach. If asked regarding the rapier, he replies, "These jungles can be dangerous, and I don't know if you remember, but the beach can as well."
| GMP-Gelik Aberwhinge |
"I am not a babysitter!" Gelik sputtered. He turned back to Adriano, scandalized. "What does she expect me to do, sit on it?" he asked. Shaking his head, Gelik told the cleric, "Hm. Well, if the north is uninhabited, save for that trapped ship, then perhaps going south tomorrow won't be as bad as I thought. In any case, Ishirou and now Shevan have spent quite some time putting traps all around us, so I would be loathe to move the camp right now. Unless it was to a more defensible area, like a hill."
Gelik looked around. "Ach, I can read a map - but have yet to be forced to draw my own! Still, as this group's only official Pathfinder, I must be flexible. I shall see what I can do with your reports and parchment and ink tonight."
| Phillip Conti |
A few minutes later, Phillip gets up, saying, I need to wash as well. Phillip places his armor and equipment in his hammock, except for his rapier, and proceeds to leave towards the beach. If asked regarding the rapier, he replies, "These jungles can be dangerous, and I don't know if you remember, but the beach can as well."
Just making sure this wasn't missed. Also, people are posting again in Fait Accompli, GMP.
| Adriano Fierro |
| GMP-Ishirou |
The taciturn Tian looks back from his view of the beach, shaded by the jungle treeline where Ishirou was standing. In a gruff voice, he replied "It is unexpected here on the island, cleric. I am a mercenary, a sailor. We have been luckier than most, no? But I cannot shake this feeling of dread for us." The man sighed, crossing his arms. "We are all still alive. Maybe in the morning I will feel better."
(Your Diplomacy is not enough to change Ishirou, but at least you didn't roll a "1".)
| Adriano Fierro |
Adriano looks at the mercenary "I would like to talk to you in the morning to see if the feeling of dread is still there. Adriano bows to the mercenary "If you need any thing please let me know"
all set to proceed when this it over