Dwalindor the Pahmet
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Dwalindor looks at the old man with shock
”I was gonna say it didn’t have to be one of our blood. But not sure there is anything else living in here. More likely to find cursed waters I bet. Now what do we do?“
Ozymandius the Wanderer
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”Welp, guess we have to go back and bleed the thunderbirds! “
Ozy stretches his wings and flies back to the thunderbirds and bleeds the thunderbirds. He comes back holding two mugs, one half full of ale, the other filled to the top with blood.
Dwalindor the Pahmet
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Dwalindor shakes his head
”I will go with you Incase you find any giblets. I will bring those back for me. “
| DMummy |
Wow, dark guys. Also sorry, forgot that my browser is not working normally. Woo.
As Ozy pours the blood over the symbol the stone block slowly retracts into the floor, revealing another interior.
The gentle sound of water lapping on stone echoes, issuing from a wide canal that heads north into the pyramid’s interior. Torches line the canal walls, their fitful illumination dancing across the surface of the water.
As you step inside mists part and the prow of an Osirian funeral barge appears in the canal, heading south. At the stern is a horned, skeletal being swathed in tattered, black robes. It holds a gnarled oar of blackened wood in its bony hands as it guides the boat through the water.
Seconds later, two more barges appear, also piloted by these deathly figures. The f lat-bottomed boats are about 3 feet wide and 15 feet long. They come to a stop 10 feet from the southern edge of the canal, and each pilot holds out a gaunt hand. In unison, they speak the Ancient Osiriani word for “toll.”
Dwalindor the Pahmet
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Dwalindor reluctantly shrugs and hands over a pair of gold coins to the first boney hand extended.
I think that oughta cover it, right?
Dwalindor the Pahmet
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What do ya think, Shad?
Dwalindor will shrug and continue to press coins (not sure how many actual gold coins he has) until they respond or he reaches 100.
Then he will stop and determine if they are really looking for something else (token etc).
| DMummy |
100 gold coins is not enough for the toll apparently - the gold lands in its hand and vanishes into an extradimensional pocket. Shad believes these creatures are thanademons - called by bards the Deacons of Death, they represent the inevitable death through old age.
Thanadaemons effortlessly work eerie skiffs along every pus- and bile-choked river in Abaddon, including the legendary River Styx. For the right price (typically 50 pp or 2 gems worth at least 300 gp each), a thanadaemon will even carry passengers on its skiff, yet those who travel with these fiends should beware—they frequently renegotiate the terms once they’ve got their passengers in dangerous realms.
Thanadaemons prove supremely patient, and unlike the majority of their kindred, are willing to deal with other beings, even mortals, should such clients pay their desired price.
Dwalindor the Pahmet
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So do we need to mess with these guys now or search other places here first? I ain't sure we wiil coming back as easily.
He looks to Noonan and Ozy.
| Shadowy Man |
While Tariq starts digging through his coin belt and trying to scare up the funds, Shad responds.
Our shaggy stout friend may have a point. If we search everywhere here, we may find more funds or clues to why we would need to engage the services of these boatmen and where we would actually need to go.
Not sure we are clear - or I am not - that we can tell them a destination
Dwalindor the Pahmet
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”Thanks Ozy. Now let’s just hope these guys know where we are going. Not that it gives me any comfort knowing that they know…you know. “
So we splitting up or do we all fit into one skiff…assuming Shebetus is unsummoned.
| DMummy |
The ferrymen accept the tolls paid and once aboard you glide through the canal, turning right three times to come to a small landing.
An L-shaped chamber lies at the end of this canal. Brightly colored wall paintings depict figures of winged serpents. Beyond the entrance is what appears to be a pool, though the water is frozen solid. A large painting of a winged serpent figure in red is discernible through the ice.
The ferrymen stand still after they take you here, uttering the word "Wait."
| DMummy |
That pesky intelligence stat.
The red serpent appears to signify Wadjet, a goddess of wisdom and protection. She was also considered a guardian and a guide for the rulers of Osirion.
As you peer further down you see a wooden coffin beneath the ice near the center of the serpent, perhaps this body is that of a revered councilor of Hakotep buried within his pyramid with him.
Dwalindor the Pahmet
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”I hate waiting…for anything. This Better not take too long! “
| DMummy |
Noonan sets the fire elemental to burning the ice and the moment he does the ice seems to flash into vapors. You begin to gag and choke as the smoke instantly fills the room.
Rounds to Dissipate: 2d4 ⇒ (2, 2) = 4
Make Fortitude saves! DC 18, if you fail the first save, keep saving until you make 2 consecutive saves. Every round until you make 2 consecutive saves with a failed save deals 1 Constitution DRAIN and Constitution Damage: 1d3 ⇒ 2 Yes, this can kill you. You all also take [dice=Fall Damage]1d6[[dice] for falling ten feet to the bottom of the pit. Which you now have to get out of. Plus side: coffin is right there waiting for you.
Dwalindor the Pahmet
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Dwalindor has a necklace of adaptation vs gasses .
will roll for Tariq and Shad and Baset in a bit..,
Dwalindor the Pahmet
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Well, that was fun, wasn't it?
Dwalindor grins sarcastically.
But here is the coffin. What ...or who...is supposed to be here again?
| DMummy |
It's still 2 consecutive saves to cure, damage happens 1/round for 6 rounds. The trap is super nasty.
As the air elemental pushes the vapors out of the cavity made by the missing ice. The mummy of a dwarven woman sits in the coffin, holding a decanter of endless water in her linen-wrapped hands. Jewelry easily worth 12,500gp adorns the mummy as well.
If you would like to you may use Knowledge (Nobility) to try and identify the corpse.
Dwalindor the Pahmet
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Bah - you can have that jug. If it be one to shoot out ale, now THAT would be one I'd take.
The sparklies here make up for it - we will be taking them for sure.
He looks at the dwarven corpse.
Not sure who this fancy dead lady was. But you sure can't take it with ya no matter how fancy.
kn:history?: 1d20 + 5 ⇒ (13) + 5 = 18