| Mr. Big |
Mr. Big cast Enlarge Person on himself (he is now Mr. Huge). He will then run up to the wall... and either walk over it or a brief climb.
Either way he should be visible to all the archer types.
"Argh! Little cowardly pests! I am Mr. Big, but you can call me Death-by-Claws-and-Beak!"
| Sir Rhaym |
Sir Rhaym looks up after the wave of arrows had passed.
Looking at the fort, he swears softly, but with feeling. A vertical climb? There was no way he was going to make that without considerable help.
He will remain mounted and in motion as he looks for an easier way in, like a drawbridge or sally port. If he can't find one on this side, he will circle around the outer walls to continue looking.
Perception: 1d20 + 3 ⇒ (8) + 3 = 11
Perception: 1d20 + 3 ⇒ (5) + 3 = 8
Perception: 1d20 + 3 ⇒ (8) + 3 = 11
Perception: 1d20 + 3 ⇒ (7) + 3 = 10
| Nianju, Child Assassin |
Stealth: 1d20 + 19 - 5 ⇒ (10) + 19 - 5 = 24
Nianju picks out the man who ordered the attack upon Bertie, and starts sneaking--or if there is not enough cover on top of the wall, shimmying--along the wall towards him.
How far away is Nianju from the guy without the bow? I'm assuming there's noone more obviously in charge?
| Sir Rhaym |
Seeing the others flying or climbing the wall, Sir Rhaym bites down on a curse. His chance of getting past the wall was vanishingly small without someone throwing him a knotted rope or opening the gate for him.
He urges Valinor to charge up to the gate. If he was very lucky, someone would have forgotten to bar it. But just in case it was, he looked around for something, anything that could be used as a ram as well.
Perception: 1d20 + 3 ⇒ (13) + 3 = 16
| Count Visage |
No readily available ram material, unless you count yourself.
1d20 + 18 ⇒ (15) + 18 = 33
One of the soldiers yells, "Look out, Sir!" pointing at Nianju, and the crested helmeted man draws his shield and whips around, readying his guard.
| Nianju, Child Assassin |
Hmm, if this is the first round of combat and I act before them, shouldn't they be flat-footed? Or did they get a chance to see me before this round started? I'll post separate actions for either case.
Crossbow: 1d20 + 9 ⇒ (9) + 9 = 18
Damage: 1d3 + 2d6 ⇒ (2) + (6, 6) = 14
Climb: 1d20 + 12 ⇒ (14) + 12 = 26
| Mr. Big |
Mr. Big closes on the nearest archer (base to base) and attacks. (note this should put in in a threatening position of a large number of archers due to his huge size and reach).
Bite 1d20 + 7 ⇒ (14) + 7 = 21 for 1d4 + 7 ⇒ (1) + 7 = 8 damage.
"Rargh! This is for what you have done to Little Bird!"
| Mr. Big |
As Mr. Big stands, towering over the wee little archers.
"So your master has left you all alone to feel my wrath, so you need to ask yourselves... do I feel lucky? Well do you? You do? Then this is your most lucky day, for I have here Doctor Izzard's Marvelous Ointment guarenteed to cure anything from stomach flu to near fatal injuries! It also polishes metal to an incredible shiny, useful for all sorts of things that drill sergeants always seem to pick up on."
AoO Claw 1d20 + 7 ⇒ (9) + 7 = 16 for 1d6 + 8 ⇒ (6) + 8 = 14
| Niulamayu |
The cloud moves along the wall to the point that's closest to the helmeted man, and begins trying to get his attention.
"Hey! You!" "Hey you!" "You over there, with the helmet!" "We need to talk to you!" ("We do?" "Yes! He'll know where Opiguy is!" "Oh! Do you really think so?" "Just be quiet and watch!" "Fine, fine...")
"Hey! Where's Opiguy??"
The cloud waits expectantly for an answer.
* That is, any action which offends me. :P
| Nianju, Child Assassin |
Nianju turns as he hears Niulamayu's 'voice' trying to reason with his target. He lays low atop the wall, the expected volley of arrows having failed to materialize, considering.
"That right. Have important information Ophooshis need know. Not care if have kill you first to give it him" Nianju calls in his broken common over the din of Mr. Big's threats. It's worth a try at least, trying this 'diplomatically', though it's not normally his first approach.
Stealth: 1d20 + 19 ⇒ (5) + 19 = 24
Bluff: 1d20 + 8 ⇒ (20) + 8 = 28
Hahah!
| Sir Rhaym |
Sir Rhaym rides up to the gate and tries to open it.
If it's locked or barred, he will fast dismount, back Valinor up to it and have him try to break it with kicks.
Kick to break: 1d20 + 3 + 4 ⇒ (12) + 3 + 4 = 19
Kick to break: 1d20 + 3 + 4 ⇒ (3) + 3 + 4 = 10
Kick to break: 1d20 + 3 + 4 ⇒ (6) + 3 + 4 = 13
Kick to break: 1d20 + 3 + 4 ⇒ (7) + 3 + 4 = 14
Kick to break: 1d20 + 3 + 4 ⇒ (19) + 3 + 4 = 26
Kick to break: 1d20 + 3 + 4 ⇒ (18) + 3 + 4 = 25
This may take a while.
Sir Rhaym keeps a sharp eye out for people dropping masonry or boiling oil on them. If that happens, he'll fastmount and ride away fast.
| Count Visage |
"Ophi.... wha, oh.."
"If you wanted to schedule a meeting with Ophichuus, there are more diplomatic ways to go about it than ignoring our warning message! We'll take you into custody and THEN hear what's so important!"
I'm ruling your successful bluff has convinced him that you have important information, and so he will try to take you alive. Convincing him to surrender would be more under the preview of Intimidate, and convincing them to hold a meeting would be under Diplomacy. However, next party member to hold such attempt shall receive a +2 situation modifier.
"First two ranks.. SWORDS!" The commander gives an order to his men.
But now it is Cloud and Big turn, I believe?
| Niulamayu |
A number of exaggerated sighs come from the direction of the cloud. "There are more diplomatic ways to greet travelers than shooting arrows at them, too!" "That there are!" "Well said." "You're such an excellent speaker."
"He talks too much." "And still insists on being ornery!" <sighs> "Look, anyone who doesn't want to get hurt..." "Just drop your weapons." "You don't want to get hurt, do you?" "Of course they don't." "Who would want to get hurt?" "See? My point exactly!" "Just drop your weapons and we'll let you take us to see Opiguy." "Ophi." "No, it's Ophichus!" "Owhatever!" "Drop your weapons!"
Intimidate: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27
Heehee.
| Count Visage |
Actually, it was who you taunted.
"No, this is what would happen if I shot arrows at you, instead of firing an arrow in front of you with a warning note."
An arrow passes straight through the center of the cloud, which then explodes in a deafening bang.
Make a DC 25 fort save of be deafened for an hour, Niulamayu.
"You guys want to talk to Ophiuchus? You can talk to me. I am Sagittarius, one of his Knights."
A figure stands on one of the parapets across the courtyard, a dark green mottled cloak covers much of his figure, with an eyepiece over his right eye that glows blue sticking out, he holds his bow low after firing, to keep it from sight.
| Count Visage |
Three soldiers fall beneath the assault, but the rest form up and ... Be distracting.
Aid Another Checks: 1d20 + 4 ⇒ (7) + 4 = 111d20 + 4 ⇒ (6) + 4 = 101d20 + 4 ⇒ (9) + 4 = 131d20 + 4 ⇒ (4) + 4 = 81d20 + 4 ⇒ (11) + 4 = 151d20 + 4 ⇒ (12) + 4 = 161d20 + 4 ⇒ (7) + 4 = 11
Then the Captain takes his readied action.
Attack: 1d20 + 18 ⇒ (19) + 18 = 37
Confirm: 1d20 + 18 ⇒ (14) + 18 = 32
Damage: 2d8 + 16 ⇒ (4, 6) + 16 = 26
| Mr. Big |
I'm assuming the attack is on Mr. Big since he is in the courtyard.
Mr. Big does a AoO on the first one that generates from moving into attack position (15' reach).
Claw 1d20 + 7 ⇒ (14) + 7 = 21 for 1d6 + 8 ⇒ (5) + 8 = 13
Mr. Big then falls beneath the Captain's blade. Blood and feathers fly everywhere.
Holy smokes, the Captain does 1d8+8pts of dmg in a hit? Mr. Big would probably have gone down with a regular hit (since he only had 10hp remaining).
| Count Visage |
Another soldier falls under Mr. Big's attack, but he is nonetheless felled.
The archer of on top of parapetness, aka, the Knight Sagittarius, is not the Captain of this base, who was the guy leading the archers in the field.
Floaty cloud, seeing your intimidate had little effect despite good rolls (applying shaken to a bad guy for a couple of rounds is not very effective versus so many bad guys..). I'm gonna rule you just delayed your turn. You're now at the top of the initiative order of the next turn. Unless you still want to intimidate a random soldier.
| Nianju, Child Assassin |
Perception: 1d20 + 10 ⇒ (9) + 10 = 19
Nianju lays low and peers more closely at Sagittarius, recognizing the name from their earlier conversation with Seth. He was one of Ophiuchus's zodiac creations, the archer... "Want me to go try to knock him out?" he asks the cloud which just got shot through with a rocket, but appears unharmed.
| Niulamayu |
Perception? to read lips: 1d20 + 9 ⇒ (10) + 9 = 19
DM, your call as to whether that works or not. I'll hold off on responding to Nianju until I know. Also your call on whether the -4 from deafened applies.
The cloud levels a wand of grease at the ground under the captain (and three squares around him, on this side) and a thick layer of greasy... grease... spreads quickly under his feet. Should catch some of the soldiers too. Reflex DC 11 to not fall prone immediately, as well as other penalties.
| Niulamayu |
A cacophony of voices suddenly erupts from the cloud. The majority of them seem to be completely clueless, but a few act as if they're answering a question. "THAT WOULD BE GOOD!" "WHAT?" "YOU SHOULD DO THAT." "I CAN'T HEAR YOU!" "INDEED WE CANNOT!" "ME EITHER!" "DO IT!" "IT'S VERY QUIET ALL OF A SUDDEN!" "CAN'T EVEN HEAR OURSELVES TALK!" "OH THE HORROR!" "THAT'S WHAT I'VE BEEN SAYING!" "I KNOW, COULDN'T'VE SAID IT BETTER MYSELF!" "I COULDN'T HEAR YOU SAY IT!"