| GM Skyreaver |
Okay, I'll get him looked at this evening and post notes. Let's plan to start on Monday. I have posted a "what has come before" post in the gameplay thread, but let's assume that we kick off on Monday then, as ( may have mentioned this before) I assume the weekend posting is not mandatory, since I am usually away from my computer on Saturday and some Sundays.)
| Etna Venus Van Ash |
** Etna spoiler **
...
...
Finally got around to fixing and updating.
I do have 4th level spells (I don't have 5th level spells)
Current Tiefling Bloodline was reflavoring of Rakasha bloodline
+4 Cha is because I rolled for alternate SLA and got +2Cha, and with +2 racial already it became +4.
For skills I forgot to add the background skills as I was interrupted, and did quick calc to get base skill points and forgot FC is not with PrCs
corset of the Vishkanya is more of a flavor item choice that'll be helpful in small spaces given her figure...
| Vrog Skyreaver |
First off, please use the template provided to post your character.
Second, your base reflex save is off by one (you get 1 from paladin and 2 from sentinel)
Also, your AC is tracking a +3 deflection bonus to AC that I don't see anywhere on your character sheet. What am I missing?
Your damage bonus is really high for your melee weapons. By my count, it should be 7 str +2 sacred +1 enchantment, for 10 total for your longsword, and 7 str +1 enhancement, for 8 total for your warhammer. Please let me know how you are getting it that high.
Your diplomacy bonus is also a little high; I count 6 ranks +3 class +4 cha +4 deific obedience +1 ioun stone, for a total of 18. What am I missing?
Also, a quick note about masterwork tools for UMD: you will need to actually pull out your masterwork tool to get the bonus in conjunction with a wand, which means you will need to do...something with your weapon if you attempt to use a wand in combat, and you will in all honesty not be able to use it in combat quickly, as you will need to pull out your wand and tool (a pair of move actions) and then make your check to use it next round.
A quick sidebar about Paladin and UMD: If you use UMD to attempt to use an evil item, it will be an alignment violation (unintentional if you don't know it's evil, intentional if you do).
Equipment: You will need to change your primal iron weapon to something else, as I am not allowing 3rd party sourced stuff. Also, we will be using the errata for clear spindle ioun stones located here. Additionally, could you please provide a link to the longarm spell that you have a wand of? Also, you are over wealth by level, as you have 59,719 gp worth of stuff before you get to your consumables and mundane equipment. All of your gear should total 62000, including any mundane equipment you might have (normally I wouldn't be so strict about equipment for characters of your level, but that is one of the things this adventure uses to increase the challenge).
Additionally, you will need to track which arrows you have stored in your haversack (if any) and which ones you are carrying on your person (for weight and combat-action purposes).
Also, I like the names for your weapons.
You need to change the notation that shows your weapons are holy, cause that is not something you budgeted for. (I'm assuming you're tracking that your weapons do good-aligned damage from Sentinel, but that's different from the Holy weapon enchantment). Also, the bonus good-aligned damage only applies to your deity's favored weapon, not all weapons you wield.
Once you get the above resolved, you should be good to go!
Ahadiel the Judge
|
First off, please use the template provided to post your character.Second, your base reflex save is off by one (you get 1 from paladin and 2 from sentinel) Corrected
Also, your AC is tracking a +3 deflection bonus to AC that I don't see anywhere on your character sheet. What am I missing?
CorrectedYour damage bonus is really high for your melee weapons. By my count, it should be 7 str +2 sacred +1 enchantment, for 10 total for your longsword, and 7 str +1 enhancement, for 8 total for your warhammer. Please let me know how you are getting it that high.
I already added the Power attack bonus for wielding the weapon two -handed.
My quickdraw feat and my Quickdraw shield allow me to attack twohanded during my attack and staying with my shield for the rest of the round.Your diplomacy bonus is also a little high; I count 6 ranks +3 class +4 cha +4 deific obedience +1 ioun stone, for a total of 18. What am I missing?
CorrectAlso, a quick note about masterwork tools for UMD: you will need to actually pull out your masterwork tool to get the bonus in conjunction with a wand, which means you will need to do...something with your weapon if you attempt to use a wand in combat, and you will in all honesty not be able to use it in combat quickly, as you will need to pull out your wand and tool (a pair of move actions) and then make your check to use it next round. Removed UMD tool. now just 18
A quick sidebar about Paladin and UMD: If you use UMD to attempt to use an evil item, it will be an alignment violation (unintentional if you don't know it's evil, intentional if you do).
ABSOLUTELY I am totally agreed with that!Equipment: You will need to change your primal iron weapon to something else, as I am not allowing 3rd party sourced stuff.
Corrected
Also, we will be using the errata for clear spindle ioun stones located here.
OUCH. No problem
Additionally, could you please provide a link to the longarm spell that you have a wand of? Longarm Spell
Also, you are over wealth by level, as you have 59,719 gp worth of stuff before you get to your consumables and mundane equipment. All of your gear should total 62000, including any mundane equipment you might have (normally I wouldn't be so strict about equipment for characters of your level, but that is one of the things this adventure uses to increase the challenge).Additionally, you will need to track which arrows you have stored in your haversack (if any) and which ones you are carrying on your person (for weight and combat-action purposes). Non. Arrows are in an extra quiver.
Also, I like the names for your weapons.
Many thanks!You need to change the notation that shows your weapons are holy, cause that is not something you budgeted for. (I'm assuming you're tracking that your weapons do good-aligned damage from Sentinel, but that's different from the Holy weapon enchantment).
Also, the bonus good-aligned damage only applies to your deity's favored weapon, not all weapons you wield.
Changed to good. In my defense it is absolutely strangely written.
Paraphrase: For example, a sentinel of the Inheritor can treat his weapon as axiomatic or holy, but not both.Once you get the above resolved, you should be good to go!
| Vrog Skyreaver |
I already added the Power attack bonus for wielding the weapon two -handed.
but you didn't note that anywhere on your sheet, nor did you factor in the penalty to hit from Power attack (as Furious Focus only applies to the first attack you make each round, not all attacks). If you want to switch from two to one handing each round, you'll need to track all types of combat (one-handed no power attack, one-handed power attack, two-handed power attack).
Ahadiel the Judge
|
This is true, I did not add written into the sheet. I asked the GM before and he was fine with it.
But it was factored into the attack boni. +21/+13. -5 for the second attack -3 for the furious focus not added to it.
I have taken away the holy arrows, it should be now fine goldwise.
| Zoren Valkith |
OK, finally ready. RL has been kicking my ass on a daily basis.
| Fuego Firestorm |
We might have a problem. I'm all about area of effect spells ><
| Zoren Valkith |
Crapo, need to clarify my armor. I'll try to get to that tomorrow. Sigh.
| Zoren Valkith |
Leaves me with 8 K. With that I'll acquire 2 Rings of Counterspelling. One with Lightning Bolt cast into it. The other with Fireball cast into it.
| Fuego Firestorm |
Without a map, I really cannot aim any fireballs, so I'd better just delay.
| Fuego Firestorm |
I'm here and I know our GM is somewhere on the boards, but without proper maps... I'm not sure what I can or cannot hit with my area of effect spells so I'm not really sure how to handle this.
Should I still play an area of effect based character and just continue to ask how many people I can fireball, or switch to a buff based character that is less dependent in map positioning?
| Amelia Patterson |
Yeah, Amy will have similar problems with spells like confusion and glitterdust. Not having a map is kind of frustrating, but I suppose we can always just say "I place my spell to hit the most enemies possible without hitting any allies" and let the GM figure it out. Seems like a map might be easier all around, though.
| Vrog Skyreaver |
I'm still here. As I mentioned in my last post, I'm waiting for everyone to have their characters set up with my templates and then we'll begin.
I'll repost them here for you all:
In the body of your character sheet, please post the following:
AC 24 (10 base +4 Dex +5 Dodge +2 Insight +3 Shield)
BAB 7
Init +4
Saves: Any specific modifiers go here (note what save and the bonus, so Bravery +4)
Speed 30'
Longsword:
Normal - +22/17/12 to hit; 1d8+17 damage; 17-20/x2 crit
Power Attack - +20/15/10 to hit; 1d8+21 damage
Skills: Acrobatics r10 +26, Climb r5 +11 (the r stands for ranks)
Feats: Power Attack, Extra Mental Focus (Occult Adventures)
Traits: Reactionary (Combat), Fate's Favored (Faith; Ultimate Campaign)
Class Features:
Barbarian: Rage (27 rounds/day), Improved Uncanny Dodge
Horizon Walker (Advanced Player's Guide): Favored Terrain (Plains +2, Urban +6, Mountain +4)
[ spoiler=Sorcerer Spells]
Save DC: 17+Spell Level (+2 for Enchantment)
Spells/Day: -/7/6/6/3
Memorized Spells:
0: Light, Prestidigitation, Spark (Advanced Player's Guide)
1: Magic Missile, Liberating Command, Mind Thrust I (Occult Adventures)
[ /spoiler]
[ spoiler=Cleric Spells]
Save DC: 17+Spell Level
Memorized Spells: *=Domain Spell
0: Light, Guidance, Detect Magic
1: *Shield of Faith [ ], Cure Light Wounds [ ], Liberating Command [ ]
[ /spoiler]
Equipment: Masterwork Thieve's Tools, Alchemist Fire x5
Permanent Magical Items: +2 Adamantine Greatsword, +2 headband of Aerial Agility (Charisma; Ultimate Equipment), +1 Brawling (Ultimate Equipment) Mithral Breastplate
Consumables: Potion of Cure Light Wounds (CL 5) x5, Wand of Lesser Restoration (CL 5; 25 Charges), Scroll of Expeditious Excavation (CL 9; Advanced Player's Guide)
Money:
5,000 gp of diamond dust sorted into 10 gp small sacks
100 gp Amethyst x5
500 GP in coins
100 SP in coins
10 CP in coins
500 GP of trade goods (Mostly Cloth; 40 lbs).
Encumberance: 195 lbs. (Light Load)
In the Alignment field on your character sheet, post the following: LG Human Barbarian 7/Horizon Walker 3
In the Race field on your character sheet, post the following: Max HP: 170 (220 Raging) | AC: 25 (23 Raging); Touch: 17 (15 Raging); Flat-Footed: 19 (17 Raging; Uncanny Dodge) | CMB: +67; CMD: 90 | Saves: Fort: +22; Ref: +17; Will: +8 | Initiative: +4 | Perception +19 (Darkvision 160'; Low-Light Vision; See in Magical Darkness) | Sense Motive: +19 (+6 vs. Elves)
In the Class field on your character sheet, post the following: [ spoiler=Current Spell Effects]Mage Armor (Amelia); Haste (Mihail); Extended Heroism (CL 7 Potion) [/spoiler] Only track spell effects here with durations in 10 minutes minutes per level or longer.
Languages: Please put your list of languages here.
Stat fields: Put your modified stats in these, so it would be something like
STR 25
Dex 17
Con 12
Int 4
Wis 19
Cha 16
| Etna Venus Van Ash |
I'm waiting for everyone to have their characters set up with my templates and then we'll begin.
I've got mine, done.
But As A GM, you should also be allowing for some deviation from your template as the Player might have reasons for their deviation from the base.As long as the info is required is near the same spot it should be more then good enough.
| Mihail |
Same. If we are still waiting for someone, I will inform you if I need to change some things during this period.
| Zoren Valkith |
I updated my profile last week or the week before, losing track of time.
| Mihail |
Do we have a map? I have a hard time picturing our positions. From what I grasped in summary is that Mihail and Amelia are invisible and outside while the rest are inside the house.
| Fuego Firestorm |
I did not see my initiative rolled so I have no idea when I should go.
Without a map I can't really see what I should be doing, so I figure if Zoren can toss fireballs I should be able to toss fireballs too, so just drop a fireball on where it catches the most bad guys and hopefully not too many good guys.
| Fuego Firestorm |
I am around but the GM did not roll my initiative nor did he tell me if I am allowed to join combat.
| Zoren Valkith |
As it turns out, I will need to withdraw. RL will begin to keep me too busy to play in the number of games I am currently playing in. Thanks for the opportunity DM.
| Mihail |
I think I am going to bow out of this game. While promising at first, the pace is going too slow for my taste and I dislike the way that the GM run this encounter e.g no map.