GM Crunch's Delirium's Tangle (Inactive)

Game Master Saving Cap'n Crunch

Maps n' Such


Sovereign Court

Bandits of Immenwood | Before the Dawn

Welcome, brave souls! Let's start with the following information:

  • Player Name
  • Character Name
  • PFS #
  • Day Job
  • Anything you may want me to know about you as a player or character, such as special abilities.

It'll be about a day before I'm ready to start in earnest; if you guys need more time, that's all good. Feel free to begin character introductions or similar activities whenever. And, of course, good to have you aboard!

Silver Crusade

HP 36/36; Reroll (@+3) 1/1; Wand Infernal Healing: 50/50; Sylph Fighter 4; AC 20; Touch 15; FF 15; Fort +5; Ref +5; Will +2; init +4; perc +0

Player: B Viggers
Character: Vagantem Aere
PFS#:100387-11
Day job: cook: 1d20 + 4 ⇒ (9) + 4 = 13 5gp
If she still has a reroll left at the end, I'll use that with a take ten for a total of 17 and 10gp.

Sovereign Court

Male Human (Shoanti) AC 17/FF15/T12, +4/+4/11 (+1 Will vs Enchantment) 48/48 BAB +3 Shaman (Speaker of the past) 5/Harrower 1, Perception+9, Init+2

Thank you for adding me to the game,

Player:Ed Birnbryer
Character:Kegdrainer
PFS#:66136-1
Day job:Perform-Wind instrument: 1d20 + 7 ⇒ (5) + 7 = 12

As this is the first I get to play this GM baby, I have a bonus PP that has to be spent from running an adventure. Will spend it and one point to get a wand of cure light wounds.

Chronicle:

Impressive Find from Silverhex chronicle

Special: Evil Eye Hex DC 15 Will, Slumber Hex DC15 Will, going for the Harrower Prestige class. Reroll +1

Dark Archive

CN Male Shoanti Siegebreaker 5.2 HP: 44/44 | AC: 24 T: 12 FF: 23 CMD: 22 +2 overrun/bullrush, +5 trip/grapple, +10 disarm | F+7 R+3 W+4 | Init +1 | Perception +2
Tracked Resources:
Armored Vigor 5/5; Wand CLW 45/50

Player Name: Gummy Bear
Character Name: Thundering Bull
PFS #: 74244-7
Day Job: Profession (Chef) take ten for a 19

Breaker Rush: Successful Bull Rush/Overrun results in bludgeoning damage for the target.

Breaker Momentum: Successful Bull Rush allows an Overrun attempt as a free action.

I played TB last night. I'll make the modifications today, then introduce myself.

Liberty's Edge

Dwarf Draconic Bloodline Sorcerer/4 | Init +5 | Per +8 | HP 30/30| AC 12, 11flat, 11touch | Fort +3 | Reflex +2 | Will +4 | BAB +2 | CMB +1 | CMD 12

Player: Valjoen_KC
Character: Rgulbux Thunderdrum
PFS#: 58734-13
Day job: Profession Bar 1d20 + 8 ⇒ (15) + 8 = 23

This is basically a GM baby with 1 played chronicle.

Spending 2PP on CLW Wand
Spending 900gp on Hand of the Mage
Spending 1,000gp on Cloak of Resistance +1
Spending 4,000gp on Headband of Alluring Charisma +2

I'll finish updating his profile today and post an introduction.

Grand Lodge

Male Oread Sacred Fist Warpriest 7/Monk 2 | AC: 30/23/27| HP: 73/73| Fort +12, Ref +10, Will +15 | CMB +13, CMD 36/40 vs trip | Init +6 | Perc +21 & Darkvision

Greetings all. Glad to be part of the table.

Player Name: Skorn
Character Name: Dolamite
PFS # 3387-18
Day Job: Profession Soldier: 1d20 + 8 ⇒ (10) + 8 = 18
Anything special:
Master of Many Styles lets me have two styles active:
Pummelign Style allows Pummeling Charge (like Pounce) Pummeling Bully adds a reposition or trip attempt at the end if I hit.
Dragon Style lets me charge through difficult terrain and add 1.5X strength for my first attack each round.
Ki Points - normal stuff
Warpriest Blessings and Ferver

Sovereign Court

Male Human (Shoanti) AC 17/FF15/T12, +4/+4/11 (+1 Will vs Enchantment) 48/48 BAB +3 Shaman (Speaker of the past) 5/Harrower 1, Perception+9, Init+2

Also spending 2100 gp for a +1 mithral chain shirt, 316 for a MW cold iron Morningstar, 2000 for a handy haversack, 100 gp for a Harrow deck, 30gp for courtier clothing, 50 gp ring to go with the courtier clothing and 1000 for a +1 Cloak of resistance.

Dark Archive

Male Nagaji Unchained Monk (Scaled Fist) 4 (HP: 31/31) (AC: 20 FF: 15 T: 19) (Fort: +5, Ref: +5, Will: +1) (Init: +1) (Perc: +10) (Ki: 6/6)

Player Name: TheSuperDodo
Character Name: Rayquaza
PFS #: 221942-8
Day Job: Dragons don't do day jobs!
Special: Nothing more than the usual Enforcer feat + no-penalty nonlethal damage as a monk combo.

Dark Archive

CN Male Shoanti Siegebreaker 5.2 HP: 44/44 | AC: 24 T: 12 FF: 23 CMD: 22 +2 overrun/bullrush, +5 trip/grapple, +10 disarm | F+7 R+3 W+4 | Init +1 | Perception +2
Tracked Resources:
Armored Vigor 5/5; Wand CLW 45/50

*pulls out his Emerald Orb* Easy there buddy, just get back into the pokeball...

Grand Lodge

1 person marked this as a favorite.
Male Oread Sacred Fist Warpriest 7/Monk 2 | AC: 30/23/27| HP: 73/73| Fort +12, Ref +10, Will +15 | CMB +13, CMD 36/40 vs trip | Init +6 | Perc +21 & Darkvision

Woot! We are now officially "Team Monk!" :)

Grand Lodge

Male Oread Sacred Fist Warpriest 7/Monk 2 | AC: 30/23/27| HP: 73/73| Fort +12, Ref +10, Will +15 | CMB +13, CMD 36/40 vs trip | Init +6 | Perc +21 & Darkvision

Looks like we have one arcane, two divine, and three non-caster melee types. Both fighters and both monks are melee focused with no one really doing the range thing. Our biggest weakness seems to be lack of the rogue skill set. That and lack of diplomacy. Not sure anyone is trained in it. Our face is the sorcerer with a +8 in bluff. Should be fun. I can imagine Dolamite correcting him mid lie multiple times. :)

Liberty's Edge

Dwarf Draconic Bloodline Sorcerer/4 | Init +5 | Per +8 | HP 30/30| AC 12, 11flat, 11touch | Fort +3 | Reflex +2 | Will +4 | BAB +2 | CMB +1 | CMD 12

Yep, I have +4 in diplomacy but no ranks in it as it isn't a class skill. Rgulbux is much more of a BS artist than a refined, traditional party face.

Grand Lodge

Male Oread Sacred Fist Warpriest 7/Monk 2 | AC: 30/23/27| HP: 73/73| Fort +12, Ref +10, Will +15 | CMB +13, CMD 36/40 vs trip | Init +6 | Perc +21 & Darkvision

Just make sure to also BS Dolamite. :) His will save is +11 and his Sense Motive is +15 though.

Dark Archive

Male Nagaji Unchained Monk (Scaled Fist) 4 (HP: 31/31) (AC: 20 FF: 15 T: 19) (Fort: +5, Ref: +5, Will: +1) (Init: +1) (Perc: +10) (Ki: 6/6)

Rayquaza can "face" as necessary with a +14 intimidate. Remember, he's a scaled fist monk, which keys off Charisma.

Liberty's Edge

Dwarf Draconic Bloodline Sorcerer/4 | Init +5 | Per +8 | HP 30/30| AC 12, 11flat, 11touch | Fort +3 | Reflex +2 | Will +4 | BAB +2 | CMB +1 | CMD 12

Looking forward to roleplaying diplomacy aid another for Rayquaza! :p

Sovereign Court

Bandits of Immenwood | Before the Dawn

Finally managed to make my post! For whatever reason, the Preview function isn't working, but I just realized Submit is doing fine. Anyone else having this problem?

Dark Archive

Male Nagaji Unchained Monk (Scaled Fist) 4 (HP: 31/31) (AC: 20 FF: 15 T: 19) (Fort: +5, Ref: +5, Will: +1) (Init: +1) (Perc: +10) (Ki: 6/6)

Yup. Been like that at least since this morning (~12 hours ago).

Dark Archive

CN Male Shoanti Siegebreaker 5.2 HP: 44/44 | AC: 24 T: 12 FF: 23 CMD: 22 +2 overrun/bullrush, +5 trip/grapple, +10 disarm | F+7 R+3 W+4 | Init +1 | Perception +2
Tracked Resources:
Armored Vigor 5/5; Wand CLW 45/50

24 hours or so ago I had the same thing, as did a GM for a different game. The site is probably wonky again.

Grand Lodge

Male Oread Sacred Fist Warpriest 7/Monk 2 | AC: 30/23/27| HP: 73/73| Fort +12, Ref +10, Will +15 | CMB +13, CMD 36/40 vs trip | Init +6 | Perc +21 & Darkvision

Yep. No preview. I had hoped the maintenance would have that fixed.

Sovereign Court

Male Human (Shoanti) AC 17/FF15/T12, +4/+4/11 (+1 Will vs Enchantment) 48/48 BAB +3 Shaman (Speaker of the past) 5/Harrower 1, Perception+9, Init+2

Ditto. That answers that question!

Silver Crusade

HP 36/36; Reroll (@+3) 1/1; Wand Infernal Healing: 50/50; Sylph Fighter 4; AC 20; Touch 15; FF 15; Fort +5; Ref +5; Will +2; init +4; perc +0

I'll be off camping from Friday until Tuesday. Please bot me as required.

Dark Archive

CN Male Shoanti Siegebreaker 5.2 HP: 44/44 | AC: 24 T: 12 FF: 23 CMD: 22 +2 overrun/bullrush, +5 trip/grapple, +10 disarm | F+7 R+3 W+4 | Init +1 | Perception +2
Tracked Resources:
Armored Vigor 5/5; Wand CLW 45/50

My location looks good to me!

Sovereign Court

Bandits of Immenwood | Before the Dawn

Please tell me if I'm going too slow (or too fast, but that's the opposite of the issue). I lagged out a bit between the door and this combat, for whatever reason I thought there was something that made the former a problem. Granted, the scenario is still young so this shouldn't be a problem, nor will it likely be going forward.

Silver Crusade

HP 36/36; Reroll (@+3) 1/1; Wand Infernal Healing: 50/50; Sylph Fighter 4; AC 20; Touch 15; FF 15; Fort +5; Ref +5; Will +2; init +4; perc +0

No worries here. Best pace for a GM (outside of multi table specials) is the one they can maintain without burning out.

Grand Lodge

Male Oread Sacred Fist Warpriest 7/Monk 2 | AC: 30/23/27| HP: 73/73| Fort +12, Ref +10, Will +15 | CMB +13, CMD 36/40 vs trip | Init +6 | Perc +21 & Darkvision

A quick heads up. Lost my laptop in airport security. Only have my phone to post with. Security found the laptop and are returning it next week. Plus I’ll be home Tuesday. Not me if needed.

Dark Archive

Male Nagaji Unchained Monk (Scaled Fist) 4 (HP: 31/31) (AC: 20 FF: 15 T: 19) (Fort: +5, Ref: +5, Will: +1) (Init: +1) (Perc: +10) (Ki: 6/6)

Hullo, just giving a heads up that I'll be camping until Friday, likely with no internet connection. Please bot me as necessary.

Dark Archive

CN Male Shoanti Siegebreaker 5.2 HP: 44/44 | AC: 24 T: 12 FF: 23 CMD: 22 +2 overrun/bullrush, +5 trip/grapple, +10 disarm | F+7 R+3 W+4 | Init +1 | Perception +2
Tracked Resources:
Armored Vigor 5/5; Wand CLW 45/50

Confession: I just realized the name of this scenario is Delirium's TANGLE, not Delirium's TRIANGLE. Apparently I've been channeling my inner Thundering Bull!

Dark Archive

CN Male Shoanti Siegebreaker 5.2 HP: 44/44 | AC: 24 T: 12 FF: 23 CMD: 22 +2 overrun/bullrush, +5 trip/grapple, +10 disarm | F+7 R+3 W+4 | Init +1 | Perception +2
Tracked Resources:
Armored Vigor 5/5; Wand CLW 45/50

I have no problem with Rayquaza rolling primary.

Grand Lodge

Male Oread Sacred Fist Warpriest 7/Monk 2 | AC: 30/23/27| HP: 73/73| Fort +12, Ref +10, Will +15 | CMB +13, CMD 36/40 vs trip | Init +6 | Perc +21 & Darkvision

I'll be at a small con Friday-Sunday and will have little time to post. Please bot me if needed.

Sovereign Court

Bandits of Immenwood | Before the Dawn

Okay, somehow completely spaced on almost everyone having already made their rolls. That's on me, nothing to do with busyness or posting rate. The maze bit is simple enough, I haven't flubbed it up, but I feel it gets a little difficult in this format. You've now also made nearly all the requisite checks, and having calculated, it's very difficult for you to fail the DC. At least, by enough to cause any event besides "make another check."

That said, I figured there wasn't a problem slightly expediting the process; only three more of those rolls had to be made. Another post is incoming; it didn't seem like one to mesh together with the previous.

Grand Lodge

Male Oread Sacred Fist Warpriest 7/Monk 2 | AC: 30/23/27| HP: 73/73| Fort +12, Ref +10, Will +15 | CMB +13, CMD 36/40 vs trip | Init +6 | Perc +21 & Darkvision

I am leaving for a 10 day trip tomorrow. My posting will be limited to shorter posts from an iPad and likely only in the evenings. Please bot me if I get behind. I travel home on the 17th and should be back to normal on the 18th.

Sovereign Court

Bandits of Immenwood | Before the Dawn

It shouldn't make much difference currently. You may miss out some on interactions near the end, as we've finished the last combat.

Sovereign Court

Bandits of Immenwood | Before the Dawn

All right, Chronicles are here! The game has been reported as well. I ended up looking most everywhere but the former place to edit my sessions, and it didn't end up moving!

Anyway, please tell me if there's anything wrong on your Chronicle or you can't access it. I'll close the thread shortly after people have collected their sheets. And once again, thanks for playing!

Liberty's Edge

Dwarf Draconic Bloodline Sorcerer/4 | Init +5 | Per +8 | HP 30/30| AC 12, 11flat, 11touch | Fort +3 | Reflex +2 | Will +4 | BAB +2 | CMB +1 | CMD 12

Rgulbux is 4th level and should have full gp for the 4-5 tier, I think.

Sovereign Court

Bandits of Immenwood | Before the Dawn

Huh, why'd I think you were level 2? And where did all these funny colors come from? Guys? Guys...?

Not sure why I did that, fixed now. See, this is why it's good to ask. I always make a mistake somewhere in the sheets, the trick is finding it. Not always a good task for me.

Dark Archive

CN Male Shoanti Siegebreaker 5.2 HP: 44/44 | AC: 24 T: 12 FF: 23 CMD: 22 +2 overrun/bullrush, +5 trip/grapple, +10 disarm | F+7 R+3 W+4 | Init +1 | Perception +2
Tracked Resources:
Armored Vigor 5/5; Wand CLW 45/50

Out of curiosity, what's under that block? I'm assuming it relates to the elf.

Thanks for running, the sheet looks good!

Sovereign Court

Bandits of Immenwood | Before the Dawn

That's a negative boon you get if you don't rescue Nuar. Torch hires some other people to save him and instead of a bonus to the checks from your other boon, you get an equal penalty.

That's an interesting thing about this scenario. First, it seems like the only way not to save Nuar is if you die. Neither Abysiel nor anyone else popped up and said, "Yo, let us keep the minotaur and we'll make you immortal." Also, your decision about Abysiel doesn't do much. He dies if you try to free him, and there isn't any more mention of it. I dunno, it's an early PFS thing I guess.

Silver Crusade

HP 36/36; Reroll (@+3) 1/1; Wand Infernal Healing: 50/50; Sylph Fighter 4; AC 20; Touch 15; FF 15; Fort +5; Ref +5; Will +2; init +4; perc +0

I don't suppose Naur is a divine spellcaster who worships a good deity?
Or we defeated a divine spellcaster?

Alternatively did we manage to purify a corrupted object or location - or was that void creature things an evil outsider?

Sovereign Court

Bandits of Immenwood | Before the Dawn

I think Nuar actually is an oracle (it doesn't say here but I swear I've seen that), but I'm not sure who he worships, if anyone. I say that'd be fine, though. And you definitely purified the location.

The actual Void Whisperer would probably be an evil outsider (with maybe 20 times your CR), but the essence of it you fought was functionally just a gibbering mouther.

Do you want me to mark one of those first two on your Chronicle? I stopped paying attention to FJCs a while ago, not sure what's necessary.

Silver Crusade

HP 36/36; Reroll (@+3) 1/1; Wand Infernal Healing: 50/50; Sylph Fighter 4; AC 20; Touch 15; FF 15; Fort +5; Ref +5; Will +2; init +4; perc +0

No worries, FJC are really done on trust anyway. If necessary I can always point someone back to this thread.

Liberty's Edge

Dwarf Draconic Bloodline Sorcerer/4 | Init +5 | Per +8 | HP 30/30| AC 12, 11flat, 11touch | Fort +3 | Reflex +2 | Will +4 | BAB +2 | CMB +1 | CMD 12
GM Crunch wrote:

Huh, why'd I think you were level 2? And where did all these funny colors come from? Guys? Guys...?

Not sure why I did that, fixed now. See, this is why it's good to ask. I always make a mistake somewhere in the sheets, the trick is finding it. Not always a good task for me.

Looks Great1. Thank you again for running a great game!

Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Crunch's Delirium's Tangle Discussion All Messageboards

Want to post a reply? Sign in.