| DireMerc |
She resists the Baleful Polymorph (I think so anyway, please indicate the dc next time)
The Burning Disarm goes into effect but she doesn't let go and doesn't seem burned.
She avoids the first Quill and the second one hits her and deals no damage (so the poison doesn't kick in)
Lucather then goes and uses Psychic Crush[i]]http://www.d20srd.org/srd/psionic/powers/psychicCrush.htm on Reggie (dc 28).
| Elara Korechilde |
"The man, fools, the man is the true threat! Leave his petty servant alone!"
With shadow twin I can do a few things this turn, I'd like to wait until I find out if she makes these saves before I finish my turn.
Elara swiftly strides forward and lashes out with a single perfectly manicured fingernail at the woman.
Use the Mindlock and Terrified Escape terrors
DC26 will save or be panicked for one round, -4 penalty on the save
DC26 will save or be mindlocked for 15 minutes, -4 penalty on the save
| Reverie Stormflower |
Reverie fires at the man..
Weapon is +5, so overcomes all DR minus DR/- or Epic..
Hasted/Deadly Aim/Rapid Shot/Manyshot
Attack 1 Manyshot 1d20 + 25 ⇒ (16) + 25 = 41
Attack 2 1d20 + 25 ⇒ (20) + 25 = 45
Attack 3 1d20 + 25 ⇒ (10) + 25 = 35
Attack 4 1d20 + 20 ⇒ (6) + 20 = 26
Attack 5 1d20 + 15 ⇒ (13) + 15 = 28
Damage 1 Manyshot2d8 + 46 + 4d6 ⇒ (6, 7) + 46 + (2, 3, 3, 4) = 71
Damage 2 1d8 + 23 + 2d6 ⇒ (6) + 23 + (5, 3) = 37
Damage 3 1d8 + 23 + 2d6 ⇒ (8) + 23 + (3, 2) = 36
Damage 4 1d8 + 23 + 2d6 ⇒ (4) + 23 + (6, 5) = 38
Damage 5 1d8 + 23 + 2d6 ⇒ (4) + 23 + (1, 1) = 29
Confirm
Attack 2 1d20 + 25 ⇒ (4) + 25 = 29
Damage 2 2d8 + 46 ⇒ (8, 2) + 46 = 56
| Elara Korechilde |
As the woman's eyes go wide with terror, Elara and her double smile. Both of their eyes open wide, and Elara turns her head head back towards the psion. "Now... where were we?"
Behind him, Elara's double lets out a low chuckle, building to a spasm of frenzied laughter. As its amusement grows, shadows leap off the floor and augment its form, making it grow larger, stronger, more terrifying. Two thick tentacles composed of darkness explode out from the double's head, two more reaching around from its back. Together, the tentacles lash out at the psion, as the double laughs and laughs and laughs...
Panicked activates a few abilities, so...
Swift action- Strengthened by Fear, buff my twin a little, +6 to Dex, +4 to Con, +2 to Str
Tentacle attacks-
1d20 + 23 ⇒ (8) + 23 = 31 2d8 + 13 ⇒ (2, 5) + 13 = 20
1d20 + 23 ⇒ (20) + 23 = 43 2d8 + 13 ⇒ (2, 4) + 13 = 19
1d20 + 23 ⇒ (12) + 23 = 35 2d8 + 13 ⇒ (8, 7) + 13 = 28
1d20 + 23 ⇒ (20) + 23 = 43 2d8 + 13 ⇒ (1, 7) + 13 = 21
Confirm: 1d20 + 23 ⇒ (11) + 23 = 34 2d8 + 13 ⇒ (6, 8) + 13 = 27
Confirm: 1d20 + 23 ⇒ (10) + 23 = 33 2d8 + 13 ⇒ (3, 7) + 13 = 23
Double AC: 41, DR5/-
| DireMerc |
My posting issues seems to be gone now, Finally! Wyatt please post as soon as you can. The rest of you can post your actions now if you decided on what you were doing.
Vanessa drops her mace in her terror and casts teleport get away.
Elara: Your shadow misses twice and hits twice. Neither crit confirms.
Reverie: The man is hut by the first two attacks but avoids the other 3. The critical doesn't confirm.
I almost forgot about Pureblade!
Pureblade attacks the man (twice using smite) unfortunately he doesn't manage a single hit.
Pureblade attack: 1d20 + 18 ⇒ (11) + 18 = 291d20 + 13 ⇒ (11) + 13 = 241d20 + 8 ⇒ (15) + 8 = 231d8 + 15 ⇒ (4) + 15 = 191d8 + 15 ⇒ (1) + 15 = 161d8 + 15 ⇒ (6) + 15 = 21
Pureblade attack: 1d20 + 18 ⇒ (4) + 18 = 221d20 + 13 ⇒ (12) + 13 = 251d20 + 8 ⇒ (12) + 8 = 201d8 + 15 ⇒ (7) + 15 = 221d8 + 15 ⇒ (8) + 15 = 231d8 + 15 ⇒ (8) + 15 = 23
Round 1
-Vanessa: Uses mace to create protective barrier
-Reverie: Attacks Vanessa with arrows
-Reggie: Attack Vanessa
-Galgar: Burning disarm and Baleful polymorph on Vanessa
-Lucather: Downs Reggie using psychic crush
-Wyatt: Delays
-Elera: Panics Vanessa and Attack Lucather with shadow
-Pureblade: attacks lucather
Round 2
-Vanessa: Uses teleport to escape
-Reverie: Attacks with arrows
-Reggie: is at -1
-Galgar: No action yet this round
-Lucather: No action yet this round
-Wyatt: Need both last rounds action and this rounds.
-Elera: No action yet this round.
-Pureblade attacks lucather
| Galgar |
Sorry About DCs...i was looking them up and just forogt to add them Burning Disarm (DC 21) Baleful Polymorph (DC25)
Bah She got away But she left the mace here. Oh well lets see what we can do about this guy...
BoneShatter on Lucather (DC 22 For 1/2 Damage and be fatigued not exhausted)
SR if needed: 1d20 + 19 ⇒ (20) + 19 = 39
Damage: 15d6 ⇒ (5, 1, 3, 4, 4, 3, 5, 4, 1, 6, 2, 5, 1, 6, 3) = 53
Followed by The Quickened Baleful Polymorph (DC 29) (Quickened using Spell Perfection Feat) (Fort Negates, If fail need will save)
Salty on that man
2 Quill Attacks on Lucather
Quill 1: 1d20 + 14 ⇒ (15) + 14 = 29
Quill 2: 1d20 + 14 ⇒ (2) + 14 = 16
Damage if hit
Quill 1 Damage: 1d4 + 2 ⇒ (4) + 2 = 6 + DC 18 Fort Con Damage: 1d3 ⇒ 3
Quill 2 Damage: 1d4 + 2 ⇒ (2) + 2 = 4 + DC 18 Fort Con Damage: 1d3 ⇒ 3
| DireMerc |
Will save vs Forbid action: 1d20 + 13 ⇒ (20) + 13 = 33
oh...Well she makes it sorry. Good idea thought.
Lucather Fort save vs Boneshatter: 1d20 + 22 ⇒ (10) + 22 = 32
Baleful polymorph...no effect.
Salty misses with both quills.
Lucather becomes aglow with psionic energy that surrounds his whole body."I am beyond anything you can even imagine. I was promised this world long ago and betrayed. They separated my mind from my body but I have returned. Soon I will be whole again and I will claim what was promised to me and more!"
He releases the energy in a scream that tears at your minds.
Using Ultrablast. Hits everyone for for 15d6 ⇒ (6, 5, 2, 6, 6, 2, 1, 1, 2, 1, 6, 1, 1, 6, 3) = 49. Will save dc 30 for half.
Need Wyatt's and Elara's action for round 2. Then we move to round 3.
| DireMerc |
Round 1
-Vanessa: Uses mace to create protective barrier
-Reverie: Attacks Vanessa with arrows
-Reggie: Attack Vanessa
-Galgar: Burning disarm and Baleful polymorph on Vanessa
-Lucather: Downs Reggie using psychic crush
-Wyatt: Delays
-Elera: Panics Vanessa and Attack Lucather with shadow
-Pureblade: attacks lucather
Round 2
-Vanessa: Uses teleport to escape
-Reverie: Attacks with arrows
-Reggie: is at -1
-Galgar: No action yet this round
-Lucather: No action yet this round
-Wyatt: Need both last rounds action and this rounds.
-Elera: No action yet this round.
-Pureblade attacks lucather
Round 3
-Wyatt: no action yet
-Reverie: no action yet
-Reggie: is at -2
-Galgar: No action yet this round
-Lucather: No action yet this round
-Elera: No action yet this round.
-Pureblade attacks Lucather
| Reverie Stormflower |
Will: 1d20 + 24 ⇒ (20) + 24 = 44
She takes half..
| Reverie Stormflower |
Round 3
Reverie unleashes another volley at the man..
Weapon is +5, so overcomes all DR minus DR/- or Epic..
Hasted/Deadly Aim/Rapid Shot/Manyshot/Bane
Attack 1 Manyshot 1d20 + 25 ⇒ (3) + 25 = 28
Attack 2 1d20 + 25 ⇒ (13) + 25 = 38
Attack 3 1d20 + 25 ⇒ (20) + 25 = 45
Attack 4 1d20 + 20 ⇒ (10) + 20 = 30
Attack 5 1d20 + 15 ⇒ (6) + 15 = 21
Damage 1 Manyshot2d8 + 46 + 4d6 ⇒ (3, 7) + 46 + (5, 5, 1, 3) = 70
Damage 2 1d8 + 23 + 2d6 ⇒ (4) + 23 + (2, 5) = 34
Damage 3 1d8 + 23 + 2d6 ⇒ (7) + 23 + (3, 6) = 39
Damage 4 1d8 + 23 + 2d6 ⇒ (1) + 23 + (4, 1) = 29
Damage 5 1d8 + 23 + 2d6 ⇒ (3) + 23 + (1, 3) = 30
Confirm
Attack 3 1d20 + 25 ⇒ (14) + 25 = 39
Damage 3 2d8 + 46 + 2d6 ⇒ (6, 6) + 46 + (2, 3) = 63
| Wyatt Myved |
cure critical: 4d8 + 15 ⇒ (3, 1, 3, 3) + 15 = 25
wyatt steps over and channels pure life force into reggie
I realize I didn't say this, but everyone should be life linked with me, so I'll take 5 from anyone with more than 5 hp gone and they will heal 5
| Reggie Cat |
I assume that heal was for round 2, which would happen after the ultrablast and put Reggie to 23hps and give him a turn.. Correct me if wrong here GM.. Also Wyatt you have your 3rd round actions still.. Everyone just got blasted in round 2.. A channel wouldn't be to bad..
Round 2
Reggie gets up and pounces on the man..
All attacks are +5 so overcomes all DR minus /- or Epic
Bite: 1d20 + 23 ⇒ (18) + 23 = 41
Claw: 1d20 + 24 ⇒ (12) + 24 = 36
Claw: 1d20 + 24 ⇒ (15) + 24 = 39
Rake: 1d20 + 23 ⇒ (13) + 23 = 36
Rake: 1d20 + 23 ⇒ (13) + 23 = 36
Dam Bite: 1d8 + 15 ⇒ (6) + 15 = 21
Dam Claw: 1d8 + 15 ⇒ (2) + 15 = 17
Dam Claw: 1d8 + 15 ⇒ (7) + 15 = 22
Dam Rake: 1d8 + 15 ⇒ (4) + 15 = 19
Dam Rake: 1d8 + 15 ⇒ (6) + 15 = 21
If the bite and claws hit..
Grapple
Grapple: 1d20 + 28 ⇒ (11) + 28 = 39
Grapple: 1d20 + 28 ⇒ (17) + 28 = 45
Grapple: 1d20 + 28 ⇒ (8) + 28 = 36
Ill procede with his round 3 actions depending on what happened here..
| DireMerc |
Round 1
-Vanessa: Uses mace to create protective barrier
-Reverie: Attacks Vanessa with arrows
-Reggie: Attack Vanessa
-Galgar: Burning disarm and Baleful polymorph on Vanessa
-Lucather: Downs Reggie using psychic crush
-Wyatt: Delays
-Elera: Panics Vanessa and Attack Lucather with shadow
-Pureblade: attacks lucather
Round 2
-Vanessa: Uses teleport to escape
-Reverie: Attacks with arrows
-Reggie: is at -1
-Galgar: Boneshatter + Baleful polymorph
-Lucather: Ultrablast - 49 damage will dc 30 for half. I think this actually kills Reggie
-Wyatt: Forbid action at Vanessa.
-Elara: No action yet this round.
-Pureblade attacks Lucather
Round 3
-Wyatt: May need to reconsider his action.
-Reverie: Shoots arrows at Lucather
-Reggie: Dead (I think)
-Galgar: No action yet this round
-Lucather: No action yet this round
-Elera: No action yet this round.
-Pureblade attacks Lucather
| Reggie Cat |
If it acts like a fireball than yes it would kill him.. If he targets individuals than only if he targeted the downed cat.. If so let me know because ill try and save for 1/2.. It would take a 20 and if failed your breath of life wouldn't work unless you rolled very high.. He would be at -52 with you only rolling 5d8+13.. It could happen just have to roll well..
| Wyatt Myved |
quicken cure critical from combat healer: 4d8 + 15 ⇒ (1, 3, 2, 3) + 15 = 24
breath: 5d8 + 13 ⇒ (5, 5, 1, 6, 5) + 13 = 35 (also heal +5 from life link)
assuming I can cure some hp damage first and then raise him...
Breath easy, and try not to move much
| Reggie Cat |
Its all good.. Shit happens.. Esp at high level.. he would actaully be at 12 hp after the heals etc.. He would have not been able to pounce though, but he would have been able to bite the man.. He rolled a 41 AC for 21 damage and a grapple check of 39.. BTW i didnt see many people rolling vs that 49 damage he just did.. Might wanna do that..
| Galgar |
Will Save: 1d20 + 15 ⇒ (4) + 15 = 19
Ouch...
That Smarted....
Quick cast Vengful Comets on himself
Then Selective Tar pool Excluding party members (DC 26)
Tar pool Damage: 7d6 ⇒ (1, 4, 4, 4, 1, 6, 6) = 26
| DireMerc |
Still missing some saves vs the ultrablast
Lucather seems to partially dissolve his body turning into shadow.
(Using supernatural ability to become incorporeal as a move action)
"This body is weak, it will not last much longer but this is but a minor setback and I'm not done yet!"
He fires a green ray of energy at Wyatt. Psionic Disintegrate: 1d20 + 14 ⇒ (17) + 14 = 3122d6 ⇒ (4, 1, 3, 3, 2, 5, 6, 4, 5, 2, 6, 2, 1, 4, 4, 1, 3, 4, 1, 1, 5, 1) = 68
Dc 28 fort save if you make it you take
save damage: 19d6 ⇒ (5, 1, 6, 3, 2, 3, 1, 3, 5, 5, 5, 3, 6, 3, 5, 6, 2, 5, 3) = 72 instead.
lol you take more if you make the save. He's going all out at this point so I augmented it as much as he could.
Round 3
-Wyatt: May need to reconsider his action.
-Reverie: Shoots arrows at Lucather
-Reggie: Bites and grapples.
-Galgar: Vengefull comet and Tar pool
-Lucather: Psionic disintegrate on Wyatt.
-Elera: No action yet this round.
-Pureblade attacks Lucather
| Wyatt Myved |
fort: 1d20 + 16 ⇒ (12) + 16 = 28
ok I have no clue how psionics work, but that makes zero sense for a failed save to do more damage than a regular one, that a failed save does a mere 3d6 less out of 22d6... Also my action was at top of round before any of his actions happened, so assuming it'd let reggie cat live, he'd be doing that still, assuming you let me heal hp dmg then do breath of life. Also I somehow didn't catch the ultra blast, because in your summaries you had psychic crush on reggie, and then no action this round etc...
will from forgotten ultra: 1d20 + 16 ⇒ (16) + 16 = 32
| Elara Korechilde |
With normal disintegrate, if you fail the save you take titanic damage, if you succeed you take decent damage. I imagine with psionic disintegrate you can amp up the decent damage.
Also, isn't he grappled by the cat?
| DireMerc |
He escaped the grapple be becoming incorporeal. And yes the way psionic disintegrate works is it does 5d6 damage if you make the save but by spending 1 additional power point he can increase that 5d6 by 2d6. He spent 7 additional points to raise the 5d6 to 19d6. In this case making the save does more damage cause he got better rolls with the 19d6.
As for the breath of life. You cant heal before doing the breath as the creature is dead but the breath alone is enough to bring him back to life at negative hp were it becomes stable. You can heal him after as a swift action bringing him to 12 hp.
Can you calculate your hp Wyatt? I don't know were your at.
What is Elara doing?
| Elara Korechilde |
Round Two
The blast of energy affects both Elara and her double, sending them almost to their knees; with the departure of the woman, her double loses its monstrous form. Elara shakes her head, firmly recovering her focus. She looks around the group and growls "Kill me if that bastard tries to take me."
Stepping forward, she throws her hand forward, arm extending out darkness augmenting its length, towards her double.
Manifest Offensive Precognition on my double, spending 13 power points on it.
You didn't say what type of roll I need to make; will save or concentration check? I'll roll will, versus DC28
1d20 + 10 ⇒ (2) + 10 = 12
So 26 power points expended
Her eyes then roll back as she concentrates on herself, and lets out a terrified scream, shaking in place as something none can see terrifies her.
Use Incite Terror terror twice on myself, making me Frightened
Drinking in Elara's fear, her twin grins widely as tentacles burst out, and lash out at the caster again.
Attacks:
1d20 + 30 ⇒ (20) + 30 = 50 2d8 + 13 ⇒ (7, 6) + 13 = 26
1d20 + 30 ⇒ (15) + 30 = 45 2d8 + 13 ⇒ (5, 4) + 13 = 22
1d20 + 30 ⇒ (6) + 30 = 36 2d8 + 13 ⇒ (8, 4) + 13 = 25
1d20 + 30 ⇒ (4) + 30 = 34 2d8 + 13 ⇒ (5, 3) + 13 = 21
Confirm: 1d20 + 28 ⇒ (2) + 28 = 30 2d8 + 13 ⇒ (7, 4) + 13 = 24
Round Three
Elara's double lashes out again furiously, as Elara rocks back and forth terrified.
Attacks:
1d20 + 30 ⇒ (17) + 30 = 47 2d8 + 13 ⇒ (5, 1) + 13 = 19
1d20 + 30 ⇒ (4) + 30 = 34 2d8 + 13 ⇒ (3, 8) + 13 = 24
1d20 + 30 ⇒ (9) + 30 = 39 2d8 + 13 ⇒ (2, 6) + 13 = 21
1d20 + 30 ⇒ (19) + 30 = 49 2d8 + 13 ⇒ (5, 7) + 13 = 25
| DireMerc |
It's a concentration check dc 15 + number of points spent on the power.
He looks like his body is falling apart he can't take much more.
Round 1
-Vanessa: Uses mace to create protective barrier
-Reverie: Attacks Vanessa with arrows
-Reggie: Attack Vanessa
-Galgar: Burning disarm and Baleful polymorph on Vanessa
-Lucather: Downs Reggie using psychic crush
-Wyatt: Delays
-Elera: Panics Vanessa and Attack Lucather with shadow
-Pureblade: attacks lucather
Round 2
-Vanessa: Uses teleport to escape
-Reverie: Attacks with arrows
-Reggie: is at -1
-Galgar: Boneshatter + Baleful polymorph
-Lucather: Ultrablast - 49 damage will dc 30 for half. I think this actually kills Reggie
-Wyatt: Forbid action at Vanessa.
-Elara: Scares herself and her double attacks
-Pureblade attacks Lucather
Round 3
-Wyatt: Revives the cat
-Reverie: Shoots arrows at Lucather
-Reggie: Bite+Grapple
-Galgar: Vengefull comet and tar pool.
-Lucather: Becomes incorperal and Psionic disintegrate on Wyatt
-Elera: Double attacks
-Pureblade attacks Lucather
Round 4 begins.
-Wyatt:
-Reverie:
-Reggie:
-Galgar:
-Lucather:
-Elera:
-Pureblade:
| Wyatt Myved |
Glows, his eyes fill with a warm healing light that is sight to behold... rays of energy shoot out from his palms and eyes
channel: 9d6 ⇒ (4, 6, 3, 3, 6, 1, 3, 3, 6) = 35
wyatt heals 53dmg, and takes 25dmg from life link everyone heals 40 total
| Reverie Stormflower |
Reverie attacks yet again..
Weapon is +5, so overcomes all DR minus DR/- or Epic..
Hasted/Deadly Aim/Rapid Shot/Manyshot/Bane
Attack 1 Manyshot 1d20 + 25 ⇒ (13) + 25 = 38
Attack 2 1d20 + 25 ⇒ (11) + 25 = 36
Attack 3 1d20 + 25 ⇒ (2) + 25 = 27
Attack 4 1d20 + 20 ⇒ (17) + 20 = 37
Attack 5 1d20 + 15 ⇒ (5) + 15 = 20
Damage 1 Manyshot2d8 + 46 + 4d6 ⇒ (6, 2) + 46 + (4, 6, 3, 1) = 68
Damage 2 1d8 + 23 + 2d6 ⇒ (3) + 23 + (2, 3) = 31
Damage 3 1d8 + 23 + 2d6 ⇒ (3) + 23 + (5, 6) = 37
Damage 4 1d8 + 23 + 2d6 ⇒ (7) + 23 + (6, 2) = 38
Damage 5 1d8 + 23 + 2d6 ⇒ (1) + 23 + (5, 5) = 34
| Reggie Cat |
Reggie too attacks again..
Attacks are +5, so overcomes all DR minus DR/- or Epic..
Bite: 1d20 + 23 ⇒ (12) + 23 = 35
Claw: 1d20 + 24 ⇒ (13) + 24 = 37
Claw: 1d20 + 24 ⇒ (8) + 24 = 32
Dam Bite: 1d8 + 15 ⇒ (2) + 15 = 17
Dam Claw: 1d8 + 15 ⇒ (8) + 15 = 23
Dam Claw: 1d8 + 15 ⇒ (6) + 15 = 21
| Reverie Stormflower |
His AC went up when he went Incorp? He looses armor bonuses and natural armor bonuses while corp..
| Reverie Stormflower |
A 37 and 38? And dont have many of those? Bracers of AC anyone? Amulet of Natural Armor? Ntm he's some sorta fiend, im sure he has a base Natural Armor he would lose as well.. He would gain his charisma to deflect, but thats not the main stat for Psion's is it? I mean i went from hitting on a decent roll to now needing a 14 or better on my main attacks.. Granted im no full bab class but still.. Loosing all Armor and Natural Armor bonuses i wouldnt figure his ac to go up..
| Elara Korechilde |
Before he went incorporeal you only hit on a 41, but couldn't hurt to get the GM to double-check. It is to be expected, its a single baddie designed to go up against a full party of high-level characters, needs to have high AC and saves and damage in order to be a threat and not crumple like tinfoil.
Wyatt, are you sure that incorporeal provides a 50% miss chance? I don't think it does
| Wyatt Myved |
Before he went incorporeal you only hit on a 41, but couldn't hurt to get the GM to double-check. It is to be expected, its a single baddie designed to go up against a full party of high-level characters, needs to have high AC and saves and damage in order to be a threat and not crumple like tinfoil.
Wyatt, are you sure that incorporeal provides a 50% miss chance? I don't think it does
yeah it just provides 50% less damage taken... and if he's got DR/- that makes potential for no damage from those attacks. I always keep importing 3.0 rules when I play with rules I seldom use lol