| Justin D'Rite aka Sluuth |
Now I get the picture.
"I don't think the wolf is jumping out of the basket, we ready to spin some more."
If rotating, STR
| GM Blood |
I'm going to fast-forward this a little bit.
You are certain rotating it completely around will bring this chamber back up again, but you have to rotate it through each color. No chambers rise from the Violet, Red, or Orange alcoves. When it rests on the yellow alcove the chamber rises there once again, and green has the hole, so resting again on Indigo the chamber with the dead wolf rises and it is indeed crushed.
Spending your time investigating the chamber you notice the sides actually move up and down, not the whole chamber itself (Just appears that way from the outside).
So from the XP from avoiding that trap you progress to second level!
| Kilthan Hammerstone |
Spiffy! Level 2!
| Kilthan Hammerstone |
"My only concern about staying is that we may have to start eating the brown sludge."
As part of the rest cycle, Kilthan's going to go skin and harvest meat from the remaining wolves, trying to extend rations.
| Dryn'taka Devilschild |
"Hmm, sleeping on it does indeed sound good. And I think after resting we continue on!!" Dryn'taka overdramatically points to the ceiling where they had climbed before. "But before we do, I wanna check out the ones that didn't have any up-n-downs in them." Dryn'taka examines each of the alcoves for Violet, Red and Orange.
If someone (like Ingrid) wants to help, I'll make mine assist rolls instead.
Violet: 1d20 + 5 ⇒ (2) + 5 = 7
Red: 1d20 + 5 ⇒ (19) + 5 = 24
Orange: 1d20 + 5 ⇒ (2) + 5 = 7
| Justin D'Rite aka Sluuth |
"I agree. I think we can live a little and camp in a less defensible but much nicer smelling room. Maybe even this open area with the lanterns?"
Justin gets out his bedroll and prepares to pray before setting the watch schedule and resting. He gives his dog some much needed attention for staying so patient.
| Aarakess Halcorn |
Aarakess Halcorn wrote:That's really true in the ep called "Weight Gain 4000," season 1 ep 2Ingrid Anika Nina Jones wrote:Kick A** - Eric CartmanEric Cartman? Wouldn't he have like a +10 vs. Bull Rush. He would be all but immovable.
Heck with episode 2, in the very first episode he had a 40' satellite dish coming out of his a**. That would have been tough to bullrush, reposition, or even trip for that matter.
We could try lighting the lamps in the red, orange and/or violet alcoves. It seems there must be something there. It is also possible that whatever is there is above us just like the blue alcove.
| Kilthan Hammerstone |
Kilthan Hammerstone wrote:Hopefully you make some nice wolf pelts....
As part of the rest cycle, Kilthan's going to go skin and harvest meat from the remaining wolves, trying to extend rations.
Assuming they didn't get too scorched from Alchemist's bombs, or have too many trident-shaped holes in them...
| Aarakess Halcorn |
I am not sure how many torches we have, but I can cast Light, I believe Ingrid can, I assume Rohara memorized light. So that is 3. One already had a permanent Continual Light on it I believe. So we will need 3 more torches. Not sure how many we have, but I assume we have 3 torches or 3 lanterns we can modify to fit in the colored lamps.
Then it is back up the blue alcove - Kilthan to climb the chain and then drop a rope so that the rest of us can easily follow.
Lets turn the sarcophagus so that it is facing toward the blue alcove before we go up. That seemed to be part of the key with the rest of them.
| Kilthan Hammerstone |
Yup. Better safe than sorry.
| GM Blood |
As you head to sleep you don't feel too good. As you are sleeping you keep dreaming about the aquatic ghoul eating your flesh, and even dream that you yourself were a ghoul. After the night's rest, the wound from the ghoul seems to not be healing quite right and something is wrong.
You take 1d3 ⇒ 1 Con Damage and 1d3 ⇒ 1 Dex Damage
You can add any other actions in the morning before starting the lighting of the lanterns
You hang all of the lanterns and between the ever burning torch in the green lantern, your light spells and a couple torches you manage to light all of the lanterns. When Kilthan climbs up the chain this time, he notices that the face that the wind blew out of was now gone revealing a passage beyond.
Once everyone manages to get up top, you head down the hallway.
Through where the mouth was at the end of the hallway is a long, dark room with no floor. A three-foot wide beam of petrified wood spans the chasm, leading straight ahead into darkness. About ten feet below the beam, countless iron spheres the size of large oranges form an irregular floor, but it's impossible to tell if they represent a wholly solid surface. The northwest and southwest walls are covered in a honeycomb of geometric patterns. The featureless stone ceiling extends about twenty feet from the beam.
The white dotted rectangle is where the face used to be
| Justin D'Rite aka Sluuth |
Justin approaches Rohara as they explore the new passage in a cold sweat with festering wounds. "Rohara, you know how I wanted to go back to make sure I wasn't sick after the ghoul attack. Well now I know I'm sick. If turn into a ghoul or something, do what you have to do. Right now I only dream of being a ghoul. I submit to your care for now."
Condition: diseased
| Aarakess Halcorn |
Let me see what you have there Justin, definitely does not look good.
Heal: 1d20 + 5 ⇒ (4) + 5 = 9 <-- I also have a healer's kit, let me know if that helps any. With that roll, I am guessing not.
| Rohara Acharya |
Rohara looks at Justin with some concern, Are you not feeling well my friend?" She considers a moment, "While I am a cleric of Desna and am able to channel her curative gifts, I am no healer. Perhaps it is best, we return. I am sure Allustan will know how best to have your condition treated... in a discreet manner."
((Hold out until 3rd level! J/k of course. ))
| Aarakess Halcorn |
Then lets head on, but when we are done this blue alcove, we return to town and seek more powerful curative healing for you Justin. We can't have our Palizard turning into a green monster. . . Hmmm, perhaps I misphrased that.
| Aarakess Halcorn |
Cheer up Dryn. I have spent the past fifty years as a healer and I also failed to diagnose it. Unless you grew up in Geb or Ustalav, most of us do not have regular practice examining people with ghoul fever.
| Dryn'taka Devilschild |
"All right, I'll cheer up. But I'm gonna get better. Maybe even open up a school, and get a bunch of apprentices, and make people say 'well, I didn't grow up at Diamond Point so I can't be a first class doctor'." Dryn gets a smile on her face at that. "So let's get going!"
~~~~~~~~~~~~~~~~~~~~~~~~~~
At the bridge.
Dryn takes a look down at the iron spheres. "Ooh, I want one. Hopefully there isn't a creepy crawly down there. How about we tie a rope around me, I'll climb down and get one, see what they are. And if there is something, you can pull me up real real fast!"