Finwad's Pit

Game Master DajellyMan

A deep pit is discovered with untapped ruins beneath. Untapped ruins means untapped treasure! A small settlement has sprung up to profit of the large rush of adventurers.

Current Combat Map

Party Loot


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Game Master

The ghost of Zee sort of just hovers around, looking sad and stuff. You all make your way to the other green pipe, which leads directly into the tower.

Once you look into it, you notice that it has an iron gate, effectively locking it up tight. However, as you approach, the star gem in Beylinda's bag begins to glow so bright that it can be seen through the fabric. Suddenly, the chains holding the gate shut break off and the gate creaks open!

*SCHLOOP!* as you jump into the pipe and get sucked up, you find yourselves in a decent sized square room illuminated by torches. The room is finely decorated with paintings of strange turtle creatures and a large red carpet. On the far wall stands a fireplace, and above the mantle is a painting of a beautiful princess wearing a pink gown. Sitting in front of the fireplace is a large chest, that appears to be padlocked shut.

Approaching the chest, you notice that the padlock appears to be some sort of spinning mechanism with three parts. Each part contains three symbols, the same three on each; a mushroom, a leaf, and a flower. It would appear you need to get them lined up in the proper way... but as you try to turn the parts, they wildly begin spinning!

This is what you see on the lock.

You are going to need to stop the spinning parts at the correct time in order to unlock the chest. We are going to do this by making DEX checks (or disable device if you have it). We will need three in a row to unlock it. Who wants to give it a try?


Female Human Direlock (Fear Eater)2; HP 20/20, AC 15/T 10/ FF 15; Fort +3, Ref +0, Will +2; CMB +4, CMD 14; Per +3, Init +2; Spd 20ft.; Terror Pool 4/5

Not I said the fly. My Dex is hella low. Unless I can try UMD?


Game Master

You could use Profession: Gambler, as I guess it is basically a slot machine :)


Female Human Direlock (Fear Eater)2; HP 20/20, AC 15/T 10/ FF 15; Fort +3, Ref +0, Will +2; CMB +4, CMD 14; Per +3, Init +2; Spd 20ft.; Terror Pool 4/5

That is indeed what it looks like, though as designed by Nintendo.

IVai's for not touching it. She is as usual assuming every time we fail to match the pics, it summons an Elder Shoggoth.

[Edited to align with Vai's already established arcane paranoia]


Game Master

It summons paper-cut demons


F Half-orc Dreamspun Sorcerer/2 13/13 hp|AC 12 T 12 FF 10| Fort +3 Ref +3 Will +4|CMB +2 CMD 14| Init +2| Per +0

Malbrighka studies that spinning parts, watching the pattern of mushroom, leaf, and flower blur. She stands before the device, hands poised for the moment — Now!

dex check: 1d20 + 2 ⇒ (17) + 2 = 19

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

I quickly introduce myself to the gnome shaking his hand and ask him about the party I was searching for. Name is Jax Kraven, and I'm looking for a group of adventures that I was told passed through here.
If the gnome tells him, Jax heads quickly in that direction until he finds the party.
Unless I'm not suppose to be here yet, but that is how I would roleplay out that part of what I'm trying to do. I wouldn't take my time or have conversation with the gnome when my character is busy looking for the party in a hurry.

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

Spells prepared...
Level 0: Mage Armor, Guidance, spark
Level 1: Murderous command, Bless
Domain: Strength
Just want to be sure, bonus spells I gain from extra wisdom, do they also apply to my domain spells?

Silver Crusade

Male Dwarf Wizard 1, Magus 1

No Jax bonus spells from attribute points do not effect domain or any other class abilities. just in spells per day, don't even effect known spells iirc

Dex: 1d20 + 1 ⇒ (4) + 1 = 5
Farrin goes to hit the strange puzzle lock, but falls and trips over his own two feet not even getting close enough to touch the lock


Game Master

well the gnome was in painting but... oh what the hell I'll work with that

Also Mage armor is not a level 0 spell. and Murderous command might conflict with your gods, but I'll allow it for now. Who is your deity? Also, unless you took an archetype, you should have two domains

Jax:

The gods only know what possessed you to go gallivanting through The Pit by yourself, but gods be damned, that is what you are doing! You have been waiting up on the surface a long time to try and join up with an adventuring group to delve in with, but for whatever reason you just never seemed to find anyone. Either they left before you could try and sign up, or they had no desire to share the treasure with one more person.

After seeing this most recent rag-tag crew climb into the pit, you told yourself enough was enough and you were going to follow after them! Unfortunately... you got a bit lost on the way and they eluded you. Last you saw of them, some dark gnome was leading them away down a sewer system...

Well you found that sewer system, and you followed it up to an immense museum! It would seem that due to collapses of parts of town, this sewer must be the only way into the museum any more. You track their prints through the dust and arrive in a room full of paintings, an art gallery of sorts. And here the trail stops cold, as if they disappeared into thin air!

Dejected, you decide to rest for the night in the painting room. A few hours later, you awake to a high pitched voice talking to itself. Your eyes flutter open and you see a deep gnome (the same one in fact) busily pouring over a nearby bookshelf. He jumps in surprise when you speak to him. He looks you up and down and then addresses you in Elven:

"AH! Who!? How!? How did you get here? Adventurers? Who you talk about?"

His shifty eyes dart back and forth.

"Please don't hurt me. Here, follow me, I bring you to them!"

And with that, he runs towards a painting of a beautiful forest and jumps straight at it, disappearing into the painting. (assuming you follow) Jumping into the painting yourself, you find yourself in a beautiful clearing in the middle of a forest at dusk. It is beautiful. Except for the ring of angry fey creatures surrounding you, with the gnome nowhere in sight. They do not appear to want to hurt you, so long as you stay put. It looks like they are attempting to keep you here in the clearing, for if you move closer to the woods they buzz angrily in sylvan.

______________________

Mal, you successfully stop the first row of the rotating puzzle! Give me two more dex checks!

Farrin goes to give it a try, but Mal pushes him down and he thinks he tripped. "My turn!" she shouts.

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

Then I mistook a spell when I took the two-world magic trait. Change that to flare. I and I have flare prepared instead of mage armor.
I do have two domains, but unless I'm mistaken it says I can only prepare one domain per day?


Game Master

You can only prepare one domain spell per day. But you always have your two domains, you never prepare those.

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

I attempt to identify the race of the fey creatures. And find out exactly what they want. As Jax thinks to himself, great dozens of fey out to get me. Trying to roleplay the paranoid drawback feat a little
Perception: 1d20 + 3 ⇒ (19) + 3 = 22


Game Master

Can you make a K. Nature check?

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

Not trained in knowledge nature


Game Master

Jax eyes the surrounding creatures suspiciously. They are certainly fey... but he has no idea what exactly they are. It would seem there is at least a half dozen different species, almost all of them small. Some have insect appearances and butterfly wings. Some appear to be made of twigs. Some appear to have red hats and white beards. Some are hairy and fat and round. Sound are impish with bat ears and yellow eyes. Some are tiny and humanoid save for their wings. Some are blueish, some are pink, and of some you don't know what to think!

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

Jax counts the fey if that is even possible.
And then tries to communicate friendly with one using elven. Excuse, me, but can you help me?


Game Master

It proves impossible to count them, as while some are not too much smaller than you, some of them are barely bigger than a small bird and flit around all over the place.

They do not respond to you other than to buzz about and glare.

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

I ask my god Cayden Cailean, for help in what to do in this situation. Jax is desperate.


Game Master

Suddenly, as if by divine intervention, a frosty mug of ale appears on a stump next to you! Cayden rewards those who serve him!

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

Jax looks up with a smile Am I suppose to drink this or offer this to the fey?
And then follows the orders on what to do with it.


Game Master

well, that is for you to decide

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

Jax drinks the ale, thinking it is magical.
although I thought about offering it to the red hat or bearded person, that seems to fit the description of a dwarf and dwarfs like to drink

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

If drinking the ale does nothing, I walk back out of the painting if that is possible.


Game Master

Drinking the ale gives you an overwhelming sense to stay put and wait in this clearing. It's a nice clearing, and you feel like maybe important things are meet to happen here.

Everyone besides Jax:

So, are we going to keep trying to open the chest?


Paladin 2|AC 19(21)|HP21/21

Marrant will give it a try
Dex: 1d20 + 3 ⇒ (10) + 3 = 13

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

So I assume this means I can't take actions for a while? also it seems like you guys are having a really hard time with that chest as much as I'm having a hard time reaching my destination


Game Master

Marrant tries to stop the spinning wheels and gets so close, but they shift at the last second! They then reset.

You guys need to hit two DC 15 in a row is all ;). Jax. Patience.

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

Sure, just got a little freaked out when you said I was surrounded by fey, I know you said they wouldn't hurt me, but I didn't know if they would try to steal my stuff, cast a sleep spell (I'm immune to sleep, but some similar spell) on me or whatnot. I took the paranoid trait drawback feat because I naturally roleplay that, I'm somewhat paranoid as a person, so that I can easily roleplay that without even trying. Relief to know they aren't going to try anything.


Game Master

well... they have yet to try anything. Maybe they are just keeping guard to make sure you don't run off and ransack the museum. Maybe they are going to boil you into stew. Maybe they just want to put you to sleep and put your hand in a cup of warm water. Who knows? :p

Silver Crusade

Male Dwarf Wizard 1, Magus 1

Farrin gathers himself from the floor and launches himself at the spinning dials. Dex: 1d20 + 1 ⇒ (17) + 1 = 18


Game Master

There's one! Just one more!


F Half-orc Dreamspun Sorcerer/2 13/13 hp|AC 12 T 12 FF 10| Fort +3 Ref +3 Will +4|CMB +2 CMD 14| Init +2| Per +0

Malbrighka reaches for the spinning disc once more.

dex check: 1d20 + 2 ⇒ (12) + 2 = 14


Game Master

Oh close enough, I didn't mean for this to go on forever

*click!* the three symbols align and the chest pops open.

Masterwork Falchion
Potion of Magic fang
Arcane Scroll, Suggestion
Splint mail Armor
Masterwork Studded Leather Armor
Arcane Scroll, Slow
Divine Scroll, Remove curse
Light Mace
Masterwork Buckler
2 Potion of Cure moderate wounds
Masterwork Longbow
2 vials of Ink
Shovel

250gp worth of gems and jewels.
642 gold coins

- - - - - - - - -

Seeing nothing left in this chamber and no exit other than the pipe, you all head back outside. Almost immediately you hear a familiar shrill voice yelling in undercommon. Zee's ghost translates in a ghostly voice.

"HELP! HEROES! THERE IS A STRANGE ELF IN THE MEADOW!!!! HELP! HE WANTS TO STEAL ALL THE BOOKS AND PAINTINGS! MY MINIONS ARE GUARDING HIM RIGHT NOW! HELP!"


Hp 16/16 AC 18 / T 15 / FF 13 (-1 Perc; +4 Init; Fort +2, Ref +5, Will +2)

Beylinda will ask if she can take the Falchion. She will hand a potion of CMW to Vai and Farrin

178.4 gp (split for each on the cash)
----
Beylinda will rush to the location of the screaming weapon drawn and ready


Game Master

It doesn't take long for you to find Tumblefoot wandering the forest, obviously lost. He explains that a bloodthirsty elf has come to claim their souls! And is apparently getting drunk in the clearning.


Hp 16/16 AC 18 / T 15 / FF 13 (-1 Perc; +4 Init; Fort +2, Ref +5, Will +2)

Beylinda will take everyone and head toward the clearing getting ready to confront this soul sucking elf


Game Master

You come to the clearing after a short journey and see a myriad of fey surrounding a poor elf clad in a mithral shirt with a battleaxe slung across his hip and a mug of ale in his hand. The tell tale symbols of cayden cailean adorn his armor. He certainly doesn't appear to be sucking souls, if anything he looks perturbed and unsure of what exactly is going on.

Silver Crusade

Male Dwarf Wizard 1, Magus 1

I'll grab the arcane scrolls and ink, I can add them to my spellbook and then scribe them into scrolls for the rest of us once we get a little downtime. I will also take the shovel.

Farrin says "Elf, what are you doing here drinking ale and sucking the souls from the fey?

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

Farrnin sees Jax's face. Jax's facial expression is so horrified, that you would think he was a character in a horror movie.
Are you guys the party group I was looking for? I heard about an adventuring group far away. I asked a gnome about an adventuring group that passed through here. And I don't know why but I got surrounded by the fey. I thought I was going to be kidnapped. So I asked by God Cayden for help and he sent me this ale to calm me down a little. I'm not here to claim any souls. I don't know where exactly I'm at. I don't know what is going on. All I know is that I'm looking for an adventuring group that I was told was in this town.
Other characters around Jax can see and hear Jax breathing heavily.

To some players, it might seem like I'm overdoing it, but Jax does have the paranoid drawback trait


Hp 16/16 AC 18 / T 15 / FF 13 (-1 Perc; +4 Init; Fort +2, Ref +5, Will +2)

marrant, would you mind doing the honors?

She turn toward jaxx. while your story does have a certain interesting side to it would you mind staying there untill we do some checking ?

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

Jax looks over at Beylinda. Sure, but I'll need someone to stay with me, I don't want to be near these other creatures alone


Game Master

I believe she meant checking as in checking your alignment :)


Hp 16/16 AC 18 / T 15 / FF 13 (-1 Perc; +4 Init; Fort +2, Ref +5, Will +2)

soil sport ! ;)


Paladin 2|AC 19(21)|HP21/21

Marrantt will give the stranger an appraising look, detect evil


Game Master

The stranger certainly does not detect as evil. He does detect as slightly tipsy.


Paladin 2|AC 19(21)|HP21/21

That's a kind of evil, isn't it? :-)


Game Master

The best kind

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

That was funny. Jax got tipsy from one drink, he most have a low alcohol tolerance


Game Master

More like the god of beer sent you an awesome brew that totally gets you buzzed off one drink.

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