GM Omelas's Destiny of the Sands (Inactive)

Game Master panegyric

Maps: GM Omelas's Destiny of Sands maps

Loot Tracking: Tracker

Torch's task list: https://i.imgur.com/8L0dCRJ.jpg


# Tagline template for vitals
Please, use this template to add some helpful vitals to your character’s posts. Remember to keep them updated =)

# Bot me
Please, add some instructions for your character’s common actions in case I need to bot you during combat (outside of combat we will just act as if your character were too distracted/too distraught/immersed in her own thoughts to reply).

Be sure to add relevant rolls (e.g. [dice="whip"]1d20[/dice], [dice=slashing damage]1d4[/dice]) to make my life easier.

Maps:

We will use google slides for maps, both tactical and not.

Whenever we are in combat, you are responsible for moving your character and their summons/mounts/cohorts/etc.

Remember to check the notes on the white box below the map: I will use it to insert additional information there, such as simple map legends and ID numbers for foes that use the same pawn.

Rolls:

## General
I tend to let players roll most things; initiative is the most notable and common exception, but also minor rolls that can speed up posting without removing player agency.

I will also try to avoid too many of those "spoilered" skill checks, as 1) they incentivise metagaming and 2) I would like to play with the idea that two characters with the same skill check result can obtain different pieces of equally relevant information. This might be a terrible idea, and we might all decide it's best to change it, but I'd like to give it a try.

## Initiative
I will always roll initiative for everyone. Combat will work more or less like this:
1) I post the initiative order;
2) everyone who goes before a foe posts;
3) I resolve your actions according to the initiative order;
4) I resolve your foes’s actions;
5) goto 2.

E.g. given this theoretical combat:

Player 1
Player 2
Player 3
Player 4
Foe
Player 5
Player 6

Players 1 to 4 post, I resolve their actions in order, foe acts, all players post again, I resolve their actions in order, etc.

## Combat
Describe your character’s actions and reactions and make any mechanic remarks using ooc.

To help me handling things, post relevant information regarding your actions. For instance, if Waylund casts sleep, it would help me a lot if he would add the type of save and its DC (e.g. will save DC15). In this specific example, a link to the spell description can also be helpful.

When you roll, try to be descriptive of what you are doing and what is influencing it. For example: [dice=“Mwk Axe, inspire courage, power attack”]1d20+6+1-2[/dice].

Posting:

## Players
As I said in the recruitment, I expect a minimum of one post per day during weekdays. The more the merrier, of course. This doesn't mean you have to write nonsense just to keep up posting every day, but a quick post to describe your character's demeanour, thoughts, reaction to the last action is always welcome. The point is to have a reliable rhythm posting so the game feels alive and does not stagnate, which will certainly happen if we have to wait on someone’s action for too long. If you take longer than 24 hours to post your action and we are in combat, I will place your character in delay or bot it if you left me instructions on your character sheet.

I will try not to bot you, but will reserve the right to do so when you haven’t posted your action for the day during combat;

If you know you won’t be able to post, try to let me know a bit in advance, especially if you expect your silence to last a few days.

## GM
My plan is to have one post per day, usually around 21:00-22:00 CEST. This post will generally advance the story, but it of course depends on what is happening at the moment: I do not intend to move things forward if it seems everyone is still enjoying the current scene.

I will also try to have minor posts up during the day when I’m at work, mostly reacting to things that need my input (say, a skill check or a question about an NPC).

Writing:

Just so everything’s more or less streamlined, as a rule of thumb let’s use Simple Present tense on Third Person Limited.

Let’s try to keep ooc away from the gameplay thread as much as possible (especially ooc only posts). Let’s also try to always leave hooks for each other to build upon to keep the action going.

I imagine this goes without saying, but please be respectful towards your fellow players and avoid insults, offensive comments or any sort of abuse.

Character creation guidelines:

The two main things to have in mind is that: 1) I want interesting characters, not perfect builds; 2) I trust you to make decisions that you believe will be fun for everyone.

## Crunch
1) 20 Point Buy;
2) Max HP at 1st level;
3) Classes/Archetypes: all paizo sources allowed (though some are obviously a bit of a hard sell on an Osirian setting, like ninjas and samurais);
4) Races: core/standard races (1-10RP);
5) Alignment: any non-evil;
6) Strongly biased against 3PP, but I can be convinced otherwise for relatively minor things (like a witch’s patron or an oracle’s curse);
7) 2 traits, no drawbacks. As far as campaign traits go, I’m willing to consider anything you propose as long as you can hook it back to the setting (for example, Legacy of Fire’s Earning your Freedom depends on a specific deal to liberate a village in Katapesh in exchange for your freedom; I’d be ok with you choosing that trait if you replaced said deal with something that directly hooked into the adventure). No [whatever] of the Society, though;
8) Background skills;
9) Starting gold: 150 GP;
10) Starting languages: common(taldane) and your race/ethnicity language (so osiriani for Osirians, polyglot for Bekyar, etc).

## Fluff
* Background: besides the basics (birthplace, relations, important events/people in their lives), you might want to cover this: How/why did they come to Osirion? What are their connections to this land? Who do they know (besides the sage)? Feel free to build up on my intro;
* Appearance: so I know how to describe you when needed;
* Personality: so we can get an idea of how you usually react to things/people/situations;
* A particularly good application is Waylund Wyllt's profile and letters to his sister. It gives me a very good idea of what type of character he is as well as a solid grasp on his backstory.

Dice rolls shortcut:

[dice=(Badhru) Sense Motive]1d20+8[/dice]
[dice=(Rawiya) Sense Motive]1d20+0[/dice]
[dice=(Asmani) Sense Motive]1d20+6[/dice]

[dice=(Shu-kri) Sense Motive]1d20+4[/dice]
[dice=(Waylund) Sense Motive]1d20+0[/dice]
[dice=(Theshen) Sense Motive]1d20+0[/dice]

[dice=(Badhru) Perception]1d20+4[/dice]
[dice=(Rawiya) Perception]1d20+6[/dice]
[dice=(Asmani) Perception]1d20+5[/dice]

[dice=(Shu-kri) Perception]1d20+7[/dice]
[dice=(Waylund) Perception]1d20+3[/dice]
[dice=(Theshen) Perception]1d20+2[/dice]

Most of these guidelines come from other GMs and campaigns in the forum, more specifically GM Damo and GM Giuseppe.