GM FurtiveZoog's PFS First Steps, Part I: In Service to Lore (Gamma) (Inactive)

Game Master FurtiveZoog

A play-by-post, PFS run of Pathfinder Society Scenario Intro 1: First Steps—Part I: In Service to Lore.
(Map: Where on Golarion - Absalom) (Map: Absalom (pdf)) (Handout: Assignment 17) (The Map)


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The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Tuich considers Vyk's suggestion carefully. "No.... no, that's not it," she says thoughtfully.

However, it appears that chocolate-covered imps do, in fact, exist:

WoW guild
"Does imp taste like chicken?"
Demonic grumblings

Silver Crusade

Female Half-Elf Paladin 2
Stats:
HP 17/17 | AC 18, T 11, FF 17 | CMB +4, CMD 15 | F +7, R +4, W +6 | Init +3, SPD 20 | Perc +2, SM +4, LL vis. | Mwk Falcata +6/1d8+3/19-20/x3; Quarterstaff +5/1d6+3/20/x2; Light Crossbow +3 (1d8/19-20/x2), 80 ft
Abilities:
Detect Evil | Smite Evil (1/day) | Lay on Hands (4/day; 1d6)

Adelaide prefers her souls of the damned to be grass-fed, free-range, and purchased from the local farmer's market.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images
Tuich wrote:
"Did you have to say that?" she chides Vyk. "Now I'll be seeing zombies around every corner!" Keeping one eye on the stacked coffins, she whips off the scarf wrapped around her waist, holding it in both hands.

Would you prefer if I said, I'll be right back? Or how about, let's split up, gang?

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Hi, this is off topic. But I'm currently in a D&D Next game and we need 1 to 2 players. Anyone interested can check out the game here.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Thanks for the lead, Vyk. But between AD&D (ages ago) being my last exposure to that system (excluding DDO, which hardly counts) and our local group about to start playtests with Fate Core and Mutants & Masterminds plus a new magic system, I'd best pass. I have enough stuff to spin up on as it is!

Even though, from what I've seen so far, teaming up with you in another game would be a blast!

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Heh.

Belkar Bitterleaf wrote:
"I'm going to knock you so far down into negative hit points, you're going to come back around to positives, and yes, I know that doesn't make any sense."

(Oh... and Happy Turkey Day, everyone!)

Silver Crusade

Female Half-Elf Paladin 2
Stats:
HP 17/17 | AC 18, T 11, FF 17 | CMB +4, CMD 15 | F +7, R +4, W +6 | Init +3, SPD 20 | Perc +2, SM +4, LL vis. | Mwk Falcata +6/1d8+3/19-20/x3; Quarterstaff +5/1d6+3/20/x2; Light Crossbow +3 (1d8/19-20/x2), 80 ft
Abilities:
Detect Evil | Smite Evil (1/day) | Lay on Hands (4/day; 1d6)

How does initiative work in a PbP? Do I wait til after the surprise round? Do I wait until it's my turn in the order? Do I just post now and fit it wherever my turn is?

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Kinda depends on the GM. Some run it exactly like a tabletop game, but that can get bogged down.

Others "group" initiatives (like, the baddies, all the PCs who rolled higher than the baddies, all the PCs who rolled lower than the baddies) and have players go any time during their "group" time slot. Then the GM sorts out the order and narrates the results.

And then there are other schemes. Looks like GMFZ prefers the grouping thing:

Quote:

Surprise Round: Kawrock, then the rats

Round 1: Tuich, Kawrock, Lady Adelaide, Erydes, Zander, Vyk Tyr. The Rats (So on Round 1, everyone can go, then the rats will go.

So if he's running it the way I presume, Kawrock would go first (which he has). Then GMFZ will do all the rat's actions, which ends the surprise round.

Then it looks like everybody rolled higher than the rats, so I expect he'll call for all of us to go (in any order, as we're able), he'll summarize, then play out the rat's actions.

There's usually a bit of flex allowed because of the asynchronous format. Like, if it's not your turn to go yet but you're about to leave and won't have access for a half day, you can often go ahead and queue up your move. (That doesn't always work though, since conditions can change.)

I don't mean to speak for the GM of course! Just trying to help out.

Grand Lodge

Male Human Divine Hunter Paladin 1/Oracle of Life 1 (Lame curse) HP: 20/20 AC: 19 Touch: 13 Flatfooted: 16 Fort: +4 Ref: +4 Will: +5 Initiative: +3 Perception: +1 4/4 Channel Positive uses

Depends on the GM.

I do what's called block initiative, which means PC who beats the NPCs goes in any order they want, then all NPCs on one initiative, then all PCS go in any order. Yes it means that a frequent poster could end up going twice before someone goes once (beat NPC on round 1, and post faster after NPCs) but it keeps the fight going much smoother than everyone waiting for specific people to go in normal init order.

GMFZ may do it differently though.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5
Zander Scott wrote:
Zander will not be participating in this fight unless the others seem to be having a hard time of it. Hearing there are rats in the warehouse is not something that would alarm him and make him think they need his assistance.

Nah, it's just three lousy Dire Rats, we got this. Kick back and take five. Smoke 'em if you got 'em.

(A local GM pokes fun at how "they can plop 'Dire' in front of anything and make it a big baddie." He keeps threatening bloody random encounters with Dire Bunnies or Dire Woolly Bear Caterpillers...)


Sorry I didn't discuss initiative explicitly (I did describe it somewhere on the Campaign page), but yes, I do the same block initiative system that Zander described.

The dire rats are pretty easy, perhaps wasting some resources, although the disease (filth fever) can cost some gp to fix after the adventure is over. It might also be possible to 'ride it out' with a good Fort save, some luck, and possibly the help of a healer for Heal bonus to the saves.

The Exchange

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Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5
GM FurtiveZoog wrote:
It might also be possible to 'ride it out' with a good Fort save, some luck, and possibly the help of a healer for Heal bonus to the saves.

I think as new Pathfinders it behooves us to show our stuff and strive to be self-sufficient. We have multiple healers and a healing kit, it's a hundred and six miles to Chicago, we've got a full tank of gas, half a pack of cigarettes, it's dark, and we're wearing sunglasses. Hit it.

Grand Lodge

Male Tengu
stats:
Druid 4 | HP 28/28 | AC: 19/ T: 13 /FF: 16 | F: +5/R: +4/W: +7 | CMB +5 | CMD +18 | Speed 20 | Int. +3 | Perc. +12 | S.M. +3

I think I am having trouble with the "hit it part".

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Dang, I wish Tuich was even half as good as GMFZ makes her sound in that last post...

Silver Crusade

Female Half-Elf Paladin 2
Stats:
HP 17/17 | AC 18, T 11, FF 17 | CMB +4, CMD 15 | F +7, R +4, W +6 | Init +3, SPD 20 | Perc +2, SM +4, LL vis. | Mwk Falcata +6/1d8+3/19-20/x3; Quarterstaff +5/1d6+3/20/x2; Light Crossbow +3 (1d8/19-20/x2), 80 ft
Abilities:
Detect Evil | Smite Evil (1/day) | Lay on Hands (4/day; 1d6)

That did sound really cool :D


GMFZ wrote:
Vyk Tyr - I believe there is an additional -2 to both attacks for spell combat:

Crap, missed that. Sorry, Chief. First time ever running a magus. Won't happen again. I'm putting a note in my character sheet profile.

LOL, so it turns out I missed even worse that I thought.

Grand Lodge

Male Tengu
stats:
Druid 4 | HP 28/28 | AC: 19/ T: 13 /FF: 16 | F: +5/R: +4/W: +7 | CMB +5 | CMD +18 | Speed 20 | Int. +3 | Perc. +12 | S.M. +3

I guess we are waiting on Eurydes? He hasn't said much since we set out for the Pickled Imp.

-Posted with Wayfinder


Yeah, not sure if he is still playing or not, so I DMPC'd him.

Grand Lodge

Male Tengu
stats:
Druid 4 | HP 28/28 | AC: 19/ T: 13 /FF: 16 | F: +5/R: +4/W: +7 | CMB +5 | CMD +18 | Speed 20 | Int. +3 | Perc. +12 | S.M. +3

Sounds good to me. I would not mind waiting if he had said something. Side note, anyone else use the Wayfinder app? I'm wondering if I can disable the shameless self promotion.

Grand Lodge

Male Human Divine Hunter Paladin 1/Oracle of Life 1 (Lame curse) HP: 20/20 AC: 19 Touch: 13 Flatfooted: 16 Fort: +4 Ref: +4 Will: +5 Initiative: +3 Perception: +1 4/4 Channel Positive uses

So guys, if a giant lightning bolt strikes Zander, frying him to a crisp, don't worry, it won't be coming for you....

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Kawrock, I do and I'm not aware of a way. I wouldn't mind if it was in Discussion only, but I think adding it to Gameplay posts is kind of tacky.

Be advised there are a number of bugs waiting to bite you, as well...


Well, it isn't your fault, Zander (Mez), it's the scenario's. Especially at tier 1-2, there is really no way our party can do the sustained damage per round against a flying opponent that would be necessary to get past even modest regeneration, even without the fear effects and any other powers.

One possibility might be if a revived Norine casts True Strike (her last spell), hits with an alchemical silver/cold iron sling bullet - knocking out regeneration for a round - followed by a good magic missile and some highly improbable hits with various bows and crossbows.

We could also try to wait out her spells (particularly flight and the fear effects) and hope there is a limitation on times per day.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Hehe... took me a bit to realize we have a little cross-game chatter going on here. I peeked at the last page of y'alls melee, and I'm glad I did: I don't think I'll be dashing off to sign up for a Begger's Pearl run right after this scenario! "Yeesh," even without that virtually maxed-out crit.

Grand Lodge

Male Tengu
stats:
Druid 4 | HP 28/28 | AC: 19/ T: 13 /FF: 16 | F: +5/R: +4/W: +7 | CMB +5 | CMD +18 | Speed 20 | Int. +3 | Perc. +12 | S.M. +3

It appears that I used up all my good rolls killing two players in the Day of the Demon game I ran today.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

I feel your pain, Kawrock. Three full-round attacks of spell combat with no damage. I'm feeling pretty inadequate.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Never send a bird and a lizard to do a girl's job. ;o)

Grand Lodge

Male Tengu
stats:
Druid 4 | HP 28/28 | AC: 19/ T: 13 /FF: 16 | F: +5/R: +4/W: +7 | CMB +5 | CMD +18 | Speed 20 | Int. +3 | Perc. +12 | S.M. +3

Not that it would have helped this time Vyk, but I was giving you a +2 for flanking.

-Posted with Wayfinder

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Right, forgot about that. Appreciate the effort though.

Silver Crusade

Female Half-Elf Paladin 2
Stats:
HP 17/17 | AC 18, T 11, FF 17 | CMB +4, CMD 15 | F +7, R +4, W +6 | Init +3, SPD 20 | Perc +2, SM +4, LL vis. | Mwk Falcata +6/1d8+3/19-20/x3; Quarterstaff +5/1d6+3/20/x2; Light Crossbow +3 (1d8/19-20/x2), 80 ft
Abilities:
Detect Evil | Smite Evil (1/day) | Lay on Hands (4/day; 1d6)

Just checking in, for the record to show that I'm still here. :)

Grand Lodge

Male Tengu
stats:
Druid 4 | HP 28/28 | AC: 19/ T: 13 /FF: 16 | F: +5/R: +4/W: +7 | CMB +5 | CMD +18 | Speed 20 | Int. +3 | Perc. +12 | S.M. +3

Unless the GM has any objections I assume we just take all the useful stuff, and anyone who wants something just state so in game play. This way we can just move on to the next task.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Sounds good to me. The one thing nagging at me, though, is that the stuff looks like nothing more than innocuous paperwork. And unless it's for blackmail or some sort of trade or power advantage, the Sczarni don't "do" paperwork. So I'm wondering if there's a hidden compartment in that box, or the writing is camouflage for invisible ink runes, or something...

Silver Crusade

Female Half-Elf Paladin 2
Stats:
HP 17/17 | AC 18, T 11, FF 17 | CMB +4, CMD 15 | F +7, R +4, W +6 | Init +3, SPD 20 | Perc +2, SM +4, LL vis. | Mwk Falcata +6/1d8+3/19-20/x3; Quarterstaff +5/1d6+3/20/x2; Light Crossbow +3 (1d8/19-20/x2), 80 ft
Abilities:
Detect Evil | Smite Evil (1/day) | Lay on Hands (4/day; 1d6)

Would it matter if it was? All we are is grunts anyway. Even if the whole thing was plans to steal the moon, we're just supposed to give it to him anyway.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Would it matter? Not really. Tuich is just suspicious. And wants to know what the Sczarni are up to, as much as possible. "Inquiring minds" and all that.

But in the final analysis you're right; we just need to do our job and keep our noses clean.

Silver Crusade

Female Half-Elf Paladin 2
Stats:
HP 17/17 | AC 18, T 11, FF 17 | CMB +4, CMD 15 | F +7, R +4, W +6 | Init +3, SPD 20 | Perc +2, SM +4, LL vis. | Mwk Falcata +6/1d8+3/19-20/x3; Quarterstaff +5/1d6+3/20/x2; Light Crossbow +3 (1d8/19-20/x2), 80 ft
Abilities:
Detect Evil | Smite Evil (1/day) | Lay on Hands (4/day; 1d6)

No, no, I'm sorry. I shouldn't be such a killjoy.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

The Paperwork could just as well be evidence of past crimes that the Scarzni want to hush up. Or perhaps the financial logs are potential blackmail material on a company cooking their books.

Never underestimate paperwork. Taxes did in Capone. Remember that.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

No worries, Lady Adelaide.

Apologies to all, by the way, for Celif's unscheduled guest appearance. That's what I get for trying to post in a rush between meetings via smartphone. And I didn't notice the glitch until after the editing time limit. :o(
.

Grand Lodge

Male Tengu
stats:
Druid 4 | HP 28/28 | AC: 19/ T: 13 /FF: 16 | F: +5/R: +4/W: +7 | CMB +5 | CMD +18 | Speed 20 | Int. +3 | Perc. +12 | S.M. +3

This is mostly a question for Zander and GMFZ, but everyone's input is welcome. If I were to GM a PFS scenario for you guys which one would you like to play?

Grand Lodge

Male Human Divine Hunter Paladin 1/Oracle of Life 1 (Lame curse) HP: 20/20 AC: 19 Touch: 13 Flatfooted: 16 Fort: +4 Ref: +4 Will: +5 Initiative: +3 Perception: +1 4/4 Channel Positive uses

It matters not to me.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Ooh, does that mean we might keep the team together? <Happy Dance!>

As I'm a total newcomer to PFS I'm wide open and would be thrilled simply to be included. Though seeing what Zander and GMFZ are dealing with elsewhere, I'd just as soon give Begger's Pearl a pass until 2nd Level. :oP

Or if you mean starting something basically "now" -- or above 1st Level -- I'll have to pass, as Tuich is the only PFS-legal PC I have. But I'll definitely lurk!

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Kawrock, I love the cat paranoia thing you've got going on! :o)

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Don't knock yourself, Kawrock. I'm sure you'd be delicious.


Hey Kawrock, I think it's great that you are thinking about GMing and continuing the group!

I'm not sure whether I'll be able to continue as a player, though, since I have been a bit overcomitted. :-\

Fortunately, though, there are a lot of great people - as I've found out! - looking to start PbP play. Although, if Zander takes the easy, non-cleric way out you may need another healer. (Hey, Zander, what about all of the "not-just-a-healbot!" talk, eh?! Show us how it is done! ;-)

Another GM I know was really excited about The Confirmation, which is Tier 1-2 and sounds like it should be a starter-appropriate scenario (since it represents the final test before becoming a full-fledged Pathfinder). Unfortunately, a lot of the Tier 1-2 stuff seems to be more reasonable with stronger 2nd level characters, and they have, unfortunately, retired parts II and III of the First Steps series.

~~ Matt/GMFZ

Silver Crusade

Female Half-Elf Paladin 2
Stats:
HP 17/17 | AC 18, T 11, FF 17 | CMB +4, CMD 15 | F +7, R +4, W +6 | Init +3, SPD 20 | Perc +2, SM +4, LL vis. | Mwk Falcata +6/1d8+3/19-20/x3; Quarterstaff +5/1d6+3/20/x2; Light Crossbow +3 (1d8/19-20/x2), 80 ft
Abilities:
Detect Evil | Smite Evil (1/day) | Lay on Hands (4/day; 1d6)

I have a question regarding characters and PFS.

I have a Witch character that I've wanted to play for a while, but I know Item Creation is banned (and so Cauldron, Brew Potion, Cook People [just ignoring that that's an evil one] are too). If I wanted to play the character as a normal Witch, could I also have an iteration of her as a PFS character? In essence, two versions of the same character for different campaigns?

I apologize if this isn't clearly worded.

Grand Lodge

Male Human Divine Hunter Paladin 1/Oracle of Life 1 (Lame curse) HP: 20/20 AC: 19 Touch: 13 Flatfooted: 16 Fort: +4 Ref: +4 Will: +5 Initiative: +3 Perception: +1 4/4 Channel Positive uses

GMFZ, Give me something appropriate to fight and I will. I'm taking a back seat so others can get the full PBP feel instead of being driven along by a vet.

Adelaide: You can have as many characters of the same type as you want, as long as you aren't combining XP/items from both games. I actually have two of the "same" character running now. Malfeas is my PFS Zen Archer, and Shan-yu is one I made for a "homegame".

Silver Crusade

Female Half-Elf Paladin 2
Stats:
HP 17/17 | AC 18, T 11, FF 17 | CMB +4, CMD 15 | F +7, R +4, W +6 | Init +3, SPD 20 | Perc +2, SM +4, LL vis. | Mwk Falcata +6/1d8+3/19-20/x3; Quarterstaff +5/1d6+3/20/x2; Light Crossbow +3 (1d8/19-20/x2), 80 ft
Abilities:
Detect Evil | Smite Evil (1/day) | Lay on Hands (4/day; 1d6)

Cool, thanks.

Grand Lodge

Male Tengu
stats:
Druid 4 | HP 28/28 | AC: 19/ T: 13 /FF: 16 | F: +5/R: +4/W: +7 | CMB +5 | CMD +18 | Speed 20 | Int. +3 | Perc. +12 | S.M. +3

I was thinking about doing The Confirmation. From what I have gathered by comments from the campaign leadership it is a replacement for Intro I. I need to start learning the technical aspects of PbP GMing. Something a friend of mine is more then willing to help me with.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Hehe... trust Kawrock to spot the shinies... ;o)

GM FurtiveZoog wrote:
... the table in the southwest corner, just inside the door.

If the table in fact is "just inside the door" and given the imp is in the southwest corner, did you perhaps mean the table at the southeast corner, i.e. at I7?

Grand Lodge

Male Tengu
stats:
Druid 4 | HP 28/28 | AC: 19/ T: 13 /FF: 16 | F: +5/R: +4/W: +7 | CMB +5 | CMD +18 | Speed 20 | Int. +3 | Perc. +12 | S.M. +3

Yeah that's the one.


Tuich - Yeah, I missed changing one of the directions. They are all wrong as written, perhaps because of a change in the direction of the compass rose between the text and the image (I haven't tried mentally rotating it yet...).

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