Foxy Quickpaw's - Shattered Star AP

Game Master Foxy Quickpaw

Sheila Heidmarch sends the heros after the Shattered Star.

Battle Maps
Loot Sheet
Last Battle Map


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Male Human Pally 10 ___ HP 85

It is late, so my judgement may not be what it once was :P


Male Human Pally 10 ___ HP 85

UUUUuuuummmmMM


Kitsune Game Master

I have my rules lawyer sitting here with me and he suggests, that hurting Gwen just to avoid to admit that low blow flirting move might be enough to break your pally code :P


Kitsune Game Master

You're still having fun? 'Cause we lie on the floor here laughing our asses off :o)


Male Human Pally 10 ___ HP 85

Am I doing what Gwen is asking of me? I am and I know I can heal her afterwards. Hmm, what do you make of it?


Kitsune Game Master

I'm just making fun of you for the situation you got yourself into. I told you making a pally fall is no fun :P


Kitsune Game Master

You still there? Or is that grapple monster of yours a recurring villain?


Male Human Pally 10 ___ HP 85

It is a somewhat recurring villain. Go away maaa, im playing games with imaginary people with my friends over the internet


Male Human Pally 10 ___ HP 85

Did my villain learn teleport?


Kitsune Game Master

No, I'm just slow. Might need to find someone casting haste on me.

Also the person that pulls me away from the game from time to time usually uses charm person or command.


Kitsune Game Master

Also your villain would have to learn greater teleport, as it's roughly 13.000km and teleporthas a limit of 100 miles per caster level


Male Human Pally 10 ___ HP 85

Done


Male Human Pally 10 ___ HP 85

Well ok, much of a muchness


Kitsune Game Master

Solar plexus is the tip, the bottom end, of the sternum.

If you get hit there you get the feeling that you can't inhale anymore and that might stay for a while that feels like minutes. As a kid I crashed with my bike and fell with the solar plexus on the tip of the handlebar. That was not nice.


Male Human Pally 10 ___ HP 85

Yeah, i meant sort of upper chest when i said "Chest". I've taken a blow or two there. Bikes, hockey balls, etc.


Kitsune Game Master

Well, you're over a foot bigger than Gwen, she wouldn't be able to reach that in an effective way. But I think now she has found the sweet spot to hit you ;)


Male Human Pally 10 ___ HP 85

I think so too, also mail


Kitsune Game Master

As it gets early already some information:
later this day, I will have to get some sleep and after that, I won't be around until 7 or 8pm. So more real life and less gaming.


Male Human Pally 10 ___ HP 85

Mail


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

You noticed, Gwen managed to get you out of your armor and under your shirt. The method was brute force, but the intent, if there was any, would have been well hidden :P


Male Human Pally 10 ___ HP 85

Well done, Ms Naive


Male Human Pally 10 ___ HP 85

Why dissapointed?


Kitsune Game Master

Sense motive not much?

I'll give you a hint. Where would you have ended up, if you forgot about the watch and let her help you to your bedroll?

Besides that I'm gonna call it a day in game and real life.


Kitsune Game Master

So, game day called. No I'm off to bed. Have a good night.


Male Human Pally 10 ___ HP 85

Yeah yeah, Just thinking about what we spoke about when we first discussed that aspect


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

For those of limited imagination and not hit by lightning while wearing a pair of tights (Think: What Women Want with Mel Gibson):

Gwen helps Jimmy to his sleeping place puts him under his cover and then lays down in her OWN sleeping bag.

Lying in between Tauriel and Jimmy her heart leaps with joy, as she has the safety of not sleeping alone, the excitement of sleeping next to Jimmy, without the embarrassment of being alone with him in a bedroom.
After quite a while she finally manages to fall asleep and dreams a beautiful dream...
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
...of sparkling unicorns and rainbows.


Male Human Pally 10 ___ HP 85

She still gets all of that, just 2 hours later


Male Fetchling Warpriest 1

Quick fact: I am terribly sorry for my absence. Eastern kentucky was basically snowed in and I didn't have power for a few days. On the bright side, I'm back, and I'm officially in my college dorm. I'll get caught up immediately.


Male Human Pally 10 ___ HP 85

Nice to have you back


Male Fetchling Warpriest 1

It's nice to be back, but holy hell did you guys make headway while I was gone.


Male Human Pally 10 ___ HP 85

Not really, you left at the start of a fight. we finished that fight and have made camp. Also we are lvl 2 now and some retraining ma have happened.


Male Fetchling Warpriest 1

Yeah, I just saw that. I'll update Oz asap, though, I really need to head to bed. My sleep schedule is going to be getting back on key from this point onward. With any luck, in the next few days I'll be waking up at 8:00 or so. (Which is 30 minutes ago.)


Male Human Pally 10 ___ HP 85

Aha. Good luck with that


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19
Jimmy Fiddle wrote:
She still gets all of that, just 2 hours later

No she's already asleep then and won't notice.

Also, moment passed.


Male Human Pally 10 ___ HP 85

I know, it's just a joke


Kitsune Game Master

@Oz
Are you around? Gwen would need to interview you about your experience with the magic woman.


Male Human Pally 10 ___ HP 85

I believe he went to sleep


Kitsune Game Master

Also some planning ahead.
Please leave that scrap metal the goblins had as weapons. By the rules it counts as short swords and so on, but if you ever saw a picture of a goblin, you know that has nothing to do with the short sword you buy with a weaponsmith. If you want to sell that, I'd give you a hard time at the general store.

As for treasure, I'm in the comfortable position, to hand out any amount I want via Mrs. Heidmarch.

There are a few things I'd like to know in advance. Please write your wishlists for equipment. I'm not willing to throw the whole 1000gp for lvl 2 character wealth at you, as we are already well above our enemies now. I was thinking along the line of 250 per person, but might adjust that, if you want to buy cool stuff and not just masterwork killing tools.

Also think about potions, as by the rules Gwen can only make 1/day and four days of backtravel on ship would cover much of that, if you decide beforehand and buy more raw material in riddleport.

Also, any metalwork has to be bought at Das Korvus in Sandpoint, for I want to have a few posts with Torbin Steelhammer again ;)

When we are done here in the wood, you will have a one post journey back to Sandpoint, so please tell me if you want to fetch something in the big city, that can't be bought in Sandpoint.


Male Human Pally 10 ___ HP 85

I will give that a thought. But I'm not sure what there is that i want in that price range


Kitsune Game Master

Wrong approach. If you don't come up with something, you just get the 250gp and I'm done with that. You can then save up for better things later. Or you could pool, or lend, or whatever.

What I'm looking for is cool flavorful stuff. Like Gwenhwyfar will buy a really expensive holy symbol of Serenrae. Zero effect in Gameplay. She might buy a nice dress, or two. A journal of her own. Color pencils, maybe. A mapmakers kit. That kind of stuff. Masterwork backpack.

I think you get the idea. And I'll adjust the money you get so you can buy this cool stuff without throwing away all the good money you'll need later to buy the cool masterwork composite longbow +2 strength (for Tauriel)


Male Human Pally 10 ___ HP 85

Ahha, indeed, this is flavor money, not gameplay money... I think Jimmy needs a masterwork stick for Gwen to shove... Sorry nearly made a pally joke. Hmmm I have some ideas. I am thinking of something Jimmy can carry with him, and give to those he is loyal to, to mark his loyalty, if that makes sense. Also what was your decision on the hex?


Kitsune Game Master

Gwen put a ward on you, that gives +2 deflection bonus on AC.
And also +2 on saves.
I think it's a funny way to show the effect :P


Male Human Pally 10 ___ HP 85

Ooohk, makes a bit more sense now


Kitsune Game Master

Feel free to interrupt her, I can edit out the last 8 or so pebbles if Jimmy doesn't let her go through with it.


Male Human Pally 10 ___ HP 85

I think jimmy would just sit and look at her like "What now?"


Kitsune Game Master

I have to go to bed. If you can't guess it by now, and can't wait, I have completed Gwens character sheet for lvl 2.


Male Human Pally 10 ___ HP 85

I know which hex it will be, thank you. Goodnight


Male Fetchling Warpriest 1

Fantastic news: Starting Teusday I'll officially be attending classes, and shall assume regular posting during my day. No more of this "One post before passing out." Nonsense. Also, you'll be delighted to know that Oz's lvl 2 has been made. It's in his profile, but here's a quick look.

Oz Torm:

Oz Torm
Fetchling warpriest of the philosophy of darkness 2 (Pathfinder RPG Advanced Class Guide 60, Pathfinder RPG Bestiary 2 123)
N Medium outsider (native)
Init +3; Senses darkvision 60 ft., low-light vision; Perception +2
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Defense
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AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex)
hp 19 (2d8+6)
Fort +5, Ref +3, Will +6; +2 trait bonus vs. fear
Defensive Abilities shadow blending; Resist cold 5, electricity 5
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Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee gauntlet (from armor) +3 (1d3+2) or
. . unarmed strike +3 (1d3+2 nonlethal)
Ranged glass throwing axe +5 (1d6+2)
Special Attacks blessings 4/day, fervor 3/day (1d6), sacred weapon (1d6, 0)
Spell-Like Abilities (CL 2nd; concentration +1)
. . 1/day—disguise self
Warpriest Spells Prepared (CL 2nd; concentration +4)
. . 1st—bless, divine favor, shield of faith
. . 0 (at will)—guidance, resistance, stabilize, virtue
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Statistics
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Str 15, Dex 16, Con 14, Int 12, Wis 14, Cha 9
Base Atk +1.5; CMB +3; CMD 16
Feats Point-Blank Shot, Weapon Focus (throwing axe)
Traits courageous, indomitable faith
Skills Acrobatics -1 (-5 to jump), Craft (sculpture) +6, Knowledge (religion) +6, Sense Motive +7, Stealth +1; Racial Modifiers +2 Stealth
Languages Aklo, Common
SQ blessings (darkness: darkened vision, enshrouding darkness, liberation: freedom's shout, liberation)
Combat Gear potion of cure light wounds; Other Gear scale mail, x9 glass throwing axes, artisan's tools, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), holy text[UE], mess kit[UE], pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, wooden holy symbol of Philosophy of Darkness, 14 gp
--------------------
Special Abilities
--------------------
Blessings (4/day) (Su) Pool of power used to activate Blessing abilities.
Courageous +2 save vs. fear.
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Fervor (1d6, 3/day) (Su) Standard action, touch channels positive/negative energy to heal or harm. Swift to cast spell on self.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Sacred Weapon (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Shadow Blending (50% miss chance) (Su) Miss chance in dim light increases to 50%. This does not grant total concealment.

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