| Eseldra |
Eseldra, seeing the battle over and the wagons secure, returns to her two unconscious bandits.
"We're only keeping the bandits alive that we have a use for, right?" she asks loudly to the others. She pulls out a dagger. "You know, the ones that are going to answer our questions and tell us what we want to know? Looks like we have enough prisoners."
She bends down and performs coup de graces on the two unconscious bandits, pausing just long enough to stop in case anybody has a good reason to stop her.
| Tyr Thordinsjon |
Tyr stops what he's doing, straightens and shouts back a reply,
"We 'keep' all the Bandits! Whether they have a use or not, whether they have declared themselves or not. The surrender has been called, we take them all prisoners." When others look to him he looks back calmly,
"It is such in the way of war." He returns to seeing to the burying of bodies, the collection of gear, etc.
Killing helpless people would/does not sit well with Tyr.
| Eseldra |
After releasing the prisoners, Karthas walks over to Eseldra and whispers in her ear...
** spoiler omitted **
| DM Max |
Hey Folks!
Sorry for the prolonged absence, but I've been tied up with a couple of major projects for work that have to be finished before Christmas. Fortunately, I will be finishing up the last of them tomorrow, and will be able to get back into a regular posting routine tomorrow evening.
Thanks for your patience!
| DM Max |
We now resume our regularly scheduled program with the DM casting Wall of Text.
Starday, Pharast 30 - Early Afternoon
With a bit of effort the heroes see to gathering up the horses and wagons and securing the five surviving bandits while Karthas releases the bandits’ captives.
”Thankee, stranger,” Nell Hardesty says. ”My girls an’ me owe ye a debt o’ gratitude fer savin’ our skins, but don’t ye go thinkin’ ‘bout no funny business with my girls, now. Ye hear? Ol’ Nell here’ll give ye what fer, heroes ‘r no!” the elderly crone says, shaking her bony finger at you. Behind her, Vianne rolls her eyes in embarrassment.
Cinders, Eseldra, and Hiram secure the surviving bandits and strip them of their weapons and gear. The bandits eye Eseldra fearfully as she casually speaks about eating their livers as her demonic tail twitches about in full view. Tyr busies himself stripping the dead bandits of any useful gear and preparing them for burial. Disappointed at not finding his wife among the bandits’ captives, Jamison moves to assist Tyr. Euron tends to the wounded animals; in addition to the bandit leader’s mount, two other horses were injured when the horses pulling the rearmost wagon bolted and crashed into one of the mounted bandits.
The heroes recover the following from the bandits and their leader: 3 potions, a masterwork chain shirt, a darkwood shield, a masterwork battleaxe, 2 suits of studded leather armor, 2 bucklers, 13 suits of leather armor, 2 long swords, 13 short swords, 8 light crossbows, 8 longbows, 90 bolts, 80 arrows, 60-days trail rations, 105 gp.
The bandit leader’s horse, a gray combat-trained stallion (heavy horse), along with two riding horses and six draft horses survived the battle. The draft horses are hitched to three well-traveled wagons, each bearing a crest depicting a black bear, rampant against a red field, with a spread of black antlers above the bear’s head. Karthas, Eseldra, and Tyr recognize this as the crest of the Brevic noble House Medvyed, the house of their erstwhile companion Harther. The two lead wagons contain a total of eight crates of furs and hides, four barrels of salted fish, and six casks of ale. The third wagon bears metal vessels of varying sizes (some quite large), copper tubing, and several ceramic jugs containing a potent alcohol that smells like juniper berries.
Additionally, a crate buried under the metal vessels in the third wagon contains a masterwork agile breastplate and a masterwork quickdraw light steel shield, both bearing a crest depicting a green-shelled crab climbing from blue waters toward the gray band of a shore surmounted by a gray tower-keep in the center, against a backdrop of black (Tyr recognizes this as the crest of the Brevic noble House Lodovka). Also in the crate are a masterwork backpack, a large, damaged book (most of the pages appear to have been ripped from the binding), and two clay spheres, each possessing a braided string sticking out of it, that Tyr identifies as fuse grenades.
| Eseldra |
Eseldra sniffs the alcohol in the jugs, mutters something under her breath about not having any tonic water to properly enjoy the moonshine (gives it a taste just in case it isn't vile), and then gloms onto the book, opening it up eagerly to see what it was about.
Is there anybody else who would be willing/able to take on the loot dividing responsibilities for this group?
| Karthas |
Hearing Old Nell's warning about "funny business", Karthas's less than civilized upbringing comes out... "If that were my intentions, would I have been so quick to release you all?"
The barbarian then helps each of the freed captives down out of the wagons. "Stretch your limbs, I'm sure the bonds were not kind to you. Come, have some food and drink, and know that you are now safe."
Looking closer at the wagons, Karthas recognizes the house sigil of House Medvyed, and that of his friend Harther. Turning to the surviving bandits... "When and where did you get these wagons, and what have you done with those you have stolen them from...I would highly suggest you tell me what I want, and that right quickly, or my friend and I shall be dining on you still living flesh."gesturing toward Eseldra
Intimidate:1d20 + 10 ⇒ (17) + 10 = 27
Karthas then walks away from the bandits, and goes over to the former captives and whispers to Old Nell and Vianne "No fear, my friends, I have no intentions of actually eating them, just trying to motivate their tongues."
The massive Kellid then returns the captured bandits... "Well...I am waiting for an answer, but will not wait too long, battle makes me....hungry."
Eseldra, I suppose I could take over the treasure duty if you would like.
| Tyr Thordinsjon |
Tyr frowns when he see s the heraldry and, while keeping his features stoic, is more than happy to allow Karthas, Eseldra and Cinders their time with the bandits. Looking from the freed captives to the new captives and the equipment with in the wagons.
Tyr goes about redistributing things so that those that are free can now ride well. Those that are bound can be carried safely and that the load will hopefully put no more strain upon the horses.
*Bows* In all honesty it is only the Master-work chain-mail which interests me. Well, maybe the grenades as well....=)
| DM Max |
The large leatherbound tome is quite obviously an old spellbook. Unfortunately, the years have not been kind, and most of the pages are torn or have been entirely ripped from the binding. However, you are able to determine that four spells remain legible (each spell will require a Spellcraft check to decipher, or the casting of Read Magic).
The barbarian then helps each of the freed captives down out of the wagons. "Stretch your limbs, I'm sure the bonds were not kind to you. Come, have some food and drink, and know that you are now safe."
"MY STILL!!" the elderly woman in the second wagon screeches as Karthas helps her to the ground. "Deadeye's Bow, but it's prob'ly ruint!" she exclaims, hobbling over to the wagon bearing the metal vessels and copper tubing. "Vanna! Vala! Vianne! Come over here an' help yer poor Granny sort out this mess! I'll never be able to brew th' med'cine if th' still's been ruint!" The three other former captives - two twin girls of about sixteen years in age and another older girl who is likely their older sister - scramble to help the old woman sort through the various pieces in the back of the wagon, holding them up to be inspected by her critical eye.
| DM Max |
Looking closer at the wagons, Karthas recognizes the house sigil of House Medvyed, and that of his friend Harther. Turning to the surviving bandits... "When and where did you get these wagons, and what have you done with those you have stolen them from...I would highly suggest you tell me what I want, and that right quickly, or my friend and I shall be dining on you still living flesh."gesturing toward Eseldra
Karthas then walks away from the bandits, and goes over to the former captives and whispers to Old Nell and Vianne "No fear, my friends, I have no intentions of actually eating them, just trying to motivate their tongues."
"Hmph! If th' still can't be fixed, I'll cook 'em for ye meself!" Ol' Nell exclaims quite loudly. "Give th' girls 'n me some carvin' knives an' we'll fix ye up a fine meal. Yes sirree, a fine meal indeed!"
The massive Kellid then returns the captured bandits... "Well...I am waiting for an answer, but will not wait too long, battle makes me....hungry."
Cinders moves and stands beside Karthas, her hand on her sword. She says nothing, but simply stares menacingly at the captives.
The bound bandits shrink away from the angry Kellid and the robed specter of death looming behind him, glancing nervously at the demonic elf as well as their former captives. It is quite obvious that they would all burrow into the ground to get away if they could.
"A-b-b-b-bout six months ago! N-n-n-north of here a'ways," one of the prisoners - the former driver of the middle wagon - stammers. "St-st-st-Stavros had us raid a caravan o' one o' them noble houses from up north. Killed 'em all 'cept th' leader. Stavros took 'im t' th' Stag Lord!"
| Karthas |
The scarred Kellid turns to his companions...
"When everyone is ready, we should return to Oleg's and bring these bandits with us. Maybe we'll be lucky and see our old friend, Harther, there. I'm sure he'd be very interested in hearing about the fate of one of his family's caravans."
| Hiram Salatin |
"MY STILL!!" the elderly woman in the second wagon screeches as Karthas helps her to the ground. "Deadeye's Bow, but it's prob'ly ruint!" she exclaims, hobbling over to the wagon bearing the metal vessels and copper tubing. "Vanna! Vala! Vianne! Come over here an' help yer poor Granny sort out this mess! I'll never be able to brew th' med'cine if th' still's been ruint!" The three other former captives - two twin girls of about sixteen years in age and another older girl who is likely their older sister - scramble to help the old woman sort through the various pieces in the back of the wagon, holding them up to be inspected by her critical eye.
After depositing his captive with the others, and a stern glance at all of the prisoners, with a pointed twang of his bow string, Hiram turns to the commotion caused by the recently freed captives,
"Howdy Granny!" He nods his head, I'm Hiram Salatin. Pa used to run a still back home on the farm, and though I never had no mind about it, I know'd enough to help out here and there. Is there somthin' I can do for you? Your three helpers here could prolly use a rest too. Might I be doin' the liftin' and a sortin' and such for you ladies? And what medicine y'all packin' here?"
As the bandits stammer out an explanation of the goods on this caravan, Hiram looks up from helping Granny, (hopefully), "Granny, y'all come from that caravan they talkin' about? You see this leader taken prisoner? What'd he look like?"
After sorting the still and what not, after Karthas' comments...
Hiram nods as well, "We need to get these folks back to some safety, and resupply. Matti and Gerti will need more provisions soon."
| Jamison Walker |
Jamison, decimated by not finding his wife among the captives, merely works that much harder. At the old woman's shout, he turns his head, sighs, and steps forward with his friend Hiram to hear the reply. He listens particularly to determine what type of medicine the old woman needs.
| Euron Kelredis |
Euron grumbles as he examines the arrow wound - a small one if measured up against any of the one's he's had in prior seasons.
Seeing as the others have tended to the bandits, the prisoners and the equipment, the old druid focuses his attentions on the animals, checking them for injuries, good care, while doing his best to calm them as they will certainly be needed to haul the wagons.
"Surely we don't mean to march all this up to to the stag lord's front door, so we're probably looking at circling back to Oleg's I wager?"
| DM Max |
"Howdy Granny!" He nods his head, I'm Hiram Salatin. Pa used to run a still back home on the farm, and though I never had no mind about it, I know'd enough to help out here and there. Is there somthin' I can do for you? Your three helpers here could prolly use a rest too. Might I be doin' the liftin' and a sortin' and such for you ladies? And what medicine y'all packin' here?"
"Salatin, eh?" Ol' Nell says, squinting at Hiram. "Any kin of th' Salatin's up near Nivakta's Crossing?"
"Thankee fer the help. Here, turn that big kettle over," she directs Hiram and Jamison. "Wouldn't do fer it t' have any holes in the bottom. What med'cine? Why, only th' best white lightnin' in all th' Kamelands! Just ask th' elf lass with th' tail over there, she's already nipped a taste."
As the bandits stammer out an explanation of the goods on this caravan, Hiram looks up from helping Granny, (hopefully), "Granny, y'all come from that caravan they talkin' about? You see this leader taken prisoner? What'd he look like?"
"Oh, no. We ain't from some high-falutin' noble's caravan. These b@$t@rd$ raided our farmstead an' burned it to th' ground 'bout a week ago. Their boss-man wanted to use my still to earn 'im a top spot with th' Stag Lord. 'Course he needed me to actually make th' med'cine with it." Her expression turns even darker and her voice lowers with rage as she adds, "He also said he'd get a fine price fer th' girls from th' Stag Lord's men."
| DM Max |
The wagons will not be able to travel through the forest. To return to Oleg's with all of the goods and people, you will need to travel north through hexes 6E, 5F, and 4E, and then skirt the forest by traveling through hexes 3F and 2E (which you have not yet traveled through). You can pick up the South Rostland Road - which will take you to Oleg's - in hex 1E. The entire journey will take approximately 4 to 4.5 days (traveling @ 8 hours per day).
| Jamison Walker |
Aye, that sounds like a sound plan. Although, we might want to keep the wagons and livery...
It does strike me that we might use this setup to approach th' Stag Lord's encampment. It'd allow us 't get close in-like without bein' seen and attacked right away. Might even be able t' walk in th' front door like that, yep. Jus' a thought.
| Hiram Salatin |
"Salatin, eh? Any kin of th' Salatin's up near Nivakta's Crossing?"
"Yes ma'am. Though the original homestead's down in these parts, but that was ages ago. I stayed on with Pa for quite awhile...till I met an ol' travelin' priest of Old Deadeye. I was working with Mr. Jameson here at his farm at the time. I had my eyes opened, and now do the best I can by other folks, so if you need somethin', you just let me know."
Hiram nods at Granny's words, assisting when and where he can with the examination of the still. The mention of selling the girls however causes him to pause for a moment. His jaw clenches hard, and his face flushes almost instantly to red hot. He calms, and settles himself.
"Not while I still got blood in these here veins, Granny."
Hiram continues on, and nods in agreement with the travel plans, and looks up as the others mention possible ways to get at the Stag Lord.
"This Stag Lord likes his drink then? Mayhaps we get together somthin; that looks like all these still parts an' use that to get in?"
| DM Max |
Ol' Nell gives Hiram a fierce grin and pinches his cheek as she says, "Ah, yer a good boy there, young Hiram Salatin. Girls! Ye'd do well t' spend some time with young Hiram here an' learn from his example!"
Ol' Nell inspects every piece of her still and determines that nothing is damaged. She supervises Hiram and Jamison as they re-pack each piece into one of the wagons while her granddaughters prepare a meal consisting of trail rations and salted fish for the heroes. Euron tends to the animals and Eseldra studies the damaged spellbook while Karthas, Cinders, and Tyr dispose of the bodies of the slain bandits.
Once the meal is complete, the bandits are secured in the wagons, and the still is stowed to Ol' Nell's satisfaction, the large party mounts up and heads northward. The caravan reaches a sheltered valley nestled in the hills by the time the sun begins to dip below top of the Narlmarches to the west.
You've reached the northern-most point in hex 6E; this looks like the best place to camp for the night. Shall I assume that you set the regular watch schedule? Tomorrow you will travel near the Sootscale caverns - would you like to pay a visit? Are there any things you would like to do on your journey to Oleg's? Or would you prefer to travel there as quickly as possible?
| Karthas |
Given the large amount of stuff we have along with prisoners and four women of questionable combat prowess, we should make haste to return to Oleg's. If stopping by the Sootscales is practical, I have issue with doing so, should anyone else want to.
Hearing the young woman's questions about 'heroic deeds', Karthas begins to relay, as best he can, the exploits of the Chartered Six.
"Berenkor is really much better at this sort of thing than I am..."
He begins as he tells his tale of battles with bandits at the Leverton's homestead, and both battles at the Thorn river crossing. He continues on with The Charter Six's encounter with the werewolf, early in their travels and even tells the tale of the Sootscales and their issues with the Mites of the Old Sycamore, and the kobold's traitorous shaman, Tartuk. He finishes his long winded tale with the cleansing of the Shrine of Erastil, and how Rani chose to leave the Chartered Six and stay behind to see to her god's shrine, how Berenkor chose to stay behind at Oleg's, and of how Harther's family obligations pulled him from the group. As he finishes up, the barbarian's voice gains a more somber tone...
Perform (Storytelling - Untrained):1d20 + 1 ⇒ (16) + 1 = 17
"The Chartered Six did many deeds of great merit, and my new companions have quickly proved themselves to be cut from the same cloth as those who have left, but I am no hero, Vianne. The others travel the Greenbelt and try to end the rampant banditry because they wanted to. I started out on this quest because I must. Granted, I now feel a sense of purpose that had been missing from my life, but not because I chose this path. My travels with these good folk have changed me, I only hope that I can continue to prove myself worthy to travel with them."
| Euron Kelredis |
As the others pack up and begin the return trip to Oleg's, Euron volunteers his thoughts to any interested audience.
"Might be this Stag-man comes lookin' for us after what we just did. A mother only loses so many birds before she starts being real keen to find the wolf."
As Niko looks offended at being compared - metaphorically - to the Stag Lord, Euron quickly picks up on the canine's feelings apologizes to the animal. "No offense to any wolves, intended..."
| Eseldra |
While at camp that evening, Eseldra can be heard muttering to herself in ever-increasing volume, until she finally just tosses the spellbook down in disgust, her tail making another violent appearance.
"What a stupid, worthless, pointless collection of spells! Most of them aren't even worth the paper they're scribbled on. No wonder the wizard who owned this spellbook is likely dead and butchered if this is the kind of magic he filled his stupid head with."
| Karthas |
While at camp that evening, Eseldra can be heard muttering to herself in ever-increasing volume, until she finally just tosses the spellbook down in disgust, her tail making another violent appearance.
"What a stupid, worthless, pointless collection of spells! Most of them aren't even worth the paper they're scribbled on. No wonder the wizard who owned this spellbook is likely dead and butchered if this is the kind of magic he filled his stupid head with."
"I'm beginning to think you've spent too much time around me. First, you are threatening to eat a bandit's innards, and now you are frothing at the mouth and raging." As the Kellid wears a wry grin across his face, and prepares to dodge the spellbook he assumes is to headed toward his head...
| Tyr Thordinsjon |
As the others pack up and begin the return trip to Oleg's, Euron volunteers his thoughts to any interested audience."Might be this Stag-man comes lookin' for us after what we just did. A mother only loses so many birds before she starts being real keen to find the wolf."
As Niko looks offended at being compared - metaphorically - to the Stag Lord, Euron quickly picks up on the canines feelings apologises to the animal. "No offence to any wolves, intended..."
Tyr frowns a little.
"but remember, friend Euron, the Stag Lord has no one to carry any messages to him of those we have defeated." He rides along, thinking still,
"Though planning for an attack upon him is definitely better than awaiting for any planned attacks he may muster against us." Tyr finishes.
| Karthas |
Given the large amount of stuff we have along with prisoners and four women of questionable combat prowess, we should make haste to return to Oleg's. If stopping by the Sootscales is practical, I have issue with doing so, should anyone else want to.
grumble...grumble....That should have read "If stopping by the Sootscales is practical, I have NO issue with doing so..."
| Hiram Salatin |
"MMMMhhhhmmmmmmm," Hiram agrees with Tyr regarding the planning of an attack, "though I'd rather we make a more pratical go at it. I think we need to be the Hunter...taking down the Stag. Ya just don't walk right up on 'em...gotta circle around, get downwind, and wait for a good moment to catch 'em off guard."