Halfling

Belril Leokas's page

408 posts. Alias of Alexander Kilcoyne.


Gender

HP 57/57, AC- 21 T- 14 FF- 18 CMD- 19, F +6, R +9, W +5, P +10, In +4, AOO +8

About Belril Leokas

Belril Leokas
Halfling Ranger (Guide) 5
CG Small Humanoid (halfling)
Init +4; Senses Perception +9
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Defense
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AC 21, touch 14, flat-footed 18 (+7 armor, +3 Dex, +1 size)
hp 57 (5d10+10)
Fort +6 (+4 vs. hot or cold environments and to resist damage from suffocation), Ref +9 (+1 bonus vs. trample attacks), Will +4; +2 vs. fear
Defensive Abilities underfoot; Resist underfoot
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Offense
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Speed 15 ft.
Melee Cold Iron Longspear +9 (1d6+4/x3) and
. . Dogslicer +9 (1d4+3/19-20/x2) and
. . Lance +9 (1d6+4/x3)
. . Sling Staff (Melee) (1d4+5/x2 +1d8)
Ranged +1 Thundering Halfling sling staff +11 (1d6+4/x3+2d8 sonic+deafened)
Special Attacks low blow, ranger's focus +4 (2/day)
Ranger (Guide) Spells Prepared (CL 2):
1 (2/day) Aspect of the Falcon, Gravity Bow
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Statistics
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Str 16, Dex 18, Con 12, Int 12, Wis 12, Cha 9
Base Atk +5; CMB +7; CMD 20
Feats Big Game Hunter, Endurance, Large Target, Point Blank Shot, Rapid Shot
Traits Equality for All (Andoran), Freed Slave (Andoran)
Skills Acrobatics +6 (-2 jump), Climb +0, Escape Artist +1, Fly +3, Handle Animal +3, Heal +5, Knowledge (nature) +9, Perception +9 (+11 while in plains terrain), Ride +7, Spellcraft +9, Stealth +13 (+15 while in plains terrain), Survival +9 (+11 while in plains terrain, +11 to track), Swim +0 (+4 to resist nonlethal damage from exhaustion)
Languages Common, Elven, Halfling
SQ combat styles (archery), favored terrain (plains +2), fearless, terrain bond, thundering (dc 14), track, warslinger, wild empathy
Combat Gear Potion of cure light wounds, Potion of heroism, Caltrops (2), Sling bullets, sharpstone (100), Sling bullets, softstone (100); Other Gear +1 Breastplate, +1 Thundering Halfling sling staff, Cold Iron Longspear, Dogslicer, Lance, Sling bullets (100), Sling bullets, sharpstone (100), Sling bullets, softstone (100), Cloak of resistance +1, Backpack, masterwork (empty), Bedroll, Blanket, Blanket, winter, Flint and steel, Grappling hook, 100 PP, 10 GP
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Special Abilities
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Big Game Hunter +1 to hit, +2 to damage Large or larger creatures.
Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Equality for All (Andoran) +2 trait bonus to CMB and CMD when foe is 2 or more sizes larger.
Favored Terrain (Plains +2) (Ex) +2 to rolls vs Favored Terrain (Plains).
Fearless +2 racial bonus vs Fear saves.
Freed Slave (Andoran) +1 Will saves.
Large Target +1 precision dam with sling for every size category foe is larger than you.
Low Blow +1 to critical confirmation rolls against larger creatures.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Ranger's Focus +4 (2/day) (Ex) +4 to hit and damage focused target.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Terrain Bond (Ex) Allies within LOS and hearing gain +2 Initiative, Perception, Stealth, Survival and don't leave tracks within your favored terrain.
Thundering (DC 14) On a critical hit, foe is permanently deafened (Fort neg).
Track +2 Add the listed bonus to survival checks made to track.
Underfoot +1 AC vs. larger opponents and +1 save vs. trample
Warslinger Reloading a sling is a free action (which still requires 2 hands and provokes AoO).
Wild Empathy +4 (Ex) Improve the attitude of an animal, as if using Diplomacy.