Desna's Chosen

Game Master MythrilDragon


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Male Human Fighter 6
Stats:
Hp's: 64/64; AC: 18/14/13; Fort: +6, Ref: +6, Will: +4; Perc: +12; Init: +4

Victor huffs in frustration as Sophy continues to get shot, and the goblins keep pouring out like a waterfall. "Blast you! Fire at me you stupids! I am the one going to continue to kill you!" He screams as he fires at the next one in line on the tower.

Attack U 32

Longbow w/DA: 1d20 + 8 ⇒ (10) + 8 = 18
Damage w/DA: 1d8 + 5 ⇒ (6) + 5 = 11

AC 17; Hp's 27


Eponine's eye flickers to her blade on the ground, but knows that if she goes for it, the dogs would be on her in a flash. Instead, she lashes out again with her dagger. Attacks the goblin in Z27.

To hit 1d20 + 6 ⇒ (8) + 6 = 14
Damage 1d4 + 1 ⇒ (2) + 1 = 3

Hit points 21/24, Armor Class 21, Shield.

Liberty's Edge

HP 57/57, AC- 21 T- 14 FF- 18 CMD- 19, F +6, R +9, W +5, P +10, In +4, AOO +8

Belril snorts in annoyance at the various foes trying to get at him. He fights a little more cautiously, the veteran warrior shifting his grip to a defensive stance while finally finishing off the wounded Goblin before him by ramming his sling staff into its gut to wind it and then winding up for another blow to its head.

Its like swatting flies! he boasts, unperturbed and unafraid of his foes.

1d20 + 3 ⇒ (20) + 3 = 23 Crit threat
1d4 + 3 ⇒ (1) + 3 = 4

1d20 + 3 ⇒ (1) + 3 = 4 Crit unconfirmed
1d4 + 3 ⇒ (2) + 3 = 5


Mid Morning Day 2 Total earned XP: 15,000

Victor shouts at his foes and looses another arrow at the last goblin on the eastern wall. It thunks hard into the wood directly in front of the archer, close but not close enough this time. Eponine mentally curses herself for dropping her more effective blade and slashes at a goblin, but this bugger is too quick and avoids the blade. Belril has better luck against his enemy and thrusts his staff into the goblins gut. Despite not being a powerful blow, it does cause the goblin to keel over and collapse.

Goblin actions and map forthcoming

Liberty's Edge

HP 57/57, AC- 21 T- 14 FF- 18 CMD- 19, F +6, R +9, W +5, P +10, In +4, AOO +8

DM, please note Belril was fighting defensively last round for +3AC, you can see from the post I deducted 4 from my attack rolls but forgot to declare it other than in a descriptive manner.


Mid Morning Day 2 Total earned XP: 15,000

Thanks Belril, I hadn't noticed that. I spent a good portion if time this morning working up a post and when I went to post it Piazo was experiencing trouble. I wasn't alb to go back and fix it before goin off to class. I will try again tonight to repost it. Sorry for the delay.


Mid Morning Day 2 Total earned XP: 15,000

Chaos ensues upon the island as the battle rages on. Goblins and goblins dogs shout and howl with glee as the inhabitants of Thistletop press the attack.

In the thicket a goblin moves towards Sophy, but Eponine is fast and slashes it with her dagger. It spins and tries to bring it's dogslicer down on the elf, but she is to quick and all it hits is air. A goblin between Kern and Belril advances on the halfling letting his guard down long enough for Kern to smash it to death with his flail. On the fighters other side a goblin tries to take advantage of it's companions demise but fails to slash Kern. Belril easily ducks a high blow from the goblin standing north of his potion. Eponine's magic shield takes the brunt of a well placed stab, had it not been in place she would have tasted rusty steel. An arrow flies harmlessly over the fry as the archer in the stockade fires to high to hit his target.

The goblin dogs snarl and leap to attack. The bite and snap at the heroes feet but none are able to find their mark. From the depths of the stockade another goblin dog charges out, with a rider on its back shouting in poor common, "Killz um!"

Goblin 1 moves Z27 to Z28
Eponine AoO vs goblin 1 1d20 + 6 ⇒ (16) + 6 = 22 Damage 1d4 + 1 ⇒ (1) + 1 = 2
Goblin 1 vs Eponine w/flank 1d20 + 4 ⇒ (13) + 4 = 17
Goblin 4 moves X30 to X 31
Kern AoO vs goblin 4 w/flank 1d20 + 12 ⇒ (8) + 12 = 20 Damage 1d10 + 10 ⇒ (6) + 10 = 16
Goblin 5 vs Kern 1d20 + 2 ⇒ (5) + 2 = 7
Goblin 6 vs Belril 1d20 + 2 ⇒ (5) + 2 = 7
Goblin 7 vs Eponine 1d20 + 2 ⇒ (17) + 2 = 19
Goblin 9 (archer) vs Kern 1d20 + 4 - 4 ⇒ (10) + 4 - 4 = 10

Goblin dog 2 vs Belril 1d20 + 2 ⇒ (14) + 2 = 16
Goblin dog 4 vs Eponine 1d20 + 2 ⇒ (4) + 2 = 6
Goblin dog 5 moves W29 to W30, attacks Belril 1d20 + 2 ⇒ (10) + 2 = 12
Goblin dog 7 moves W28 to X29, attacks Kern 1d20 + 2 ⇒ (14) + 2 = 16
Goblin dog 8 moves W27 to X30, attacks Kern w/flank 1d20 + 4 ⇒ (6) + 4 = 10

Goblin dog 6 w/goblin 10 rider moves to U29

Goblins goblins everywhere

Kern and Wren to end this round; Sophy to start the next...


Male Human (Chelaxian) Fighter (Weapon Master) 5

"Gods! How many of these things are there?" Kern cries. He turns on the goblin dog between him and Belril, but remains conscious of the goblin on his other side, so takes extra care with his defence while still striking hard.

Attack goblin dog at X30. Using Combat Expertise (-2 to hit, +2 AC).
Heavy flail, Power Attack, Combat Expertise, flanking with Belril: 1d20 + 10 - 2 - 2 + 2 ⇒ (15) + 10 - 2 - 2 + 2 = 23

Damage: 1d10 + 9 + 6 ⇒ (9) + 9 + 6 = 24

AC 19; HP 32/45


Female Halfling | Psychic (Faith) 8 | AC (17 with Mage Armor)14/13/12| HP 49/49 | Init.+4 | Perc.+14 | CMD 14 |F+5, R+6 W+10(+2 vs Fear) | SenseMotive+6 | Phrenic Pool 6 points/day

Wren fires at the dog at w30.

1d4 + 2 ⇒ (4) + 2 = 6


Mid Morning Day 2 Total earned XP: 15,000

Kern exacts another powerful hit, crushing the skull of yet another of the goblin dogs. It yelps then dies. Wren blasst another from her safe spot on the other side of the bridge.

End of Round 4; Begin Round 5


Female Human Lore Oracle 5

Startled to see a goblin about to slip past Eponine, Sophy quavers, "Victor," and takes a step back against the rickety railing of the bridge, away from its rusty blade. Seeing the elf casting longing glances at the larger weapon at her feet, she thinks of the malign spirits that seem to delight in flinging her own weapons away from her when they leave her hand. Focusing her mind on Eponine's curve blade, she directs her tormentors to the sword with a pointed finger and fiercely whispers, "Be useful for a change."

5-foot-step to Z 30; Standard action: cast mage hand; Move action: lift hilt of sword

Round 4, Init 25a
AC 15 (if that square counts as squeezing AC 11); hp 15/30
effects: light on crossbow
entropic shield : 20% miss chance to ranged attacks for 3 minutes, 42 seconds
mage hand to hold up curve blade (concentration)
Off to go look up the concentration check rules. Maybe the DM will roll under 21% for once. :P


Damn! Eponine curses as a goblin slips past her. Followed quickly by an exclamation of excitement as the blade starts to rise.

With incredible agility, Eponine threatens the goblins with her dagger while her other snatches up the blade. Then she lets the dagger fall to the ground as she takes up her blade with both hands. With a nimble spin, she strikes out at the goblin behind her Z28.

To hit 1d20 + 6 ⇒ (15) + 6 = 21
Damage 1d10 + 0 ⇒ (9) + 0 = 9

She finishes the spin facing her two dogs and two goblins, but feeling better without a goblin at her back (hopefully!).


Mid Morning Day 2 Total earned XP: 15,000

Top of Round 4

Sophy moves back out of the goblins reach, then works her magic to lift Eponine's curved blade up from the earth. It trembles in the air, point dragging in the nettles, but the hilt is levitating high enough for the elf to grasp it.

The archers shout with glee and fire another round of arrows. Arrows targeting Eponine and Kern fly over the battle and down into the crashing surf. One headed straight at Sophy, bounces of the rainbow hue surrounding her, clattering softly to the bridge floor. Belril is not as lucky, as an arrow punctures his armor, jabbing him in the shoulder.

Goblin archer 2 vs Eponine 1d20 + 4 ⇒ (2) + 4 = 6
Goblin archer 11 vs Kern 1d20 + 4 ⇒ (11) + 4 = 15
Goblin archer 12 vs Sophy 1d20 + 4 ⇒ (18) + 4 = 22 Entropic shield miss chance 1d100 ⇒ 8 MISS!
Goblin archer 13 vs Belril 1d20 + 4 ⇒ (16) + 4 = 20 Damage 1d4 ⇒ 2

Victor, Eponine (action posted above), Belril up...

Liberty's Edge

HP 57/57, AC- 21 T- 14 FF- 18 CMD- 19, F +6, R +9, W +5, P +10, In +4, AOO +8

Is Belril no longer in melee? I thought the archers were taking -4. Its not a hit either way due to defensive fighting adding +3 to AC last round, but if no longer in melee my action will be different thats all.


Mid Morning Day 2 Total earned XP: 15,000
Belril Leokas wrote:
Is Belril no longer in melee? I thought the archers were taking -4. Its not a hit either way due to defensive fighting adding +3 to AC last round, but if no longer in melee my action will be different thats all.

Opps, you are right. That is what I get for not getting enough caffeine in me before posting. I forgot the melee negative and the +3 adjustment. No hit/no damage.

Liberty's Edge

HP 57/57, AC- 21 T- 14 FF- 18 CMD- 19, F +6, R +9, W +5, P +10, In +4, AOO +8

Ok cool, work has me pretty swamped but i'll get a proper post up this evening.


Male Human Fighter 6
Stats:
Hp's: 64/64; AC: 18/14/13; Fort: +6, Ref: +6, Will: +4; Perc: +12; Init: +4

"Oh no you do not, you nasty little creature!" Victor takes careful aim and fires at the goblin attempting to get at Sophy.

Attack Z 28

Longbow w/PB & DA: 1d20 + 9 ⇒ (8) + 9 = 17
Damage w/PB & DA: 1d8 + 6 ⇒ (3) + 6 = 9


Mid Morning Day 2 Total earned XP: 15,000
Victor Montoya wrote:


Attack Z 28

I am going to wait for Belril to post before updating...I have a busy weekend so it probably wont be till Monday, but I will hint that Eponine attacked that goblin too, and you might want to pick a different target.


Male Human Fighter 6
Stats:
Hp's: 64/64; AC: 18/14/13; Fort: +6, Ref: +6, Will: +4; Perc: +12; Init: +4

You know, I honestly didn't realize that. That's my real life perception check for you. :p But seeing how my intiative is before Eponine, would it be possible for her attack to be applied toward the goblin dog?

Liberty's Edge

HP 57/57, AC- 21 T- 14 FF- 18 CMD- 19, F +6, R +9, W +5, P +10, In +4, AOO +8

Belril continues to swing his makeshift club enthusiastically at the closest target.

1d20 + 7 ⇒ (13) + 7 = 20
1d4 + 3 ⇒ (3) + 3 = 6


Male Human Fighter 6
Stats:
Hp's: 64/64; AC: 18/14/13; Fort: +6, Ref: +6, Will: +4; Perc: +12; Init: +4

Hey Belril, you still fighting defensively? Regardless, you should hit anyway it appears. I guess the only thing it'll affect is AC.

Liberty's Edge

HP 57/57, AC- 21 T- 14 FF- 18 CMD- 19, F +6, R +9, W +5, P +10, In +4, AOO +8

Nope, i'm not.


Mid Morning Day 2 Total earned XP: 15,000
Victor Montoya wrote:
You know, I honestly didn't realize that. That's my real life perception check for you. :p But seeing how my intiative is before Eponine, would it be possible for her attack to be applied toward the goblin dog?

I hope a night of sleep has got my perception skills up, Eponine does go after Victor...but the visual of her spinning and killing the goblin was already embedded in my mind. I will make it work....


Mid Morning Day 2 Total earned XP: 15,000

Victor sees the Sophy back off from an approaching goblin, takes aim and fires. The arrow punctures clean trough the goblins neck, spurting blood all over the thicket. Eponine sees the hilt of her sword hovering in the air, grabbing it she spins decapitating the goblin behind her with its curved blade. The goblin's head and body tumble off the cliff side and plummet into the crashing waves below.

Belril can you be more specific, there are three targets in you 5 foot reach.

Liberty's Edge

HP 57/57, AC- 21 T- 14 FF- 18 CMD- 19, F +6, R +9, W +5, P +10, In +4, AOO +8

Any of them, if i'm not specifying i'm not fussed. 1d3 ⇒ 1.


Mid Morning Day 2 Total earned XP: 15,000

Belril spins about, surrounded by enemies, and lashes out at the goblin (V31) smashing it in face with his staff. The goblins continue to press the attack. The one facing Belril fails to slash the halfing with its rusty blade. The other two near goblin dogs start chanting, "Bitz Em! Bitz Em! Bitz Em! They poke their blades at Kern and Eponine, but more as an annoying distraction than as a full attack. From inside the stockade another arrows shots high over the melee sailing over the bridge and away to who knows where.

The goblin dogs bite and snap their teeth but again none of them can find flesh. One in front of Belril moves to close him off from the others, Belril takes advantage of the dog's struggle in the high thickets to slap it hard on the haunches. The mounted goblin maneuvers his dog into that now empty space and brings his dogslicer down toward Belril's head, but the nimble halfing avoids the blade as easily as he avoids the bites of each of the three dogs. Despite the distracting goblins, both Kern and Eponine remain bite free as well.

Goblin 5 aids goblin dog 7 1d20 + 2 ⇒ (8) + 2 = 10
Goblin 6 vs Belril 1d20 + 2 ⇒ (2) + 2 = 4
Goblin 7 aids goblin dog 4 1d20 + 2 ⇒ (17) + 2 = 19
Goblin 9 (archer) vs Kern 1d20 + 4 - 4 ⇒ (2) + 4 - 4 = 2

Goblin dog 2 vs Belril 1d20 + 2 ⇒ (17) + 2 = 19
Goblin dog 4 vs Eponine w/aid another 1d20 + 4 ⇒ (13) + 4 = 17
Goblin dog 5 Moves to X31
Belril AoO 1d20 + 7 ⇒ (14) + 7 = 21 Damage 1d4 + 3 ⇒ (4) + 3 = 7
Goblin dog 5 vs Belril w/flank 1d20 + 4 ⇒ (4) + 4 = 8
Goblin dog 6 Moves to W30; ride check 1d20 + 5 ⇒ (9) + 5 = 14
Goblin dog 6 vs Belril 1d20 + 2 ⇒ (12) + 2 = 14
Goblin 10 (mounted) vs Belril 1d20 + 3 ⇒ (5) + 3 = 8
Goblin dog 7 vs Kern w/aid another 1d20 + 4 ⇒ (6) + 4 = 10

Updated Map

Kern and Wren are up...


Female Halfling | Psychic (Faith) 8 | AC (17 with Mage Armor)14/13/12| HP 49/49 | Init.+4 | Perc.+14 | CMD 14 |F+5, R+6 W+10(+2 vs Fear) | SenseMotive+6 | Phrenic Pool 6 points/day

Wren fires at the goblin dog at x 31, hoping to help quell the tide of the on rushing goblin tribe.

Damage 1d4 + 2 ⇒ (2) + 2 = 4


Male Human (Chelaxian) Fighter (Weapon Master) 5

Kern breathes a sigh of relief as he notices the numbers of goblins and goblin dogs are decreasing. He strikes at the remaining goblin dog in front of him, worrying less about his defense this time.

Heavy flail, Power Attack: 1d20 + 10 - 2 ⇒ (7) + 10 - 2 = 15
Damage: 1d10 + 9 + 6 ⇒ (6) + 9 + 6 = 21

AC 17; HP 32/45


Mid Morning Day 2 Total earned XP: 15,000

Kern swiftly decimates the skull of another dog, again killing his foe in a single blow. Wren fires another bolt of force, flawlessly striking her target. The goblin dog yelps, then also dies.

Sophy is up...Begin Round 5

Top of Round 5 map

DM Screen:

1d20 + 6 ⇒ (19) + 6 = 25
1d20 + 10 ⇒ (13) + 10 = 23
1d20 + 2 ⇒ (12) + 2 = 14


Female Human Lore Oracle 5

Sophy lets out a tension-relieving sigh when Eponine snatches the sword out of the air; she had been concentrating so intensely on controlling the invisible gremlins that seem to follow her around, she never even noticed the arrow being deflected from its course toward her vulnerable flesh. Able to focus on something other than Eponine's blade once more, she quickly surveys the battlefield, and a spark of hope flickers in her chest. There seem to be more fallen foes now than ones on their feet in the area in front of the open doors, and if Kern, Belril and Eponine can just take out a few more miserable little goblins, they ought to be able to dash into the building and out of the range of the archers. She is very much looking forward to being off of the precarious bridge.... Glancing over her shoulder, she realizes how very close to the edge she is and how untrustworthy the railing and quickly steps back to her previous space behind Eponine and Kern. Newly aware of the gap that nearly allowed the goblin to slip past the front line, she holds her dagger at the ready to defend herself.

5-foot-step to 29 Z; Standard action: total defense

Round 5, Init 25a
AC 19; hp 15/30
effects: light on crossbow
entropic shield : 20% miss chance to ranged attacks for 3 minutes, 36 seconds


Mid Morning Day 2 Total earned XP: 15,000

Sophy moves away from the edge of the bridge, nervous about toppling over as well as worried about getting stabbed by a goblin. She raises her dagger and keeps alert for any movement from the attackers.

The goblins on the western tower, shout and fire more arrows but all of them hit the dirt instead of the party. On the eastern tower the lone goblin there disappears behind the wall, and soon dark smoke begins billowing into the air.

Wren cries out in pain! A goblin has silently slipped up behind her and jabbed his crooked-blade dogslicer in her back. Another on the southern side of the bridge fires an arrow at Victor, but it flies past his head and then bounces of the islands rocky side.

Goblin 2 vs Eponine 1d20 + 4 - 4 ⇒ (15) + 4 - 4 = 15
Goblin 11 vs Kern 1d20 + 4 - 4 ⇒ (10) + 4 - 4 = 10
Goblin 12 vs Sophy 1d20 + 4 ⇒ (5) + 4 = 9

Goblin 13 set something afire

Goblin B vs Wren 1d20 + 2 ⇒ (19) + 2 = 21
Goblin B Crit Check 1d20 + 2 ⇒ (2) + 2 = 4
Damage to Wren 1d4 ⇒ 4

Goblin C vs Victor 1d20 + 4 ⇒ (11) + 4 = 15

Map w/ new arrivals

Order or Action: Sophy, Goblin Archers, Thicket Goblins, Victor, Eponine, Belril, Goblin Dogs, Goblins, Kern, Wren

Victor, Eponine, Belril are up...

Liberty's Edge

HP 57/57, AC- 21 T- 14 FF- 18 CMD- 19, F +6, R +9, W +5, P +10, In +4, AOO +8

Belril strikes the goblin to his north in the shoulder, still exultant and brimming with confidence as he continues to ward off multiple foes, his trusty breastplate keeping him safe.

1d20 + 7 ⇒ (14) + 7 = 21
1d4 + 3 ⇒ (1) + 3 = 4


Male Human Fighter 6
Stats:
Hp's: 64/64; AC: 18/14/13; Fort: +6, Ref: +6, Will: +4; Perc: +12; Init: +4

Victor's head snaps around as he hears Wren. Seeing goblins come up behind her, "CRAP!" Victor turning to the others seeing they seem to be holding their own, immediately turns back and moves in Wren's direction. "Goblins over here! I must help Wren!" He yells as he moves and fires.

Move to I think it's AE 33. As far as 30' will take me, anyway. Attack the one on Wren. Not sure if that one's within 30' or not, so I won't add Point Blank.

Longbow w/DA: 1d20 + 8 ⇒ (16) + 8 = 24
Damage w/DA: 1d8 + 5 ⇒ (4) + 5 = 9

If Point blank is applicable, then add +1 damage. Thanks.

AC 17; Hp's 27


Female Human Lore Oracle 5

By my count, the goblin should be just at 30 feet away from AE 33.


Go Victor! We'll try to clear the way here!

Eponine lashes out at the dog next to her in Y27.

To hit 1d20 + 6 ⇒ (13) + 6 = 19
Damage 1d10 + 0 ⇒ (10) + 0 = 10

Hit points 21/24, Armor Class 21, Shield.


Mid Morning Day 2 Total earned XP: 15,000

Victor, turns back and moves to about the halfway point of the swinging bridge. He pulls back on the string of his bow, and sends an arrow straight into the goblin that just stabbed Wren. I screeches in pain, but doesn't keel over. Now with her better weapon in hand, Eponine gets to work of eliminating her foes. She easily slashes one of the goblin dogs, leaving a nasty wound across its neck and chest. It utters a painful yelp and shows its crusty teeth showing it's intent to bite her back. Belril taps the shoulder of his goblin enemy again and sees pain radiate across the squat broad face of the creature.

Kern easily avoids another attack by the goblin. The hurt goblin that Belril smacked, flees from the cyclone of a halfling headed back inside the stockade. Next to Eponine the other goblin there taunts the elf chanting, "Ellllvv Zeeeerz.....Ellllvv Zeeeerz, eatz dem up...YUM! The archer inside the arcade lowers his bow and moves towards the doors, pulling the southwestern one closed.

The goblin dogs drool and bite, but none are able to break the defenses of the party. The mounted goblin shouts a war cry as he slashes at the halfling, but his rusty blade swings wide.

Goblin 5 vs Kern 1d20 + 2 ⇒ (1) + 2 = 3
Goblin 6 Withdraw to W27
Goblin 7 Aid goblin dog 4 1d20 + 2 ⇒ (9) + 2 = 11
Goblin 9 (archer) Moves to X28, shuts door.

Goblin dog 2 Moves to V31; Attack vs Belril 1d20 + 2 ⇒ (13) + 2 = 15
Golbin dog 4 vs Eponine w/aid another 1d20 + 4 ⇒ (14) + 4 = 18
Goblin dog 6 vs Belril 1d20 + 2 ⇒ (16) + 2 = 18
Goblin 10 (mounted) vs Belril 1d20 + 3 ⇒ (3) + 3 = 6

Kern and Wren to end the round

Update to the Map


Female Halfling | Psychic (Faith) 8 | AC (17 with Mage Armor)14/13/12| HP 49/49 | Init.+4 | Perc.+14 | CMD 14 |F+5, R+6 W+10(+2 vs Fear) | SenseMotive+6 | Phrenic Pool 6 points/day

Wren steps back 5' away from the threatening goblin and fires her last magical bolt for the day,

Damage 1d4 + 2 ⇒ (3) + 2 = 5


Male Human (Chelaxian) Fighter (Weapon Master) 5

Kern swings his flail again. "Just a few more," he breathes.

Attack goblin at X28.
Heavy flail, Power Attack: 1d20 + 10 - 2 ⇒ (20) + 10 - 2 = 28
Damage: 1d10 + 9 + 6 ⇒ (5) + 9 + 6 = 20

Confirm Critical threat: 1d20 + 10 - 2 ⇒ (12) + 10 - 2 = 20
Additional Damage: 1d10 + 9 + 6 ⇒ (9) + 9 + 6 = 24
Total damage: 44

After smashing the goblin into a bloody pulp, he steps forward. 5-foot step to X29.

AC 17; HP 32/45


Female Halfling | Psychic (Faith) 8 | AC (17 with Mage Armor)14/13/12| HP 49/49 | Init.+4 | Perc.+14 | CMD 14 |F+5, R+6 W+10(+2 vs Fear) | SenseMotive+6 | Phrenic Pool 6 points/day

I forgot-- AC 12, 21/25 hp.


Female Human Lore Oracle 5

Sophy eyes the smoke rising from the eastern tower uneasily. "You don't think they'd set fire to the bridge, do you? Not if it meant they'd be stuck out here, too?" she asks anxiously, hoping someone will speak up and assure her of goblins' overall level-headedness and tendency to think things through. Already uncomfortable to have lost Victor's protective presence over her shoulder, she feels even more exposed when Kern steps away from the end of the bridge. Although she would love to feel firm ground under her feet rather than creaking planks, she can't follow him without getting nearer to the goblins than she is comfortable with. She cringes in place, keeping one eye on the smoke rising over the ramparts to the east and one eye on the battleground just the other side of Kern and Eponine, waiting for an opening to hop onto the island itself.

Delay

AC 15; hp 15/30
effects: light on crossbow
entropic shield : 20% miss chance to ranged attacks for 3 minutes, 30 seconds


Mid Morning Day 2 Total earned XP: 15,000

After liquifying the brain matter of another goblin, Kern takes a few steps forward closing in on another foe. Wren leaps away from her attacker, and blasts him with the last of her force bolts. Already wounded her magical attack takes the last of it's life.

Begin Round 6

Sophy waits as she contemplates the swaying of the bridge under her feet, impending fire, and deadly goblins.

More arrows rain down from the western wall harmlessly getting lost in the thickets. The goblin on the eastern tower, heaves a large smoking gourd above his head, then heaves it down at Belril. The pumpkin like bomb flings wide smashing to the ground spraying a burning oil like substance over the ground.

The remaining archer that crept up behind Wren takes a shot at her. The arrow finds its mark, forcing her to cryout in pain for a second time.

Goblin 2 vs Eponine 1d20 + 4 - 4 ⇒ (5) + 4 - 4 = 5
Goblin 11 vs Kern 1d20 + 4 - 4 ⇒ (8) + 4 - 4 = 8
Goblin 12 vs Sophy 1d20 + 4 ⇒ (7) + 4 = 11 Entropic shield miss chance 1d100 ⇒ 31

Goblin 13 ranged touch attack vs Belril 1d20 - 7 ⇒ (1) - 7 = -6
Splash weapon missed 1d8 ⇒ 8

Goblin C vs Wren 1d20 + 4 ⇒ (14) + 4 = 18
Damage to Wren 1d4 ⇒ 4

Map, orange marks area of burning oil


Male Human Fighter 6
Stats:
Hp's: 64/64; AC: 18/14/13; Fort: +6, Ref: +6, Will: +4; Perc: +12; Init: +4

Seeing Wren get hit again, just makes Victor all the more angry. "Argh! Hang on Wren! Blasted goblins!" Victor moves closer to get a better shot at the goblin.

Move to AH 35 or AI 36. Not sure which is 30'. Attack what looks like the last goblin over here.

Longbow w/PB & DA: 1d20 + 9 ⇒ (4) + 9 = 13
Damage w/PB & DA: 1d8 + 6 ⇒ (2) + 6 = 8


Mid Morning Day 2 Total earned XP: 15,000

Victor crosses the rest of the way over the bridge and takes a shot at the last goblin, but the wind takes the arrow away from the target.

Eponine, Belril...(Sophy has a delayed action)

Liberty's Edge

HP 57/57, AC- 21 T- 14 FF- 18 CMD- 19, F +6, R +9, W +5, P +10, In +4, AOO +8

Belril swings his club at the dog to his north, before stepping in next to Kern.

1d20 + 7 ⇒ (10) + 7 = 17
1d4 + 3 ⇒ (3) + 3 = 6

If a 5 foot step isn't possible then disregard the movement.


While the dog gnashing at her seems the more dangerous foe, Eponine tries to reduce their numbers by striking at the remaining goblin attacking her.

To hit 1d20 + 6 ⇒ (13) + 6 = 19
Damage 1d10 + 0 ⇒ (9) + 0 = 9

Hit points 21/24, Armor Class 21, Shield.


Mid Morning Day 2 Total earned XP: 15,000

Belril swings his staff, smacking the goblin dog on the nose. I don't think you can use a 5' step in difficult terrain since it costs double movement to go one square. Eponine slashes the goblin, leaving a very nasty wound but not killing it.

The goblin fleeing Belril disappears into the darkness of the stockade while Eponine's newly wounded foe turns and races after him. The Archer then pulls shut and seals the other door.

Both Eponine and Belril dodge the bites of two of the goblin dogs, but Kern is not as lucky. The mounted goblin spins his goblin dog about and they attack the weapons master. The dog bites him on the leg, while the goblin slashes him with its dogslicer leaving a nasty tear along the warriors neck.

Goblin 6 Double Move
Goblin 7 Withdraw
Goblin 9 5' step; Close doors

Goblin dog 2 vs Belril 1d20 + 2 ⇒ (1) + 2 = 3
Goblin dog 4 vs Eponine 1d20 + 2 ⇒ (1) + 2 = 3
Goblin dog 6 vs Kern 1d20 + 2 ⇒ (17) + 2 = 19
Goblin 10 (mounted) vs Kern 1d20 + 2 ⇒ (19) + 2 = 21
Goblin 10 Crit Check 1d20 + 2 ⇒ (19) + 2 = 21

Kern's bite damage 1d6 + 3 ⇒ (1) + 3 = 4 DC: 12 FOR Save
Kern's blade damage 1d4 ⇒ 3
Kern's critical damage 1d4 ⇒ 3

Sophy still has a Delay, Kern and Wren are up

MAP


Female Halfling | Psychic (Faith) 8 | AC (17 with Mage Armor)14/13/12| HP 49/49 | Init.+4 | Perc.+14 | CMD 14 |F+5, R+6 W+10(+2 vs Fear) | SenseMotive+6 | Phrenic Pool 6 points/day

Wren moves closer to,the goblin shooting arrows at her and points her wand, and a burst of flame erupts from the tip, engulfing the archer.

Burning hands damage 5d4 + 2 ⇒ (2, 3, 2, 4, 1) + 2 = 14

Reflex DC17 for half.

Ac 12
17/25 HP


Male Human (Chelaxian) Fighter (Weapon Master) 5

Kern reels from the vicious attacks against him. Wiping blood away, he steps to flank the mounted pair and attacks the goblin dog.

5-ft step to W29.
Heavy flail, Power Attack, flanking: 1d20 + 10 + 2 - 2 ⇒ (19) + 10 + 2 - 2 = 29
Damage (with bonus from dirty fighter trait): 1d10 + 9 + 6 + 1 ⇒ (3) + 9 + 6 + 1 = 19
Critical threat! Confirm: 1d20 + 10 + 2 - 2 ⇒ (14) + 10 + 2 - 2 = 24
Extra damage: 1d10 + 9 + 6 + 1 ⇒ (6) + 9 + 6 + 1 = 22

I'm not sure if Kern's in difficult terrain at the moment, or not. If he is, ignore the 5-ft step and subtract 2 from his hit rolls and 1 from each damage roll.

AC 17; HP 22/45


Female Human Lore Oracle 5

As the fighting dies down to a few skirmishes, Sophy finally hops off the end of the bridge with a sense of relief, wary of anything else being thrown down from the towers.

5-foot-step to Y29; total defense

Round 7, Init 25a
AC 19; hp 15/30
effects: light on crossbow
entropic shield : 20% miss chance to ranged attacks for 3 minutes, 24 seconds


Mid Morning Day 2 Total earned XP: 15,000

Kern edges up to get the mounted dog and it's rider between himself and Belril. With a grunt of determination he swings his flail bashing the dog in the head, killing it, and knocking it out from underneath the goblin on top of it. The goblin falls to the ground with a thud, the wind knocked from his chest

Wren trots off the bridge, raises her hands, as a burst of flame leaps from her finger tips. The goblins eyes light up with awe and admiration as it ducks below the magical flames, though it avoids a direct hit the intense heat blisters and swells it skin.

Ride Check to soft fall DC:15 1d20 + 10 ⇒ (4) + 10 = 14
Goblin 10 damage; is prone 1d6 ⇒ 6
Goblin C REF Save DC: 17 1d20 + 2 ⇒ (15) + 2 = 17

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