Fang and Shackle (Inactive)

Game Master Kagehiro

As the aggression between Molthune and Nirmathas boils over, something far darker stirs in the depths of the Fangwood.

Current Map: Cathedral Dining Hall


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Arcane Duelist 3| HP: 23/24 | AC: 18 (FF: 13, Touch: 13) | Fort: +2, Ref: +7, Will: +3 | Hero: 3 | Per: +5

Iiiiim a lumberjack and that's okay!


For simplicity's sake, those serving in the military will have housing arrangements in the Vaultspires; those of the Order have temporary quarters in the shadow of the future headquarters (as well as rooms in the current HQ which is a few miles outside of Braganza, though your effects would certainly be in the city with you). Arzazel will be at an inn located in any district he wishes.


Male Aasimar Cleric of Nethys 3 l HP: 24/24 l AC: 20 (FF: 17, Touch: 13) l Fort: +6, Ref: +5, Will: +8 l Hero: 4 l Per: +13 | Init +3

In that case Nathmir is fine going to the vaultspires if it is on the way. If it is in the opposite direction he will do without.


Half-orc Brute | HP 31/31 | 2+1 Hero Points
Stats:
AC 18/14/14 | Fort +6 Ref +7 Will +4 | Init. +3 | Perception +8, 60-ft. Darkvision | CM +8/21 (+3 vs dirty trick)
Brimleydower wrote:
Arzazel will be at an inn located in any district he wishes.

Old Town


Male Human Gunslinger 3 | HP 31/31 | AC:17, T:13, F:14 | CMD:16, CMB:+3 | Save (F+6, R+6, W+5) | Init:+4 | Hero: 1/2 | Grit 1/1 | Perc: +7 | (+2 Curse/Fear/Emotion w/gun in hand)

Vaultspires is fine by Eldred. He's just eager to find out what's at the center of the disturbances / attacks.


HP: 31/31
Stats:
AC 18 T 14 FF 14 / Fort +6, Ref +7, Will +1 / Percep. +7 / Init +5

Sampson doesn't give two s*~$s about innocent lives, only his own. He doesn't even really care about his own life, but he was taught to win. That means getting his armor and proper weapon.


Got a job interview today, but updates will be forthcoming over the course of late-tonight and early-tomorrow.


Male Human Gunslinger 3 | HP 31/31 | AC:17, T:13, F:14 | CMD:16, CMB:+3 | Save (F+6, R+6, W+5) | Init:+4 | Hero: 1/2 | Grit 1/1 | Perc: +7 | (+2 Curse/Fear/Emotion w/gun in hand)

Hope the interview went well!


Male Aasimar Cleric of Nethys 3 l HP: 24/24 l AC: 20 (FF: 17, Touch: 13) l Fort: +6, Ref: +5, Will: +8 l Hero: 4 l Per: +13 | Init +3

Sense we have trouble everywhere and it looks like a running fight is likely I am for getting my gear in vaultspire. We can cover our lack of armor for one encounter but not more.

In short voting for vaultspire first.


Arcane Duelist 3| HP: 23/24 | AC: 18 (FF: 13, Touch: 13) | Fort: +2, Ref: +7, Will: +3 | Hero: 3 | Per: +5

If that's the case, Vincent stepping out into the storm is likely to just be him going for his armor...I don't think anyone else would have gear I this area except Viktor, who has all of his gear tucked firmly in his colon at all times. ;-P

While there, he would also alert any members of the Order that there was some sort of fight going on and to get a move on themselves.


Male Chelish Human Arcane Duelist Bard 1
Stats:
HP 9/9; AC 15, Flat Footed 13, Touch 12; CMD 14; Fort +1, Ref +4, Will +3; Perception +5; Initiative +2

I don't have All of my gear.. I did say that my banner is back in my accomodations. That being said, it wouldn't be of much use here anyways, with the wind and darkness.


Half-orc Brute | HP 31/31 | 2+1 Hero Points
Stats:
AC 18/14/14 | Fort +6 Ref +7 Will +4 | Init. +3 | Perception +8, 60-ft. Darkvision | CM +8/21 (+3 vs dirty trick)

I'm at a conference until next Friday with minimal internet access. Posts will be few and far between until then.

cheers


Male Aasimar Cleric of Nethys 3 l HP: 24/24 l AC: 20 (FF: 17, Touch: 13) l Fort: +6, Ref: +5, Will: +8 l Hero: 4 l Per: +13 | Init +3

Yep Nathmir is going to the vaultspire to get his gear and will be meeting up with everyone once he does.


I have an update saved to notepad at home, but the site was down most of the afternoon so it'll have to wait til I'm home.


Male Aasimar Cleric of Nethys 3 l HP: 24/24 l AC: 20 (FF: 17, Touch: 13) l Fort: +6, Ref: +5, Will: +8 l Hero: 4 l Per: +13 | Init +3

Depending on what the DM does to us for lighting up the place like a christmas tree, Viktor may have just angered the guy who passes out the healing. Never a wise move. xP


Male Chelish Human Arcane Duelist Bard 1
Stats:
HP 9/9; AC 15, Flat Footed 13, Touch 12; CMD 14; Fort +1, Ref +4, Will +3; Perception +5; Initiative +2

...I can heal too. Sort of. :P

Besides, not all of us can see in the dark you fancy pants native outsider - Viktor doesn't know you can, either. XD


Male Aasimar Cleric of Nethys 3 l HP: 24/24 l AC: 20 (FF: 17, Touch: 13) l Fort: +6, Ref: +5, Will: +8 l Hero: 4 l Per: +13 | Init +3

You know I have been wanting to say this for a while, why is the guy who follows an insane god among the normal people. Just saying, strange man real strange. xD

Secretly I find it funny how stable Nathmir seems. :3


Male Chelish Human Arcane Duelist Bard 1
Stats:
HP 9/9; AC 15, Flat Footed 13, Touch 12; CMD 14; Fort +1, Ref +4, Will +3; Perception +5; Initiative +2

Actually Nathmir, Viktor doesn't hate you - he just considers magic to be your area of expertise, not his. He doesn't even hate Eldred, though he is annoyed at the man. Hate does not play a role in Viktor's thought process, except against Nirmathi scum.


HP: 31/31
Stats:
AC 18 T 14 FF 14 / Fort +6, Ref +7, Will +1 / Percep. +7 / Init +5

Sampson is a normal person? Ha!


Arcane Duelist 3| HP: 23/24 | AC: 18 (FF: 13, Touch: 13) | Fort: +2, Ref: +7, Will: +3 | Hero: 3 | Per: +5

Writing a post after renovating all day (and the previous two weeks) FTL.


Male Aasimar Cleric of Nethys 3 l HP: 24/24 l AC: 20 (FF: 17, Touch: 13) l Fort: +6, Ref: +5, Will: +8 l Hero: 4 l Per: +13 | Init +3

Eldred you know there are no bodies or gear in the room. At least the way I read it. Just blood and bits of meat. Makes your post a little strange.

Correct me on anything if I am mistaken.


Nathmir's correct, but it's no major gloss-over. Working on an update, but mostly playing around with map creation at the moment. While theater of the mind is good and all, it can be hell on tactical play, so I want to make sure that everyone can clearly see where they're at in battle.


Male Human Gunslinger 3 | HP 31/31 | AC:17, T:13, F:14 | CMD:16, CMB:+3 | Save (F+6, R+6, W+5) | Init:+4 | Hero: 1/2 | Grit 1/1 | Perc: +7 | (+2 Curse/Fear/Emotion w/gun in hand)

@Brimleydower: If I have time before you post, I can retcon the post to synch up properly.


Male Human Gunslinger 3 | HP 31/31 | AC:17, T:13, F:14 | CMD:16, CMB:+3 | Save (F+6, R+6, W+5) | Init:+4 | Hero: 1/2 | Grit 1/1 | Perc: +7 | (+2 Curse/Fear/Emotion w/gun in hand)

@Brimleydower: Thanks for the most merciful treatment of said critical fumble. A meaner man could have had me trip and do a face plant. Your version of a wartime flashback and a dead comrade haunting my mind was choice.


Male Aasimar Cleric of Nethys 3 l HP: 24/24 l AC: 20 (FF: 17, Touch: 13) l Fort: +6, Ref: +5, Will: +8 l Hero: 4 l Per: +13 | Init +3

Um so what's going on with Eldred and Nathmir? Got their stuff or something else popped up?


I ended up dragging a bit with the rest of the party due to my own mapmaking endeavors; just giving them a moment to catch up then I'll have an update for the Bulwark scenario.


Male Chelish Human Arcane Duelist Bard 1
Stats:
HP 9/9; AC 15, Flat Footed 13, Touch 12; CMD 14; Fort +1, Ref +4, Will +3; Perception +5; Initiative +2

I'm starting to think I should've picked up Spellcraft and perhaps Knowledge(Arcana)...

o.O


Arcane Duelist 3| HP: 23/24 | AC: 18 (FF: 13, Touch: 13) | Fort: +2, Ref: +7, Will: +3 | Hero: 3 | Per: +5

So...did N11 not fall?


It did, not got access to the map just this second though.


Half-orc Brute | HP 31/31 | 2+1 Hero Points
Stats:
AC 18/14/14 | Fort +6 Ref +7 Will +4 | Init. +3 | Perception +8, 60-ft. Darkvision | CM +8/21 (+3 vs dirty trick)
Zeltresh wrote:
Free Action 5' step to M0 (sorry, big guy, I appreciate the cover but I cant shoot thru you!)

um. Per RAW, yes you can. People, especially allies, do not block line of effect for spells.

Cheers


Male Human Gunslinger 3 | HP 31/31 | AC:17, T:13, F:14 | CMD:16, CMB:+3 | Save (F+6, R+6, W+5) | Init:+4 | Hero: 1/2 | Grit 1/1 | Perc: +7 | (+2 Curse/Fear/Emotion w/gun in hand)

@ Brimleydower: Just wanting to confirm before Eldred makes a move… In my mind I’m picturing the following:
Teranar’s Court Scene

...is this picture right not so much in dimension but general layout?

So I’m hearing whimpering from behind the barred, brass doors to the west, and then there was slight scuffling - suddenly silenced - from the northern doors. Right?


Yeah, you got the right of it mostly. The hallway doesn't open up into a "T" towards the end; it's all one solid hall (though twenty feet wide), but that's semantic.


Male Human Gunslinger 3 | HP 31/31 | AC:17, T:13, F:14 | CMD:16, CMB:+3 | Save (F+6, R+6, W+5) | Init:+4 | Hero: 1/2 | Grit 1/1 | Perc: +7 | (+2 Curse/Fear/Emotion w/gun in hand)

Excellent, thanks!


I'll be moving things along tonight after the football game.


Hey guys, I've just opened a new recruitment if you are interested,

DM Jelani's Council of Thieves (synthesist super hero style)


Couple of quibbles, though nothing serious:

  • I still need Viktor to update his sheet to display important stats under his Alias.
  • Eldred, when posting in combat rounds, try to keep all of the rolls and the like at the footer of your post; makes it easier for me to pick out important details and makes it a lot easier for me to slap together the round recaps afterwards. Outside of combat you can put the rolls wherever you'd like, however.

    I'll move along the Bulwark scene tonight or in the morning. This weekend is going to be jam packed for me, so don't expect much from me until Monday at the earliest. Unknown Hinson is in town (as is a jar of very pure moonshine) so I intend to go make adult decisions aplenty.


  • Male Human Oracle 1 | 19/19 hp | AC 20 (ff 18, t 12) | F +1, R +3, W +4 | 2 Hero Pts | Per +1 | Init +2

    Sorry Eldred, but Quick Draw doesn't let you sheathe a weapon as a free action, only draw one. I concede to yourself and the DM for any necessary retcons or rules tweaks.


    Male Chelish Human Arcane Duelist Bard 1
    Stats:
    HP 9/9; AC 15, Flat Footed 13, Touch 12; CMD 14; Fort +1, Ref +4, Will +3; Perception +5; Initiative +2

    Got my stats up in my alias as requested.. sorry about my lack of posts over here! Its been hard getting into character with Viktor. I'm so not used to being a complete bossy hard-ass XD. (I totally understand your issue with Caerlei in that regard, Brimley)

    I'm going to get a post up tomorrow.. as my brain's a bit too burnt out for Viktor today.


    Adurus has a point, although I may be open to the idea of a hip holster item to allow you to sheath your gun as part of a move action (owing to the fact that there's an Alkenstar gunsmith tycoon in town).

    And don't sweat it Viktor. I'm still dragging ass from this weekend's tomfoolery.


    Male Gnome Sorcerer 3

    heading out of town for a few days.....will only have iPhone til Friday so Im going to try and check in as best I can, but Im going to post my actions now even though they are a bit out of turn


    No worries. My social excursions are tripping me up again; updates coming tonight/tomorrow morning.

    A note before moving forward, we haven't hit the "sandbox" portion of the game, but it will be upon us soon. I try to set a stage to give a launch point, but after a very obvious point in the gameplay thread the DMing seat is going to become a far more reactive entity. So be thinking of what your characters might want going forward after resolving whatever madness is going on in Braganza. I will offer directions (and a few alternatives) to go forward based upon what the collective seems interested in.


    Arcane Duelist 3| HP: 23/24 | AC: 18 (FF: 13, Touch: 13) | Fort: +2, Ref: +7, Will: +3 | Hero: 3 | Per: +5

    I've got a feeling that Sampson (the character, not the player) just wanted to make it exciting and was waiting for an audience to kill the thing in one swing. Bit of a showboat, perhaps?


    Male Chelish Human Arcane Duelist Bard 1
    Stats:
    HP 9/9; AC 15, Flat Footed 13, Touch 12; CMD 14; Fort +1, Ref +4, Will +3; Perception +5; Initiative +2

    Hah right? That was awesome


    And boy did he ever kill it.


    HP: 31/31
    Stats:
    AC 18 T 14 FF 14 / Fort +6, Ref +7, Will +1 / Percep. +7 / Init +5

    Didn't want to waste the 20. As you can see, subsequent rolls will return me to the s*$~ zone of under ~6.


    Arcane Duelist 3| HP: 23/24 | AC: 18 (FF: 13, Touch: 13) | Fort: +2, Ref: +7, Will: +3 | Hero: 3 | Per: +5

    Note to self: posting when unable to sleep during the night is a bad idea. Reading my last post is causing me actual physical pain...lol


    HP: 31/31
    Stats:
    AC 18 T 14 FF 14 / Fort +6, Ref +7, Will +1 / Percep. +7 / Init +5

    Yeah...I do that too sometimes. Although I didn't think your post was especially horrible.


    Will be out of town from Friday until Sunday evening.


    Arcane Duelist 3| HP: 23/24 | AC: 18 (FF: 13, Touch: 13) | Fort: +2, Ref: +7, Will: +3 | Hero: 3 | Per: +5

    So who is up?


    Male Human Gunslinger 3 | HP 31/31 | AC:17, T:13, F:14 | CMD:16, CMB:+3 | Save (F+6, R+6, W+5) | Init:+4 | Hero: 1/2 | Grit 1/1 | Perc: +7 | (+2 Curse/Fear/Emotion w/gun in hand)

    Not sure. Nathimir and I are in transit. Hopefully we can join in on the reindeer games. ;)

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