Dungeoneering 101 (Inactive)

Game Master KoKyu

You have the fame, but where's the fortune!? Finding buyers for exotic materials is time consuming at best. Are you willing to go the extra mile for a quick sale?
Rusty Dragon | Commute to Belhaim


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Elf Druid 2 | HP 18/18 | AC 18, Tch 12, Fl 14, CMD 13 | Melee +1 | Rnged +3 | Init +2 | Perc +9 |Will +6, Frt +2, Ref +4 | SpellCraft +7/+9 | Survival +9
Stats:
Handle Animal +5 | Heal +7 | Knowledge: (arcana) +4; (dungeoneering) +4 ; (geography) +7; (nature) +9 | Ride +3 | Stealth +0

I'm back! and with internet!


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Hey Tarcious! You're just in time...
Please post your thoughts of what to do next here. You have several options before you:
A) If staying to fight is your plan, Helios and Kyra's perception scores afford them a free shot each. Good Luck!
B) If running is preferred, one of you may not make it.
C) Giving in? There is no guarantee you're lives will be spared.
D) Negotiating? With a dragon?! You'd better have something good to say. You can make Diplomacy and or Bluff rolls to help you with this. While not a substitution for speaking, it will, for example, help with how much confidence is portrayed in your voice. This can be an asset or a liability.


Elf Druid 2 | HP 18/18 | AC 18, Tch 12, Fl 14, CMD 13 | Melee +1 | Rnged +3 | Init +2 | Perc +9 |Will +6, Frt +2, Ref +4 | SpellCraft +7/+9 | Survival +9
Stats:
Handle Animal +5 | Heal +7 | Knowledge: (arcana) +4; (dungeoneering) +4 ; (geography) +7; (nature) +9 | Ride +3 | Stealth +0

Good luck buddy


Half Elven 2nd level Ranger (Falconer): Init +4 HP 24 AC 17 (Tch 13, Flat 14) Fort +4* Red +6* Will +0* CMD 19/16Fl

I think A.


Elf Druid 2 | HP 18/18 | AC 18, Tch 12, Fl 14, CMD 13 | Melee +1 | Rnged +3 | Init +2 | Perc +9 |Will +6, Frt +2, Ref +4 | SpellCraft +7/+9 | Survival +9
Stats:
Handle Animal +5 | Heal +7 | Knowledge: (arcana) +4; (dungeoneering) +4 ; (geography) +7; (nature) +9 | Ride +3 | Stealth +0

I think B is best.Because we can spread word about fang and have some support.


items:
| Alchemist's Fire x1 | Caltrops x10 | oil x1 | Thieves Tools x1 | Trail rations x10 | Torches x10 | Grappling hook x1 | Flint & steel x1 | Hemp Rope 50 feet x1 |
Stats:
Stre:14 +2| Dex:18 +4| Con:10 +0| Int:14 +2 | Wis:11 +0| Cha:14 +2
2,957:XP --- 5,000XP

I think we should attack! But we should make a plan first.
Any ideas?


Elf Druid 2 | HP 18/18 | AC 18, Tch 12, Fl 14, CMD 13 | Melee +1 | Rnged +3 | Init +2 | Perc +9 |Will +6, Frt +2, Ref +4 | SpellCraft +7/+9 | Survival +9
Stats:
Handle Animal +5 | Heal +7 | Knowledge: (arcana) +4; (dungeoneering) +4 ; (geography) +7; (nature) +9 | Ride +3 | Stealth +0

Fleeing is one of my plans. But if we intend to attack I think I have a plan that might work. Helios I'd like you to try to encourage Black fang to let me put my plants around his neck. I will then cast Entangle on the plants causing him to suffocate, then Zeke and Kyra will release their arrows onto fangs eyes blinding him, after that mordlon and pilin can attack him where ever. Finally me and Razar will try to climb to the top of Fang[using our weapons make foot holes. At the top I will stab Fang in the back the dragon bane sword then Razar will cast electrifying grasp into the wound causing an explosion killing Black fang, possibly killing us. Anybody satisfied?


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

By my count, that is two and a half out of five for attacking the dragon. As the others have decidedly been absent for most of the game in this forum, majority rules! If Helios and Kyra would be so kind as to take their shots, we can begin combat! See you on the gameplay thread :)


Elf Druid 2 | HP 18/18 | AC 18, Tch 12, Fl 14, CMD 13 | Melee +1 | Rnged +3 | Init +2 | Perc +9 |Will +6, Frt +2, Ref +4 | SpellCraft +7/+9 | Survival +9
Stats:
Handle Animal +5 | Heal +7 | Knowledge: (arcana) +4; (dungeoneering) +4 ; (geography) +7; (nature) +9 | Ride +3 | Stealth +0

If it's not to late could we change the part about chocking the dragon to getting him to eat them whole
My plan updated plan is to get the dragon to think my herbs give him eternal super strength that way he can eat them whole. Then I can cast Entangle on him from the inside. And it's simple the herbs will suck up the nutrients and grow inside him then he will explode.


Half Elven 2nd level Ranger (Falconer): Init +4 HP 24 AC 17 (Tch 13, Flat 14) Fort +4* Red +6* Will +0* CMD 19/16Fl

Am I waiting for another bluff check or am I supposed to attack?


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Helios started a dialogue with Black Fang. You can either wait to see how it turns out, or start your own aggressive negotiations :)


Helios, Kyra the to of you have two attacks each! [message from the GM]
And try to blind it fast so Tarcious can cast his spell!


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Lets start with a little house keeping...Experience for this totaled 3605XP for all encounters, villains, monsters, traps etc. As there are five of you, divided evenly is 721XP each. Each character should have 2,721XP. Please keep careful track of your XP as the next advancement will be at 5,000XP.
Inventories were updated at the beginning of the THREAD. Items found in this last chamber need to be divided evenly, some items identified and added to profiles. In addition, I need everyone's profiles to be up to date and complete. Use Kyra's profile to check if yours is missing any information. We will need to start keeping track of money, equipment, weapons, armor, spells memorized for the day as well as those used and all magical items.

Now, what to do next. Helios suggested earlier to use The Lost Mines of Phandelver (Option A). This is mostly outdoors tracking down bandits, monsters and other villains leading up to a powerful wizard of sorts. Next is the Emerald Spire (Option B). With many, many levels, this is a long dungeon crawl offering many different terrains and monsters. I have some material prepared for a trip into a crypt called the Everflame (Option C). This is a rescue mission that will unravel a centuries old mystery. And finally, a wild card (Option D). Paizo has many APs to choose from, if one catches your eye, let me know and I can gather materials to start.
We have lost a couple players due to inactivity; so only three of you will likely continue on from here. After we have decided where to go next, we can look for a forth member; preferably a wizard with some flare and a good sense of humor.


Half Elven 2nd level Ranger (Falconer): Init +4 HP 24 AC 17 (Tch 13, Flat 14) Fort +4* Red +6* Will +0* CMD 19/16Fl

Well just like the black fang dungeon (I have DMed It before so I knew a lot of stuff about it) I am working on the emerald spire with my family so it would be unfair if I knew its secrets and could tell people so I don't think we should do that. I am fine with either A or C.


Half Elven 2nd level Ranger (Falconer): Init +4 HP 24 AC 17 (Tch 13, Flat 14) Fort +4* Red +6* Will +0* CMD 19/16Fl

Where is everyone?


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

I was wondering that myself. Tarcious is still in New York but I was hoping Helios would chime in with his preference before starting anything.


items:
| Alchemist's Fire x1 | Caltrops x10 | oil x1 | Thieves Tools x1 | Trail rations x10 | Torches x10 | Grappling hook x1 | Flint & steel x1 | Hemp Rope 50 feet x1 |
Stats:
Stre:14 +2| Dex:18 +4| Con:10 +0| Int:14 +2 | Wis:11 +0| Cha:14 +2
2,957:XP --- 5,000XP

A campaign where we also looked for the villains sounds cool but I have flipped through the book and looked at the pictures.


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

@Helios, so basically you're saying you don't want to play in the mines?
Tarcious is all for an outdoor adventure so I think I will check out what's in my library and get back to you hopefully before spring break!


Elf Druid 2 | HP 18/18 | AC 18, Tch 12, Fl 14, CMD 13 | Melee +1 | Rnged +3 | Init +2 | Perc +9 |Will +6, Frt +2, Ref +4 | SpellCraft +7/+9 | Survival +9
Stats:
Handle Animal +5 | Heal +7 | Knowledge: (arcana) +4; (dungeoneering) +4 ; (geography) +7; (nature) +9 | Ride +3 | Stealth +0

How about the crypt, then the mines we'll go through them really fast.
And then whatever catches our eyes.


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Thanks for your input guys and gal! I've come across an interesting module for the group to sink their teeth into and am ready when you are to start. Unfortunately, there needs to be a little interaction in the town of Sandpoint, ie Roll Playing, before the mission can begin.


items:
| Alchemist's Fire x1 | Caltrops x10 | oil x1 | Thieves Tools x1 | Trail rations x10 | Torches x10 | Grappling hook x1 | Flint & steel x1 | Hemp Rope 50 feet x1 |
Stats:
Stre:14 +2| Dex:18 +4| Con:10 +0| Int:14 +2 | Wis:11 +0| Cha:14 +2
2,957:XP --- 5,000XP

Sooooo, how many flasks of dragon blood have we gotten.
Also what treasures did we get from the latest dungeon raid ie. gold coins, weapons, armour, items etc.


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Last I checked, you had one flask of oil in your inventory which you used to collect the blood. The PRD doesn't say which is bigger, but it does say that a flask of oil is 1lb. It also says a potion vial is 1oz. As there are 16oz to a pound, I will rule that you have 16oz of dragon blood, therefore 16gp (and that's top dollar!) :)


Elf Druid 2 | HP 18/18 | AC 18, Tch 12, Fl 14, CMD 13 | Melee +1 | Rnged +3 | Init +2 | Perc +9 |Will +6, Frt +2, Ref +4 | SpellCraft +7/+9 | Survival +9
Stats:
Handle Animal +5 | Heal +7 | Knowledge: (arcana) +4; (dungeoneering) +4 ; (geography) +7; (nature) +9 | Ride +3 | Stealth +0

hey Helios, you know that the ruby is worth 1,000 GP, and that we,re sharing it.


items:
| Alchemist's Fire x1 | Caltrops x10 | oil x1 | Thieves Tools x1 | Trail rations x10 | Torches x10 | Grappling hook x1 | Flint & steel x1 | Hemp Rope 50 feet x1 |
Stats:
Stre:14 +2| Dex:18 +4| Con:10 +0| Int:14 +2 | Wis:11 +0| Cha:14 +2
2,957:XP --- 5,000XP

Actually Razar had the ruby and I only have a ruby gem which is only worth 50 gold pieces.


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

As the others have dropped out, you can consider all the valuables from the dungeon to be now in your possession - divided three ways naturally :)


items:
| Alchemist's Fire x1 | Caltrops x10 | oil x1 | Thieves Tools x1 | Trail rations x10 | Torches x10 | Grappling hook x1 | Flint & steel x1 | Hemp Rope 50 feet x1 |
Stats:
Stre:14 +2| Dex:18 +4| Con:10 +0| Int:14 +2 | Wis:11 +0| Cha:14 +2
2,957:XP --- 5,000XP

Could you list the items then, please.


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

I'd told Tarcious I wouldn't as that as your job (the group) to keep track of what has been found :P However, there were probably some items listed on Zeke and Razar's characters that you've forgotten about so let me see...
Not including gold, there was:
a potion of cure light wounds,
a large, flawless ruby (magic) worth 1,000gp but... is actually a jem called the Energy Heart. Anyone carrying the gem gains its protection, even if she doesn’t know what it does. The first time each day that you take acid, cold, electricity, or fire damage, the gem reduces the amount by 10 points (from Razar)
wand of magic missile (from Zeke) with 2 charges left,
3 pearls worth 100 gold pieces each,
a wand of cure light wounds (9 charges, I think Tarcious has this),
Gold ring of protection +1 (Razar?) (adds +1 to AC)
and from Black Fang's stash you will have identified :+1 light steel shield, Half-plate armor, Potion of bull’s strength, Scroll of FIREBALL (Only a sorcerer or wizard can use this) and a scroll of NEUTRALIZE POISON (Only a bard, cleric, druid, paladin or ranger can use this)


Elf Druid 2 | HP 18/18 | AC 18, Tch 12, Fl 14, CMD 13 | Melee +1 | Rnged +3 | Init +2 | Perc +9 |Will +6, Frt +2, Ref +4 | SpellCraft +7/+9 | Survival +9
Stats:
Handle Animal +5 | Heal +7 | Knowledge: (arcana) +4; (dungeoneering) +4 ; (geography) +7; (nature) +9 | Ride +3 | Stealth +0

Call dibs on scroll n.2


Elf Druid 2 | HP 18/18 | AC 18, Tch 12, Fl 14, CMD 13 | Melee +1 | Rnged +3 | Init +2 | Perc +9 |Will +6, Frt +2, Ref +4 | SpellCraft +7/+9 | Survival +9
Stats:
Handle Animal +5 | Heal +7 | Knowledge: (arcana) +4; (dungeoneering) +4 ; (geography) +7; (nature) +9 | Ride +3 | Stealth +0

Along with one of the pearls, the potion of cure light wounds, and I'll sell the Half-plate armor.


Elf Druid 2 | HP 18/18 | AC 18, Tch 12, Fl 14, CMD 13 | Melee +1 | Rnged +3 | Init +2 | Perc +9 |Will +6, Frt +2, Ref +4 | SpellCraft +7/+9 | Survival +9
Stats:
Handle Animal +5 | Heal +7 | Knowledge: (arcana) +4; (dungeoneering) +4 ; (geography) +7; (nature) +9 | Ride +3 | Stealth +0

Okay, the half-plate armor counts as a used item so it's price is 300 GP dividing it three ways is 100 GP each. And since no won has been calling dibs lately I'll take the potion of cure light wounds and i'll be doing some shopping.


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

As long as everything is divided up equally Tarcious, you can do what you like :)


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

With Tarcious and Helios in, we're still waiting on Kyra to post her willingness to travel. There is also the issue of a fourth character...hang on guys, I haven't forgotten about you!


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

I've added another player to the mix, please welcome Monsieur Pipionem. He is a wizard but carries a few useful weapons with him. If you two are ready to go, we can start the next adventure...although I suggest you each add a horse to your inventories. Now if I can just remember where Kyra went off too... :)


Elf Druid 2 | HP 18/18 | AC 18, Tch 12, Fl 14, CMD 13 | Melee +1 | Rnged +3 | Init +2 | Perc +9 |Will +6, Frt +2, Ref +4 | SpellCraft +7/+9 | Survival +9
Stats:
Handle Animal +5 | Heal +7 | Knowledge: (arcana) +4; (dungeoneering) +4 ; (geography) +7; (nature) +9 | Ride +3 | Stealth +0

whats Monsieur's familiar? Cause you know its part of his class.


Half Elven 2nd level Ranger (Falconer): Init +4 HP 24 AC 17 (Tch 13, Flat 14) Fort +4* Red +6* Will +0* CMD 19/16Fl

Hey I am back and will be checking in daily so I won't be out of gameplay (sorry about that) and I will add a horse to my inventory when its not 9:30 at night.


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Looking at some of your inventories and the discussion thread, I see that you guys have been neglectful distributing treasure. Normally when items are found, characters can lay claim to them in either threads. Calling dibs is alright, but this doesn't automatically mean the items is now yours. To be fair we need to give the others a chance to respond to your claim. Regretfully, prolonged silence isn't agreeing with your claim, but it doesn't help either :/
I've trolled the depths of this thread and come up with what treasures have been found thus far. If your name is next to the item, it should be in your inventory. Anything with a * beside it has yet to be claimed. For these items I have made suggestions but it is by no means binding.


• *Gold ring of protection +1 (adds +1 to AC) (Helios)
• (Kyra) Long Sword +1 of Dragon's Bane: This +1 longsword grants a +1 bonus on its attack and damage rolls, and is even more powerful when used to fight dragons. Against dragons, the sword adds a +3 bonus on attack and damage rolls (instead of +1), and deals +2d6 damage. This extra damage isn’t multiplied on a critical hit.
• *Wand of Magic Missle (2/50 charges remain) (Helios can use this with a skill check for Use Magical Device otherwise Monsieur is a likely choice if not selling it)
• (Tarcious) Wand of cure light wounds (9 charges)
• *Potion of invisibility (Helios)
• (Tarcious) Potion of levitate
• *Potion of cure light wounds (Kyra)
• *Potion of bull’s strength (Kyra)
• *The Energy Heart - a large, flawless ruby (magic) worth 1,000gp but... is actually a jem called the Energy Heart. Anyone carrying the gem gains its protection, even if she doesn’t know what it does. The first time each day that you take acid, cold, electricity, or fire damage, the gem reduces the amount by 10 points (Helios)
• *+1 light steel shield (Suggest Kyra)
• *(SOLD)Half-plate armor (Not sure if anyone wants this, Kyra? we can retcon the sale if you like)
• *(MP) Scroll of FIREBALL (Only a sorcerer or wizard can use this)
• (Tarcious) Scroll of NEUTRALIZE POISON (Only a bard, cleric, druid, paladin or ranger can use this)
• 3 pearls worth 100 gold pieces each (one each for Tarcious, Helios and Kyra)

GOLD! each character should have acquired 1135gp 66sp in wealth so far from Black Fang's dungeon and items sold to date. Some of you made purchases in Sandpoint. These purchases should be subtracted from this amount.
OF SPECIAL NOTE: Although he has the scroll of FireBall in his inventory, Monsieur Pipionem is excluded from this list. As he is the only one capable of using this item, by default, he has acquired it. If for some reason the three of you (Tarcious, Kyra and Helios) should like to sell it, that is your call.
Only Monsieur's XP total is the same as the group's.
Please state your claims and if you agree with each other's claims to items in this thread. Once we have agreement, add the item to your inventory.


items:
| Alchemist's Fire x1 | Caltrops x10 | oil x1 | Thieves Tools x1 | Trail rations x10 | Torches x10 | Grappling hook x1 | Flint & steel x1 | Hemp Rope 50 feet x1 |
Stats:
Stre:14 +2| Dex:18 +4| Con:10 +0| Int:14 +2 | Wis:11 +0| Cha:14 +2
2,957:XP --- 5,000XP

I would like to take my invisibility potion, gold ring and ruby heart.


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Commute to Belhaim - Goblin Encounter
Group XP Total: 2721 XP
Current MAP updated!

There doesn't seem to be any opposition to you claiming the items Helios, so go ahead and add it to your profile. Does anyone have anything to add to the treasure discussion?


Half Elven 2nd level Ranger (Falconer): Init +4 HP 24 AC 17 (Tch 13, Flat 14) Fort +4* Red +6* Will +0* CMD 19/16Fl

I will take anything with my name in the suggestions


Elf Druid 2 | HP 18/18 | AC 18, Tch 12, Fl 14, CMD 13 | Melee +1 | Rnged +3 | Init +2 | Perc +9 |Will +6, Frt +2, Ref +4 | SpellCraft +7/+9 | Survival +9
Stats:
Handle Animal +5 | Heal +7 | Knowledge: (arcana) +4; (dungeoneering) +4 ; (geography) +7; (nature) +9 | Ride +3 | Stealth +0

Hey Kyra, I suggest that you and Helios retreat; because you just set off an alarm. An alarm that just told all the goblins where you are, and another reason is that I don't want you and Helios in my spell's radius.


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Kyra moved to O9, she is still safely out of range for your entanglement spell :)


Half Elven 2nd level Ranger (Falconer): Init +4 HP 24 AC 17 (Tch 13, Flat 14) Fort +4* Red +6* Will +0* CMD 19/16Fl

Hey guys can I have some back up with the sheriff here!! I don't know what proof to show him AND I am the only one talking to him in a language he can understand!


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

I've been bugging Tarcious everyday :/ and Helios is away in England for a bit. Hang in there!


Half Elven 2nd level Ranger (Falconer): Init +4 HP 24 AC 17 (Tch 13, Flat 14) Fort +4* Red +6* Will +0* CMD 19/16Fl

Ok I will. Any idea on what proof to show the sheriff???


I assume this game will start back up again soon, once school begins (or shortly thereafter anyhow) and when it does Cameron has asked if he can join. He is thinking of playing a sorcerer or a cleric.


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Sounds good. A new sorcerer or cleric would be welcome! I think I will see Helios next week at school and check the interest level.

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