GM_Pace's Serpent's Skull

Game Master jhpace1

Another Serpent's Skull, but with psionics and 3rd party material. Uses the Pathfinder Reference Document online as well as the Open Gaming License


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Male Human Gamemaster

(Night 2 on Smuggler's Shiv. Guard schedule, if the shift schedule is the same as last night.)

(Men's Tent: Adriano, Gelik, Jask, Varash)
(Women's Tent: Noel, Tessara, Aeyrs)
(Lean-tos: Sasha, Ashana)
(Hammocks: Shevan, Ishirou, Phillip)

(Map of the campsite here.)

(Night guard schedules....1 to 1 hour and 15 minutes each)
Adriano & Ishirou
Shevan & Jask
Ashana & Shevan
Varash & Gelik
Phillip & Sasha

GM rolls, nothing to see here:

A&I 1d100 ⇒ 12
S&J 1d100 ⇒ 62 That's one
A&S 1d100 ⇒ 34
V&G 1d100 ⇒ 61 That's two
P&S 1d100 ⇒ 28

Both are NPCs, so trying again:
A 1d100 ⇒ 80
P 1d100 ⇒ 96 That's gonna leave a mark.
A 1d100 ⇒ 37


Male Half-Elf (Varisian) Cleric of Sarenrae 1

"I am ready Ishirou."


Male Half-Elf (Varisian) Cleric of Sarenrae 1

Adriano sits next to what is left of the fire after the rains, looking out into the surrounding landscape hoping that the camp does not get attacked, after his failure at the ship his confidence is not up to battle.


Female Catfolk Rogue(Scout/Knife master) 1

Ashana will head to her lean-to and try to get some sleep.


Male Human Gamemaster

(Night events....)

For Phillip:

Tired from repairing the longboat with your psionic powers, you fall asleep early, in order to make sure you have enough rest before your shift with Sasha.

You find yourself in the longboat on the open sea at night. Sitting across from you, rowing the boat, is First Mate Alton. He's obviously dead, with the wounds and stings his body displayed when you found him on the Jenivere, his head at an awkward angle, but still he rows. Eventually, the boat reaches an island covered with snakes. Alton waits as you exit the boat onto the shore, standing ankle-deep in serpents, and then he turns and rows back out to sea. The First Mate chuckles once as he leaves you to your fate. You assume Alton is off to look for more survivors from the ship to ferry to shore. But Alton never returns, the longboat cannot be seen on the moonlit waters, and you wake up just as the snakes start to bite...

The night passes uneventfully, and quietly, except for the usual jungle noises from the wildlife.

GM rolls, nothing to see here:

D: 5% M: DC 13 (+2 from Entertainer)
Adriano D: 1d100 ⇒ 10
Gelik D:1d100 ⇒ 55 Fort: 1d20 + 2 ⇒ (5) + 2 = 7, 1d20 + 2 ⇒ (6) + 2 = 8 M: 1d20 + 2 ⇒ (12) + 2 = 14
Jask D:1d100 ⇒ 20 Fort: 1d20 + 1 ⇒ (1) + 1 = 2, 1d20 + 1 ⇒ (13) + 1 = 14 M: 1d20 + 8 ⇒ (18) + 8 = 26 becomes Hopeful
Varash D: 1d100 ⇒ 84
Noel & Tessara D: 1d100 ⇒ 63
Aeyrs D:1d100 ⇒ 47 Fort: 1d20 + 4 ⇒ (17) + 4 = 21, 1d20 + 4 ⇒ (10) + 4 = 14 M: 1d20 - 2 ⇒ (12) - 2 = 10 she's gonna blow
Sasha D:1d100 ⇒ 97 (perfectly healthy) Fort: 1d20 + 5 ⇒ (17) + 5 = 22, 1d20 + 5 ⇒ (17) + 5 = 22 M: 1d20 - 1 ⇒ (14) - 1 = 13
Ashana D: 1d100 ⇒ 87
Shevan D: 1d100 ⇒ 50
Ishirou D:1d100 ⇒ 87 Fort: 1d20 + 1 ⇒ (5) + 1 = 6, 1d20 + 1 ⇒ (20) + 1 = 21 M: 1d20 - 1 ⇒ (3) - 1 = 2 uh-oh
Phillip D: 1d100 ⇒ 17

Fantastic. No disease. But both Aerys and Ishirou are both Panicked.

The morning is something else. Shevan and Gelik are usually silent, and Varash seems slow at moving. Jask is the main motivator this morning, cheerfully cooking some nuts in the fire, filling up cups for everyone, and trying to make small talk. Aerys comes out of her tent, her face sunk and swollen, and gingerly takes a cup of water offered by the middle-aged cleric. She goes off to a corner by herself, looking out at the jungle.

Perception DC 15:

If the half-elf was a cat, she'd have all her hackles up and would be looking all over for a dog or critter to hiss at. The woman is clearly on her last nerve, almost rocking herself in place to reassure herself.

(GM hint: if you want to change a NPC's Attitude or Morale, you have to do it once a day in the morning, or use special circumstances in the story.)


Male Gnome Bard 2D8

The plucky gnome stirred after his first cup of hot stimulant from the fire. "Eh." he began, then cleared his throat. "Er, did anyone have any strange dreams last night? I seem to have dreamed something about soup back onboard the Jenivere. Soup and...snakes." Gelik shuddered at the last.


"Now that you mention it." Varash said, looking up at the others, "I think my dream was similar. As if that fat cook could serve a soup you would willingly eat in the first place!"


Male Human Aegis 1

Well, there were snakes in mine, but no soup, nor the cook. I was out in the longboat with Devers, going to an island with snakes on it. Lots of snakes. I hate snakes.


"Mine was not soup, it was everyone sick on deck, except for that Varisian woman Ieana and the Captain. And the Jenivere was sinking, with no one doing anything..." The man took another sip from his cup, shaking his head as if to clear it.


Male Human Cleric 2D8

"Bad dreams?" Jask asked, looking at the crowd around the fire. "Well, don't worry! I feel we have a good team here, and we will be able to get off this island and back to civilization in no time!" the older man stated, grinning at the prospect. Jask looked over at Ishirou, and asked, "Right, Ishirou?" The Tian man did not answer, because he was staring into his own clay cup. Jask asked, a little louder, "Ishirou? Ishirou!"


Male Human Rogue 2D8

The mercenary dropped his cup and stood, his hand flashing to his katana, half-unsheathing the blade as he looked around at everyone. When stunned silence greeted him around the campfire, with everyone's eyes on him, the Tian man slammed his hilt back home, saying "I am sorry. I was thinking...of other things. I will go check the traps." Ishirou turned, carefully making his way out to the beach trail, then turning south.

Perception DC 15:

Ishirou's hands are shaking like a leaf, despite his gruff outer appearance.


Male Human Aegis 1

A better team was never had, Jask. You're right about that.

How far did I get on the longboat? And is it still here, or is it spookily missing?


Male Gnome Bard 2D8

"Well that was normal." Gelik deadpanned from where he was sitting. He looked at Phillip. "Have you tried talking to the man yet? Yesterday I tried, but Ishirou looked at me like he wanted to use me as bait in one of his traps. I prefer not dangling from the end of a rope! Ha!" the gnome asked Philip.


Male Human Gamemaster

(According to your ability rules, Phillip, I think an hour or two last afternoon into the evening would have completely fixed the longboat. It's still there, pulled up quite a bit and upturned on the sand.)


Male Human Aegis 1

No, I haven't talked to him yet. I can try, though. Where are the traps? I'll go do that now.

Good to know.


Male Gnome Bard 2D8

"Oh, just wander out about twenty-five yards or so in a circle, that's how I found him yesterday." Gelik blithely answered, waving a hand in a southeasterly direction.


Male Human Aegis 1

That sounds a little....dangerous, don't you think? If he's got traps out there, I may get caught in one. Whatever, I'll find him, one way or another.

Phillip will follow Ishirou, at least leaving the same way as he did, shouting ahead to make sure he knew Phillip is on his way.


Female Catfolk Rogue(Scout/Knife master) 1

Ashana will listen to the talk of dreams. Interesting that everyone had dreams last night except me...and all of them about our current situation she thinks to herself. As Philip wonders off Ashana will get up and streatch, her back cracking loudly. She looks down the beach at Philip and wonders if she should follow him but figures he has it sorted out. Her eyes then wonder over to Aerys. She seems even worse off than she did yesterday...I wonder if there is anything I can do to ease her pain. She will study the woman for a moment and try to figure out what exactly she's suffering from(though its pretty obvious). After she's figured out everything that Aerys is suffering from she will approach the woman carefully.

"I'm sorry about last night. I didn't mean to be so nosy and I forget that my curiosity about everything can be quite off putting to those who aren't used to it. I see you're going through the effects of withdraw. Is there anything I can do to help? I do not have any alcohol but perhaps this island has something on it that can ease your pain...or be fermented. Would you like me to go look for you?"

Perception Check:1d20 + 4 ⇒ (2) + 4 = 6
Heal Check(untrained):1d20 + 0 ⇒ (20) + 0 = 20
Diplomacy Check to improve mood:1d20 + 5 ⇒ (15) + 5 = 20

Booya look at those dice rolls! Cant wait to see the results of those


Female Half-Elf Fighter 2D10

for Ashana:

You have zero ranks in the Heal skill, so to your untrained eye Aeyrs is in full withdrawal from something, likely her alcohol. More alcohol would "fix" her, but so would going the full length of the withdrawal. Aeyrs obviously needs a little more food and water than normal, but her activity has been minimal the last few days, so she isn't dehydrated yet.

(Diplomacy check successful, Aerys' attitude moved from Unfriendly to Indifferent, but her morale is still Frightened.)

The half-elf looked suspiciously at the catlike creature. "Right now my headache is so bad I can't think straight." she complained. Still rocking herself, Aeyrs said "No, there's nothing to be done, unless that half-orc can find some grain or grapes to distill!"[/b] The woman flickered a smile, but groaned and held her head again, moving out of the sunlight coming down through the leaves. Sighing, Aerys looked at the camp. "I suppose I should help clean things up, keep the bugs out of my tent." she admitted, looking at the others moving around. The half-elf unsteadily stood, then walked back to the center of the camp.


Female Catfolk Rogue(Scout/Knife master) 1

Ashana will help Aerys clean for as long as she isn't needed elsewhere. She will be making small talk with the woman the entire time.

Nothing like idol chitchat when you have a hang over lol


Male Human Rogue 2D8

Phillip found the Tian man easily after a few minutes. The mercenary was checking the string of a snare trap. Rather than a bell, the string had several sea shells strung along its' length, so that when the trap was sprung the shells would collapse along the string, making a recognizable sound.

"Yes?" Ishirou said gruffly, seeing Phillip. The man's hands brushed the leaves around the snare's string, burying the trap in the undergrowth again.


Male Human Aegis 1

You doin' alright? Y'know, we've got an all-star team here. There's no way we can't make it off the island with this line-up. Y'know what? Let's take our minds off it for a bit. Do you want to spar?

Diplomacy1d20 ⇒ 5

Uhh.... I'm guessing that doesn't help his attitude.


Male Human Rogue 2D8

(Good night. Here I was thinking proper 19th Century English at the very least. ;) )

The mercenary's eyes went flat. "You are babbling." he declared, standing up. "Talk to the cleric, if are not serious about our situation. We do not need boys pretending to be men."


Male Human Aegis 1

Pretending? I'm trying to keep everybody's spirits up. If we don't stay positive, then we won't make it off. If that means that I have to lose the air of propriety I usually have, so be it. Sorry to have wasted your time.

Phillip leaves in a huff.

Eh. 19th century is a bit old-fashioned for me. :P


Male Human Aegis 1

Adriano, Ishirou isn't at camp. Technically, no-one but Ishirou and Phillip know what just happened.


Male Half-Elf (Varisian) Cleric of Sarenrae 1

Doh, I missed that and I rolled really good.


Male Half-Elf (Varisian) Cleric of Sarenrae 1

Adriano looks around the camp for Sasha, she seems to know alot about survival maybe she can help him out.


Female Human Ranger 2D10

The redhead caught Adriano staring at her from across the camp. "What?" she asked, checking her arms to see if she had any breakfast still on them.


Male Half-Elf (Varisian) Cleric of Sarenrae 1

Adriano walks over to Sasha "I have a proposal for you." he sits down across from her "I help you get an egg of one of those flying creatures and you help me learn some basic survival skills. he looks at her "whether you help me or not, I will help you get the egg because it seems to mean a lot to you to get one"

Diplomacy: 1d20 + 2 ⇒ (17) + 2 = 19


Female Human Ranger 2D10

Sasha's eyes got big. "REALLY?" she asked excitedly. "We can go right now - we know the way, and I just have to grab a few things!" Sasha went to the pile of equipment and began tossing stuff aside as she looked for specific items. "We'll need rope, and a sack, and the grappling hook, and-" she said to herself, ecstatic. The woman threw the piles of hemp rope on her shoulders, adding other things to her belt.

(And the cleric player "scores"! Making the overall romantic plot threads of the Adventure Path that more interesting. :) )


Male Gnome Bard 2D8

Gelik is not amused by Sasha's eagerness to spread the pile of equipment around. "Here now!" he exclaimed. "If you want a pet, fine, but don't be making a mess! I haven't decided where to send you lot exploring today! There's the beach to the south to consider, and you haven't even made it to the inner lagoon yet. Or even the jungle around us. Why, there could be all kinds of dangers around us." The small man protested, his hands on his hips as he stared at the taller woman.


Male Half-Elf (Varisian) Cleric of Sarenrae 1

Adriano looks at Gelik "Sasha is just excited to get going, we will explore after we get what we need or on the way there." He looks at the mess. "We will clean that up before we go, it looks like she is just getting the essentials needed for the day." Adriano smiles and whispers to Gelik "If you think you can stop her once she has her mind made up, go ahead and try to stop her."


Female Catfolk Rogue(Scout/Knife master) 1

Ashana sighs as Andriano agrees to help Sasha. Shaking her head she excuses herself from her talking with Aerys and heads to her lean-to. She grabs her equipment and tries to hide some daggers on her person.

Coming out she says "I might as well come to make sure things don't get to out of hand...if I end up getting eaten though I'm holding the two of you personally responsible. I will so come back and haunt you."


Male Human Aegis 1

As Phillip comes back into camp with the talk of getting the dino, Phillip facepalms. He does, however, seem more serious.I'll come as well, I suppose. Well, Gelik, it looks like the adventurers have chosen where they'll go today.


Male Half-Elf (Varisian) Cleric of Sarenrae 1

"It will be nice to have the help." looking at Ashana "If you get eaten wouldn't that be your fault for volunteering."


Female Human Ranger 2D10

Sasha, loaded with gear, grinned at Gelik. "We're going. North, I think." she told him.


Male Gnome Bard 2D8

Gelik threw up his hands. "Fine." he said. "Go on your wild goose chase for a pet. I'll make do with the archer, the cleric, the half-orc, and the mercenary here. And the half-elf with the shakes. But don't blame me if you all end up getting eaten by those flying reptiles!" The gnome berated the explorers.


Male Human Aegis 1

Don't worry, Gelik, I'll keep 'em out of as much trouble as possible. Phillip smiles to Gelik before I assume we take off.


Male Half-Elf (Varisian) Cleric of Sarenrae 1

"Gelik I am sorry you feel that way, if we don't make it back say a prayer before the sun goes down that the Dawnflower guides us back." Adriano looks at Sasha, Phillip and Ashana "Are you ready to go? I would rather not have Gelik Pray for our return."


Female Catfolk Rogue(Scout/Knife master) 1

Ashana bends her ears back and gives Adriano a look. "I am only helping because I learned yesterday that you like setting off traps she says. She will then nod her readiness to get this task behind her.


Male Half-Elf (Varisian) Cleric of Sarenrae 1

Looks back at Ashana "I am sorry if I said something wrong, I don't like to set off traps, According to my family I am accident prone." then he walks over to Ashana "Thank you for the help."


Male Human Gamemaster

(So tell me the direction - East or West of the camp, the same way you went yesterday or a new direction, and I'll come up with a better map of where you're going. I've also updated the status of the NPCs on the Campaign Tab.)


Male Half-Elf (Varisian) Cleric of Sarenrae 1

Why don't we head south west so we can hit new areas then when we hit the other beach we head directly west towards where we saw the creature.


Female Catfolk Rogue(Scout/Knife master) 1

South west sounds good.


Male Human Aegis 1

Sounds fine to me.


Male Human Gamemaster

(Okay!)

With a wave behind you, Shevan Risa talking to Varash Ironskull about where he hunted yesterday, you set out South from the campsite. Sasha is in the best mood you've seen her since beginning your voyage on the Jenivere.

After two hours of slogging through the heavy jungle brush, you all realize that 1.) it's hot, and 2.) you should've brought wide-bladed weapons. Sasha's rapier cut some of the thinner growth, but your party has to stop and go around several obstacles because of the sheer impassibility of the jungle. (Anybody got a machete? Longsword?)

Finally you get to the ridgeline directly South of the base camp. The inner lagoon of Smuggler's Shiv is much quieter than the endless surf of the outer edge, peaceful, even. You can either go down the near-vertical ridge to the sandy beach 100 feet below, or continue along the ridge's edge to the West. The loam is firmer than the sand, but the unevenness of the ridgeline is treacherous.

Map of the Shiv that you've explored

(I'll need some rolls depending on what you decide to do.)

  • go down the ridge to the sand and continue West - roll DC 15 Climb/Acrobatics check, you can't use Sasha's rope and leave it behind
  • continue Westward along the ridge, in which case I'll need a DC 15 Survival check to avoid pitfalls


Female Human Ranger 2D10

Sasha, in the lead, looked behind her at the others when they got to the ridge. "C'mon, we can move faster on the beach." she eagerly said, appearing as if she was ready to tumble down the cliff by herself.


Female Catfolk Rogue(Scout/Knife master) 1

Ashana slows as the heat begins to get to her. As she sees the water she runs to the edge of the cliff. "I'm with Sasha besides we could cool off in the bay before we continue in this oppressive heat.

With that she starts setting up her own rope, tying one end of her rope to her grappling hook and setting it against a steady looking tree. "Hopefully the hook will hold sound enough for us to use the rope and then retrieve the hook once we're done." she explains as she throws the other end of the rope over the side of the cliff. She gives the rope a few test tugs and, fairly confident that the rope will hold, begins climbing down.

Climb check:1d20 + 6 ⇒ (10) + 6 = 16


Male Half-Elf (Varisian) Cleric of Sarenrae 1

I have a Scimitar would that help cutting the growth.

"I agree with the beach and the bay it might be good to cool down before we trek further." Adriano looks at the cliff and sighs he begins to climb down the rope slowly as not to fall

Taking 20 on the Climb check.


Male Human Gamemaster

(You can't "take 20" on a skill being attempted that carries a penalty for failure, Adriano. "0" or failure means a 100-foot-drop, in this case. But you can ask for assists from the others, including Ashana, who is already on the rope. Using Ashana's rope reduces the DC to 10. Try rolling.)

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