GM_Grandlounge's Down the Verdant Path (Inactive)

Game Master Grandlounge

Useful PBP information and guides

Map

Initiative:

[dice=Initiative Slippy] 1d20 +6 [/dice]
[dice=Initiative Ren] 1d20 +1 [/dice]
[dice=Initiative Philip] 1d20 +4 [/dice]
[dice=Initiative Cylipsti] 1d20 +5 [/dice]


Few dare tread through the ancient groves of the Verduran Forest, and those who do settle in these woodlands tend to stay close to their communities. Mystery and danger rarely deter agents of the Pathfinder Society, however. When the semi-retired Pathfinder Falbin ventured from his home deep in the wood, he came across an unexpected pocket of flourishing growth and summer weather in the middle of the wintery forest. He fears that this disturbance is the work of a cabal of druids whose mayhem the Society ended six years ago. Have the druids returned to wreak havoc, or are other forces at play?

Ground-rules:

1.0) Post once a day.
2.0) Provide Bot instructions if you will be away.