Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's
"Nicely done friend Stam. Perhaps you are a warrior masquerading as a wizard." Darius says with a chuckle and slapping Stam on the shoulder.
This large workshop is crammed with alchemical equipment, but an explosion of some kind has ripped away the western wall, leaving a large gap in the floor and wall open, now wreathed with scaffolding. It looks as if a stone bridge once connected this building with another on the far side of the gorge, but only a slender rope bridge now hangs between the two.
Knowledge(Alchemy):
The equipment in this lab is masterwork quality. The only drawback is that everything that was made from metal is now completely useless as it's either rusted or half eaten.
When they are sure the area is clear, Grergof pulls the chain shirt out of his pack and puts it on.
Then he helps the others search the area (but not the rust monsters) for anything of value that is salvageable.
Perception (to aid Stam):1d20 + 6 ⇒ (4) + 6 = 10
There is nothing else in this building that is of interest. Obviously some alchemical reactor exploded and destroyed the wall and the bridge. And it looks like it has been some time since that happened.
Grergof looks at the rope bridge with trepidation.
Then he pulls out his hemp rope and ties it around the most sturdy work table in the lab and holds up the other end. He the commands one end of the rope of climbing to tie to the loose end of the hemp rope. Then he command the lose end of the rope to tie securely around his waist.
I don't trust that bridge. Not one bit...
ok it's 90 feet from the table to the platform. We have 110 feet of combined rope, assuming we lose 10 feet to the knots/around Grergof, that gives us 100 feet.
Grergof makes a trial tug on the rope to make sure it is secure to the table and that the table will support him, then makes a trial step onto the bridge.
Assuming both seem secure, he says to the others.
I will try the bridge, you all cover me and be ready for me to fall.
Then when the others are ready, puts his buckler on his arm then, starts slowly and carefully across the rope bridge.
AC updated in stat line to reflect chain shirt and buckler
HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9
Stam will take out his crossbow as well, laying a bolt in the track and keeping an eye out for anything on the other side.
"Hold on a moment, I have a spell that can help you."
Stam will set his cross bow down, pulling out his spell book and pouring over it. Once he is satisfied with the proper enunciation of the spell he walks over to Grergof.
"Relax I will make you light on your feet and you won't have to worry about falling."
Burning a reservoir point to swap out Create pit for Levitate, lasts 6 minutes.
As Grergof carefully walks over the bridge he notices a strange symbol in the middle of it. The symbol evaporates and out of nothing appears a humanoid shaped creature with black feathered wings and a fiery bow.
Attack:1d20 + 14 ⇒ (19) + 14 = 331d8 + 6 + 1d6 ⇒ (5) + 6 + (6) = 17 Attack:1d20 + 14 ⇒ (9) + 14 = 231d8 + 6 + 1d6 ⇒ (2) + 6 + (2) = 10 Attack:1d20 + 9 ⇒ (1) + 9 = 10
Knowledge(Arcana) DC 20:
This is a summon
Knowledge(Planes) DC 18:
This is an Erinyes, a devil which is resistant to weapon damage, all all elements, and magic.
Ouch. Symbol disappeared and something that hits like a house appeared... what is it? I really need to know!
Grergof calls forth the power to quickly refresh himself and then tries to back off the bridge while scanning for any evil auras. Once back in the workshop he tries to take cover behind a wall.
LoH (self):3d6 ⇒ (6, 2, 1) = 9
I assume I can get off the bridge as my speed is now 30 and the mid point of the bridge is 30'
Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's
Darius readies his crossbow as Grergof moves across the bridge.
Then the winged creature appears!
Knowledge Planes:1d20 + 6 ⇒ (9) + 6 = 15
"Gah, It's familiar but I just can't place what the thing is! Anyone else recognise it?" Darius says as he fires his crossbow bolt to give Grergof some cover while he retreats.
This doesn't look like it's going to be easy to even hit that creature, much less do damage to it. As Darius and Stam stand where they can shoot, they are obviously where they can be shot.
Attack Darius:1d20 + 14 ⇒ (6) + 14 = 201d8 + 6 + 1d6 ⇒ (6) + 6 + (1) = 13 Attack Stam:1d20 + 14 ⇒ (9) + 14 = 231d8 + 6 + 1d6 ⇒ (2) + 6 + (6) = 14 Attack Stam:1d20 + 9 ⇒ (5) + 9 = 14
Could it be that like that air thing, this will also disappear after a time?
He draws out his bow but only readies to shoot if the thing moves to come closer (aka moves into his line of sight and tries to get a shot at the group.)
Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's
"Gah!" Darius yells in pain.
"Should we try wait it out?" he says holding his sword before him defensively.
The Erinyes hovers over the bridge moving a bit here and there looking for someone to shoot at. But it doesn't follow into the building. After a minute or so that feels like eternity it vanishes just in the way it appeared.
After it disappears, Grergof puts his bow away and the goes back on the bridge looking to see if the symbol is still in the middle of the bridge. If it is he stops well shy of it. If not he continues across the bridge untill he sees something or he reaches the other end.
One end of the demolished bridge clings to the cliff beneath a large building. A statue of a beautiful nymph stands next to a pair of double doors. Above the doors is a stained glass window depicting a unicorn.
Grergof is still under the effect of levitate and can easily cross the bridge. Everyone else will have to roll acrobatics if you find no measure to help you manage with the swaying rope bridge.
HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9
"I can float us all but it will drain me significantly. Grergof can just tie an extra rope on the other side for us to move our hands on while we walk. Could he not?"
By knotting the end on his side to the gantry there is a tightened rope to hold on to which helps to level the problems of the swaying bridge. And so all make it over safe.
Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's
Darius makes it across. "Grergof, I'll be right behind you." Darius says with his sword ready.
"Grergof, can you detect any evil on the other side of the door?'"
Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's