DMummy's Mask

Game Master Elmdorprime

Evil Looms. Cowboy Up. Kill It. Get Paid.

Slave Trenches


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Map Undead M Railroad Engineer 13

Rameth and Dwalindor's blows stagger the statue, causing it to shake as shards fly off in response to the hammering.

You both feel a slight resistance to the damage you've done.

If you flank::

Add the +2 bonus vs. this opponent.


Map Undead M Railroad Engineer 13
Azubah wrote:

Azubah realizes that he cannot pick the lock and decides to open it with his morningstar instead.

Attack
1d20+2

Damage
1d8

Don't worry guys, we will be there in time to bury your dead bodies.

Reposting Azubah's attack on the lock.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Are we back to us or the statue still needs to go? I wanted to make sure you were not waiting on me.


Map Undead M Railroad Engineer 13

I believe we're waiting on Calin and Tobbs. Although I haven't heard from Albus, has anyone else?


M Human Dual Cursed Oracle (Ancestors) 3 | HP 21/23 | AC 12 FF 12 T 10 | Saves +3/+2/+7 | init + 0 | Perception +5

Did anyone else have trouble posting last night?


Map Undead M Railroad Engineer 13

I did have some connectivity issues around 8 Central?


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

our hobbit, mentioned he is traveling, so lets just bot him?


Map Undead M Railroad Engineer 13

Botting it is! Although with Azubah, you, the gate and Dwalindor blocking the way you're lucky he grabbed all the archery feats he could!

With himself and Tobbs unable to reach the gate around Azubah, Calin fires an arrow at the statue past the group, trying to strike the statue.

Attack (Bow): 1d6 + 6 ⇒ (2) + 6 = 8

Sadly the cover from the surrounding people and the gate blocks his arrow from a true blow. Fortunately it doesn't hit any of his fellows.

Monster

The statue continues its assault on the nearest threat, the giant human Rameth.

Attack 1(Quarterstaff): 1d20 + 11 ⇒ (14) + 11 = 25
Attack 2(Quarterstaff): 1d20 + 11 ⇒ (2) + 11 = 13

Damage 1(Quarterstaff): 1d6 + 5 ⇒ (2) + 5 = 7


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

&$@!?$ Rameth says as he staggers

Teip barks in a chorus


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Mutated Enlarged Morning star: 1d20 + 8 - 1 + 1d6 ⇒ (7) + 8 - 1 + (4) = 18 for 2d6 + 9 + 3 ⇒ (1, 4) + 9 + 3 = 17

To aid dwalindors attack

Mutated Enlarged Morning star: 1d20 + 8 - 1 ⇒ (10) + 8 - 1 = 17 vs ac 10

Rameth uses his last inspiration to try to land his attack


M Human Dual Cursed Oracle (Ancestors) 3 | HP 21/23 | AC 12 FF 12 T 10 | Saves +3/+2/+7 | init + 0 | Perception +5

Azubah bashes the lock again.

Attack
1d20 + 2 ⇒ (19) + 2 = 21

Damage
1d8 ⇒ 2


Map Undead M Railroad Engineer 13

Rameth's morningstar misses the nimble statue, and Azubah's enthusiastic swings don't seem to be making a dent on the lock.


Map Undead M Railroad Engineer 13

I figured since I hadn't heard from Albus, and Dwalindor hadn't posted, I'd move for Albus - Calin let me know he's in transit for the next 24 hours.

Albus, frustrated at Azubah's repeated strikes, wades forward, tossing Calin over his shoulder and pushing Azubah behind him.

With a mighty yell he brings his sword down on the lock with a flash of steel and magic that shatters the gate.

Attk: 1d20 + 7 + 1 - 2 ⇒ (13) + 7 + 1 - 2 = 19
Dmg: 1d10 + 4 + 1 ⇒ (8) + 4 + 1 = 13
Castinf Def DC15: 1d20 + 8 ⇒ (9) + 8 = 17
Brand Spell Spellstrike: 1d20 + 7 + 1 - 2 ⇒ (13) + 7 + 1 - 2 = 19
Dmg: 1d10 + 4 + 1 + 1 ⇒ (10) + 4 + 1 + 1 = 16

Calin and Tobbs charge through the now open gate and attack the statue.

Attack, Tobbs (Bite): 1d20 + 5 ⇒ (12) + 5 = 17

Attack, Calin (Longbow): 1d20 + 6 ⇒ (10) + 6 = 16

Sadly, both their attacks miss the statue.

Map adjusted to show charging halfling and lion.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dwalindor tries to move into flank with reach, opposite of Rameth. South of the statue.

"Hang in there Rameth "

Lucern, flank, assist, rage pa, : 1d20 + 12 - 1 ⇒ (13) + 12 - 1 = 24 damage : 1d12 + 4 + 3 + 3 ⇒ (5) + 4 + 3 + 3 = 15


Map Undead M Railroad Engineer 13

Recovering from Dwalindor's blows, the statue attacks Rameth again.

Attack 1 (Quarterstaff): 1d20 + 11 ⇒ (2) + 11 = 13
Attack 1 (Quarterstaff): 1d20 + 11 ⇒ (2) + 11 = 13

This time the quarterstaff misses the giant investigator.

Calin and Tobbs spring back into action against the statue.

Attack (Longbow): 1d20 + 8 ⇒ (8) + 8 = 16

Attack (Claw 1): 1d20 + 7 ⇒ (15) + 7 = 22
Attack (Claw 2): 1d20 + 7 ⇒ (11) + 7 = 18

Calin's arrow misses again, but Tobbs manages to gouge one set of claws into a fissure caused by one of Rameth or Dwalindor's blows.

Damage (Claw 1): 1d4 + 3 ⇒ (3) + 3 = 6

Back to Rameth, Azubah and Dwalindor.

Map.


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Mutated Enlarged Morning star: 1d20 + 8 - 1 + 2 ⇒ (9) + 8 - 1 + 2 = 18 for 2d6 + 9 + 3 ⇒ (1, 1) + 9 + 3 = 14
Aid: 1d20 + 8 - 1 + 2 ⇒ (1) + 8 - 1 + 2 = 10 vs AC 10

Rameth swings with all his might, then attempts to nudge it towards Dwalindor

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dwalindor swings again while opposite of Rameth.

"Rrrrrr.... I can't keep this up much longer . "

Hammer, pa, flank, aid, rage: 1d20 + 6 + 6 - 1 ⇒ (6) + 6 + 6 - 1 = 17 damage : 1d12 + 4 + 3 + 3 ⇒ (10) + 4 + 3 + 3 = 20


Map Undead M Railroad Engineer 13

You are getting the flanking bonus, are you including that bonus in the +6?

Dwalindor's hammer and Rameth's morningstar both miss the statue, glancing off the quarterstaff it's maneuvering in its defense.


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

I need healing!!


You know you're bad off because you can see the ghostly outline of a man fighting the statue who says words you can hear.

Oh, don't worry old chap. If you die you can become one of us!

Sir Howard motions to Azubah and you see the outlines of many, many people behind Azubah.

Aside from the high priest, we're awfully good company.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

yes unfortunately: 6 bab and str, 2 rage, 2 flank, 2 assist - at 3rd level that is the best I have unless it is undead


Map Undead M Railroad Engineer 13

+12 is pretty good for a non-magical weapon at 3rd level really :) Just gotta roll high.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

I'm givin' it all she's got, Captain! The bad part is when Dwalindor runs out of rage after this next round. :-O


I'd like...to point out to all of you at thisss juncture that had you taken up Ibrahim on hisss...offer you'd have a vendor tent...jussst outssside the temple.


Map Undead M Railroad Engineer 13

I think we're waiting on Azubah, yes?


M Human Dual Cursed Oracle (Ancestors) 3 | HP 21/23 | AC 12 FF 12 T 10 | Saves +3/+2/+7 | init + 0 | Perception +5

Desperation overcomes Azubah's better judgment and he charges at the idol.

Charge action

Attack
1d20 + 4 ⇒ (16) + 4 = 20

Damage
1d8 + 2 ⇒ (8) + 2 = 10


Map Undead M Railroad Engineer 13

I don't think you can charge in this case because the closest squares to the statue are occupied by Tobbs and Rameth? I've moved you to J7 (within 30 feet).

enthusiastic swing moves close - very close - to the statue, but not close enough.

Map.

The statue avoids the slash and turns back to Rameth.

Attack (Quarterstaff): 1d20 + 11 ⇒ (3) + 11 = 14
Attack (Quarterstaff): 1d20 + 11 ⇒ (6) + 11 = 17

The statue's first attack misses Rameth but the second blow connects.

Damage (Quarterstaff): 1d6 + 5 ⇒ (3) + 5 = 8

Rameth falls to the floor, unconscious.

I believe Calin is back from travelling this evening - if he doesn't post tonight I'll continue to bot him.


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Apparently all our healer folks would rather have Rameth be one of azubahs ghosts rather than heal :(

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

I think we need to invest into more healer folks.:-(
I forgot we lost Albus as well as Calin.
Dwalindor has one potion, but that won't do much.


Map Undead M Railroad Engineer 13

You guys are lacking in arcane firepower without Albus sadly. Well, that's what Use Magic Device is for.


M Human Dual Cursed Oracle (Ancestors) 3 | HP 21/23 | AC 12 FF 12 T 10 | Saves +3/+2/+7 | init + 0 | Perception +5

Seeing Rameth fall to the floor drives Azubah into action. As quickly as he can, he moves to his side and fumbles with his possessions. Just as he draws the wand of healing, an unseen hand fights him for it and he struggles to free it.

2 move actions: first to reach Rameth and second to obtain the wand.

CLW if he can use it this round
1d8 + 1 ⇒ (3) + 1 = 4


Map Undead M Railroad Engineer 13

Which square were you moving to? Also, Rameth do you remember if Enlarge Person stops once you fall unconscious? I think it does but wanted to make sure.


M Human Dual Cursed Oracle (Ancestors) 3 | HP 21/23 | AC 12 FF 12 T 10 | Saves +3/+2/+7 | init + 0 | Perception +5

Azubah moves to H5.


Map Undead M Railroad Engineer 13

OK, thanks. Under the circumstances I'll allow the wand use but you do provoke an attack of opportunity.

Attack (Quarterstaff): 1d20 + 11 ⇒ (16) + 11 = 27

Damage (Quarterstaff): 1d6 + 5 ⇒ (3) + 5 = 8


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Wands don't provoke


Map Undead M Railroad Engineer 13

Moving out of a threatened square does though?

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Without his overly large, flanking buddy, Dwalindor drops out of rage (1 round remaining).

"We...uh...need...huh, a new plan. Azubah, can you....uh...get Rameth back up?"

Dwalindor lucern hammer, reach, pa, fatigue: 1d20 + 6 - 2 ⇒ (1) + 6 - 2 = 5 for dmg: 1d12 + 4 + 3 - 2 ⇒ (6) + 4 + 3 - 2 = 11


M Halfling Hunter | Lvl 5 | HP 35/35, AC 19, T 14, FF 16 | F 7 R 10 W 6 | CMB 2 CMD 16 | Init + 4 | Perc + 13

Calin moves to Rameth and casts....

Cure Light Wounds: 1d8 + 3 ⇒ (2) + 3 = 5

Tobbs attacks the creature.

bite: 1d20 + 5 ⇒ (10) + 5 = 15damage: 1d6 + 3 ⇒ (3) + 3 = 6
claw: 1d20 + 5 ⇒ (6) + 5 = 11damage: 1d4 + 3 ⇒ (1) + 3 = 4
claw: 1d20 + 5 ⇒ (5) + 5 = 10damage: 1d4 + 3 ⇒ (3) + 3 = 6


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Rematch comes to, shouting.

At 2HP

do I get to act this turn?


Map Undead M Railroad Engineer 13

I don't see why not.

Tobbs' and Dwalindor's wild attacks miss the relentless statue.


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

cool I'll figuremout what I wanna do


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

rameth downs a shield extract and grabs his morningstar ac 22


Map Undead M Railroad Engineer 13

The statue, having finished off the giant investigator, turns to attack the lion trying to maul it.

Attack (Quarterstaff): 1d20 + 11 ⇒ (9) + 11 = 20
Attack (Quarterstaff): 1d20 + 11 ⇒ (17) + 11 = 28

Damage (Quarterstaff): 1d6 + 5 ⇒ (1) + 5 = 6
Damage (Quarterstaff): 1d6 + 5 ⇒ (2) + 5 = 7


Map Undead M Railroad Engineer 13

Back to you guys of course.


M Human Dual Cursed Oracle (Ancestors) 3 | HP 21/23 | AC 12 FF 12 T 10 | Saves +3/+2/+7 | init + 0 | Perception +5

Azubah touches the healing wand to Rameth again and says "Aroden, strengthen your limbs!"

CLW
1d8 + 1 ⇒ (4) + 1 = 5


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Rameth stands, 5 ft steps back into a flank, and swings away

Mutated Morning Star: 1d20 + 8 - 1 + 2 ⇒ (20) + 8 - 1 + 2 = 29 for 1d8 + 7 + 3 ⇒ (2) + 7 + 3 = 12
ton confirm Mutated Morning Star: 1d20 + 8 - 1 ⇒ (14) + 8 - 1 = 21 for 1d8 + 7 + 3 ⇒ (2) + 7 + 3 = 12

thats gotta do it


Map Undead M Railroad Engineer 13

Rameth's desparate last blow does crack into the statue, causing it to falter.

Over the course of just a few seconds you see the animation slowly leave the statues and then it crack into pieces. Finally it collapses into a pile of fine white sand that covers the ground. Its staff falls next to it.


M Halfling Hunter | Lvl 5 | HP 35/35, AC 19, T 14, FF 16 | F 7 R 10 W 6 | CMB 2 CMD 16 | Init + 4 | Perc + 13

I thought we were finished there for a second. Erastil tells me that she has no more grace to offer me today.

Calin searches the areas for any other threats or artifacts

perception: 1d20 + 11 ⇒ (16) + 11 = 27

Tobbs moves to the corner and begins licking his wounds.


Map Undead M Railroad Engineer 13

The only treasure you see around the chamber is the staff itself - it carries the faint aura of magic.

Like Dwalindor, you see that the doors to the east have been picked.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dwalindor leans against the wall for a bit to catch his breath then stoops to pick up the staff.

"Well...uh...that was one tough chunk of walking stone. You doin' ok there, Rameth?"

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