
GM Cwethan |

Okay guys we're going to go ahead and start the muster! Go ahead and dot into Gameplay.
In addition, I'll need your:
Player name (As you want it on your chronicle)
Character name
PFS #
Faction
Day Job
Also any weird notes/things you've found it worthwhile to explain/slow progression etc.
In particular, please do bring up any immediate actions you expect to use so that we can discuss how you want to handle those.
Normally I have a 24 hours till delay or bot policy, but as this is a timed special, I'll be a bit more aggressive if I myself am likely to be sleeping or busy when that 24 hour clock would expire. If botting you is simple enough or if you provide sufficient botting instructions, I'll do that, otherwise you'll be delayed. If you never want to be botted, please just let me know.
Okay, grumpy clock-watching GM part over, let's have fun with it!

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Player name GM PDK
Character name Chaine "The Butcher" Alazario
PFS # 4456-3
Faction Liberty's Edge
Day Job Diplomacy: 1d20 + 16 ⇒ (11) + 16 = 27 --> 50gp

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Curaigh
Talathal Brass Mantis Gavax (Mantis)
25879-3
Taldor (yeah, he's been around that long)
Dance: 1d20 + 4 ⇒ (17) + 4 = 21
Thanks for running this and thanks for the reminder. :)
No special things. Mantis is the closest character I have to a Core character (sawtooth saber & arcane vendetta being the exception). The profile is not up to date & Tuesday is the earliest I can fix it (day job might be 2 or 4 higher) Two more levels of dragon disciple.

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Hello! I noticed a spot on the sign in sheet and posted up on it, if you don't mind. I'll have chronicles and a stat block posted once I get home from work today, unless you were saving that spot for someone else.

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Hello! I noticed a spot on the sign in sheet and posted up on it, if you don't mind. I'll have chronicles and a stat block posted once I get home from work today, unless you were saving that spot for someone else.
Nevermind, I forgot I signed up for the low level game! Have fun everyone!

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Alright, Skipper is updated to 11.
Player name: Dana
Character name: Skipper Daytripper
PFS #: 30341-6
Faction: Liberty's Edge
Day Job: Crafting some shoes!: 1d20 + 7 ⇒ (6) + 7 = 13
Things the GM should know:
-Slow progression!
-As a Varisian Pilgrim cleric I can grant some of my domain powers to others, I'll explain in depth if it actually happens in scenario as it usually doesn't come up. eta This requires a start of day 1 minute prayer over all the PCS to be thus affected. If any PCs aren't willing to participate in letting Skipper bless them, they can opt out.
-I'll do a 10 minute ritual at the start of each day in which I read the Harrow fortune for all willing participants; this grants a bonus for 24 hours to a random ability score for whoever participates, I'll roll all that out at least once in game but since this is a special and fast-moving, I'll probably simplify the ritual and the dice rolling for it after that point. Just let me know when we're considered to be in a 'new day' each day and if I'd have had time to do my ritual, so I can figure out what the new bonus is for all the willing PCs
-Once per day, an ally within 30' can use my saving throw in place of their own. (Lucky Halfling) This can be used after the dice is rolled but before we know if it's a success or a failure. In PBP in particular, this can be a pain, given that in PBP sometimes the GMs roll saves or post ahead of time what the save DC is. If either of those are happening, then for ease of play, if you permit, GM, I'll put the following 'trigger' on it: if an ally within 30' of me rolls a dice value of 5 or below on a Will saving throw, my ability will trigger for the day. Does that work for you?
-As a rule, I'll also start every day by casting an extended longstrider and an extended ant haul on myself, putting both of them at a 33 hour duration. So those buffs will presumably always be up.
I think that's it!

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Extended Ant Haul --> awesome!

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Yes, being able to actually carry stuff and move at normal speed is nice, haha. (Oh, regarding that, GM: my 'normal' speed is 40, with the usual permanent longstrider figured in.)

GM Cwethan |

So far everything's looking good guys. I've got Skipper's triggers noted (there will be several new days, so I'm glad you've got a shorthanded harrow reading at the ready), and the only other real item of business is that we are currently at 4-5 players out of 6.
I've reached out to PaperDrake via PM, but haven't heard back yet, but either way if you guys know any players who would like to join in with a tier-appropriate character, just go ahead and have them post into the thread!
@zer0darkfire: My understanding is that I'm only allowed to have a character replay for no credit if it's necessary to make a legal table, so I'm afraid I've got to pass on your offer.

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Player name (As you want it on your chronicle): Sean O.
Character name: Yami Kurokage
PFS #34789-16
Faction: Dark Archive
Day Job: Craft Shadow Puppets (1d20 + 17 ⇒ (9) + 17 = 26)

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If you need a bow-ranger with his large companion wolf Darro is ready.

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Magus 11 here. Played part A with this char, please PM me if I am chosen.

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Would love to take part in this adventure, if an opening occurs. Radek is a Level 11 character (10 Ranger [Guide/Skirmisher] / 1 Paladin) Thanks!

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Hello. Sorry, kinda yawned on the mustering for this starting.
Is it 'tomorrow' still for me to check in?
Player Name: PaperDrake
Characer Name: Bronze
PFS#: 231699-4
Faction: Silver Crusade
DJ: Profession Soldier: 1d20 + 12 ⇒ (4) + 12 = 16

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Sure is!
Adsal, Chaine, Talathel, Skipper, Yami, & Bronze is the final 6. Thanks to everyone else for their interest!
Wait... What?... I'm not?... What?
Oh yeah, that is me. :) *phew*Profile should be updated now except for gear. I have to check the math on my attacks and 23k gp to spend.

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I am sorry, looks like I am not going to be able to keep up with the game, after all. I hope I can still step down and let somebody else take my place in the scenario.

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Hey! Looks like I'm in.
Player name: Andrew
Character name: Fade
PFS #: 43439-12
Faction: The Exchange
Day Job: None.
Fade is not completely ready with his latest chronicle but I should be able to get it all done in the next 48 hours.
He's a pretty standard magus, although I prepare WAY more than intensified shocking grasp. The only real shenanigan he has is how Dimensional Agility + Dimension Door + Spell Combat interact. A common tactic of his is to start spell combat, Dimension Door a melee in with him, and then finish his spell combat with attacks.
Fade has played part A of this.

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Chronicles are finally updated... just in time!

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Will be unable to post tomorrow due to a work thing; will resume Thu. Ttyl! (feel free to bot me)

GM Cwethan |

Okay, Aid Tokens!
While you guys have an aid token you can use it for one of these effects before passing it along to another table, or instead boost it for your later use!
Allied Offensive: A Pathfinder agent strikes a creature at the same time as the PC, increasing the damage dealt by one attack by 3d8 points. In addition, after the attack, anyone attacking the target is considered to be flanking it until the beginning of the attacker’s next turn.
To Boost (when passed to another table): Succeed at an attack roll against AC 23
Boosted Effect: +1d8 points of damage.
Burst of Healing: A Pathfinder agent heals all of the PCs of 5d6 points of damage.
To Boost: Expend one use of channel positive energy or cast one spell with the healing descriptor of 4th level or higher. A PC must cast this spell, not simply activate a wand or scroll.
Boosted Effect: +2d6 points of damage healed.
Timely Inspiration: A Pathfinder agent provides the effects of a bard’s inspire courage bardic performance for 3 rounds. The competence bonus is +3.
To Boost: Expend 3 rounds of bardic performance or similar ability. Boosted Effect: Increase the competence bonus by 1.
Provide Knowledge (must be boosted): Gain the benefits of a Knowledge skill check or Spellcraft skill check used to identify a magical item; the type and difficulty (Easy, Average or Hard) depend on the table granting the benefit.
To Boost:
Succeed at a Knowledge check of your choice, the result of the check (Easy, Average or Hard) should be noted on the Aid Token.
Provide Spellcasting (must be boosted): Gain the benefits of a beneficial spell cast by an ally as listed on the Aid Token.
To Boost: Cast one of the following spells and note your PC’s name and caster level on the Aid Token: lesser restoration, neutralize poison, remove curse, or remove disease.
Only these spells may be granted. Expending resources that produce the effects of these spells, such as a paladin’s mercy class feature, may also grant these benefits.
We want to keep these moving as much as possible, so if you don't think you guys need it in the next day or so, someone go ahead and boost it (this doesn't take an action) and we'll pass it along to another table!
But if you have any desire for the bonuses go ahead and use it, and another table will still get the aid token!

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BOOST IT!

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Honestly, depending on the saves or the gears, we may want to use the healing. ;)

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***Token #3***
Passing Aid Token to: Cwethan
Current Boosts: Allied Assault
I presume this is Allied Offensive. I am not sure how we are doing on DR or hardness, but an additional 4d8 to a single attack could go a long way.
EDIT: added Daytripper's AC bonus to character profile.
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FYI, will be starting to read this module as I am running it at a con in a little over a week, so will be passing into "Have GMed this" territory. Not out-of-the-ordinary for me but thought I'd mention it at least.

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Gonna be a busy, busy week for me. Going to another state for work to teach some co-workers how to use our tools, so I will be pretty busy for Monday and Tuesday (May 21 - May 22) (all Eastern US time). Then, will be the head organizer of PFS/SFS at a con Thursday through Sunday (MomoCon, May 24 - May 27).
Will check in when I can, but otherwise I put botting instructions in my character profile.

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I admit I was confused, but went with the map :). Can we use the above roll for the current round. I will add prevuous round as a move & standard attack. I forgot about needing move action to full attack anyway. I will reroll if you prefer. :)

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Convention starts today for me.

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If we can keep boosting and already boosted boost, then:
BOOST ALLIED OFFENSIVE!!!! Mounted Charge!!: 1d20 + 18 ⇒ (12) + 18 = 30
...then pass it on! :)

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I just GMed this yesterday at the con at 10-11, and since we already passed that battle, I ended up using Devour Soul on an eidolon from the Devourer.
Also, during the swarm fight, had 4 people in a maze. Kept rolling low on the duration.
Thought people might find that amusing.

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GM Cwethan: the map shows a huge or gargantuan creatures with tentacles - is the creature there, or within the stone circle? thanks!

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It is monstrous. O_O

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Skipper: you're the best!